Android實現點擊縮略圖放大效果

分類:IT技術 時間:2017-09-27

本文實例為大家分享了android點擊縮略圖放大效果的具體代碼,供大家參考,具體內容如下

import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.graphics.Point;
import android.graphics.Rect;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.view.View;
import android.view.animation.DecelerateInterpolator;
import android.widget.ImageView;

public class MainActivity extends AppCompatActivity {

  // 持有這個動畫的引用,讓他可以在動畫執行中途取消
  private Animator mCurrentAnimator;

  private int mShortAnimationDuration;

  private View imageView1;
  private View imageView2;

  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    initView();

    imageView1.setOnClickListener(new View.OnClickListener() {
      @Override
      public void onClick(View v) {
        zoomImageFromThumb(imageView1,R.mipmap.ic_launcher);
      }
    });
    imageView2.setOnClickListener(new View.OnClickListener() {
      @Override
      public void onClick(View v) {
        zoomImageFromThumb(imageView2,R.mipmap.ic_launcher);
      }
    });

    // 系統默認的短動畫執行時間 200
    mShortAnimationDuration = getResources().getInteger(
        android.R.integer.config_shortAnimTime);
  }

  private void initView() {
    imageView1 = (ImageView) findViewById(R.id.imageView1);
    imageView2 = (ImageView) findViewById(R.id.imageView2);
  }
  private void zoomImageFromThumb(final View thumbView, int imageResId) {
    // 如果有動畫正在運行,取消這個動畫
    if (mCurrentAnimator != null) {
      mCurrentAnimator.cancel();
    }

    // 加載顯示大圖的ImageView
    final ImageView expandedImageView = (ImageView) findViewById(
        R.id.expanded_image);
    expandedImageView.setImageResource(imageResId);

    // 計算初始小圖的邊界位置和最終大圖的邊界位置。
    final Rect startBounds = new Rect();
    final Rect finalBounds = new Rect();
    final Point globalOffset = new Point();

    // 小圖的邊界就是小ImageView的邊界,大圖的邊界因為是鋪滿全屏的,所以就是整個布局的邊界。
    // 然後根據偏移量得到正確的坐標。
    thumbView.getGlobalVisibleRect(startBounds);
    findViewById(R.id.imageView1).getGlobalVisibleRect(finalBounds, globalOffset);
    startBounds.offset(-globalOffset.x, -globalOffset.y);
    finalBounds.offset(-globalOffset.x, -globalOffset.y);

    // 計算初始的縮放比例。最終的縮放比例為1。並調整縮放方向,使看著協調。
    float startScale=0;
    if ((float) finalBounds.width() / finalBounds.height()
        > (float) startBounds.width() / startBounds.height()) {
      // 橫向縮放
      float startWidth = startScale * finalBounds.width();
      float deltaWidth = (startWidth - startBounds.width()) / 2;
      startBounds.left -= deltaWidth;
      startBounds.right += deltaWidth;
    } else {
      // 豎向縮放
      float startHeight = startScale * finalBounds.height();
      float deltaHeight = (startHeight - startBounds.height()) / 2;
      startBounds.top -= deltaHeight;
      startBounds.bottom += deltaHeight;
    }

    // 隱藏小圖,並顯示大圖
    thumbView.setAlpha(0f);
    expandedImageView.setVisibility(View.VISIBLE);

    // 將大圖的縮放中心點移到左上角。默認是從中心縮放
    expandedImageView.setPivotX(0f);
    expandedImageView.setPivotY(0f);

    //對大圖進行縮放動畫
    AnimatorSet set = new AnimatorSet();
    set.play(ObjectAnimator.ofFloat(expandedImageView, View.X, startBounds.left, finalBounds.left))
        .with(ObjectAnimator.ofFloat(expandedImageView, View.Y, startBounds.top, finalBounds.top))
        .with(ObjectAnimator.ofFloat(expandedImageView, View.SCALE_X, startScale, 1f))
        .with(ObjectAnimator.ofFloat(expandedImageView, View.SCALE_Y, startScale, 1f));
    set.setDuration(mShortAnimationDuration);
    set.setInterpolator(new DecelerateInterpolator());
    set.addListener(new AnimatorListenerAdapter() {
      @Override
      public void onAnimationEnd(Animator animation) {
        mCurrentAnimator = null;
      }

      @Override
      public void onAnimationCancel(Animator animation) {
        mCurrentAnimator = null;
      }
    });
    set.start();
    mCurrentAnimator = set;

    // 點擊大圖時,反向縮放大圖,然後隱藏大圖,顯示小圖。
    final float startScaleFinal = startScale;
    expandedImageView.setOnClickListener(new View.OnClickListener() {
      @Override
      public void onClick(View view) {
        if (mCurrentAnimator != null) {
          mCurrentAnimator.cancel();
        }

        AnimatorSet set = new AnimatorSet();
        set.play(ObjectAnimator
            .ofFloat(expandedImageView, View.X, startBounds.left))
            .with(ObjectAnimator
                .ofFloat(expandedImageView,
                    View.Y,startBounds.top))
            .with(ObjectAnimator
                .ofFloat(expandedImageView,
                    View.SCALE_X, startScaleFinal))
            .with(ObjectAnimator
                .ofFloat(expandedImageView,
                    View.SCALE_Y, startScaleFinal));
        set.setDuration(mShortAnimationDuration);
        set.setInterpolator(new DecelerateInterpolator());
        set.addListener(new AnimatorListenerAdapter() {
          @Override
          public void onAnimationEnd(Animator animation) {
            thumbView.setAlpha(1f);
            expandedImageView.setVisibility(View.GONE);
            mCurrentAnimator = null;
          }

          @Override
          public void onAnimationCancel(Animator animation) {
            thumbView.setAlpha(1f);
            expandedImageView.setVisibility(View.GONE);
            mCurrentAnimator = null;
          }
        });
        set.start();
        mCurrentAnimator = set;
      }
    });
  }
}

以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支持電腦玩物。


Tags: android import animation View private imageView1

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