1. 程式人生 > >照片墻效果---->能成功運行。js+html+css

照片墻效果---->能成功運行。js+html+css

照片 function parent

<!doctype html>

<html lang="en">

<head>

<meta charset="UTF-8">

<title>My照片墻</title>

<style type="text/css">

*{

padding:0;

margin: 0;

}

li,ul{

list-style: none;

}

#parent{

margin: 0 auto;

width: 830px;

height: 600px;

margin-top:50px;

}

#parent li{

float: left;

height: 250px;

margin: 10px;

width: 250px;

}

</style>

<script type="text/javascript">

/**

*

*將浮動布局轉換為絕對定位布局

*/


window.onload=function(){

var parent = document.getElementById("parent");

var son = document.getElementsByTagName("li");

var start1=document.getElementById("start");

var lastindex=0;

var arr=[];

//存儲定位前的li的left,top值。

for(var i=0;i<son.length;i++){

arr.push([son[i].offsetLeft,son[i].offsetTop]);

son[i].index=i;

}

//轉換為定位,並賦值

for(var i=0;i<son.length;i++){

son[i].style.position="absolute";

son[i].style.left=arr[i][0]+"px";

son[i].style.top =arr[i][1]+"px";

son[i].style.margin=0;

}

for(var i=0;i<son.length;i++){

drag(son[i]);;

}

//返回一個X-Y之間的隨機數

function stochastic(x,y){

//四舍五入和0-1之間的隨機數

return Math.round(Math.random()*(y-x)+x);

}

//-----待改進,隨機移動有問題,------

start1.onclick=function(){

var arr1 =[0,1,2,3,4,5,6,7,8];

var temp=0;

var newarr=arr1.sort(function(a,b){

return Math.random()-0.5;

});

//alert(newarr); 2,0,3,4,7,8,5,6,1

//console.log(kleft+":"+ktop);

var kleft=0;

var ktop=0;


for(var i=0;i<son.length;i++){

kleft=arr[newarr[i]][0];

ktop=arr[newarr[i]][1];

console.log(kleft+":"+ktop);

startMove(son[i],{‘left‘:kleft,‘top‘:ktop});

son[i].index=newarr[i];


}

}

//改進版------移動函數

function startMove ( obj,json, endFn ){


clearInterval( obj.timer );

var a= false;

var b=false;

obj.timer = setInterval(function () {

var dir=13;

for(var attr in json){

var target=json[attr];

dir = parseInt(getStyle( obj, attr )) < target ? dir : -dir;


var speed = parseInt(getStyle( obj, attr )) + dir; // 步長

if ( speed > target && dir > 0 || speed < target && dir < 0 ) {

speed = target;

}

obj.style[attr] = speed + ‘px‘;

if ( speed == target&&attr==‘left‘) {

a=true;

}else if(speed == target&&attr==‘top‘){

b=true;

}


if(a&&b){

clearInterval(obj.timer);

endFn&&endFn();

}

}

}, 30);

}

//拖拽函數

function drag(obj){

var disX=0;

var disY=0;

++lastindex;

obj. = function(ev){

obj.style.zIndex=lastindex;

var ev = ev||window.event;

disX = ev.clientX - obj.offsetLeft;

disY = ev.clientY - obj.offsetTop;

document. = function(ev){

var ev = ev||window.event;

obj.style.left=ev.clientX - disX + "px";

obj.style.top =ev.clientY - disY + "px";

/*碰撞測試

for(var i =0;i<son.length;i++){

if(impectCheck(obj,son[i])&&obj!=son[i]){

son[i].style.border="3px solid red";

}else{

son[i].style.border="";

}

}

*/

//清楚所有樣式

for(var i =0;i<son.length;i++){

son[i].style.border="";

}

var oLi= nearLi(obj);

/*

*這裏的值有問題!

*/

oLi.style.border="3px solid red";


};

document. = function(){

document.onmousemove=null;

document.onmouseup=null;

//交換位置

//最近的li

var oLi= nearLi(obj);

var temp=0;


//拖拽的值

var nowleft =arr[obj.index][0];

var nowtop = arr[obj.index][1];


if(oLi){

//被碰撞的值

var newleft =arr[oLi.index][0];

var newtop = arr[oLi.index][1]

//console.log(arr[obj.index][1])

//console.log(arr[oLi.index][1])

//alert(arr[oLi.index][0]);

//console.log(oLi)

doMove( oLi, ‘left‘, 50, nowleft,function(){

//console.log(oLi)

doMove( oLi, ‘top‘, 50,nowtop ,function(){

//console.log(oLi)

});

});

doMove( obj, ‘left‘, 50, newleft,function(){

doMove( obj, ‘top‘, 50, newtop,function(){

});

});

//console.log(oLi.index);

//console.log(obj.index);

//清楚樣式

oLi.style.border="";

//交換索引

temp=oLi.index;

oLi.index=obj.index;

obj.index=temp;

//console.log(obj.index);

}else{

doMove( obj, ‘left‘, 50, nowleft,function(){

doMove( obj, ‘top‘, 50, nowtop);

});

}

};

return false;

};

}


//找出最近的li

function nearLi(obj){

var min=9999;

var index=-1;

for(var i=0;i<son.length;i++){


if(impectCheck(obj,son[i])&&obj!=son[i]){

var c =range(obj,son[i]);

if(c<min){

min=c;

index=i;

}

}

}

//判斷是否碰撞了。

var arr = index!=-1?son[index]:false;

return arr ;

}


}

//獲取樣式的值

function getStyle ( obj, attr ) { return obj.currentStyle?obj.currentStyle[attr] : getComputedStyle( obj )[attr]; }

//勾股定理找出斜邊---->最近的li

function range(obj1,obj2){


var a=obj1.offsetLeft-obj2.offsetLeft;

var b=obj1.offsetTop-obj2.offsetTop;


return Math.sqrt(a*a+b*b);


}

//碰撞檢測函數

function impectCheck(obj1,obj2){

var L1 = obj1.offsetLeft;

var R1 = obj1.offsetLeft+obj1.offsetWidth;

var T1 = obj1.offsetTop;

var B1 = obj1.offsetTop+obj1.offsetHeight;


var L2 = obj2.offsetLeft;

var R2 = obj2.offsetLeft+obj2.offsetWidth;

var T2 = obj2.offsetTop;

var B2 = obj2.offsetTop+obj2.offsetHeight;

if(L2>R1||L1>R2||T2>B1||T1>B2){

return false;

}else{

return true;

}

}

//移動函數

function doMove ( obj, attr, dir, target, endFn ) {

var target=target;

dir = parseInt(getStyle( obj, attr )) < target ? dir : -dir;

clearInterval( obj.timer );

obj.timer = setInterval(function () {

var speed = parseInt(getStyle( obj, attr )) + dir; // 步長

if ( speed > target && dir > 0 || speed < target && dir < 0 ) {

speed = target;

}

obj.style[attr] = speed + ‘px‘;

if ( speed == target) {

clearInterval( obj.timer );

/*

if ( endFn ) {

endFn();

}

*/

endFn && endFn();

}

}, 30);

}

</script>

</head>

<body>

<div id="start" style="background:#698B22;width:120px;height:50px;cursor: pointer;text-align:center;line-height:50px;position: absolute;top:2px;left:45%">

<b>打亂順序</b>

</div>

<ul id="parent">

<li><img src="images/PX_5.jpg"/></li>

<li><img src="images/PX_6.jpg"/></li>

<li><img src="images/PX_7.jpg"/></li>

<li><img src="images/PX_8.jpg"/></li>

<li><img src="images/PX_9.jpg"/></li>

<li><img src="images/PX_10.jpg"/></li>

<li><img src="images/PX_11.jpg"/></li>

<li><img src="images/PX_12.jpg"/></li>

<li><img src="images/PX_13.jpg"/></li>


</ul>

</body>

</html>


本文出自 “12897581” 博客,請務必保留此出處http://12907581.blog.51cto.com/12897581/1925771

照片墻效果---->能成功運行。js+html+css