1. 程式人生 > >背水一戰 Windows 10 (67) - 控件(控件基類): DependencyObject - CoreDispatcher, 依賴屬性的設置與獲取, 依賴屬性的變化回調

背水一戰 Windows 10 (67) - 控件(控件基類): DependencyObject - CoreDispatcher, 依賴屬性的設置與獲取, 依賴屬性的變化回調

protected getprop prop 依賴屬性 其他 優先級 dto type 核心

[源碼下載]


背水一戰 Windows 10 (67) - 控件(控件基類): DependencyObject - CoreDispatcher, 依賴屬性的設置與獲取, 依賴屬性的變化回調



作者:webabcd


介紹
背水一戰 Windows 10 之 控件(控件基類)

  • CoreDispatcher
  • 依賴屬性的設置與獲取
  • 依賴屬性的變化回調



示例
1、演示 CoreDispatcher 的應用
Controls/BaseControl/DependencyObjectDemo/CoreDispatcherDemo.xaml

<Page
    x:Class="Windows10.Controls.BaseControl.DependencyObjectDemo.CoreDispatcherDemo"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="using:Windows10.Controls.BaseControl.DependencyObjectDemo" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"> <Grid Background="Transparent"> <StackPanel Margin="10 0 10 10"> <TextBlock Name="lblMsg1" Margin="5" /> <TextBlock Name="lblMsg2" Margin="5" /> <TextBlock Name="lblMsg3" Margin="5" /> </
StackPanel> </Grid> </Page>

Controls/BaseControl/DependencyObjectDemo/CoreDispatcherDemo.xaml.cs

/*
 * DependencyObject - 依賴對象(可以在 DependencyObject 上定義 DependencyProperty)
 *     Dispatcher - 獲取 CoreDispatcher 對象
 *     
 *     
 * CoreDispatcher - 核心調度器
 *     CurrentPriority - 獲取或設置當前任務的優先級(CoreDispatcherPriority 枚舉)
 *     HasThreadAccess - 獲取一個值,用於說明當前線程是否可更新此 CoreDispatcher 線程上的 UI
 *     RunAsync(), RunIdleAsync(), TryRunAsync(), TryRunIdleAsync() - 在此 CoreDispatcher 線程上使用指定的優先級執行指定的方法(一般用於更新 CoreDispatcher 線程上的 UI)
 *     ShouldYield() - 用於獲知當前任務隊列中是否存在更高優先級的任務,或指定的優先級及其以上的任務
 *     AcceleratorKeyActivated - 有按鍵操作時觸發的事件(針對 UIElement 的鍵盤事件監聽請參見:/Controls/BaseControl/UIElementDemo/KeyDemo.xaml)
 *     
 * CoreDispatcherPriority - 任務優先級枚舉(High, Normal, Low, Idle)
 * 
 * 在 UWP 中優先級從高到低的排序如下
 * 1、本地代碼中的 SendMessage
 * 2、CoreDispatcherPriority.High
 * 3、CoreDispatcherPriority.Normal
 * 4、所有設備輸入消息
 * 5、CoreDispatcherPriority.Low
 * 6、CoreDispatcherPriority.Idle(一般用於後臺任務)
 * 
 * 
 * 本例用於演示 DependencyObject 的 Dispatcher(CoreDispatcher 類型) 的應用
 */

using System;
using System.Threading;
using Windows.UI.Core;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;

namespace Windows10.Controls.BaseControl.DependencyObjectDemo
{
    public sealed partial class CoreDispatcherDemo : Page
    {
        public CoreDispatcherDemo()
        {
            this.InitializeComponent();

            this.Loaded += CoreDispatcherDemo_Loaded;

            // 監聽按鍵事件
            Window.Current.CoreWindow.Dispatcher.AcceleratorKeyActivated += Dispatcher_AcceleratorKeyActivated;
        }

        private void CoreDispatcherDemo_Loaded(object sender, RoutedEventArgs e)
        {
            Timer timer =  new Timer((p) => 
            {
                // 當前線程是否可修改 CoreDispatcher 上的 UI
                if (base.Dispatcher.HasThreadAccess)
                {
                    lblMsg1.Text = "相同線程 " + DateTime.Now.ToString("mm:ss");
                }
                else
                {
                    // 非 UI 線程通過 CoreDispatcher 更新 UI
                    var ignored = base.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
                    {
                        lblMsg1.Text = "不同線程 " + DateTime.Now.ToString("mm:ss");
                    });
                }
            }, null, TimeSpan.Zero, TimeSpan.FromSeconds(1));


            DispatcherTimer dTimer = new DispatcherTimer();
            dTimer.Interval = TimeSpan.FromSeconds(1);
            dTimer.Tick += (x, y) => 
            {
                // 當前線程是否可修改 Dispatcher 上的 UI
                if (base.Dispatcher.HasThreadAccess)
                {
                    lblMsg2.Text = "相同線程 " + DateTime.Now.ToString("mm:ss");
                }
                else
                {
                    // 非 UI 線程通過 CoreDispatcher 更新 UI
                    var ignored = base.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
                    {
                        lblMsg2.Text = "不同線程 " + DateTime.Now.ToString("mm:ss");
                    });
                }
            };
            dTimer.Start();
        }

        private void Dispatcher_AcceleratorKeyActivated(CoreDispatcher sender, AcceleratorKeyEventArgs args)
        {
            /*
             * AcceleratorKeyEventArgs - 按鍵事件參數
             *     EventType - 事件類型(比如 KeyDown, KeyUp 之類的,詳細參見 CoreAcceleratorKeyEventType 枚舉)
             *     VirtualKey - 按鍵枚舉(比如 A, B, C, D, LeftControl 之類的,詳細參見 VirtualKey 枚舉)
             *     KeyStatus - 按鍵的狀態(一個 CorePhysicalKeyStatus 類型的對象,有好多字段,詳細參見文檔)
             */

            lblMsg3.Text += $"EventType:{args.EventType}, VirtualKey:{args.VirtualKey}, IsExtendedKey:{args.KeyStatus.IsExtendedKey}, IsKeyReleased:{args.KeyStatus.IsKeyReleased}, IsMenuKeyDown:{args.KeyStatus.IsMenuKeyDown}, RepeatCount:{args.KeyStatus.RepeatCount}, ScanCode:{args.KeyStatus.ScanCode}, WasKeyDown:{args.KeyStatus.WasKeyDown}";
            lblMsg3.Text += Environment.NewLine;

            // 屏蔽系統對按鍵的處理
            args.Handled = true;
        }
    }
}


2、演示依賴屬性的設置與獲取
Controls/BaseControl/DependencyObjectDemo/DependencyPropertyDemo.xaml

    <Page
    x:Class="Windows10.Controls.BaseControl.DependencyObjectDemo.DependencyPropertyDemo"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:local="using:Windows10.Controls.BaseControl.DependencyObjectDemo"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    mc:Ignorable="d">

    <Grid Background="Transparent">
        <StackPanel Margin="10 0 10 10">

            <Rectangle Name="rect1" Height="50" Fill="Red" HorizontalAlignment="Left" Margin="5" />

            <Rectangle Name="rect2" Height="50" Fill="Red" HorizontalAlignment="Left" Margin="5" />

            <Rectangle Name="rect3" Height="50" Fill="Red" HorizontalAlignment="Left" Margin="5" />

            <Rectangle Name="rect4" Width="400" Height="50" Fill="Red" Margin="5" />

            <Button Name="button" Content="點我" Click="button_Click" Margin="5" />

            <TextBlock Name="lblMsg" Margin="5" />

        </StackPanel>
    </Grid>
</Page>

Controls/BaseControl/DependencyObjectDemo/DependencyPropertyDemo.xaml.cs

/*
 * DependencyObject - 依賴對象(可以在 DependencyObject 上定義 DependencyProperty)
 *     SetValue(DependencyProperty dp, object value) - 設置依賴屬性的值
 *     ClearValue(DependencyProperty dp) - 清除依賴屬性的值
 *     GetValue(DependencyProperty dp) - 獲取依賴屬性的當前值
 *     GetAnimationBaseValue(DependencyProperty dp) - 獲取依賴屬性的基值
 *     ReadLocalValue(DependencyProperty dp) - 獲取依賴屬性的本地值
 *     
 *     
 * 本例用於演示 DependencyObject 的依賴屬性的設置與獲取
 */

using System;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Media.Animation;
using Windows.UI.Xaml.Shapes;

namespace Windows10.Controls.BaseControl.DependencyObjectDemo
{
    public sealed partial class DependencyPropertyDemo : Page
    {
        public DependencyPropertyDemo()
        {
            this.InitializeComponent();

            this.Loaded += DependencyPropertyDemo_Loaded;
        }

        private void DependencyPropertyDemo_Loaded(object sender, RoutedEventArgs e)
        {
            // 直接設置依賴屬性(rect1.Width = 400; 其實調用的就是這個)
            rect1.SetValue(FrameworkElement.WidthProperty, 400);


            // 直接設置依賴屬性
            rect2.SetValue(FrameworkElement.WidthProperty, 200);
            // 通過動畫的方式修改依賴屬性的值
            SetRectWidth(rect2);


            // 通過 Style 的方式設置依賴屬性
            Style style = new Style();
            style.TargetType = typeof(Rectangle);
            Setter setter = new Setter();
            setter.Property = Rectangle.WidthProperty;
            setter.Value = 200;
            style.Setters.Add(setter);
            rect3.Style = style;
            // 通過動畫的方式修改依賴屬性的值
            SetRectWidth(rect3);


            // 清除依賴屬性的值
            rect4.ClearValue(FrameworkElement.WidthProperty);
        }
        
        private void button_Click(object sender, RoutedEventArgs e)
        {
            DependencyProperty dp = FrameworkElement.WidthProperty;

            // 通過 SetValue 設置依賴屬性後,再通過 GetValue, GetAnimationBaseValue, ReadLocalValue 取出的值和設置的值都是一樣的
            lblMsg.Text = $"rect1 GetValue:{rect1.GetValue(dp)}, GetAnimationBaseValue:{rect1.GetAnimationBaseValue(dp)}, ReadLocalValue:{rect1.ReadLocalValue(dp)}";
            lblMsg.Text += Environment.NewLine;

            // 通過 SetValue 設置依賴屬性後,再通過動畫的方式修改其值
            // GetValue - 獲取當前值
            // GetAnimationBaseValue - 獲取基值,也就是動畫之前的值
            // ReadLocalValue - 獲取本地值,即通過 SetValue 或者資源或者綁定設置的值
            lblMsg.Text += $"rect2 GetValue:{rect2.GetValue(dp)}, GetAnimationBaseValue:{rect2.GetAnimationBaseValue(dp)}, ReadLocalValue:{rect2.ReadLocalValue(dp)}";
            lblMsg.Text += Environment.NewLine;

            // 通過 Style 設置依賴屬性後,再通過動畫的方式修改其值
            // GetValue - 獲取當前值
            // GetAnimationBaseValue - 獲取基值,也就是動畫之前的值
            // ReadLocalValue - 獲取本地值,即通過 SetValue 或者資源或者綁定設置的值(如果是通過其他方式,比如 Style 方式設置的值,則無本地值)
            lblMsg.Text += $"rect3 GetValue:{rect3.GetValue(dp)}, GetAnimationBaseValue:{rect3.GetAnimationBaseValue(dp)}, ReadLocalValue:{rect3.ReadLocalValue(dp)}";
            lblMsg.Text += Environment.NewLine;

            // 通過 ClearValue 清除了依賴屬性的值,則再通過 GetValue, GetAnimationBaseValue, ReadLocalValue 均無法獲取到值
            lblMsg.Text += $"rect4 GetValue:{rect4.GetValue(dp)}, GetAnimationBaseValue:{rect4.GetAnimationBaseValue(dp)}, ReadLocalValue:{rect4.ReadLocalValue(dp)}, ActualWidth:{rect4.ActualWidth}";
        }


        private void SetRectWidth(Rectangle rect)
        {
            DoubleAnimation da = new DoubleAnimation();
            da.EnableDependentAnimation = true;
            da.BeginTime = TimeSpan.Zero;
            da.To = 400;
            da.Duration = TimeSpan.FromSeconds(5);
            Storyboard.SetTarget(da, rect);
            Storyboard.SetTargetProperty(da, nameof(rect.Width));

            Storyboard sb = new Storyboard();
            sb.Children.Add(da);
            sb.Begin();
        }
    }
}


3、演示如何監聽依賴屬性的變化
Controls/BaseControl/DependencyObjectDemo/RegisterPropertyChangedCallbackDemo.xaml

<Page
    x:Class="Windows10.Controls.BaseControl.DependencyObjectDemo.RegisterPropertyChangedCallbackDemo"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:local="using:Windows10.Controls.BaseControl.DependencyObjectDemo"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    mc:Ignorable="d">

    <Grid Background="Transparent">
        <Grid.Resources>
            <BeginStoryboard x:Name="sb">
                <Storyboard>
                    <DoubleAnimation 
                        EnableDependentAnimation="True"
                        Storyboard.TargetName="rect1" 
                        Storyboard.TargetProperty="Width" 
                        From="0" 
                        To="200" 
                        Duration="0:0:3">
                    </DoubleAnimation>
                </Storyboard>
            </BeginStoryboard>
        </Grid.Resources>
        
        <StackPanel Margin="10 0 10 10">

            <Rectangle Name="rect1" Height="50" Fill="Red" HorizontalAlignment="Left" Margin="5" />

            <TextBlock Name="lblMsg" Margin="5" />

        </StackPanel>
    </Grid>
</Page>

Controls/BaseControl/DependencyObjectDemo/RegisterPropertyChangedCallbackDemo.xaml.cs

/*
 * DependencyObject - 依賴對象(可以在 DependencyObject 上定義 DependencyProperty)
 *     RegisterPropertyChangedCallback() - 為指定的依賴屬性註冊一個變化回調
 *     UnregisterPropertyChangedCallback() - 取消 RegisterPropertyChangedCallback() 的註冊
 *     
 * 
 * 本例用於演示如何監聽 DependencyObject 的依賴屬性的變化
 */

using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
using Windows.UI.Xaml.Shapes;

namespace Windows10.Controls.BaseControl.DependencyObjectDemo
{
    public sealed partial class RegisterPropertyChangedCallbackDemo : Page
    {
        private long _token = -1;

        public RegisterPropertyChangedCallbackDemo()
        {
            this.InitializeComponent();
        }

        protected override void OnNavigatedTo(NavigationEventArgs e)
        {
            // 為 WidthProperty 註冊一個變化回調(返回值是一個 token 用於取消註冊用)
            _token = rect1.RegisterPropertyChangedCallback(Rectangle.WidthProperty, WidthChanged);
            
            base.OnNavigatedTo(e);
        }

        protected override void OnNavigatedFrom(NavigationEventArgs e)
        {
            // 為 WidthProperty 取消指定的變化回調(通過 token 來指定取消的是哪個變化回調)
            rect1.UnregisterPropertyChangedCallback(Rectangle.WidthProperty, _token);

            base.OnNavigatedFrom(e);
        }
        
        private void WidthChanged(DependencyObject sender, DependencyProperty prop)
        {
            double width = (double)sender.GetValue(prop);

            lblMsg.Text = $"width: {width}";
        }
    }
}



OK
[源碼下載]

背水一戰 Windows 10 (67) - 控件(控件基類): DependencyObject - CoreDispatcher, 依賴屬性的設置與獲取, 依賴屬性的變化回調