1. 程式人生 > >Android 多線程之IntentService 完全詳解

Android 多線程之IntentService 完全詳解

required xmlns 抽象 bitmap 圖片 on() 使用 ecif ati

關聯文章:
Android 多線程之HandlerThread 完全詳解
Android 多線程之IntentService 完全詳解
android多線程-AsyncTask之工作原理深入解析(上)
android多線程-AsyncTask之工作原理深入解析(下)

IntentService

一、IntentService概述

??上一篇我們聊到了HandlerThread,本篇我們就來看看HandlerThread在IntentService中的應用,看本篇前建議先看看上篇的HandlerThread,有助於我們更好掌握IntentService。同樣地,我們先來看看IntentService的特點:

  • 它本質是一種特殊的Service,繼承自Service並且本身就是一個抽象類
  • 它可以用於在後臺執行耗時的異步任務,當任務完成後會自動停止
  • 它擁有較高的優先級,不易被系統殺死(繼承自Service的緣故),因此比較適合執行一些高優先級的異步任務
  • 它內部通過HandlerThread和Handler實現異步操作
  • 創建IntentService時,只需實現onHandleIntent和構造方法,onHandleIntent為異步方法,可以執行耗時操作

二、IntentService的常規使用套路

??大概了解了IntentService的特點後,我們就來了解一下它的使用方式,先看個案例:
IntentService實現類如下:

package com.zejian.handlerlooper;

import android.app.IntentService;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.IBinder;
import android.os.Message;

import com.zejian.handlerlooper.util.LogUtils;

import java.io.BufferedInputStream;
import java.io.IOException;
import java.net.HttpURLConnection;
import java.net.URL;

/**
 * Created by zejian
 * Time 16/9/3.
 * Description:
 */
public  class MyIntentService extends IntentService {
    public static final String DOWNLOAD_URL="download_url";
    public static final String INDEX_FLAG="index_flag";
    public static UpdateUI updateUI;


    public static void setUpdateUI(UpdateUI updateUIInterface){
        updateUI=updateUIInterface;
    }

    public MyIntentService(){
        super("MyIntentService");
    }

    /**
     * 實現異步任務的方法
     * @param intent Activity傳遞過來的Intent,數據封裝在intent中
     */
    @Override
    protected void onHandleIntent(Intent intent) {

        //在子線程中進行網絡請求
        Bitmap bitmap=downloadUrlBitmap(intent.getStringExtra(DOWNLOAD_URL));
        Message msg1 = new Message();
        msg1.what = intent.getIntExtra(INDEX_FLAG,0);
        msg1.obj =bitmap;
        //通知主線程去更新UI
        if(updateUI!=null){
            updateUI.updateUI(msg1);
        }
        //mUIHandler.sendMessageDelayed(msg1,1000);

        LogUtils.e("onHandleIntent");
    }
    //----------------------重寫一下方法僅為測試------------------------------------------
    @Override
    public void onCreate() {
        LogUtils.e("onCreate");
        super.onCreate();
    }

    @Override
    public void onStart(Intent intent, int startId) {
        super.onStart(intent, startId);
        LogUtils.e("onStart");
    }

    @Override
    public int onStartCommand(Intent intent, int flags, int startId) {
        LogUtils.e("onStartCommand");
        return super.onStartCommand(intent, flags, startId);

    }

    @Override
    public void onDestroy() {
        LogUtils.e("onDestroy");
        super.onDestroy();
    }

    @Override
    public IBinder onBind(Intent intent) {
        LogUtils.e("onBind");
        return super.onBind(intent);
    }


    public interface UpdateUI{
        void updateUI(Message message);
    }


    private Bitmap downloadUrlBitmap(String urlString) {
        HttpURLConnection urlConnection = null;
        BufferedInputStream in = null;
        Bitmap bitmap=null;
        try {
            final URL url = new URL(urlString);
            urlConnection = (HttpURLConnection) url.openConnection();
            in = new BufferedInputStream(urlConnection.getInputStream(), 8 * 1024);
            bitmap= BitmapFactory.decodeStream(in);
        } catch (final IOException e) {
            e.printStackTrace();
        } finally {
            if (urlConnection != null) {
                urlConnection.disconnect();
            }
            try {
                if (in != null) {
                    in.close();
                }
            } catch (final IOException e) {
                e.printStackTrace();
            }
        }
        return bitmap;
    }

}

??通過代碼可以看出,我們繼承了IntentService,這裏有兩個方法是必須實現的,一個是構造方法,必須傳遞一個線程名稱的字符串,另外一個就是進行異步處理的方法onHandleIntent(Intent intent) 方法,其參數intent可以附帶從activity傳遞過來的數據。這裏我們的案例主要利用onHandleIntent實現異步下載圖片,然後通過回調監聽的方法把下載完的bitmap放在message中回調給Activity(當然也可以使用廣播完成),最後通過Handler去更新UI。下面再來看看Acitvity的代碼:

activity_intent_service.xml

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical" android:layout_width="match_parent"
    android:layout_height="match_parent">

    <ImageView
        android:id="@+id/image"
        android:layout_width="match_parent"
        android:layout_height="match_parent" />
</LinearLayout>

IntentServiceActivity.java

package com.zejian.handlerlooper.util;

import android.app.Activity;
import android.content.Intent;
import android.graphics.Bitmap;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.widget.ImageView;

import com.zejian.handlerlooper.MyIntentService;
import com.zejian.handlerlooper.R;

/**
 * Created by zejian
 * Time 16/9/3.
 * Description:
 */
public class IntentServiceActivity extends Activity implements MyIntentService.UpdateUI{
    /**
     * 圖片地址集合
     */
    private String url[] = {
            "http://img.blog.csdn.net/20160903083245762",
            "http://img.blog.csdn.net/20160903083252184",
            "http://img.blog.csdn.net/20160903083257871",
            "http://img.blog.csdn.net/20160903083257871",
            "http://img.blog.csdn.net/20160903083311972",
            "http://img.blog.csdn.net/20160903083319668",
            "http://img.blog.csdn.net/20160903083326871"
    };

    private static ImageView imageView;
    private static final Handler mUIHandler = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            imageView.setImageBitmap((Bitmap) msg.obj);
        }
    };

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_intent_service);
        imageView = (ImageView) findViewById(R.id.image);

        Intent intent = new Intent(this,MyIntentService.class);
        for (int i=0;i<7;i++) {//循環啟動任務
            intent.putExtra(MyIntentService.DOWNLOAD_URL,url[i]);
            intent.putExtra(MyIntentService.INDEX_FLAG,i);
            startService(intent);
        }
        MyIntentService.setUpdateUI(this);
    }

    //必須通過Handler去更新,該方法為異步方法,不可更新UI
    @Override
    public void updateUI(Message message) {
        mUIHandler.sendMessageDelayed(message,message.what * 1000);
    }
}

??代碼比較簡單,通過for循環多次去啟動IntentService,然後去下載圖片,註意即使我們多次啟動IntentService,但IntentService的實例只有一個,這跟傳統的Service是一樣的,最終IntentService會去調用onHandleIntent執行異步任務。這裏可能我們還會擔心for循環去啟動任務,而實例又只有一個,那麽任務會不會被覆蓋掉呢?其實是不會的,因為IntentService真正執行異步任務的是HandlerThread+Handler,每次啟動都會把下載圖片的任務添加到依附的消息隊列中,最後由HandlerThread+Handler去執行。好~,我們運行一下代碼:
技術分享圖片
每間隔一秒去更新圖片,接著我們看一組log:
技術分享圖片
??從Log可以看出onCreate只啟動了一次,而onStartCommand和onStart多次啟動,這就證實了之前所說的,啟動多次,但IntentService的實例只有一個,這跟傳統的Service是一樣的,最後任務都執行完成後,IntentService自動銷毀。以上便是IntentService德使用方式,怎麽樣,比較簡單吧。接著我們就來分析一下IntentService的源碼,其實也比較簡單只有100多行代碼。

三、IntentService源碼解析

我們先來看看IntentService的onCreate方法:

@Override
public void onCreate() {
   // TODO: It would be nice to have an option to hold a partial wakelock
   // during processing, and to have a static startService(Context, Intent)
   // method that would launch the service & hand off a wakelock.

   super.onCreate();
   HandlerThread thread = new HandlerThread("IntentService[" + mName + "]");
   thread.start();

   mServiceLooper = thread.getLooper();
   mServiceHandler = new ServiceHandler(mServiceLooper);
}

??當第一啟動IntentService時,它的onCreate方法將會被調用,其內部會去創建一個HandlerThread並啟動它,接著創建一個ServiceHandler(繼承Handler),傳入HandlerThread的Looper對象,這樣ServiceHandler就變成可以處理異步線程的執行類了(因為Looper對象與HandlerThread綁定,而HandlerThread又是一個異步線程,我們把HandlerThread持有的Looper對象傳遞給Handler後,ServiceHandler內部就持有異步線程的Looper,自然就可以執行異步任務了),那麽IntentService是怎麽啟動異步任務的呢?其實IntentService啟動後還會去調用onStartCommand方法,而onStartCommand方法又會去調用onStart方法,我們看看它們的源碼:

@Override
public void onStart(Intent intent, int startId) {
    Message msg = mServiceHandler.obtainMessage();
    msg.arg1 = startId;
    msg.obj = intent;
    mServiceHandler.sendMessage(msg);
}

/**
 * You should not override this method for your IntentService. Instead,
 * override {@link #onHandleIntent}, which the system calls when the IntentService
 * receives a start request.
 * @see android.app.Service#onStartCommand
 */
@Override
public int onStartCommand(Intent intent, int flags, int startId) {
    onStart(intent, startId);
    return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY;
}

??從源碼我們可以看出,在onStart方法中,IntentService通過mServiceHandler的sendMessage方法發送了一個消息,這個消息將會發送到HandlerThread中進行處理(因為HandlerThread持有Looper對象,所以其實是Looper從消息隊列中取出消息進行處理,然後調用mServiceHandler的handleMessage方法),我們看看ServiceHandler的源碼:

private final class ServiceHandler extends Handler {
   public ServiceHandler(Looper looper) {
       super(looper);
   }

   @Override
   public void handleMessage(Message msg) {
       onHandleIntent((Intent)msg.obj);
       stopSelf(msg.arg1);
   }
}

??這裏其實也說明onHandleIntent確實是一個異步處理方法(ServiceHandler本身就是一個異步處理的handler類),在onHandleIntent方法執行結束後,IntentService會通過 stopSelf(int startId)方法來嘗試停止服務。這裏采用stopSelf(int startId)而不是stopSelf()來停止服務,是因為stopSelf()會立即停止服務,而stopSelf(int startId)會等待所有消息都處理完後才終止服務。最後看看onHandleIntent方法的聲明:

protected abstract void onHandleIntent(Intent intent);

??到此我們就知道了IntentService的onHandleIntent方法是一個抽象方法,所以我們在創建IntentService時必須實現該方法,通過上面一系列的分析可知,onHandleIntent方法也是一個異步方法。這裏要註意的是如果後臺任務只有一個的話,onHandleIntent執行完,服務就會銷毀,但如果後臺任務有多個的話,onHandleIntent執行完最後一個任務時,服務才銷毀。最後我們要知道每次執行一個後臺任務就必須啟動一次IntentService,而IntentService內部則是通過消息的方式發送給HandlerThread的,然後由Handler中的Looper來處理消息,而Looper是按順序從消息隊列中取任務的,也就是說IntentService的後臺任務時順序執行的,當有多個後臺任務同時存在時,這些後臺任務會按外部調用的順序排隊執行,我們前面的使用案例也很好說明了這點。最後貼一下到IntentService的全部源碼,大家再次感受一下:

/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.app;

import android.annotation.WorkerThread;
import android.content.Intent;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.IBinder;
import android.os.Looper;
import android.os.Message;

/**
 * IntentService is a base class for {@link Service}s that handle asynchronous
 * requests (expressed as {@link Intent}s) on demand.  Clients send requests
 * through {@link android.content.Context#startService(Intent)} calls; the
 * service is started as needed, handles each Intent in turn using a worker
 * thread, and stops itself when it runs out of work.
 *
 * <p>This "work queue processor" pattern is commonly used to offload tasks
 * from an application‘s main thread.  The IntentService class exists to
 * simplify this pattern and take care of the mechanics.  To use it, extend
 * IntentService and implement {@link #onHandleIntent(Intent)}.  IntentService
 * will receive the Intents, launch a worker thread, and stop the service as
 * appropriate.
 *
 * <p>All requests are handled on a single worker thread -- they may take as
 * long as necessary (and will not block the application‘s main loop), but
 * only one request will be processed at a time.
 *
 * <div class="special reference">
 * <h3>Developer Guides</h3>
 * <p>For a detailed discussion about how to create services, read the
 * <a href="{@docRoot}guide/topics/fundamentals/services.html">Services</a> developer guide.</p>
 * </div>
 *
 * @see android.os.AsyncTask
 */
public abstract class IntentService extends Service {
    private volatile Looper mServiceLooper;

    private volatile ServiceHandler mServiceHandler;
    private String mName;
    private boolean mRedelivery;

    private final class ServiceHandler extends Handler {
        public ServiceHandler(Looper looper) {
            super(looper);
        }

        @Override
        public void handleMessage(Message msg) {
            onHandleIntent((Intent)msg.obj);
            stopSelf(msg.arg1);
        }
    }

    /**
     * Creates an IntentService.  Invoked by your subclass‘s constructor.
     *
     * @param name Used to name the worker thread, important only for debugging.
     */
    public IntentService(String name) {
        super();
        mName = name;
    }

    /**
     * Sets intent redelivery preferences.  Usually called from the constructor
     * with your preferred semantics.
     *
     * <p>If enabled is true,
     * {@link #onStartCommand(Intent, int, int)} will return
     * {@link Service#START_REDELIVER_INTENT}, so if this process dies before
     * {@link #onHandleIntent(Intent)} returns, the process will be restarted
     * and the intent redelivered.  If multiple Intents have been sent, only
     * the most recent one is guaranteed to be redelivered.
     *
     * <p>If enabled is false (the default),
     * {@link #onStartCommand(Intent, int, int)} will return
     * {@link Service#START_NOT_STICKY}, and if the process dies, the Intent
     * dies along with it.
     */
    public void setIntentRedelivery(boolean enabled) {
        mRedelivery = enabled;
    }

    @Override
    public void onCreate() {
        // TODO: It would be nice to have an option to hold a partial wakelock
        // during processing, and to have a static startService(Context, Intent)
        // method that would launch the service & hand off a wakelock.

        super.onCreate();
        HandlerThread thread = new HandlerThread("IntentService[" + mName + "]");
        thread.start();

        mServiceLooper = thread.getLooper();
        mServiceHandler = new ServiceHandler(mServiceLooper);
    }

    @Override
    public void onStart(Intent intent, int startId) {
        Message msg = mServiceHandler.obtainMessage();
        msg.arg1 = startId;
        msg.obj = intent;
        mServiceHandler.sendMessage(msg);
    }

    /**
     * You should not override this method for your IntentService. Instead,
     * override {@link #onHandleIntent}, which the system calls when the IntentService
     * receives a start request.
     * @see android.app.Service#onStartCommand
     */
    @Override
    public int onStartCommand(Intent intent, int flags, int startId) {
        onStart(intent, startId);
        return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY;
    }

    @Override
    public void onDestroy() {
        mServiceLooper.quit();
    }

    /**
     * Unless you provide binding for your service, you don‘t need to implement this
     * method, because the default implementation returns null. 
     * @see android.app.Service#onBind
     */
    @Override
    public IBinder onBind(Intent intent) {
        return null;
    }

    /**
     * This method is invoked on the worker thread with a request to process.
     * Only one Intent is processed at a time, but the processing happens on a
     * worker thread that runs independently from other application logic.
     * So, if this code takes a long time, it will hold up other requests to
     * the same IntentService, but it will not hold up anything else.
     * When all requests have been handled, the IntentService stops itself,
     * so you should not call {@link #stopSelf}.
     *
     * @param intent The value passed to {@link
     *               android.content.Context#startService(Intent)}.
     */
    @WorkerThread
    protected abstract void onHandleIntent(Intent intent);
}

此IntentService的源碼就分析完了,嗯,本篇完結。

Android 多線程之HandlerThread 完全詳解
Android 多線程之IntentService 完全詳解
android多線程-AsyncTask之工作原理深入解析(上)
android多線程-AsyncTask之工作原理深入解析(下)

Android 多線程之IntentService 完全詳解