unity中遍歷Transform的子物體
阿新 • • 發佈:2018-04-29
oge div uil bug unit 所有 art reac ID
1、遍歷Transform直接子transform
private void Start() { var Equipment = building.transform.FindChild("building/building/Equipment"); foreach (Transform tran in Equipment) { Debug.LogError(tran); } }
2、遞歸遍歷該GameObject的所有子GameObject
public voidAwake() { Recursive(gameObject); } //遞歸遍歷該GameObject的所有子GameObject private static void Recursive(GameObject parenGameObject) { foreach (Transform child in parenGameObject.transform) { Recursive(child.gameObject); Debug.LogError(child); } }
unity中遍歷Transform的子物體