1. 程式人生 > >netty4----netty5的客戶端和服務端

netty4----netty5的客戶端和服務端

服務端 處理 sock 一個 servers 線程不安全 inbound nio owa

服務端:

package com.server;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioServerSocketChannel; import io.netty.handler.codec.string.StringDecoder; import io.netty.handler.codec.string.StringEncoder; /** * netty5版本服務端 */ public class Server { public static void main(String[] args) { //服務類 ServerBootstrap bootstrap = new
ServerBootstrap(); //boss和worker, netty5不是線程池,而是事件循環組,裏面包含線程池。 EventLoopGroup boss = new NioEventLoopGroup(); EventLoopGroup worker = new NioEventLoopGroup(); try { //設置線程池 bootstrap.group(boss, worker);//boss用來監聽端口的
//設置socket工廠、 bootstrap.channel(NioServerSocketChannel.class); //設置管道工廠 bootstrap.childHandler(new ChannelInitializer<Channel>() { @Override protected void initChannel(Channel ch) throws Exception { ch.pipeline().addLast(new StringDecoder()); ch.pipeline().addLast(new StringEncoder()); ch.pipeline().addLast(new ServerHandler()); } }); //netty3中對應設置如下 //bootstrap.setOption("backlog", 1024); //bootstrap.setOption("tcpNoDelay", true); //bootstrap.setOption("keepAlive", true); //設置參數,TCP參數 bootstrap.option(ChannelOption.SO_BACKLOG, 2048);//serverSocketchannel的設置,鏈接緩沖池的大小。tcp的服務端是有隊列的。隊列保存2048個客戶端。2048後面的連接是拒絕的。 bootstrap.childOption(ChannelOption.SO_KEEPALIVE, true);//socketchannel的設置,維持鏈接的活躍,清除死鏈接 bootstrap.childOption(ChannelOption.TCP_NODELAY, true);//socketchannel的設置,關閉延遲發送。發一包並不是馬上發出去,而是積累到一定之後再發出去。 //綁定端口 ChannelFuture future = bootstrap.bind(10101); System.out.println("start"); //等待服務端關閉 future.channel().closeFuture().sync(); } catch (Exception e) { e.printStackTrace(); } finally{ //釋放資源 boss.shutdownGracefully(); worker.shutdownGracefully(); } } }
package com.server;

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
/**
 * 服務端消息處理
 */
public class ServerHandler extends SimpleChannelInboundHandler<String> {

    @Override
    protected void messageReceived(ChannelHandlerContext ctx, String msg) throws Exception {
        System.out.println(msg);
        ctx.channel().writeAndFlush("hi");
        ctx.writeAndFlush("hi");
    }

    /**
     * 新客戶端接入
     */
    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
        System.out.println("channelActive");
    }

    /**
     * 客戶端斷開
     */
    @Override
    public void channelInactive(ChannelHandlerContext ctx) throws Exception {
        System.out.println("channelInactive");
    }

    /**
     * 異常
     */
    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
    }
    
    
}

客戶端:

package com.client;

import java.io.BufferedReader;
import java.io.InputStreamReader;

import io.netty.bootstrap.Bootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;

/**
 * netty5版本的客戶端
 */
public class Client {

    public static void main(String[] args) {
        //服務類
        Bootstrap bootstrap = new Bootstrap();
        //worker
        EventLoopGroup worker = new NioEventLoopGroup();//boss用來監聽端口,這裏只創建worker
        try {
            //設置線程池
            bootstrap.group(worker);
            //設置socket工廠、
            bootstrap.channel(NioSocketChannel.class);
            //設置管道
            bootstrap.handler(new ChannelInitializer<Channel>() {
                @Override
                protected void initChannel(Channel ch) throws Exception {
                    ch.pipeline().addLast(new StringDecoder());
                    ch.pipeline().addLast(new StringEncoder());
                    ch.pipeline().addLast(new ClientHandler());
                }
            });
            ChannelFuture connect = bootstrap.connect("127.0.0.1", 10101);
            BufferedReader bufferedReader = new BufferedReader(new InputStreamReader(System.in));
            while(true){
                System.out.println("請輸入:");
                String msg = bufferedReader.readLine();
                connect.channel().writeAndFlush(msg);
            }
        } catch (Exception e) {
             e.printStackTrace();
        } finally{
            worker.shutdownGracefully();
        }
    }
}
package com.client;

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
/**
 * 客戶端消息處理
 */
public class ClientHandler extends SimpleChannelInboundHandler<String> {
    @Override
    protected void messageReceived(ChannelHandlerContext ctx, String msg) throws Exception {
        System.out.println("客戶端收到消息:"+msg);
    }

}

一個客戶端啟動多個連接:

package com.client;

import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;

import io.netty.bootstrap.Bootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;

/**
 多連接客戶端,客戶端保持一個連接不夠,要保持多個連接。
  
  線程池是有多個線程,每個線程裏面有一個任務隊列,線程run的時候會從任務隊列取一個任務出來,執行任務的run方法,
  隊列裏面沒有任務就阻塞等待新的任務進來。
  
  一個thread + 隊列 == 一個單線程線程池   =====> 線程安全的,任務是線性串行執行的
  
  
  
 對象池:首先初始化n個對象,把這些對象放入一個隊列裏面,需要對象的時候會出棧一個對象,有對象就出棧,使用完了歸還對象池裏面。
沒有對象會阻塞等待有可用的對象。或者創建一個新的對象使用完之後歸還線程池,歸還的時候如果池子滿了就銷毀。
比如數據庫連接池:使用完後要釋放資源,就是把連接放回連接池裏面。


 對象組:首先初始化n個對象,把這些對象放入一個數組裏面。使用的時候獲取一個對象不移除,使用完之後不用歸還。需要對象有並發的能力。
 
 
 
對象組:線程安全,不會產生阻塞效應
對象池:線程不安全,會產生阻塞效應
 */
public class MultClient {
    
    /**
     * 服務類
     */
    private Bootstrap bootstrap = new Bootstrap();
    
    /**
     * 會話,多個channel,
     */
    private List<Channel> channels = new ArrayList<>();
    
    /**
     * 引用計數
     */
    private final AtomicInteger index = new AtomicInteger();
    
    /**
     * 初始化
     * @param count
     */
    public void init(int count){
        
        //worker
        EventLoopGroup worker = new NioEventLoopGroup();
        
        //設置線程池
        bootstrap.group(worker);
        
        //設置socket工廠、
        bootstrap.channel(NioSocketChannel.class);
        
        //設置管道
        bootstrap.handler(new ChannelInitializer<Channel>() {

            @Override
            protected void initChannel(Channel ch) throws Exception {
                ch.pipeline().addLast(new StringDecoder());
                ch.pipeline().addLast(new StringEncoder());
                ch.pipeline().addLast(new ClientHandler());
            }
        });
        
        for(int i=1; i<=count; i++){
            ChannelFuture future = bootstrap.connect("192.168.0.103", 10101);
            channels.add(future.channel());
        }
    }
    
    /**
     * 獲取會話
     */
    public Channel nextChannel(){
        return getFirstActiveChannel(0);
    }
    
    
    private Channel getFirstActiveChannel(int count){
        Channel channel = channels.get(Math.abs(index.getAndIncrement() % channels.size()));
        if(!channel.isActive()){
            //重連
            reconnect(channel);
            if(count >= channels.size()){
                throw new RuntimeException("no can use channel");
            }
            return getFirstActiveChannel(count + 1);
        }
        return channel;
    }
    
    /**
     * 重連
     * @param channel
     */
    private void reconnect(Channel channel){
        synchronized(channel){
            if(channels.indexOf(channel) == -1){//已經重連過了
                return ;
            }
            Channel newChannel = bootstrap.connect("192.168.0.103", 10101).channel();
            channels.set(channels.indexOf(channel), newChannel);
        }
    }
}
package com.client;

import java.io.BufferedReader;
import java.io.InputStreamReader;
/**
 * 啟動類
 */
public class Start {

    public static void main(String[] args) {

        MultClient client = new MultClient();
        client.init(5);//初始化5個連接
        BufferedReader bufferedReader = new BufferedReader(new InputStreamReader(System.in));
        while(true){
            try {
                System.out.println("請輸入:");
                String msg = bufferedReader.readLine();
                client.nextChannel().writeAndFlush(msg);
            } catch (Exception e) {
                e.printStackTrace();
            }
        }
    }

}

netty4----netty5的客戶端和服務端