1. 程式人生 > >Unity3D讀取PDF文件內容

Unity3D讀取PDF文件內容

讀取 直接 min posit rec unity3d gettext fim write

最近在研究Unity3D中讀取PDF的內容,預想了三種方案,一是用Java來實現,二是調用C#的iTextSharp庫或者PDFBox庫來實現,三是下載PDF Renderer插件(土豪可以買這個插件,支持的系統也比較全面),java不是很精通,我就研究了一下C#調用iTextSharp庫來實現,但是遺憾的是不支持UWP系統。

再寫代碼之前呢,得在Assets下的Plugins文件夾中導入itextsharp.dll、Spire.Pdf.dll、Spire.License.dll、System.Drawing.dll庫,才能好使。

直接上傳代碼:

//讀取PDF文字內容
private void ReadPDF_Click()
{
    string path = Application.streamingAssetsPath + "/SimplePDF.pdf";
    msg.text = OnCreated(path);
}

private string OnCreated(string filepath)
{
    try
    {
        string pdffilename = filepath;
        PdfReader pdfReader = new PdfReader(pdffilename);
        int numberOfPages = pdfReader.NumberOfPages;
        string text = string.Empty;

        for (int i = 1; i <= numberOfPages; ++i)
        {
            iTextSharp.text.pdf.parser.ITextExtractionStrategy strategy = new iTextSharp.text.pdf.parser.SimpleTextExtractionStrategy();
            text += iTextSharp.text.pdf.parser.PdfTextExtractor.GetTextFromPage(pdfReader, i, strategy);
        }
        pdfReader.Close();

        return text;
    }
    catch (Exception ex)
    {
        StreamWriter wlog = File.AppendText(System.AppDomain.CurrentDomain.SetupInformation.ApplicationBase + "\\mylog.log");
        wlog.WriteLine("出錯文件:" + "原因:" + ex.ToString());
        wlog.Flush();
        wlog.Close();
        return null;
    }
}

//讀取PDF中的圖片

private void ReadPDFImage()
{
    string path = Application.streamingAssetsPath + "/aa.pdf";
    ExtractImageEvent(path);
}

private void ExtractImageEvent(string padPath)
{
    try
    {
        int index = 0;
        PdfReader pdfReader = new PdfReader(padPath);
        Debug.Log(pdfReader.NumberOfPages);
        for (int pageNumber = 1; pageNumber <= pdfReader.NumberOfPages; pageNumber++)
        {
            PdfReader pdf = new PdfReader(padPath);
            PdfDictionary pg = pdf.GetPageN(pageNumber);
            PdfDictionary res = (PdfDictionary)PdfReader.GetPdfObject(pg.Get(PdfName.RESOURCES));
            PdfDictionary xobj = (PdfDictionary)PdfReader.GetPdfObject(res.Get(PdfName.XOBJECT));
            try
            {
                foreach (PdfName name in xobj.Keys)
                {
                    PdfObject obj = xobj.Get(name);
                    if (obj.IsIndirect())
                    {
                        PdfDictionary tg = (PdfDictionary)PdfReader.GetPdfObject(obj);
                        string width = tg.Get(PdfName.WIDTH).ToString();
                        string height = tg.Get(PdfName.HEIGHT).ToString();
                        //ImageRenderInfo imgRI = ImageRenderInfo.CreateForXObject((GraphicsState)new Matrix(float.Parse(width), float.Parse(height)), (PRIndirectReference)obj, tg);
                        ImageRenderInfo imgRI = ImageRenderInfo.CreateForXObject(new GraphicsState(), (PRIndirectReference)obj, tg);
                        RenderImageByte(imgRI,index);

                    }
                }
            }
            catch
            {      continue; }
        }
    }
    catch (Exception)
    {

        throw;
    }
}

private void RenderImageByte(ImageRenderInfo renderInfo,int index)
{
    PdfImageObject imageObj = renderInfo.GetImage();
    pimage = imageObj.GetDrawingImage();
    MemoryStream ms = new MemoryStream();
    pimage.Save(ms, ImageFormat.Png);
    byte[] byteData = new Byte[ms.Length];
    ms.Position = 0;
    ms.Read(byteData, 0, byteData.Length);
    ms.Close();
    Texture2D tex2d = new Texture2D(500, 1000);
    if (tex2d.LoadImage(byteData))
    {
        UIimage.texture = tex2d;
    }

    ///保存到本地
    //Bitmap dd = new Bitmap(pimage);
    //dd.Save(Application.dataPath + "/Resources/wode.Jpeg");

}

我只測試了windows下好使,其他的沒有測試,希望大家能夠用得著,也可以測試一下其他的系統。

Unity3D讀取PDF文件內容