1. 程式人生 > >可拖動的懸浮球(增加螢幕邊界判斷)

可拖動的懸浮球(增加螢幕邊界判斷)

<!DOCTYPE html>
<html>

    <head>
        <meta charset="utf-8">
        <meta name="viewport" content="width=device-width,initial-scale=1,minimum-scale=1,maximum-scale=1,user-scalable=no" />
        <title></title>
        <script src="js/mui.min.js"></script>
        <link href="css/mui.min.css" rel="stylesheet" />
        <style>
            #touch {
                width: 50px;
                height: 50px;
                position: absolute;
                left: 100px;
                top: 200px;
                margin-left: -30px;
                margin-top: -30px;
                z-index: 999999;
            }

            #simple-menu {
                cursor: move;
            }
        </style>
    </head>
<body>
        <header class="mui-bar mui-bar-nav">
            <h1 class="mui-title">可拖動懸浮小球</h1>
        </header>
        <div class="mui-content">
            <div id="touch" style="width: 50px; height: 50px; position: absolute;">
                <img id="simple-menu" src="images/search.png" style="width: 50px; height: 50px;" />
            </div>
        </div>
        <script>
            mui.init({
                swipeBack: true //啟用右滑關閉功能
            });
            var div = document.getElementById('touch');
            var viewWidth = window.screen.width;
            var viewHeight = window.screen.height;
            var divWidth = parseInt(div.style.width);
            var divHeight = parseInt(div.style.height);
            div.addEventListener('touchmove', function(event) {
                event.preventDefault(); //阻止其他事件
                // 如果這個元素的位置內只有一個手指的話
                if(event.targetTouches.length == 1) {
                    var touch = event.targetTouches[0]; // 把元素放在手指所在的位置
                    var tempWidth = touch.pageX;//儲存x座標
                    var tempHeigth = touch.pageY;//儲存Y座標
                    if((touch.pageX + divWidth) > viewWidth) {//超越右邊界
                        tempWidth = viewWidth - divWidth/2;
                    }
                    if((touch.pageY + divHeight) > viewHeight) {//超越下邊界
                        tempHeigth = viewHeight - divHeight;
                    }
                    if((touch.pageX - divWidth)<0){//超越左邊界
                        tempWidth=divWidth/2;
                    }
                    if((touch.pageY - divHeight)<0){//超越上邊界
                        tempHeigth=divHeight/2;
                    }
                    div.style.left = tempWidth + 'px';
                    div.style.top = tempHeigth + 'px';
                    div.style.background = "";
                }
            }, false);
        </script>
    </body>
</html>