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【python3】leetcode 706. Design HashMap (easy)

706. Design HashMap (easy)

Design a HashMap without using any built-in hash table libraries.

To be specific, your design should include these functions:

  • put(key, value) : Insert a (key, value) pair into the HashMap. If the value already exists in the HashMap, update the value.
  • get(key): Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.
  • remove(key) : Remove the mapping for the value key if this map contains the mapping for the key.


Example:

MyHashMap hashMap = new MyHashMap();
hashMap.put(1, 1);          
hashMap.put(2, 2);         
hashMap.get(1);            // returns 1
hashMap.get(3);            // returns -1 (not found)
hashMap.put(2, 1);          // update the existing value
hashMap.get(2);            // returns 1 
hashMap.remove(2);          // remove the mapping for 2
hashMap.get(2);            // returns -1 (not found) 

設計字典類

class MyHashMap:

    def __init__(self):
        """
        Initialize your data structure here.
        """
        self.hashmap = {}

    def put(self, key, value):
        """
        value will always be non-negative.
        :type key: int
        :type value: int
        :rtype: void
        """
        self.hashmap[key] = value
        

    def get(self, key):
        """
        Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key
        :type key: int
        :rtype: int
        """
        if key in self.hashmap.keys():return self.hashmap[key]
        else:return -1

    def remove(self, key):
        """
        Removes the mapping of the specified value key if this map contains a mapping for the key
        :type key: int
        :rtype: void
        """
        if key in self.hashmap.keys():del self.hashmap[key]



# Your MyHashMap object will be instantiated and called as such:
# obj = MyHashMap()
# obj.put(key,value)
# param_2 = obj.get(key)
# obj.remove(key)