1. 程式人生 > >cocos2d設定子節點不隨父節點的透明度和可見性改變

cocos2d設定子節點不隨父節點的透明度和可見性改變

Vector<Node *> childrenVec = m_MaskBg->getChildren();
    for (int i = 0; i < childrenVec.size(); i++)
    {
        childrenVec.at(i)->setCascadeColorEnabled(false);
        childrenVec.at(i)->setCascadeOpacityEnabled(false);
    }