1. 程式人生 > >banner--與下拉重新整理衝突解決

banner--與下拉重新整理衝突解決

修改一下可以用的banner----->>>>>>http://www.jianshu.com/p/a5655934f622

//與巢狀fragment和下拉重新整理衝突解決(加到banner中)

/**
* 事件分發
*/
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
//getParent().requestDisallowInterceptTouchEvent(true);//原來的
//完美解決與下拉重新整理之間的衝突
getParent().requestDisallowInterceptTouchEvent(true);
int x = (int) event.getRawX();
int y = (int) event.getRawY();


switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
lastX = x;
lastY = y;
break;
case MotionEvent.ACTION_MOVE:
int deltaY = y - lastY;
int deltaX = x - lastX;
if (Math.abs(deltaX) < Math.abs(deltaY)) {
getParent().requestDisallowInterceptTouchEvent(false);
} else {
getParent().requestDisallowInterceptTouchEvent(true);
}
default:
break;
}
return super.dispatchTouchEvent(event);
}

//在Banner中更改新增

 private int lastX;
private int lastY;

    @Override
    public boolean dispatchTouchEvent(MotionEvent ev) {
    //完美解決與下拉重新整理之間的衝突
getParent().requestDisallowInterceptTouchEvent(true);
int x = (int) ev.getRawX();
int y = (int) ev.getRawY();
   
   
        int action = ev.getAction();
        switch (action) {
            case MotionEvent.ACTION_DOWN:
            lastX = x;
lastY = y;

                pauseScroll();
                break;
            case MotionEvent.ACTION_UP:
                goScroll();
                break;
            case MotionEvent.ACTION_CANCEL:
                goScroll();
                break;
            case MotionEvent.ACTION_MOVE:
            int deltaY = y - lastY;
int deltaX = x - lastX;
if (Math.abs(deltaX) < Math.abs(deltaY)) {
getParent().requestDisallowInterceptTouchEvent(false);
} else {
getParent().requestDisallowInterceptTouchEvent(true);
}
            break;
        }
        return super.dispatchTouchEvent(ev);
    }