Android手勢密碼實現方案
一、大致介面介紹:
圖1
圖2
圖3
圖4
圖1:手勢密碼繪製介面 【主要是繪製上方的9個提示圖示和9個宮格密碼圖示】
圖2:設定手勢密碼 【監聽手勢的輸入,TouchEvent的事件處理,獲取輸入的手勢密碼,同時顯示在上方的提示區域】
圖3:再繪製一次,兩次密碼不一致提示介面 【這裡在實現的時候,錯誤提示文字加了“左右晃動的動畫”,錯誤路徑顏色標記為紅色】
圖4:校驗手勢密碼,輸入的密碼錯誤,給予紅色路徑+錯誤文字提示
二、實現思路:
1. 正上方的提示區域,用一個類(LockIndicator.java)來實現,自定義view來繪製9個提示圖示;
2. 手勢密碼繪製區域,用一個類(GestureContentView.java)來實現,它繼承自ViewGroup裡面, 新增9個ImageView來表示圖示, 在onLayout()方法中設定它們的位置;
3. 手勢路徑繪製, 用一個類(GestureDrawline.java)來實現,複寫onTouchEvent()方法,在這個方法裡面監聽TouchEvent事件: ACTION_DOWN、ACTION_MOVE、ACTION_UP事件,來繪製手勢連線不同點之間的路徑;
4. 9個點的物件,用一個類(GesturePoint.java)來實現,儲存它的位置、狀態、背景圖片等相關資訊;
5. 手勢密碼的獲取,判斷手指當前的位置,根據滑動路徑經過的點,按順序儲存繪製的點的順序(這裡的點順序從上到下分別是:1,2,3,4,5,6,7,8,9),不能有重複的點。
三、程式碼實現步驟:
1.要用一個類來表示這9個點中的第一個點。裡面保留有當前點的上下左右的各個位置等屬性
2.自定義GroupView,用來裝9個點,9個點的顯示是通過ImageView。複寫onLayout這個方法,讓點按需求排列
3.定義一個可以畫線的View,複寫onTouchEvent方法,在這個方法裡面進行畫直線的操作
4.判斷使用者手指當前的位置,取出當前的位置去與那9個點中的每個點的位置進行比較,如果使用者點的位置在某一個點之內,那麼當那個點置換背景圖片。
具體實現程式碼如下:
1.?LockIndicator.java 圖案提示類
package com.snda.fund.widget; import com.snda.fund.R; import android.content.Context; import android.content.res.TypedArray; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Paint.Style; import android.graphics.drawable.Drawable; import android.os.PowerManager; import android.text.TextUtils; import android.util.AttributeSet; import android.util.Log; import android.view.View; /** * * 手勢密碼圖案提示 * @author wulianghuan * */ public class LockIndicator extends View { private int numRow = 3; // 行 private int numColum = 3; // 列 private int patternWidth = 40; private int patternHeight = 40; private int f = 5; private int g = 5; private int strokeWidth = 3; private Paint paint = null; private Drawable patternNoraml = null; private Drawable patternPressed = null; private String lockPassStr; // 手勢密碼 public LockIndicator(Context paramContext) { super(paramContext); } public LockIndicator(Context paramContext, AttributeSet paramAttributeSet) { super(paramContext, paramAttributeSet, 0); paint = new Paint(); paint.setAntiAlias(true); paint.setStrokeWidth(strokeWidth); paint.setStyle(Paint.Style.STROKE); patternNoraml = getResources().getDrawable(R.drawable.lock_pattern_node_normal); patternPressed = getResources().getDrawable(R.drawable.lock_pattern_node_pressed); if (patternPressed != null) { patternWidth = patternPressed.getIntrinsicWidth(); patternHeight = patternPressed.getIntrinsicHeight(); this.f = (patternWidth / 4); this.g = (patternHeight / 4); patternPressed.setBounds(0, 0, patternWidth, patternHeight); patternNoraml.setBounds(0, 0, patternWidth, patternHeight); } } @Override protected void onDraw(Canvas canvas) { if ((patternPressed == null) || (patternNoraml == null)) { return; } // 繪製3*3的圖示 for (int i = 0; i < numRow; i++) { for (int j = 0; j < numColum; j++) { paint.setColor(-16777216); int i1 = j * patternHeight + j * this.g; int i2 = i * patternWidth + i * this.f; canvas.save(); canvas.translate(i1, i2); String curNum = String.valueOf(numColum * i + (j + 1)); if (!TextUtils.isEmpty(lockPassStr)) { if (lockPassStr.indexOf(curNum) == -1) { // 未選中 patternNoraml.draw(canvas); } else { // 被選中 patternPressed.draw(canvas); } } else { // 重置狀態 patternNoraml.draw(canvas); } canvas.restore(); } } } @Override protected void onMeasure(int paramInt1, int paramInt2) { if (patternPressed != null) setMeasuredDimension(numColum * patternHeight + this.g * (-1 + numColum), numRow * patternWidth + this.f * (-1 + numRow)); } /** * 請求重新繪製 * @param paramString 手勢密碼字元序列 */ public void setPath(String paramString) { lockPassStr = paramString; invalidate(); } }
2.?GestureContentView.java ?手勢密碼容器類
它繼承ViewGroup,通過addView()方法新增子viewe,手勢密碼的9個輸入點(GesturePoint)、GestureDrawline手勢密碼路徑都放在這個容器當中,下面是它的具體實現方法:
package com.wujay.fund.widget;
import java.util.ArrayList;
import java.util.List;
import android.content.Context;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ImageView;
import com.wujay.fund.R;
import com.wujay.fund.common.AppUtil;
import com.wujay.fund.entity.GesturePoint;
import com.wujay.fund.widget.GestureDrawline.GestureCallBack;
/**
* 手勢密碼容器類
*
*/
public class GestureContentView extends ViewGroup {
private int baseNum = 6;
private int[] screenDispaly;
/**
* 每個點區域的寬度
*/
private int blockWidth;
/**
* 宣告一個集合用來封裝座標集合
*/
private List<GesturePoint> list;
private Context context;
private boolean isVerify;
private GestureDrawline gestureDrawline;
/**
* 包含9個ImageView的容器,初始化
* @param context
* @param isVerify 是否為校驗手勢密碼
* @param passWord 使用者傳入密碼
* @param callBack 手勢繪製完畢的回撥
*/
public GestureContentView(Context context, boolean isVerify, String passWord, GestureCallBack callBack) {
super(context);
screenDispaly = AppUtil.getScreenDispaly(context);
blockWidth = screenDispaly[0]/3;
this.list = new ArrayList<GesturePoint>();
this.context = context;
this.isVerify = isVerify;
// 新增9個圖示
addChild();
// 初始化一個可以畫線的view
gestureDrawline = new GestureDrawline(context, list, isVerify, passWord, callBack);
}
private void addChild(){
for (int i = 0; i < 9; i++) {
ImageView image = new ImageView(context);
image.setBackgroundResource(R.drawable.gesture_node_normal);
this.addView(image);
invalidate();
// 第幾行
int row = i / 3;
// 第幾列
int col = i % 3;
// 定義點的每個屬性
int leftX = col*blockWidth+blockWidth/baseNum;
int topY = row*blockWidth+blockWidth/baseNum;
int rightX = col*blockWidth+blockWidth-blockWidth/baseNum;
int bottomY = row*blockWidth+blockWidth-blockWidth/baseNum;
GesturePoint p = new GesturePoint(leftX, rightX, topY, bottomY, image,i+1);
this.list.add(p);
}
}
public void setParentView(ViewGroup parent){
// 得到螢幕的寬度
int width = screenDispaly[0];
LayoutParams layoutParams = new LayoutParams(width, width);
this.setLayoutParams(layoutParams);
gestureDrawline.setLayoutParams(layoutParams);
parent.addView(gestureDrawline);
parent.addView(this);
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
for (int i = 0; i < getChildCount(); i++) {
//第幾行
int row = i/3;
//第幾列
int col = i%3;
View v = getChildAt(i);
v.layout(col*blockWidth+blockWidth/baseNum, row*blockWidth+blockWidth/baseNum,
col*blockWidth+blockWidth-blockWidth/baseNum, row*blockWidth+blockWidth-blockWidth/baseNum);
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
// 遍歷設定每個子view的大小
for (int i = 0; i < getChildCount(); i++) {
View v = getChildAt(i);
v.measure(widthMeasureSpec, heightMeasureSpec);
}
}
/**
* 保留路徑delayTime時間長
* @param delayTime
*/
public void clearDrawlineState(long delayTime) {
gestureDrawline.clearDrawlineState(delayTime);
}
}
3.?GestureDrawline.java 手勢密碼路徑繪製類
根據OnTouchEvent方法的不同事件,ACTION_DOWN、ACTION_MOVE、ACTION_UP分別處理不同的邏輯。
package com.wujay.fund.widget;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import com.wujay.fund.common.AppUtil;
import com.wujay.fund.common.Constants;
import com.wujay.fund.entity.GesturePoint;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.PorterDuff;
import android.os.Handler;
import android.util.Log;
import android.util.Pair;
import android.view.MotionEvent;
import android.view.View;
import android.widget.Toast;
/**
* 手勢密碼路徑繪製
*
*/
public class GestureDrawline extends View {
private int mov_x;// 宣告起點座標
private int mov_y;
private Paint paint;// 宣告畫筆
private Canvas canvas;// 畫布
private Bitmap bitmap;// 點陣圖
private List<GesturePoint> list;// 裝有各個view座標的集合
private List<Pair<GesturePoint, GesturePoint>> lineList;// 記錄畫過的線
private Map<String, GesturePoint> autoCheckPointMap;// 自動選中的情況點
private boolean isDrawEnable = true; // 是否允許繪製
/**
* 螢幕的寬度和高度
*/
private int[] screenDispaly;
/**
* 手指當前在哪個Point內
*/
private GesturePoint currentPoint;
/**
* 使用者繪圖的回撥
*/
private GestureCallBack callBack;
/**
* 使用者當前繪製的圖形密碼
*/
private StringBuilder passWordSb;
/**
* 是否為校驗
*/
private boolean isVerify;
/**
* 使用者傳入的passWord
*/
private String passWord;
public GestureDrawline(Context context, List<GesturePoint> list, boolean isVerify,
String passWord, GestureCallBack callBack) {
super(context);
screenDispaly = AppUtil.getScreenDispaly(context);
paint = new Paint(Paint.DITHER_FLAG);// 建立一個畫筆
bitmap = Bitmap.createBitmap(screenDispaly[0], screenDispaly[0], Bitmap.Config.ARGB_8888); // 設定點陣圖的寬高
canvas = new Canvas();
canvas.setBitmap(bitmap);
paint.setStyle(Style.STROKE);// 設定非填充
paint.setStrokeWidth(10);// 筆寬5畫素
paint.setColor(Color.rgb(245, 142, 33));// 設定預設連線顏色
paint.setAntiAlias(true);// 不顯示鋸齒
this.list = list;
this.lineList = new ArrayList<Pair<GesturePoint, GesturePoint>>();
initAutoCheckPointMap();
this.callBack = callBack;
// 初始化密碼快取
this.isVerify = isVerify;
this.passWordSb = new StringBuilder();
this.passWord = passWord;
}
private void initAutoCheckPointMap() {
autoCheckPointMap = new HashMap<String,GesturePoint>();
autoCheckPointMap.put("1,3", getGesturePointByNum(2));
autoCheckPointMap.put("1,7", getGesturePointByNum(4));
autoCheckPointMap.put("1,9", getGesturePointByNum(5));
autoCheckPointMap.put("2,8", getGesturePointByNum(5));
autoCheckPointMap.put("3,7", getGesturePointByNum(5));
autoCheckPointMap.put("3,9", getGesturePointByNum(6));
autoCheckPointMap.put("4,6", getGesturePointByNum(5));
autoCheckPointMap.put("7,9", getGesturePointByNum(8));
}
private GesturePoint getGesturePointByNum(int num) {
for (GesturePoint point : list) {
if (point.getNum() == num) {
return point;
}
}
return null;
}
// 畫點陣圖
@Override
protected void onDraw(Canvas canvas) {
// super.onDraw(canvas);
canvas.drawBitmap(bitmap, 0, 0, null);
}
// 觸控事件
@Override
public boolean onTouchEvent(MotionEvent event) {
if (isDrawEnable == false) {
// 當期不允許繪製
return true;
}
paint.setColor(Color.rgb(245, 142, 33));// 設定預設連線顏色
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
mov_x = (int) event.getX();
mov_y = (int) event.getY();
// 判斷當前點選的位置是處於哪個點之內
currentPoint = getPointAt(mov_x, mov_y);
if (currentPoint != null) {
currentPoint.setPointState(Constants.POINT_STATE_SELECTED);
passWordSb.append(currentPoint.getNum());
}
// canvas.drawPoint(mov_x, mov_y, paint);// 畫點
invalidate();
break;
case MotionEvent.ACTION_MOVE:
clearScreenAndDrawList();
// 得到當前移動位置是處於哪個點內
GesturePoint pointAt = getPointAt((int) event.getX(), (int) event.getY());
// 代表當前使用者手指處於點與點之前
if (currentPoint == null && pointAt == null) {
return true;
} else {// 代表使用者的手指移動到了點上
if (currentPoint == null) {// 先判斷當前的point是不是為null
// 如果為空,那麼把手指移動到的點賦值給currentPoint
currentPoint = pointAt;
// 把currentPoint這個點設定選中為true;
currentPoint.setPointState(Constants.POINT_STATE_SELECTED);
passWordSb.append(currentPoint.getNum());
}
}
if (pointAt == null || currentPoint.equals(pointAt) || Constants.POINT_STATE_SELECTED == pointAt.getPointState()) {
// 點選移動區域不在圓的區域,或者當前點選的點與當前移動到的點的位置相同,或者當前點選的點處於選中狀態
// 那麼以當前的點中心為起點,以手指移動位置為終點畫線
canvas.drawLine(currentPoint.getCenterX(), currentPoint.getCenterY(), event.getX(), event.getY(), paint);// 畫線
} else {
// 如果當前點選的點與當前移動到的點的位置不同
// 那麼以前前點的中心為起點,以手移動到的點的位置畫線
canvas.drawLine(currentPoint.getCenterX(), currentPoint.getCenterY(), pointAt.getCenterX(), pointAt.getCenterY(), paint);// 畫線
pointAt.setPointState(Constants.POINT_STATE_SELECTED);
// 判斷是否中間點需要選中
GesturePoint betweenPoint = getBetweenCheckPoint(currentPoint, pointAt);
if (betweenPoint != null && Constants.POINT_STATE_SELECTED != betweenPoint.getPointState()) {
// 存在中間點並且沒有被選中
Pair<GesturePoint, GesturePoint> pair1 = new Pair<GesturePoint, GesturePoint>(currentPoint, betweenPoint);
lineList.add(pair1);
passWordSb.append(betweenPoint.getNum());
Pair<GesturePoint, GesturePoint> pair2 = new Pair<GesturePoint, GesturePoint>(betweenPoint, pointAt);
lineList.add(pair2);
passWordSb.append(pointAt.getNum());
// 設定中間點選中
betweenPoint.setPointState(Constants.POINT_STATE_SELECTED);
// 賦值當前的point;
currentPoint = pointAt;
} else {
Pair<GesturePoint, GesturePoint> pair = new Pair<GesturePoint, GesturePoint>(currentPoint, pointAt);
lineList.add(pair);
passWordSb.append(pointAt.getNum());
// 賦值當前的point;
currentPoint = pointAt;
}
}
invalidate();
break;
case MotionEvent.ACTION_UP:// 當手指擡起的時候
if (isVerify) {
// 手勢密碼校驗
// 清掉螢幕上所有的線,只畫上集合裡面儲存的線
if (passWord.equals(passWordSb.toString())) {
// 代表使用者繪製的密碼手勢與傳入的密碼相同
callBack.checkedSuccess();
} else {
// 使用者繪製的密碼與傳入的密碼不同。
callBack.checkedFail();
}
} else {
callBack.onGestureCodeInput(passWordSb.toString());
}
break;
default:
break;
}
return true;
}
/**
* 指定時間去清除繪製的狀態
* @param delayTime 延遲執行時間
*/
public void clearDrawlineState(long delayTime) {
if (delayTime > 0) {
// 繪製紅色提示路線
isDrawEnable = false;
drawErrorPathTip();
}
new Handler().postDelayed(new clearStateRunnable(), delayTime);
}
/**
* 清除繪製狀態的執行緒
*/
final class clearStateRunnable implements Runnable {
public void run() {
// 重置passWordSb
passWordSb = new StringBuilder();
// 清空儲存點的集合
lineList.clear();
// 重新繪製介面
clearScreenAndDrawList();
for (GesturePoint p : list) {
p.setPointState(Constants.POINT_STATE_NORMAL);
}
invalidate();
isDrawEnable = true;
}
}
/**
* 通過點的位置去集合裡面查詢這個點是包含在哪個Point裡面的
*
* @param x
* @param y
* @return 如果沒有找到,則返回null,代表使用者當前移動的地方屬於點與點之間
*/
private GesturePoint getPointAt(int x, int y) {
for (GesturePoint point : list) {
// 先判斷x
int leftX = point.getLeftX();
int rightX = point.getRightX();
if (!(x >= leftX && x < rightX)) {
// 如果為假,則跳到下一個對比
continue;
}
int topY = point.getTopY();
int bottomY = point.getBottomY();
if (!(y >= topY && y < bottomY)) {
// 如果為假,則跳到下一個對比
continue;
}
// 如果執行到這,那麼說明當前點選的點的位置在遍歷到點的位置這個地方
return point;
}
return null;
}
private GesturePoint getBetweenCheckPoint(GesturePoint pointStart, GesturePoint pointEnd) {
int startNum = pointStart.getNum();
int endNum = pointEnd.getNum();
String key = null;
if (startNum < endNum) {
key = startNum + "," + endNum;
} else {
key = endNum + "," + startNum;
}
return autoCheckPointMap.get(key);
}
/**
* 清掉螢幕上所有的線,然後畫出集合裡面的線
*/
private void clearScreenAndDrawList() {
canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);
for (Pair<GesturePoint, GesturePoint> pair : lineList) {
canvas.drawLine(pair.first.getCenterX(), pair.first.getCenterY(),
pair.second.getCenterX(), pair.second.getCenterY(), paint);// 畫線
}
}
/**
* 校驗錯誤/兩次繪製不一致提示
*/
private void drawErrorPathTip() {
canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);
paint.setColor(Color.rgb(154, 7, 21));// 設定預設線路顏色
for (Pair<GesturePoint, GesturePoint> pair : lineList) {
pair.first.setPointState(Constants.POINT_STATE_WRONG);
pair.second.setPointState(Constants.POINT_STATE_WRONG);
canvas.drawLine(pair.first.getCenterX(), pair.first.getCenterY(),
pair.second.getCenterX(), pair.second.getCenterY(), paint);// 畫線
}
invalidate();
}
public interface GestureCallBack {
/**
* 使用者設定/輸入了手勢密碼
*/
public abstract void onGestureCodeInput(String inputCode);
/**
* 代表使用者繪製的密碼與傳入的密碼相同
*/
public abstract void checkedSuccess();
/**
* 代表使用者繪製的密碼與傳入的密碼不相同
*/
public abstract void checkedFail();
}
}
4.GestureEditActivity.java 手勢密碼設定介面
手勢密碼設定
程式碼如下:
package com.wujay.fund;
import com.wujay.fund.R;
import android.app.Activity;
import android.content.DialogInterface;
import android.content.Intent;
import android.os.Bundle;
import android.text.Html;
import android.text.TextUtils;
import android.view.KeyEvent;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.widget.FrameLayout;
import android.widget.TextView;
import android.widget.Toast;
import com.wujay.fund.common.Constants;
import com.wujay.fund.widget.GestureContentView;
import com.wujay.fund.widget.GestureDrawline.GestureCallBack;
import com.wujay.fund.widget.LockIndicator;
/**
*
* 手勢密碼設定介面
*
*/
public class GestureEditActivity extends Activity implements OnClickListener {
/** 手機號碼*/
public static final String PARAM_PHONE_NUMBER = "PARAM_PHONE_NUMBER";
/** 意圖 */
public static final String PARAM_INTENT_CODE = "PARAM_INTENT_CODE";
/** 首次提示繪製手勢密碼,可以選擇跳過 */
public static final String PARAM_IS_FIRST_ADVICE = "PARAM_IS_FIRST_ADVICE";
private TextView mTextTitle;
private TextView mTextCancel;
private LockIndicator mLockIndicator;
private TextView mTextTip;
private FrameLayout mGestureContainer;
private GestureContentView mGestureContentView;
private TextView mTextReset;
private String mParamSetUpcode = null;
private String mParamPhoneNumber;
private boolean mIsFirstInput = true;
private String mFirstPassword = null;
private String mConfirmPassword = null;
private int mParamIntentCode;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_gesture_edit);
setUpViews();
setUpListeners();
}
private void setUpViews() {
mTextTitle = (TextView) findViewById(R.id.text_title);
mTextCancel = (TextView) findViewById(R.id.text_cancel);
mTextReset = (TextView) findViewById(R.id.text_reset);
mTextReset.setClickable(false);
mLockIndicator = (LockIndicator) findViewById(R.id.lock_indicator);
mTextTip = (TextView) findViewById(R.id.text_tip);
mGestureContainer = (FrameLayout) findViewById(R.id.gesture_container);
// 初始化一個顯示各個點的viewGroup
mGestureContentView = new GestureContentView(this, false, "", new GestureCallBack() {
@Override
public void onGestureCodeInput(String inputCode) {
if (!isInputPassValidate(inputCode)) {
mTextTip.setText(Html.fromHtml("<font color='#c70c1e'>最少連結4個點, 請重新輸入</font>"));
mGestureContentView.clearDrawlineState(0L);
return;
}
if (mIsFirstInput) {
mFirstPassword = inputCode;
updateCodeList(inputCode);
mGestureContentView.clearDrawlineState(0L);
mTextReset.setClickable(true);
mTextReset.setText(getString(R.string.reset_gesture_code));
} else {
if (inputCode.equals(mFirstPassword)) {
Toast.makeText(GestureEditActivity.this, "設定成功", Toast.LENGTH_SHORT).show();
mGestureContentView.clearDrawlineState(0L);
GestureEditActivity.this.finish();
} else {
mTextTip.setText(Html.fromHtml("<font color='#c70c1e'>與上一次繪製不一致,請重新繪製</font>"));
// 左右移動動畫
Animation shakeAnimation = AnimationUtils.loadAnimation(GestureEditActivity.this, R.anim.shake);
mTextTip.startAnimation(shakeAnimation);
// 保持繪製的線,1.5秒後清除
mGestureContentView.clearDrawlineState(1300L);
}
}
mIsFirstInput = false;
}
@Override
public void checkedSuccess() {
}
@Override
public void checkedFail() {
}
});
// 設定手勢解鎖顯示到哪個佈局裡面
mGestureContentView.setParentView(mGestureContainer);
updateCodeList("");
}
private void setUpListeners() {
mTextCancel.setOnClickListener(this);
mTextReset.setOnClickListener(this);
}
private void updateCodeList(String inputCode) {
// 更新選擇的圖案
mLockIndicator.setPath(inputCode);
}
@Override
public void onClick(View v) {
switch (v.getId()) {
case R.id.text_cancel:
this.finish();
break;
case R.id.text_reset:
mIsFirstInput = true;
updateCodeList("");
mTextTip.setText(getString(R.string.set_gesture_pattern));
break;
default:
break;
}
}
private boolean isInputPassValidate(String inputPassword) {
if (TextUtils.isEmpty(inputPassword) || inputPassword.length() < 4) {
return false;
}
return true;
}
}
5.?GestureVerifyActivity.java 手勢密碼校驗介面
程式碼如下:
package com.wujay.fund;
import com.wujay.fund.R;
import com.wujay.fund.widget.GestureContentView;
import com.wujay.fund.widget.GestureDrawline.GestureCallBack;
import android.app.Activity;
import android.app.Dialog;
import android.content.DialogInterface;
import android.content.DialogInterface.OnClickListener;
import android.content.Intent;
import android.os.Bundle;
import android.text.Html;
import android.text.TextUtils;
import android.view.KeyEvent;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.widget.FrameLayout;
import android.widget.ImageView;
import android.widget.RelativeLayout;
import android.widget.TextView;
import android.widget.Toast;
/**
*
* 手勢繪製/校驗介面
*
*/
public class GestureVerifyActivity extends Activity implements android.view.View.OnClickListener {
/** 手機號碼*/
public static final String PARAM_PHONE_NUMBER = "PARAM_PHONE_NUMBER";
/** 意圖 */
public static final String PARAM_INTENT_CODE = "PARAM_INTENT_CODE";
private RelativeLayout mTopLayout;
private TextView mTextTitle;
private TextView mTextCancel;
private ImageView mImgUserLogo;
private TextView mTextPhoneNumber;
private TextView mTextTip;
private FrameLayout mGestureContainer;
private GestureContentView mGestureContentView;
private TextView mTextForget;
private TextView mTextOther;
private String mParamPhoneNumber;
private long mExitTime = 0;
private int mParamIntentCode;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_gesture_verify);
ObtainExtraData();
setUpViews();
setUpListeners();
}
private void ObtainExtraData() {
mParamPhoneNumber = getIntent().getStringExtra(PARAM_PHONE_NUMBER);
mParamIntentCode = getIntent().getIntExtra(PARAM_INTENT_CODE, 0);
}
private void setUpViews() {
mTopLayout = (RelativeLayout) findViewById(R.id.top_layout);
mTextTitle = (TextView) findViewById(R.id.text_title);
mTextCancel = (TextView) findViewById(R.id.text_cancel);
mImgUserLogo = (ImageView) findViewById(R.id.user_logo);
mTextPhoneNumber = (TextView) findViewById(R.id.text_phone_number);
mTextTip = (TextView) findViewById(R.id.text_tip);
mGestureContainer = (FrameLayout) findViewById(R.id.gesture_container);
mTextForget = (TextView) findViewById(R.id.text_forget_gesture);
mTextOther = (TextView) findViewById(R.id.text_other_account);
// 初始化一個顯示各個點的viewGroup
mGestureContentView = new GestureContentView(this, true, "1235789",
new GestureCallBack() {
@Override
public void onGestureCodeInput(String inputCode) {
}
@Override
public void checkedSuccess() {
mGestureContentView.clearDrawlineState(0L);
Toast.makeText(GestureVerifyActivity.this, "密碼正確", 1000).show();
GestureVerifyActivity.this.finish();
}
@Override
public void checkedFail() {
mGestureContentView.clearDrawlineState(1300L);
mTextTip.setVisibility(View.VISIBLE);
mTextTip.setText(Html
.fromHtml("<font color='#c70c1e'>密碼錯誤</font>"));
// 左右移動動畫
Animation shakeAnimation = AnimationUtils.loadAnimation(GestureVerifyActivity.this, R.anim.shake);
mTextTip.startAnimation(shakeAnimation);
}
});
// 設定手勢解鎖顯示到哪個佈局裡面
mGestureContentView.setParentView(mGestureContainer);
}
private void setUpListeners() {
mTextCancel.setOnClickListener(this);
mTextForget.setOnClickListener(this);
mTextOther.setOnClickListener(this);
}
private String getProtectedMobile(String phoneNumber) {
if (TextUtils.isEmpty(phoneNumber) || phoneNumber.length() < 11) {
return "";
}
StringBuilder builder = new StringBuilder();
builder.append(phoneNumber.subSequence(0,3));
builder.append("****");
builder.append(phoneNumber.subSequence(7,11));
return builder.toString();
}
@Override
public void onClick(View v) {
switch (v.getId()) {
case R.id.text_cancel:
this.finish();
break;
default:
break;
}
}
}
以上是手勢密碼實現的關鍵程式碼,我把專案中的模組程式碼整理出來,新建了一個project,供大家分享和交流
原始碼下載地址:http://download.csdn.net/detail/wulianghuan/8115995
轉載自 : http://www.android100.org/html/201502/13/118389.html