1. 程式人生 > >3.生成檔名到剪下板(GUIUtility.systemCopyBuffer="QFramework_" + DateTime.Now.ToString("yyyyMMdd_HH");)

3.生成檔名到剪下板(GUIUtility.systemCopyBuffer="QFramework_" + DateTime.Now.ToString("yyyyMMdd_HH");)

#if UNITY_EDITOR
using System;
using UnityEditor;
#endif
using UnityEngine;

namespace QFramework
{
    public class GenerateUnityPackageName2Clipboard : MonoBehaviour
    {
#if UNITY_EDITOR
        [MenuItem("QFramework/3.生成檔名到剪下板")]
#endif
        private static void MenuClicked()
        {
            GUIUtility.systemCopyBuffer="QFramework_" + DateTime.Now.ToString("yyyyMMdd_HH");
        }
    }
}