簡單的 C++ SOCKET程式設計 ---基於TCP/IP協議(轉)
阿新 • • 發佈:2019-01-02
server端: #include <WINSOCK2.H> #include <stdio.h> #pragma comment(lib,"ws2_32.lib") void main() { //建立套接字 WORD myVersionRequest; WSADATA wsaData; myVersionRequest=MAKEWORD(1,1); int err; err=WSAStartup(myVersionRequest,&wsaData); if (!err) { printf("已開啟套接字\n"); } else { //進一步繫結套接字 printf("巢狀字未開啟!"); return; } SOCKET serSocket=socket(AF_INET,SOCK_STREAM,0);//建立了可識別套接字 //需要繫結的引數 SOCKADDR_IN addr; addr.sin_family=AF_INET; addr.sin_addr.S_un.S_addr=htonl(INADDR_ANY);//ip地址 addr.sin_port=htons(6000);//繫結埠 bind(serSocket,(SOCKADDR*)&addr,sizeof(SOCKADDR));//繫結完成 listen(serSocket,5);//其中第二個引數代表能夠接收的最多的連線數 ////////////////////////////////////////////////////////////////////////// //開始進行監聽 ////////////////////////////////////////////////////////////////////////// SOCKADDR_IN clientsocket; int len=sizeof(SOCKADDR); while (1) { SOCKET serConn=accept(serSocket,(SOCKADDR*)&clientsocket,&len);//如果這裡不是accept而是conection的話。。就會不斷的監聽 char sendBuf[100]; sprintf(sendBuf,"welcome %s to bejing",inet_ntoa(clientsocket.sin_addr));//找對對應的IP並且將這行字列印到那裡 send(serConn,sendBuf,strlen(sendBuf)+1,0); char receiveBuf[100];//接收 recv(serConn,receiveBuf,strlen(receiveBuf)+1,0); printf("%s\n",receiveBuf); closesocket(serConn);//關閉 WSACleanup();//釋放資源的操作 } } client端: #include <WINSOCK2.H> #include <stdio.h> #pragma comment(lib,"ws2_32.lib") void main() { int err; WORD versionRequired; WSADATA wsaData; versionRequired=MAKEWORD(1,1); err=WSAStartup(versionRequired,&wsaData);//協議庫的版本資訊 if (!err) { printf("客戶端巢狀字已經開啟!\n"); } else { printf("客戶端的巢狀字開啟失敗!\n"); return;//結束 } SOCKET clientSocket=socket(AF_INET,SOCK_STREAM,0); SOCKADDR_IN clientsock_in; clientsock_in.sin_addr.S_un.S_addr=inet_addr("127.0.0.1"); clientsock_in.sin_family=AF_INET; clientsock_in.sin_port=htons(6000); //bind(clientSocket,(SOCKADDR*)&clientsock_in,strlen(SOCKADDR));//注意第三個引數 //listen(clientSocket,5); connect(clientSocket,(SOCKADDR*)&clientsock_in,sizeof(SOCKADDR));//開始連線 char receiveBuf[100]; recv(clientSocket,receiveBuf,101,0); printf("%s\n",receiveBuf); send(clientSocket,"hello,this is client",strlen("hello,this is client")+1,0); closesocket(clientSocket); WSACleanup(); }
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