Cocos2d-X 3.0 ControlButton的加入以及點選事件的實現
阿新 • • 發佈:2019-01-05
1、在.h中加入標頭檔案
#include "extensions/cocos-ext.h"
USING_NS_CC;
USING_NS_CC_EXT;
新增方法:
void touchUpInside(Ref* pSender,Control::EventType event);
2、在實現檔案之中:
新增控制元件的實現:
auto btn1=Scale9Sprite::create("stone.png");
auto btn=ControlButton::create(btn1);
btn->setPosition(Vec2(400,300));
this->addChild(btn,1);
btn->addTargetWithActionForControlEvents(this,cccontrol_selector(StartScene::touchUpInside),Control::EventType::TOUCH_UP_INSIDE);
新增點選的事件:
void StartScene::touchUpInside(Ref* pSender,Control::EventType event)
{
log("touchUpInside");
}