1. 程式人生 > >【iOS】iOS下高斯模糊效果的實現

【iOS】iOS下高斯模糊效果的實現

其實有很多種實現方式,但是沒必要了解那麼多,簡單實用就行,選取一種效能相對來說比較好的方式
效果圖如下(高斯0.1):
高斯0.1
程式碼:
需要匯入

#import <Accelerate/Accelerate.h>

UIImage *image = [UIImage imageNamed:@"44.jpg"];
image = [self blurryImage:image withBlurLevel:0.1];

方法程式碼:

#pragma mark - 高斯
- (UIImage *)blurryImage:(UIImage *)image withBlurLevel:(CGFloat
)blur { if (blur < 0.f || blur > 1.f) { blur = 0.5f; } int boxSize = (int)(blur * 100); boxSize = boxSize - (boxSize % 2) + 1; CGImageRef img = image.CGImage; vImage_Buffer inBuffer, outBuffer; vImage_Error error; void *pixelBuffer; CGDataProviderRef inProvider = CGImageGetDataProvider(img); CFDataRef inBitmapData = CGDataProviderCopyData(inProvider); inBuffer.width
= CGImageGetWidth(img); inBuffer.height = CGImageGetHeight(img); inBuffer.rowBytes = CGImageGetBytesPerRow(img); inBuffer.data = (void*)CFDataGetBytePtr(inBitmapData); pixelBuffer = malloc(CGImageGetBytesPerRow(img) * CGImageGetHeight(img)); if(pixelBuffer == NULL
) NSLog(@"No pixelbuffer"); outBuffer.data = pixelBuffer; outBuffer.width = CGImageGetWidth(img); outBuffer.height = CGImageGetHeight(img); outBuffer.rowBytes = CGImageGetBytesPerRow(img); error = vImageBoxConvolve_ARGB8888(&inBuffer, &outBuffer, NULL, 0, 0, boxSize, boxSize, NULL, kvImageEdgeExtend); if (error) { NSLog(@"error from convolution %ld", error); } CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef ctx = CGBitmapContextCreate( outBuffer.data, outBuffer.width, outBuffer.height, 8, outBuffer.rowBytes, colorSpace, kCGImageAlphaNoneSkipLast); CGImageRef imageRef = CGBitmapContextCreateImage (ctx); UIImage *returnImage = [UIImage imageWithCGImage:imageRef]; //clean up CGContextRelease(ctx); CGColorSpaceRelease(colorSpace); free(pixelBuffer); CFRelease(inBitmapData); CGColorSpaceRelease(colorSpace); CGImageRelease(imageRef); return returnImage; }