1. 程式人生 > >Android中的系統服務(代理模式)

Android中的系統服務(代理模式)

一,系統啟動

Android裝置的開機流程總得來分可以分為三部分:
這裡寫圖片描述

載入載入程式

載入程式bootloader是開機執行的第一個小程式,因此它是針對特定的主機板與晶片的。bootloader有很多種,可以使用比較流行的如redboot、uboot、ARMBoot等,也可以開發自己的載入程式,它不是Android作業系統的一部分。載入程式也是OEM廠商或者運營商加鎖和限制的地方。

載入程式初始化硬體裝置、建立儲存器空間的對映等軟體執行時所需要的最小環境;載入Linux核心映象檔案(本文只針對Android、Linux)到RAM中某個地址處執行,此時載入程式的控制權就交給了核心。這些對於執行核心是必要的,為了達到特殊的目標,載入程式可以根據配置引數或者輸入資料設定核心。

說明:加電後,CPU將先執行bootloader程式,此處有三種選擇:
a) 啟動到fastboot,即命令或SD卡燒寫模式,不載入核心及檔案系統,此處可以進行工廠模式的燒寫
b) 啟動到recovery模式,載入recovery.img,recovery.img包含核心,基本的檔案系統,用於工程模式的燒寫
c) 開機按Power,正常啟動系統,載入boot.img,boot.img包含核心,基本檔案系統,用於正常啟動手機(以下只分析正常啟動的情況)

推薦閱讀:[Android系統啟動流程 – bootloader]

啟動Linux核心(kernel)

核心啟動時,設定快取、被保護儲存器、計劃列表,載入驅動等系統內部初始化工作。然後核心會尋找並執行”init”檔案,建立init程序作為系統的第一個程序。推薦閱讀:[Android系統啟動流程 – linux kernel]

Android啟動

init程序是Linux核心啟動之後啟動的第一個使用者級程序,Android的啟動也是在這個程序的基礎上開始的,程序號為1。如果是正常啟動init會讀取並解析init.rc檔案,對於init.rc檔案,Android中有特定的格式以及規則。在Android中,叫做Android初始化語言。讀取解析檔案的時,是以行為最小可執行單位解析。解析之後並不會馬上執行,而是在init進入服務迴圈之前統一根據其命令本身所帶的條件來執行。
推薦閱讀:[Android的init過程詳解 ]

二,啟動系統服務

啟動守護程序

init程序會讀取init.rc中的service並按照順序啟動它們,它們是Android的守護程序,比如:
log守護程序(log Daemon):

service logd /system/bin/logd
    class core
    socket logd stream 0666 logd logd
    socket logdr seqpacket 0666 logd logd
    socket logdw dgram 0222 logd logd
    seclabel u:r:logd:s0

adb守護程序:

service adbd /sbin/adbd --root_seclabel=u:r:su:s0
    class core
    socket adbd stream 660 system system
    disabled
    seclabel u:r:adbd:s0

servicemanager:

service servicemanager /system/bin/servicemanager
    class core
    user system
    group system
    critical
    onrestart restart healthd
    onrestart restart zygote
    onrestart restart media
    onrestart restart surfaceflinger
    onrestart restart drm

Network守護程序:

service netd /system/bin/netd
    class main
    socket netd stream 0660 root system
    socket dnsproxyd stream 0660 root inet
    socket mdns stream 0660 root system
    socket fwmarkd stream 0660 root inet

surfaceflinger:

service surfaceflinger /system/bin/surfaceflinger
    class core
    user system
    group graphics drmrpc
    onrestart restart zygote

media:

service media /system/bin/mediaserver
    class main
    user media
    group audio camera inet net_bt net_bt_admin net_bw_acct drmrpc mediadrm qcom_diag
    ioprio rt 4

開機動畫:

service bootanim /system/bin/bootanimation
    class main
    user root
    group graphics audio
    disabled
    oneshot

關機動畫:

service shutdownanim /system/bin/shutdownanimation
    class main
    user root
    group graphics audio
    disabled
    oneshot

安裝程式:

service installd /system/bin/installd
    class main
    socket installd stream 600 system system

flash恢復:

service flash_recovery /system/bin/install-recovery.sh
    class main
    seclabel u:r:install_recovery:s0
    oneshot

守護程序是最底層的服務,他們的通訊方式是socket。ServiceManager用來管理系統中所有的binder service,不管是本地的c++實現的還是java語言實現的都需要這個程序來統一管理,最主要的管理就是,註冊新增服務,獲取服務。所有的Service使用前都必須先在servicemanager中進行註冊。
當啟動servicemanager時,會啟動 zygote,surfaceflinger等。Zygote這個程序是非常重要的一個程序,註冊Zygote Socket服務端套接字;載入虛擬機器;預載入Android核心類;預載入系統資源:

service zygote /system/bin/app_process64 -Xzygote /system/bin --zygote --start-system-server --socket-name=zygote
    class main
    socket zygote stream 660 root system
    onrestart write /sys/android_power/request_state wake
    onrestart write /sys/power/state on
    onrestart restart media
    onrestart restart netd
    onrestart setprop sys.android.reboot 1

啟動系統服務

zygote中會啟動Xzygote和system-server,從SystemServer開始就是啟動系統服務了:
啟動SystemServer:

namespace android {

static void android_server_SystemServer_startSensorService(JNIEnv* /* env */, jobject /* clazz */) {
    char propBuf[PROPERTY_VALUE_MAX];
    property_get("system_init.startsensorservice", propBuf, "1");
    if (strcmp(propBuf, "1") == 0) {
        // 啟動感測器服務
        SensorService::instantiate();
    }
}

/*
 * JNI registration.
 */
static const JNINativeMethod gMethods[] = {
    /* name, signature, funcPtr */
    { "startSensorService", "()V", (void*) android_server_SystemServer_startSensorService },
};

int register_android_server_SystemServer(JNIEnv* env)
{
    return jniRegisterNativeMethods(env, "com/android/server/SystemServer",
            gMethods, NELEM(gMethods));
}

}; // namespace android

com/android/server/SystemServer:
這裡寫圖片描述

/**
     * The main entry point from zygote.
     */
    public static void main(String[] args) {
        new SystemServer().run();
    }
private void run() {
        try {
            Trace.traceBegin(Trace.TRACE_TAG_SYSTEM_SERVER, "InitBeforeStartServices");//跟蹤器開始跟蹤
            // 如果裝置的時鐘是 1970以前 (在 0以前), 很多API會發生異常, 
            // 特別是java.io.File#setLastModified, 
            // 所以我們假冒一個並且希望會很快獲取時間.
            if (System.currentTimeMillis() < EARLIEST_SUPPORTED_TIME) {
                Slog.w(TAG, "System clock is before 1970; setting to 1970.");
                SystemClock.setCurrentTimeMillis(EARLIEST_SUPPORTED_TIME);
            }

            // 如果系統有 "persist.sys.language" 和好友設定, 用"persist.sys.locale"代替它。
            // 使用"-Duser.locale"命令記住預設的本地適當的時候 . 
            // 這個命令在AndroidRuntime 也用在設定系統屬性, 
            // 但只有系統伺服器和系統apps 唄允許設定他們.
            //
            // 注意: Most changes made here will need an equivalent change to
            // core/jni/AndroidRuntime.cpp
            if (!SystemProperties.get("persist.sys.language").isEmpty()) {
                final String languageTag = Locale.getDefault().toLanguageTag();

                SystemProperties.set("persist.sys.locale", languageTag);
                SystemProperties.set("persist.sys.language", "");
                SystemProperties.set("persist.sys.country", "");
                SystemProperties.set("persist.sys.localevar", "");
            }

            // Here we go!
            Slog.i(TAG, "Entered the Android system server!");
            EventLog.writeEvent(EventLogTags.BOOT_PROGRESS_SYSTEM_RUN, SystemClock.uptimeMillis());

            // In case the runtime switched since last boot (such as when
            // the old runtime was removed in an OTA), set the system
            // property so that it is in sync. We can't do this in
            // libnativehelper's JniInvocation::Init code where we already
            // had to fallback to a different runtime because it is
            // running as root and we need to be the system user to set
            // the property. http://b/11463182
            SystemProperties.set("persist.sys.dalvik.vm.lib.2", VMRuntime.getRuntime().vmLibrary());

            // 啟用取樣分析器.
            if (SamplingProfilerIntegration.isEnabled()) {
                SamplingProfilerIntegration.start();
                mProfilerSnapshotTimer = new Timer();
                mProfilerSnapshotTimer.schedule(new TimerTask() {
                        @Override
                        public void run() {
                            SamplingProfilerIntegration.writeSnapshot("system_server", null);
                        }
                    }, SNAPSHOT_INTERVAL, SNAPSHOT_INTERVAL);
            }

            // Mmmmmm... more memory!好多記憶體
            VMRuntime.getRuntime().clearGrowthLimit();

            // 系統服務會一直執行,所以需要他的記憶體也一直有效.
            VMRuntime.getRuntime().setTargetHeapUtilization(0.8f);

            //一些裝置依賴 runtime 指紋生成, 所以在啟動前確保我們已經聲明瞭它.
            Build.ensureFingerprintProperty();

            //在系統伺服器中,沒有明確指定使用者的訪問環境路徑是一個錯誤.
            Environment.setUserRequired(true);

            // 確保傳進系統的binder總是以前臺優先權執行.
            BinderInternal.disableBackgroundScheduling(true);

            // 準備 main looper thread (這個 thread).
            android.os.Process.setThreadPriority(
                android.os.Process.THREAD_PRIORITY_FOREGROUND);
            android.os.Process.setCanSelfBackground(false);
            Looper.prepareMainLooper();

            // //載入android_servers.so庫.
            System.loadLibrary("android_servers");

            // 檢查上一次關機是否失敗.
            // 可以沒有返回值.
            performPendingShutdown();

            // 初始化系統context.
            createSystemContext();

            // 建立 system service manager物件,新增到本地服務中
            mSystemServiceManager = new SystemServiceManager(mSystemContext);
            LocalServices.addService(SystemServiceManager.class, mSystemServiceManager);
        } finally {
            Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);跟蹤器結束跟蹤
        }

        // 啟動 services.
        try {
            Trace.traceBegin(Trace.TRACE_TAG_SYSTEM_SERVER, "StartServices");//跟蹤器開始跟蹤
            startBootstrapServices();//啟動引導服務
            startCoreServices();//啟動核心服務
            startOtherServices();//啟動其他服務
        } catch (Throwable ex) {
            Slog.e("System", "******************************************");
            Slog.e("System", "************ Failure starting system services", ex);
            throw ex;
        } finally {
            Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);
        }

        // For debug builds, log event loop stalls to dropbox for analysis.
        if (StrictMode.conditionallyEnableDebugLogging()) {
            Slog.i(TAG, "Enabled StrictMode for system server main thread.");
        }

        // 一直Loop .
        Looper.loop();
        throw new RuntimeException("Main thread loop unexpectedly exited");
    }

從上面可以看出,先是初始化系統context,然後啟動SystemServiceManager,再然後就是啟動BootstrapServices,CoreServices,OtherServices。BootstrapServices是讓系統啟動的並且會相互影響的關鍵服務,第一個就是ActivityManagerService:

/**啟動引導服務
     * 啟動相互影響的關鍵服務 that 讓系統開始啟動
     * 這些服務有複雜的相互依賴關係,這就是為什麼我們把它們都放在這一個地方
     *  除非你的服務也和這些依賴關係有纏繞,它應該是在另一個功能裡的進行初始化.
     */
    private void startBootstrapServices() {
        // 等待installd to 完成啟動 ,所以它有一次機會去建立關鍵目錄,和相關許可權。比如/data/user
        // 我們需要這個來完成之前我們初始化的其他服務。
        Installer installer = mSystemServiceManager.startService(Installer.class);//安裝程式,程式安裝器

        // 這個由Activity manager 執行.
        mActivityManagerService = mSystemServiceManager.startService(
                ActivityManagerService.Lifecycle.class).getService();
        mActivityManagerService.setSystemServiceManager(mSystemServiceManager);//設定系統服務管理器
        mActivityManagerService.setInstaller(installer);//設定安裝程式

        // Power manager需要很早啟動,因為其他服務需要他.
        // 本地守護程序可以監聽到他被註冊,所以他必須時刻準備著處理傳進的binder。
        // (包括能夠驗證這些呼叫的許可權).
        mPowerManagerService = mSystemServiceManager.startService(PowerManagerService.class);

        // 現在這個power manager 已經啟動了,讓activity manager初始化power management功能.
        Trace.traceBegin(Trace.TRACE_TAG_SYSTEM_SERVER, "InitPowerManagement");
        mActivityManagerService.initPowerManagement();
        Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);

        // 管理LEDs 和 display backlight 所以我們需要他 to bring up the display.
        mSystemServiceManager.startService(LightsService.class);

        // Display manager需要用來提供顯示度量值 在package manager啟動前。
        mDisplayManagerService = mSystemServiceManager.startService(DisplayManagerService.class);

        //我們需要預設的display,在我們可以初始化package manager之前.
        mSystemServiceManager.startBootPhase(SystemService.PHASE_WAIT_FOR_DEFAULT_DISPLAY);

        //如果我們加密了裝置,只執行"core" apps.   decrypt:加密
        String cryptState = SystemProperties.get("vold.decrypt");
        if (ENCRYPTING_STATE.equals(cryptState)) {
            Slog.w(TAG, "Detected encryption in progress - only parsing core apps");
            mOnlyCore = true;
        } else if (ENCRYPTED_STATE.equals(cryptState)) {
            Slog.w(TAG, "Device encrypted - only parsing core apps");
            mOnlyCore = true;
        }

        // 啟動package manager.
        traceBeginAndSlog("StartPackageManagerService");
        mPackageManagerService = PackageManagerService.main(mSystemContext, installer,
                mFactoryTestMode != FactoryTest.FACTORY_TEST_OFF, mOnlyCore);//啟動PackageManagerService
        mFirstBoot = mPackageManagerService.isFirstBoot();
        mPackageManager = mSystemContext.getPackageManager();//獲取PackageManager
        Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);

        //使用者服務新增到服務管理器中
        traceBeginAndSlog("StartUserManagerService");
        ServiceManager.addService(Context.USER_SERVICE, UserManagerService.getInstance());
        Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);

        // 初始化用於快取包中資源的快取屬性.
        AttributeCache.init(mSystemContext);

        // 為系統程序構建應用例項並且啟動.
        mActivityManagerService.setSystemProcess();

        //感測器服務需要訪問包管理器服務、應用程式ops服務和許可權服務,因此,我們在他們之後啟動它。
        startSensorService();
    }

接著啟動一些必要的相對獨立的系統服務:

/**
     * 啟動一些必要的,沒和bootstrap 過程中的糾纏 ,的服務.
     */
    private void startCoreServices() {
        // 跟蹤電池電量.  要求LightService.
        mSystemServiceManager.startService(BatteryService.class);

        //跟蹤應用程式使用統計.
        mSystemServiceManager.startService(UsageStatsService.class);
        mActivityManagerService.setUsageStatsManager(
                LocalServices.getService(UsageStatsManagerInternal.class));
        //  UsageStatsService有效後更新, 需要在performBootDexOpt之前.
        mPackageManagerService.getUsageStatsIfNoPackageUsageInfo();

        //跟蹤可更新的WebView 是否處於就緒狀態 並且監視更新安裝
        mSystemServiceManager.startService(WebViewUpdateService.class);
    }

最後啟動其他所有的服務:

/**啟動其他五花八門還沒有重構和組織的服務
     * .
     */
    private void startOtherServices() {
        final Context context = mSystemContext;
        AccountManagerService accountManager = null;
        ContentService contentService = null;
        VibratorService vibrator = null;
        IAlarmManager alarm = null;
        IMountService mountService = null;
        NetworkManagementService networkManagement = null;
        NetworkStatsService networkStats = null;
        NetworkPolicyManagerService networkPolicy = null;
        ConnectivityService connectivity = null;
        NetworkScoreService networkScore = null;
        NsdService serviceDiscovery= null;
        WindowManagerService wm = null;
        UsbService usb = null;
        SerialService serial = null;
        NetworkTimeUpdateService networkTimeUpdater = null;
        CommonTimeManagementService commonTimeMgmtService = null;
        InputManagerService inputManager = null;
        TelephonyRegistry telephonyRegistry = null;
        ConsumerIrService consumerIr = null;
        AudioService audioService = null;
        MmsServiceBroker mmsService = null;
        EntropyMixer entropyMixer = null;
        CameraService cameraService = null;

        boolean disableStorage = SystemProperties.getBoolean("config.disable_storage", false);
        boolean disableBluetooth = SystemProperties.getBoolean("config.disable_bluetooth", false);
        boolean disableLocation = SystemProperties.getBoolean("config.disable_location", false);
        boolean disableSystemUI = SystemProperties.getBoolean("config.disable_systemui", false);
        boolean disableNonCoreServices = SystemProperties.getBoolean("config.disable_noncore", false);
        boolean disableNetwork = SystemProperties.getBoolean("config.disable_network", false);
        boolean disableNetworkTime = SystemProperties.getBoolean("config.disable_networktime", false);
        boolean isEmulator = SystemProperties.get("ro.kernel.qemu").equals("1");

        try {
            Slog.i(TAG, "Reading configuration...");//列印“讀取配置。。。”
            SystemConfig.getInstance();//獲取SystemConfig物件

            traceBeginAndSlog("StartSchedulingPolicyService");
            ServiceManager.addService("scheduling_policy", new SchedulingPolicyService());//排程策略
            Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);

         ...略

        StatusBarManagerService statusBar = null;//狀態條
        INotificationManager notification = null;//通知
        InputMethodManagerService imm = null;//輸入工具
        WallpaperManagerService wallpaper = null;//桌布
        LocationManagerService location = null;//位置
        CountryDetectorService countryDetector = null;//國家
        TextServicesManagerService tsms = null;//text
        LockSettingsService lockSettings = null;//鎖屏設定
        AssetAtlasService atlas = null;//資產阿特拉斯
        MediaRouterService mediaRouter = null;//媒體路由

        // Bring up services needed for UI.
        if (mFactoryTestMode != FactoryTest.FACTORY_TEST_LOW_LEVEL) {
            traceBeginAndSlog("StartInputMethodManagerService");
            try {
                imm = new InputMethodManagerService(context, wm);
                ServiceManager.addService(Context.INPUT_METHOD_SERVICE, imm);
            } catch (Throwable e) {
                reportWtf("starting Input Manager Service", e);
            }
            Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);

            traceBeginAndSlog("StartAccessibilityManagerService");
            try {
                ServiceManager.addService(Context.ACCESSIBILITY_SERVICE,
                        new AccessibilityManagerService(context));
            } catch (Throwable e) {
                reportWtf("starting Accessibility Manager", e);
            }
            Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);
        }

        try {
            wm.displayReady();
        } catch (Throwable e) {
            reportWtf("making display ready", e);
        }

        ...略

        // These are needed to propagate to the runnable below.
        final NetworkManagementService networkManagementF = networkManagement;
        final NetworkStatsService networkStatsF = networkStats;
        final NetworkPolicyManagerService networkPolicyF = networkPolicy;
        final ConnectivityService connectivityF = connectivity;
        final NetworkScoreService networkScoreF = networkScore;
        final WallpaperManagerService wallpaperF = wallpaper;
        final InputMethodManagerService immF = imm;
        final LocationManagerService locationF = location;
        final CountryDetectorService countryDetectorF = countryDetector;
        final NetworkTimeUpdateService networkTimeUpdaterF = networkTimeUpdater;
        final CommonTimeManagementService commonTimeMgmtServiceF = commonTimeMgmtService;
        final TextServicesManagerService textServiceManagerServiceF = tsms;
        final StatusBarManagerService statusBarF = statusBar;
        final AssetAtlasService atlasF = atlas;
        final InputManagerService inputManagerF = inputManager;
        final TelephonyRegistry telephonyRegistryF = telephonyRegistry;
        final MediaRouterService mediaRouterF = mediaRouter;
        final AudioService audioServiceF = audioService;
        final MmsServiceBroker mmsServiceF = mmsService;

        // We now tell the activity manager it is okay to run third party
        // code.  It will call back into us once it has gotten to the state
        // where third party code can really run (but before it has actually
        // started launching the initial applications), for us to complete our
        // initialization.
        mActivityManagerService.systemReady(new Runnable() {
            @Override
            public void run() {
                Slog.i(TAG, "Making services ready");
                mSystemServiceManager.startBootPhase(
                        SystemService.PHASE_ACTIVITY_MANAGER_READY);
                Trace.traceBegin(Trace.TRACE_TAG_SYSTEM_SERVER, "PhaseActivityManagerReady");

                Trace.traceBegin(Trace.TRACE_TAG_SYSTEM_SERVER, "StartObservingNativeCrashes");
                try {
                    mActivityManagerService.startObservingNativeCrashes();
                } catch (Throwable e) {
                    reportWtf("observing native crashes", e);
                }
                Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);

                Slog.i(TAG, "WebViewFactory preparation");
                Trace.traceBegin(Trace.TRACE_TAG_SYSTEM_SERVER, "WebViewFactoryPreparation");
                WebViewFactory.prepareWebViewInSystemServer();
                Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);

                Trace.traceBegin(Trace.TRACE_TAG_SYSTEM_SERVER, "StartSystemUI");
                try {
                    startSystemUi(context);
                } catch (Throwable e) {
                    reportWtf("starting System UI", e);
                }
                Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);
                Trace.traceBegin(Trace.TRACE_TAG_SYSTEM_SERVER, "MakeMountServiceReady");
                try {
                    if (networkScoreF != null) networkScoreF.systemReady();
                } catch (Throwable e) {
                    reportWtf("making Network Score Service ready", e);
                }
                Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);

                。。。略

                Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);
            }
        });
    }
//啟動系統UI
    static final void startSystemUi(Context context) {
        Intent intent = new Intent();
        intent.setComponent(new ComponentName("com.android.systemui",
                    "com.android.systemui.SystemUIService"));
        //Slog.d(TAG, "Starting service: " + intent);
        context.startServiceAsUser(intent, UserHandle.OWNER);
    }

在不同的程序中執行的系統服務之間的通訊方式為Binder。

系統服務啟動的方式

觀察上面的啟動服務的程式碼,最普遍的有三種方式啟動系統服務,比如:

//通過SystemServiceManager.startService進行啟動:
mSystemServiceManager.startService(TelecomLoaderService.class);//傳入類名

private static final String WIFI_SERVICE_CLASS =
            "com.android.server.wifi.WifiService";
mSystemServiceManager.startService(WIFI_SERVICE_CLASS);//傳入字串

//通過ServiceManager.addService啟動:

networkManagement = NetworkManagementService.create(context);
                    ServiceManager.addService(Context.NETWORKMANAGEMENT_SERVICE, networkManagement);//傳入Context中定義的變數名,服務

vibrator = new VibratorService(context);
            ServiceManager.addService("vibrator", vibrator);//傳入字串,服務
//其他:
 if (audioServiceF != null) audioServiceF.systemReady();
 if (networkTimeUpdaterF != null) networkTimeUpdaterF.systemRunning();

SystemServiceManager.startService()

SystemServiceManager是一個管理com.android.server.SystemService 系統服務建立,啟動,和一些生命週期事件的類。

先看SystemServiceManager.startService方法,此方法名有兩個個方法體,一個出入引數為字串,一個傳入引數為Class類名,方法分別如下:

/**
     * 通過類名啟動一個服務.
     *
     * @return 服務物件.
     */
    @SuppressWarnings("unchecked")
    public SystemService startService(String className) {
        final Class<SystemService> serviceClass;//SystemService子類
        try {
            serviceClass = (Class<SystemService>)Class.forName(className);//返回的是一個類,作用是要求JVM查詢並載入指定的類
        } catch (ClassNotFoundException ex) {
            Slog.i(TAG, "Starting " + className);
            throw new RuntimeException("Failed to create service " + className
                    + ": service class not found, usually indicates that the caller should "
                    + "have called PackageManager.hasSystemFeature() to check whether the "
                    + "feature is available on this device before trying to start the "
                    + "services that implement it", ex);
        }
        return startService(serviceClass);//再執行下面的startService方法,並返回值
    }
    // Services that 應該接受生命週期事件.
    private final ArrayList<SystemService> mServices = new ArrayList<SystemService>();

    /**
     * 建立和啟動一個系統服務. 
     * 這個類必須是{@link com.android.server.SystemService}的子類.
     *
     * @param serviceClass 實現SystemService介面的java類.
     * @return 返回服務物件,不可以為null.
     * @throws RuntimeException 啟動失敗丟擲異常.
     */
    @SuppressWarnings("unchecked")
    public <T extends SystemService> T startService(Class<T> serviceClass) {
        try {
            final String name = serviceClass.getName();//獲得類的名字
            Slog.i(TAG, "Starting " + name);
            Trace.traceBegin(Trace.TRACE_TAG_SYSTEM_SERVER, "StartService " + name);

            // 建立service物件.
            //isAssignableFrom是用來判斷一個類Class1和另一個類Class2是否相同或是另一個類的超類或介面
            if (!SystemService.class.isAssignableFrom(serviceClass)) {
                throw new RuntimeException("Failed to create " + name
                        + ": service must extend " + SystemService.class.getName());//服務必須extendSystemService
            }
            final T service;
            try {
                Constructor<T> constructor = serviceClass.getConstructor(Context.class);//獲取服務的構造器
                service = constructor.newInstance(mContext);//建立服務的物件
            } catch (InstantiationException ex) {
                throw new RuntimeException("Failed to create service " + name
                        + ": service could not be instantiated", ex);//服務不能被例項化,丟擲異常
            } catch (IllegalAccessException ex) {
                throw new RuntimeException("Failed to create service " + name
                        + ": service must have a public constructor with a Context argument", ex);
            } catch (NoSuchMethodException ex) {
                throw new RuntimeException("Failed to create service " + name
                        + ": service must have a public constructor with a Context argument", ex);
            } catch (InvocationTargetException ex) {
                throw new RuntimeException("Failed to create service " + name
                        + ": service constructor threw an exception", ex);
            }

            // Register it.
            mServices.add(service);//註冊服務,新增到ArrayList<SystemService> mServices中

            // 啟動服務.
            try {
                service.onStart();
            } catch (RuntimeException ex) {
                throw new RuntimeException("Failed to start service " + name
                        + ": onStart threw an exception", ex);
            }
            return service;//返回服務
        } finally {
            Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);
        }
    }

可以看出這兩個方法執行的系統服務類都是SystemService的子類。在第二個方法中,先是判斷這個服務是不是SystemService的子類,,然後我們建立服務的物件,再通過新增到服務列表新增到ArrayList mServices中,並且同時通過呼叫SystemService.onStart()方法對這個啟動的服務進行相關配置。onStart()方法由SystemService的子類實現,就是啟動哪個服務就呼叫哪個服務類裡的onStart()方法,比如BatteryService服務類:

@Override
    public void onStart() {
        IBinder b = ServiceManager.getService("batteryproperties");//獲取屬性配置
        final IBatteryPropertiesRegistrar batteryPropertiesRegistrar =
                IBatteryPropertiesRegistrar.Stub.asInterface(b);
        try {
            batteryPropertiesRegistrar.registerListener(new BatteryListener());//註冊電量監聽
        } catch (RemoteException e) {
            // Should never happen.
        }

        publishBinderService("battery", new BinderService());
        publishLocalService(BatteryManagerInternal.class, new LocalService());
    }

然而我們此時可以發現SystemServiceManager.startService方法只是載入了系統服務,並沒有啟動,仔細閱讀SystemServer類我們會發現,程式碼每執行一段後會執行如下方法:

 mSystemServiceManager.startBootPhase(SystemService.PHASE_WAIT_FOR_DEFAULT_DISPLAY);

startBootPhase方法作用是啟動執行到這兒的這一階段的所有系統服務,引數為SystemService中定義的常量:

    /*
     * 開機階段
     */
    public static final int PHASE_WAIT_FOR_DEFAULT_DISPLAY = 100; 

    /**
     * 到了這兒, 可以接受鎖屏狀態下的資料.
     */
    public static final int PHASE_LOCK_SETTINGS_READY = 480;

    /**
     * 到了這兒, 服務可以安全的和核心繫統服務互動.
     */
    public static final int PHASE_SYSTEM_SERVICES_READY = 500;

    /**
     *到了這兒,服務可以接受廣播Intents.
     */
    public static final int PHASE_ACTIVITY_MANAGER_READY = 550;

    /**
     * 到了這兒,服務可以啟動/繫結第三方apps.
     */
    public static final int PHASE_THIRD_PARTY_APPS_CAN_START = 600;

    /**
     * 當收到這個啟動指令, 服務允許使用者與裝置互動.裝置開機完成並且啟動了桌面應用
     */
    public static final int PHASE_BOOT_COMPLETED = 1000;

SystemServiceManager.startBootPhase方法為:

     /**啟動執行到這兒的這一階段的所有系統服務
      * @param phase The boot phase to start.
     */
    public void startBootPhase(final int phase) {
        if (phase <= mCurrentPhase) {//是否小於當前的階段常量值
            throw new IllegalArgumentException("Next phase must be larger than previous");
        }
        mCurrentPhase = phase;

        Slog.i(TAG, "Starting phase " + mCurrentPhase);
        try {
            Trace.traceBegin(Trace.TRACE_TAG_SYSTEM_SERVER, "OnBootPhase " + phase);
            final int serviceLen = mServices.size();//獲取mServices的大小
            for (int i = 0; i < serviceLen; i++) {
                final SystemService service = mServices.get(i);//獲取服務
                try {
                    service.onBootPhase(mCurrentPhase);//呼叫SystemService.onBootPhase()方法啟動
                } catch (Exception ex) {
                    throw new RuntimeException("Failed to boot service "
                            + service.getClass().getName()
                            + ": onBootPhase threw an exception during phase "
                            + mCurrentPhase, ex);//啟動失敗丟擲異常,在mCurrentPhase階段
                }
            }
        } finally {
            Trace.traceEnd(Trace.TRACE_TAG_SYSTEM_SERVER);
        }
    }

這裡又呼叫了SystemService.onBootPhase()方法的實現方法,比如啟動到了BatteryService服務,BatteryService.onBootPhase():

 @Override
    public void onBootPhase(int phase) {
        if (phase == PHASE_ACTIVITY_MANAGER_READY) {
            // check our power situation now that it is safe to display the shutdown dialog.
            synchronized (mLock) {
                ContentObserver obs = new ContentObserver(mHandler) {
                    @Override
                    public void onChange(boolean selfChange) {
                        synchronized (mLock) {
                            updateBatteryWarningLevelLocked();
                        }
                    }
                };
                final ContentResolver resolver = mContext.getContentResolver();
                resolver.registerContentObserver(Settings.Global.getUriFor(
                        Settings.Global.LOW_POWER_MODE_TRIGGER_LEVEL),
                        false, obs, UserHandle.USER_ALL);
                updateBatteryWarningLevelLocked();
            }
        }
    }

ServiceManager.addService()

/**
     * 放進service manager 中@a service called @a name .
     * 
     * @param name 新service的名字
     * @param service service物件
     */
    public static void addService(String name, IBinder service) {
        try {
            getIServiceManager().addService(name, service, false);
        } catch (RemoteException e) {
            Log.e(TAG, "error in addService", e);
        }
    }

getIServiceManager()如下,返回的是一個IServiceManager物件:

 private static IServiceManager getIServiceManager() {
        if (sServiceManager != null) {
            return sServiceManager;
        }

        // 查詢service manager
        sServiceManager = ServiceManagerNative.asInterface(BinderInternal.getContextObject());
        return sServiceManager;
    }

查詢service manager中呼叫了ServiceManagerNative.asInterface():


/**
     * 將一個Binder物件轉換成一個 service manager介面;生成一個代理,如果需要.
     */
    static public IServiceManager asInterface(IBinder obj)
    {
        if (obj == null) {
            return null;
        }

        //查詢本地是否有IServiceManager
        IServiceManager in =
            (IServiceManager)obj.queryLocalInterface(descriptor);//queryLocalInterface(descriptor)返回值是IInterface型別,其是IServiceManager的父介面
        if (in != null) {
            return in;
        }

        return new ServiceManagerProxy(obj);//如果沒有則返回ServiceManagerProxy物件
    }

此時可得getIServiceManager().addService()就是ServiceManagerProxy.addService():


 public void addService(String name, IBinder service, boolean allowIsolated)
            throws RemoteException {
        /準備Parcel資料
        Parcel data = Parcel.obtain();
        Parcel reply = Parcel.obtain();
        data.writeInterfaceToken(IServiceManager.descriptor);
        data.writeString(name);
        data.writeStrongBinder(service);
        data.writeInt(allowIsolated ? 1 : 0);
        //獲取結果
        mRemote.transact(ADD_SERVICE_TRANSACTION, data, reply, 0);
        //回收物件的引用
        reply.recycle();
        data.recycle();
    }

ServiceManager相關類關係圖:
這裡寫圖片描述

如果簡單來說,這裡一部分類之間使用了代理模式:
這裡寫圖片描述

代理模式

代理模式:為其它物件提供一種代理以控制對這個物件的訪問。

1,抽象介面IServiceManager:它聲明瞭真實主題和代理主題的共同介面,這樣一來在任何使用真實主題的地方都可以使用代理主題,客戶端通常需要針對抽象主題角色進行程式設計。

2,代理類ServiceManagerNative:它包含了對真實類的引用,從而可以在任何時候操作真實類物件;在代理類中提供一個可以使用的介面,以便在任何時候都可以替代真實類,供客戶端使用;代理類還可以控制對真實類的使用,負責在需要的時候建立和刪除真實類物件,並對真實類物件的使用加以約束。通常,在代理類中,客戶端在呼叫所引用的真實類操作之前或之後還需要執行其他操作,而不僅僅是單純呼叫真實類物件中的操作。

對真實類的引用,控制對真實類的訪問:如果本地已經快取有了,使用本地的,否則呼叫真實類ServiceManagerProxy的物件:

     /**
     * 將一個Binder物件轉換成一個 service manager介面;.
     */
    static public IServiceManager asInterface(IBinder obj)
    {
        if (obj == null) {
            return null;
        }
        IServiceManager in =
            (IServiceManager)obj.queryLocalInterface(descriptor);//查詢本地是否有IServiceManager
        if (in != null) {
            return in;
        }

        return new ServiceManagerProxy(obj);//如果沒有則