1. 程式人生 > >遊戲暫停介面 和 音量開關 背景音樂 音效調節

遊戲暫停介面 和 音量開關 背景音樂 音效調節

using System.Collections;
using UnityEngine.UI;
using UnityEngine.Audio;
#if UNITY_EDITOR
using UnityEditor;
#endif


public class PauseManager : MonoBehaviour {

public AudioMixerSnapshot paused;
public AudioMixerSnapshot unpaused;

Canvas canvas;

void Start()
{
canvas = GetComponent<Canvas>();
}

void Update()
{
if (Input.GetKeyDown(KeyCode.Escape))
{
canvas.enabled = !canvas.enabled;
Pause();
}
}

public void Pause()
{
Time.timeScale = Time.timeScale == 0 ? 1 : 0;
Lowpass ();

}

void Lowpass()
{
if (Time.timeScale == 0)
{
paused.TransitionTo(.01f);
}

else

{
unpaused.TransitionTo(.01f);
}
}

public void Quit()
{
#if UNITY_EDITOR 
EditorApplication.isPlaying = false;
#else 
Application.Quit();
#endif
}