1. 程式人生 > >多點觸控實現圖片移動和放大縮小

多點觸控實現圖片移動和放大縮小

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    android:background="@android:color/black"
    >

    <ImageView
        android:layout_width
="match_parent" android:layout_height="match_parent" android:src="@drawable/aefwfaw" android:scaleType="matrix" android:id="@+id/img" /> </LinearLayout>
複製程式碼

activity中

複製程式碼
package com.bwi.test;

import android.os.Bundle;
import android.app.Activity;
import android.graphics.Matrix;
import android.graphics.PointF; import android.util.FloatMath; import android.util.Log; import android.view.Menu; import android.view.MotionEvent; import android.view.View; import android.view.View.OnTouchListener; import android.widget.ImageView; public class MainActivity extends Activity implements
OnTouchListener { private Matrix matrix = new Matrix(); private Matrix savedMatrix = new Matrix(); private static final int NONE = 0; private static final int DRAG = 1; private static final int ZOOM = 2; private int mode = NONE; // 第一個按下的手指的點 private PointF startPoint = new PointF(); // 兩個按下的手指的觸控點的中點 private PointF midPoint = new PointF(); // 初始的兩個手指按下的觸控點的距離 private float oriDis = 1f; private ImageView img; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); img = (ImageView) findViewById(R.id.img); img.setOnTouchListener(this); } @Override public boolean onTouch(View v, MotionEvent event) { ImageView view = (ImageView) v; // 進行與操作是為了判斷多點觸控 switch (event.getAction() & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: // 第一個手指按下事件 matrix.set(view.getImageMatrix()); savedMatrix.set(matrix); startPoint.set(event.getX(), event.getY()); mode = DRAG; break; case MotionEvent.ACTION_POINTER_DOWN: // 第二個手指按下事件 oriDis = distance(event); if (oriDis > 10f) { savedMatrix.set(matrix); midPoint = middle(event); mode = ZOOM; } break; case MotionEvent.ACTION_UP: case MotionEvent.ACTION_POINTER_UP: // 手指放開事件 mode = NONE; break; case MotionEvent.ACTION_MOVE: // 手指滑動事件 if (mode == DRAG) { // 是一個手指拖動 matrix.set(savedMatrix); matrix.postTranslate(event.getX() - startPoint.x, event.getY() - startPoint.y); } else if (mode == ZOOM) { // 兩個手指滑動 float newDist = distance(event); if (newDist > 10f) { matrix.set(savedMatrix); float scale = newDist / oriDis; matrix.postScale(scale, scale, midPoint.x, midPoint.y); } } break; } // 設定ImageView的Matrix view.setImageMatrix(matrix); return true; } private PointF middle(MotionEvent event) { float x = event.getX(0) + event.getX(1); float y = event.getY(0) + event.getY(1); return new PointF(x / 2, y / 2); } private float distance(MotionEvent event) { float x = event.getX(0) - event.getX(1); float y = event.getY(0) - event.getY(1); return FloatMath.sqrt(x * x + y * y); } }