1. /*
  2. * Copyright (c) 1994, 2010, Oracle and/or its affiliates. All rights reserved.
  3. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
  4. *
  5. *
  6. *
  7. *
  8. *
  9. *
  10. *
  11. *
  12. *
  13. *
  14. *
  15. *
  16. *
  17. *
  18. *
  19. *
  20. *
  21. *
  22. *
  23. *
  24. */
  25.  
  26. package java.lang;
  27.  
  28. /**
  29. * Class {@code Object} is the root of the class hierarchy.
  30. * Every class has {@code Object} as a superclass. All objects,
  31. * including arrays, implement the methods of this class.
  32. *
  33. * @author unascribed
  34. * @see java.lang.Class
  35. * @since JDK1.0
  36. */
  37. public class Object {
  38.  
  39. private static native void registerNatives();
  40. static {
  41. registerNatives();
  42. }
  43.  
  44. /**
  45. * Returns the runtime class of this {@code Object}. The returned
  46. * {@code Class} object is the object that is locked by {@code
  47. * static synchronized} methods of the represented class.
  48. *
  49. * <p><b>The actual result type is {@code Class<? extends |X|>}
  50. * where {@code |X|} is the erasure of the static type of the
  51. * expression on which {@code getClass} is called.</b> For
  52. * example, no cast is required in this code fragment:</p>
  53. *
  54. * <p>
  55. * {@code Number n = 0; }<br>
  56. * {@code Class<? extends Number> c = n.getClass(); }
  57. * </p>
  58. *
  59. * @return The {@code Class} object that represents the runtime
  60. * class of this object.
  61. * @see Class Literals, section 15.8.2 of
  62. * <cite>The Java™ Language Specification</cite>.
  63. */
  64. public final native Class<?> getClass();
  65.  
  66. /**
  67. * Returns a hash code value for the object. This method is
  68. * supported for the benefit of hash tables such as those provided by
  69. * {@link java.util.HashMap}.
  70. * <p>
  71. * The general contract of {@code hashCode} is:
  72. * <ul>
  73. * <li>Whenever it is invoked on the same object more than once during
  74. * an execution of a Java application, the {@code hashCode} method
  75. * must consistently return the same integer, provided no information
  76. * used in {@code equals} comparisons on the object is modified.
  77. * This integer need not remain consistent from one execution of an
  78. * application to another execution of the same application.
  79. * <li>If two objects are equal according to the {@code equals(Object)}
  80. * method, then calling the {@code hashCode} method on each of
  81. * the two objects must produce the same integer result.
  82. * <li>It is <em>not</em> required that if two objects are unequal
  83. * according to the {@link java.lang.Object#equals(java.lang.Object)}
  84. * method, then calling the {@code hashCode} method on each of the
  85. * two objects must produce distinct integer results. However, the
  86. * programmer should be aware that producing distinct integer results
  87. * for unequal objects may improve the performance of hash tables.
  88. * </ul>
  89. * <p>
  90. * As much as is reasonably practical, the hashCode method defined by
  91. * class {@code Object} does return distinct integers for distinct
  92. * objects. (This is typically implemented by converting the internal
  93. * address of the object into an integer, but this implementation
  94. * technique is not required by the
  95. * Java<font size="-2"><sup>TM</sup></font> programming language.)
  96. *
  97. * @return a hash code value for this object.
  98. * @see java.lang.Object#equals(java.lang.Object)
  99. * @see java.lang.System#identityHashCode
  100. */
  101. public native int hashCode();
  102.  
  103. /**
  104. * Indicates whether some other object is "equal to" this one.
  105. * <p>
  106. * The {@code equals} method implements an equivalence relation
  107. * on non-null object references:
  108. * <ul>
  109. * <li>It is <i>reflexive</i>: for any non-null reference value
  110. * {@code x}, {@code x.equals(x)} should return
  111. * {@code true}.
  112. * <li>It is <i>symmetric</i>: for any non-null reference values
  113. * {@code x} and {@code y}, {@code x.equals(y)}
  114. * should return {@code true} if and only if
  115. * {@code y.equals(x)} returns {@code true}.
  116. * <li>It is <i>transitive</i>: for any non-null reference values
  117. * {@code x}, {@code y}, and {@code z}, if
  118. * {@code x.equals(y)} returns {@code true} and
  119. * {@code y.equals(z)} returns {@code true}, then
  120. * {@code x.equals(z)} should return {@code true}.
  121. * <li>It is <i>consistent</i>: for any non-null reference values
  122. * {@code x} and {@code y}, multiple invocations of
  123. * {@code x.equals(y)} consistently return {@code true}
  124. * or consistently return {@code false}, provided no
  125. * information used in {@code equals} comparisons on the
  126. * objects is modified.
  127. * <li>For any non-null reference value {@code x},
  128. * {@code x.equals(null)} should return {@code false}.
  129. * </ul>
  130. * <p>
  131. * The {@code equals} method for class {@code Object} implements
  132. * the most discriminating possible equivalence relation on objects;
  133. * that is, for any non-null reference values {@code x} and
  134. * {@code y}, this method returns {@code true} if and only
  135. * if {@code x} and {@code y} refer to the same object
  136. * ({@code x == y} has the value {@code true}).
  137. * <p>
  138. * Note that it is generally necessary to override the {@code hashCode}
  139. * method whenever this method is overridden, so as to maintain the
  140. * general contract for the {@code hashCode} method, which states
  141. * that equal objects must have equal hash codes.
  142. *
  143. * @param obj the reference object with which to compare.
  144. * @return {@code true} if this object is the same as the obj
  145. * argument; {@code false} otherwise.
  146. * @see #hashCode()
  147. * @see java.util.HashMap
  148. */
  149. public boolean equals(Object obj) {
  150. return (this == obj);
  151. }
  152.  
  153. /**
  154. * Creates and returns a copy of this object. The precise meaning
  155. * of "copy" may depend on the class of the object. The general
  156. * intent is that, for any object {@code x}, the expression:
  157. * <blockquote>
  158. * <pre>
  159. * x.clone() != x</pre></blockquote>
  160. * will be true, and that the expression:
  161. * <blockquote>
  162. * <pre>
  163. * x.clone().getClass() == x.getClass()</pre></blockquote>
  164. * will be {@code true}, but these are not absolute requirements.
  165. * While it is typically the case that:
  166. * <blockquote>
  167. * <pre>
  168. * x.clone().equals(x)</pre></blockquote>
  169. * will be {@code true}, this is not an absolute requirement.
  170. * <p>
  171. * By convention, the returned object should be obtained by calling
  172. * {@code super.clone}. If a class and all of its superclasses (except
  173. * {@code Object}) obey this convention, it will be the case that
  174. * {@code x.clone().getClass() == x.getClass()}.
  175. * <p>
  176. * By convention, the object returned by this method should be independent
  177. * of this object (which is being cloned). To achieve this independence,
  178. * it may be necessary to modify one or more fields of the object returned
  179. * by {@code super.clone} before returning it. Typically, this means
  180. * copying any mutable objects that comprise the internal "deep structure"
  181. * of the object being cloned and replacing the references to these
  182. * objects with references to the copies. If a class contains only
  183. * primitive fields or references to immutable objects, then it is usually
  184. * the case that no fields in the object returned by {@code super.clone}
  185. * need to be modified.
  186. * <p>
  187. * The method {@code clone} for class {@code Object} performs a
  188. * specific cloning operation. First, if the class of this object does
  189. * not implement the interface {@code Cloneable}, then a
  190. * {@code CloneNotSupportedException} is thrown. Note that all arrays
  191. * are considered to implement the interface {@code Cloneable} and that
  192. * the return type of the {@code clone} method of an array type {@code T[]}
  193. * is {@code T[]} where T is any reference or primitive type.
  194. * Otherwise, this method creates a new instance of the class of this
  195. * object and initializes all its fields with exactly the contents of
  196. * the corresponding fields of this object, as if by assignment; the
  197. * contents of the fields are not themselves cloned. Thus, this method
  198. * performs a "shallow copy" of this object, not a "deep copy" operation.
  199. * <p>
  200. * The class {@code Object} does not itself implement the interface
  201. * {@code Cloneable}, so calling the {@code clone} method on an object
  202. * whose class is {@code Object} will result in throwing an
  203. * exception at run time.
  204. *
  205. * @return a clone of this instance.
  206. * @exception CloneNotSupportedException if the object's class does not
  207. * support the {@code Cloneable} interface. Subclasses
  208. * that override the {@code clone} method can also
  209. * throw this exception to indicate that an instance cannot
  210. * be cloned.
  211. * @see java.lang.Cloneable
  212. */
  213. protected native Object clone() throws CloneNotSupportedException;
  214.  
  215. /**
  216. * Returns a string representation of the object. In general, the
  217. * {@code toString} method returns a string that
  218. * "textually represents" this object. The result should
  219. * be a concise but informative representation that is easy for a
  220. * person to read.
  221. * It is recommended that all subclasses override this method.
  222. * <p>
  223. * The {@code toString} method for class {@code Object}
  224. * returns a string consisting of the name of the class of which the
  225. * object is an instance, the at-sign character `{@code @}', and
  226. * the unsigned hexadecimal representation of the hash code of the
  227. * object. In other words, this method returns a string equal to the
  228. * value of:
  229. * <blockquote>
  230. * <pre>
  231. * getClass().getName() + '@' + Integer.toHexString(hashCode())
  232. * </pre></blockquote>
  233. *
  234. * @return a string representation of the object.
  235. */
  236. public String toString() {
  237. return getClass().getName() + "@" + Integer.toHexString(hashCode());
  238. }
  239.  
  240. /**
  241. * Wakes up a single thread that is waiting on this object's
  242. * monitor. If any threads are waiting on this object, one of them
  243. * is chosen to be awakened. The choice is arbitrary and occurs at
  244. * the discretion of the implementation. A thread waits on an object's
  245. * monitor by calling one of the {@code wait} methods.
  246. * <p>
  247. * The awakened thread will not be able to proceed until the current
  248. * thread relinquishes the lock on this object. The awakened thread will
  249. * compete in the usual manner with any other threads that might be
  250. * actively competing to synchronize on this object; for example, the
  251. * awakened thread enjoys no reliable privilege or disadvantage in being
  252. * the next thread to lock this object.
  253. * <p>
  254. * This method should only be called by a thread that is the owner
  255. * of this object's monitor. A thread becomes the owner of the
  256. * object's monitor in one of three ways:
  257. * <ul>
  258. * <li>By executing a synchronized instance method of that object.
  259. * <li>By executing the body of a {@code synchronized} statement
  260. * that synchronizes on the object.
  261. * <li>For objects of type {@code Class,} by executing a
  262. * synchronized static method of that class.
  263. * </ul>
  264. * <p>
  265. * Only one thread at a time can own an object's monitor.
  266. *
  267. * @exception IllegalMonitorStateException if the current thread is not
  268. * the owner of this object's monitor.
  269. * @see java.lang.Object#notifyAll()
  270. * @see java.lang.Object#wait()
  271. */
  272. public final native void notify();
  273.  
  274. /**
  275. * Wakes up all threads that are waiting on this object's monitor. A
  276. * thread waits on an object's monitor by calling one of the
  277. * {@code wait} methods.
  278. * <p>
  279. * The awakened threads will not be able to proceed until the current
  280. * thread relinquishes the lock on this object. The awakened threads
  281. * will compete in the usual manner with any other threads that might
  282. * be actively competing to synchronize on this object; for example,
  283. * the awakened threads enjoy no reliable privilege or disadvantage in
  284. * being the next thread to lock this object.
  285. * <p>
  286. * This method should only be called by a thread that is the owner
  287. * of this object's monitor. See the {@code notify} method for a
  288. * description of the ways in which a thread can become the owner of
  289. * a monitor.
  290. *
  291. * @exception IllegalMonitorStateException if the current thread is not
  292. * the owner of this object's monitor.
  293. * @see java.lang.Object#notify()
  294. * @see java.lang.Object#wait()
  295. */
  296. public final native void notifyAll();
  297.  
  298. /**
  299. * Causes the current thread to wait until either another thread invokes the
  300. * {@link java.lang.Object#notify()} method or the
  301. * {@link java.lang.Object#notifyAll()} method for this object, or a
  302. * specified amount of time has elapsed.
  303. * <p>
  304. * The current thread must own this object's monitor.
  305. * <p>
  306. * This method causes the current thread (call it <var>T</var>) to
  307. * place itself in the wait set for this object and then to relinquish
  308. * any and all synchronization claims on this object. Thread <var>T</var>
  309. * becomes disabled for thread scheduling purposes and lies dormant
  310. * until one of four things happens:
  311. * <ul>
  312. * <li>Some other thread invokes the {@code notify} method for this
  313. * object and thread <var>T</var> happens to be arbitrarily chosen as
  314. * the thread to be awakened.
  315. * <li>Some other thread invokes the {@code notifyAll} method for this
  316. * object.
  317. * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
  318. * thread <var>T</var>.
  319. * <li>The specified amount of real time has elapsed, more or less. If
  320. * {@code timeout} is zero, however, then real time is not taken into
  321. * consideration and the thread simply waits until notified.
  322. * </ul>
  323. * The thread <var>T</var> is then removed from the wait set for this
  324. * object and re-enabled for thread scheduling. It then competes in the
  325. * usual manner with other threads for the right to synchronize on the
  326. * object; once it has gained control of the object, all its
  327. * synchronization claims on the object are restored to the status quo
  328. * ante - that is, to the situation as of the time that the {@code wait}
  329. * method was invoked. Thread <var>T</var> then returns from the
  330. * invocation of the {@code wait} method. Thus, on return from the
  331. * {@code wait} method, the synchronization state of the object and of
  332. * thread {@code T} is exactly as it was when the {@code wait} method
  333. * was invoked.
  334. * <p>
  335. * A thread can also wake up without being notified, interrupted, or
  336. * timing out, a so-called <i>spurious wakeup</i>. While this will rarely
  337. * occur in practice, applications must guard against it by testing for
  338. * the condition that should have caused the thread to be awakened, and
  339. * continuing to wait if the condition is not satisfied. In other words,
  340. * waits should always occur in loops, like this one:
  341. * <pre>
  342. * synchronized (obj) {
  343. * while (<condition does not hold>)
  344. * obj.wait(timeout);
  345. * ... // Perform action appropriate to condition
  346. * }
  347. * </pre>
  348. * (For more information on this topic, see Section 3.2.3 in Doug Lea's
  349. * "Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
  350. * 2000), or Item 50 in Joshua Bloch's "Effective Java Programming
  351. * Language Guide" (Addison-Wesley, 2001).
  352. *
  353. * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
  354. * interrupted} by any thread before or while it is waiting, then an
  355. * {@code InterruptedException} is thrown. This exception is not
  356. * thrown until the lock status of this object has been restored as
  357. * described above.
  358. *
  359. * <p>
  360. * Note that the {@code wait} method, as it places the current thread
  361. * into the wait set for this object, unlocks only this object; any
  362. * other objects on which the current thread may be synchronized remain
  363. * locked while the thread waits.
  364. * <p>
  365. * This method should only be called by a thread that is the owner
  366. * of this object's monitor. See the {@code notify} method for a
  367. * description of the ways in which a thread can become the owner of
  368. * a monitor.
  369. *
  370. * @param timeout the maximum time to wait in milliseconds.
  371. * @exception IllegalArgumentException if the value of timeout is
  372. * negative.
  373. * @exception IllegalMonitorStateException if the current thread is not
  374. * the owner of the object's monitor.
  375. * @exception InterruptedException if any thread interrupted the
  376. * current thread before or while the current thread
  377. * was waiting for a notification. The <i>interrupted
  378. * status</i> of the current thread is cleared when
  379. * this exception is thrown.
  380. * @see java.lang.Object#notify()
  381. * @see java.lang.Object#notifyAll()
  382. */
  383. public final native void wait(long timeout) throws InterruptedException;
  384.  
  385. /**
  386. * Causes the current thread to wait until another thread invokes the
  387. * {@link java.lang.Object#notify()} method or the
  388. * {@link java.lang.Object#notifyAll()} method for this object, or
  389. * some other thread interrupts the current thread, or a certain
  390. * amount of real time has elapsed.
  391. * <p>
  392. * This method is similar to the {@code wait} method of one
  393. * argument, but it allows finer control over the amount of time to
  394. * wait for a notification before giving up. The amount of real time,
  395. * measured in nanoseconds, is given by:
  396. * <blockquote>
  397. * <pre>
  398. * 1000000*timeout+nanos</pre></blockquote>
  399. * <p>
  400. * In all other respects, this method does the same thing as the
  401. * method {@link #wait(long)} of one argument. In particular,
  402. * {@code wait(0, 0)} means the same thing as {@code wait(0)}.
  403. * <p>
  404. * The current thread must own this object's monitor. The thread
  405. * releases ownership of this monitor and waits until either of the
  406. * following two conditions has occurred:
  407. * <ul>
  408. * <li>Another thread notifies threads waiting on this object's monitor
  409. * to wake up either through a call to the {@code notify} method
  410. * or the {@code notifyAll} method.
  411. * <li>The timeout period, specified by {@code timeout}
  412. * milliseconds plus {@code nanos} nanoseconds arguments, has
  413. * elapsed.
  414. * </ul>
  415. * <p>
  416. * The thread then waits until it can re-obtain ownership of the
  417. * monitor and resumes execution.
  418. * <p>
  419. * As in the one argument version, interrupts and spurious wakeups are
  420. * possible, and this method should always be used in a loop:
  421. * <pre>
  422. * synchronized (obj) {
  423. * while (<condition does not hold>)
  424. * obj.wait(timeout, nanos);
  425. * ... // Perform action appropriate to condition
  426. * }
  427. * </pre>
  428. * This method should only be called by a thread that is the owner
  429. * of this object's monitor. See the {@code notify} method for a
  430. * description of the ways in which a thread can become the owner of
  431. * a monitor.
  432. *
  433. * @param timeout the maximum time to wait in milliseconds.
  434. * @param nanos additional time, in nanoseconds range
  435. * 0-999999.
  436. * @exception IllegalArgumentException if the value of timeout is
  437. * negative or the value of nanos is
  438. * not in the range 0-999999.
  439. * @exception IllegalMonitorStateException if the current thread is not
  440. * the owner of this object's monitor.
  441. * @exception InterruptedException if any thread interrupted the
  442. * current thread before or while the current thread
  443. * was waiting for a notification. The <i>interrupted
  444. * status</i> of the current thread is cleared when
  445. * this exception is thrown.
  446. */
  447. public final void wait(long timeout, int nanos) throws InterruptedException {
  448. if (timeout < 0) {
  449. throw new IllegalArgumentException("timeout value is negative");
  450. }
  451.  
  452. if (nanos < 0 || nanos > 999999) {
  453. throw new IllegalArgumentException(
  454. "nanosecond timeout value out of range");
  455. }
  456.  
  457. if (nanos >= 500000 || (nanos != 0 && timeout == 0)) {
  458. timeout++;
  459. }
  460.  
  461. wait(timeout);
  462. }
  463.  
  464. /**
  465. * Causes the current thread to wait until another thread invokes the
  466. * {@link java.lang.Object#notify()} method or the
  467. * {@link java.lang.Object#notifyAll()} method for this object.
  468. * In other words, this method behaves exactly as if it simply
  469. * performs the call {@code wait(0)}.
  470. * <p>
  471. * The current thread must own this object's monitor. The thread
  472. * releases ownership of this monitor and waits until another thread
  473. * notifies threads waiting on this object's monitor to wake up
  474. * either through a call to the {@code notify} method or the
  475. * {@code notifyAll} method. The thread then waits until it can
  476. * re-obtain ownership of the monitor and resumes execution.
  477. * <p>
  478. * As in the one argument version, interrupts and spurious wakeups are
  479. * possible, and this method should always be used in a loop:
  480. * <pre>
  481. * synchronized (obj) {
  482. * while (<condition does not hold>)
  483. * obj.wait();
  484. * ... // Perform action appropriate to condition
  485. * }
  486. * </pre>
  487. * This method should only be called by a thread that is the owner
  488. * of this object's monitor. See the {@code notify} method for a
  489. * description of the ways in which a thread can become the owner of
  490. * a monitor.
  491. *
  492. * @exception IllegalMonitorStateException if the current thread is not
  493. * the owner of the object's monitor.
  494. * @exception InterruptedException if any thread interrupted the
  495. * current thread before or while the current thread
  496. * was waiting for a notification. The <i>interrupted
  497. * status</i> of the current thread is cleared when
  498. * this exception is thrown.
  499. * @see java.lang.Object#notify()
  500. * @see java.lang.Object#notifyAll()
  501. */
  502. public final void wait() throws InterruptedException {
  503. wait(0);
  504. }
  505.  
  506. /**
  507. * Called by the garbage collector on an object when garbage collection
  508. * determines that there are no more references to the object.
  509. * A subclass overrides the {@code finalize} method to dispose of
  510. * system resources or to perform other cleanup.
  511. * <p>
  512. * The general contract of {@code finalize} is that it is invoked
  513. * if and when the Java<font size="-2"><sup>TM</sup></font> virtual
  514. * machine has determined that there is no longer any
  515. * means by which this object can be accessed by any thread that has
  516. * not yet died, except as a result of an action taken by the
  517. * finalization of some other object or class which is ready to be
  518. * finalized. The {@code finalize} method may take any action, including
  519. * making this object available again to other threads; the usual purpose
  520. * of {@code finalize}, however, is to perform cleanup actions before
  521. * the object is irrevocably discarded. For example, the finalize method
  522. * for an object that represents an input/output connection might perform
  523. * explicit I/O transactions to break the connection before the object is
  524. * permanently discarded.
  525. * <p>
  526. * The {@code finalize} method of class {@code Object} performs no
  527. * special action; it simply returns normally. Subclasses of
  528. * {@code Object} may override this definition.
  529. * <p>
  530. * The Java programming language does not guarantee which thread will
  531. * invoke the {@code finalize} method for any given object. It is
  532. * guaranteed, however, that the thread that invokes finalize will not
  533. * be holding any user-visible synchronization locks when finalize is
  534. * invoked. If an uncaught exception is thrown by the finalize method,
  535. * the exception is ignored and finalization of that object terminates.
  536. * <p>
  537. * After the {@code finalize} method has been invoked for an object, no
  538. * further action is taken until the Java virtual machine has again
  539. * determined that there is no longer any means by which this object can
  540. * be accessed by any thread that has not yet died, including possible
  541. * actions by other objects or classes which are ready to be finalized,
  542. * at which point the object may be discarded.
  543. * <p>
  544. * The {@code finalize} method is never invoked more than once by a Java
  545. * virtual machine for any given object.
  546. * <p>
  547. * Any exception thrown by the {@code finalize} method causes
  548. * the finalization of this object to be halted, but is otherwise
  549. * ignored.
  550. *
  551. * @throws Throwable the {@code Exception} raised by this method
  552. */
  553. protected void finalize() throws Throwable { }
  554. }