C# WPF上位機實現和下位機TCP通訊
下位機使用北京大華程控電源DH1766-1,上位機使用WPF。實現了電壓電流實時採集,曲線顯示。上午在公司除錯成功,手頭沒有程控電源,使用TCP服務端模擬。昨天寫的TCP服務端正好排上用場。
介面如下:
服務端
服務端實在上篇基礎上實現的。需要做如下更改:
while (true) { try { byte[] bufferDate = new byte[1024]; int realLen = pSocket.Receive(bufferDate); if (realLen <= 0) { this.Invoke(addTextDelegate, pSocket.RemoteEndPoint.ToString() + "退出\r\n"); socketList.Remove(pSocket); //客戶端退出的時候會發送一個空位元組 pSocket.Shutdown(SocketShutdown.Both); pSocket.Close(); return; } string receiveStr = Encoding.Default.GetString(bufferDate, 0, realLen); switch (receiveStr) { case "MEAS:VOLTage:ALL?\n": proxSocket.Send(Encoding.Default.GetBytes(r.Next(16,25).ToString()+ ","+r.Next(16, 25).ToString()+","+ r.Next(16, 25).ToString())); break; case "MEAS:CURR:ALL?\n": proxSocket.Send(Encoding.Default.GetBytes(r.Next(2, 5).ToString() + "," + r.Next(2, 5).ToString() + "," + r.Next(2, 5).ToString())); break; default: break; } this.Invoke(addTextDelegate, receiveStr + "from" + pSocket.RemoteEndPoint.ToString() + "\r\n"); } catch (Exception ex) { this.Invoke(addTextDelegate, pSocket.RemoteEndPoint.ToString() + "異常退出\r\n"); socketList.Remove(pSocket); pSocket.Shutdown(SocketShutdown.Both); pSocket.Close(); return; } }
在While迴圈中加入:
switch (receiveStr)
{
case "MEAS:VOLTage:ALL?\n":
proxSocket.Send(Encoding.Default.GetBytes(r.Next(16,25).ToString()+ ","+r.Next(16, 25).ToString()+","+ r.Next(16, 25).ToString()));
break;
case "MEAS:CURR:ALL?\n":
proxSocket.Send(Encoding.Default.GetBytes(r.Next(2, 5).ToString() + "," + r.Next(2, 5).ToString() + "," + r.Next(2, 5).ToString()));
break;
default:
break;
}
模擬電源,當收到電壓查詢時,傳送16~25中隨機數,由於電源是三個通道的,因此傳送三個隨機數,用逗號隔開。同樣收到電流查詢,傳送2~5之間的隨機數。
完整的客戶端原始碼:
public partial class Form1 : Form { public Form1() { InitializeComponent(); addTextDelegate = new AddTextDelegate(AddText); } private AddTextDelegate addTextDelegate; private List<Socket> socketList = new List<Socket>(); public delegate void AddTextDelegate(string text); private void AddText(string text) { txtLog.Text += text; } Random r = new Random(); private void btnStart_Click(object sender, EventArgs e) { //引數:定址方式傳輸資料方式通訊協議 Socket socket = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp); IPAddress iPAddress = IPAddress.Parse(txtIP.Text); //建立EndPoint IPEndPoint iPEndPoint = new IPEndPoint(iPAddress, int.Parse(txtPort.Text)); //繫結埠 socket.Bind(iPEndPoint); //開啟偵聽 socket.Listen(10); txtLog.Text += "服務啟動開啟偵聽……\r\n"; Thread thread = new Thread((s) => { Socket serSocket = (Socket)s; while (true)//不斷接收客戶端連線 { this.Invoke(addTextDelegate, "服務正在等待客戶端連線……\r\n"); //開始接收客戶端的連線 //阻塞當前執行緒,等待客戶端連線 //客戶端連線上之後,服務端自動生成一個socket和連線的客端通訊 Socket proxSocket = serSocket.Accept(); this.Invoke(addTextDelegate, "客戶端連線成功!\r\n" + proxSocket.RemoteEndPoint.ToString()); //proxSocket.Send(Encoding.Default.GetBytes("連線成功!")); socketList.Add(proxSocket);//當前通訊的socket放到集合中 new Thread(p => { Socket pSocket = (Socket)p; while (true) { try { byte[] bufferDate = new byte[1024]; int realLen = pSocket.Receive(bufferDate); if (realLen <= 0) { this.Invoke(addTextDelegate, pSocket.RemoteEndPoint.ToString() + "退出\r\n"); socketList.Remove(pSocket); //客戶端退出的時候會發送一個空位元組 pSocket.Shutdown(SocketShutdown.Both); pSocket.Close(); return; } string receiveStr = Encoding.Default.GetString(bufferDate, 0, realLen); switch (receiveStr) { case "MEAS:VOLTage:ALL?\n": proxSocket.Send(Encoding.Default.GetBytes(r.Next(16,25).ToString()+ ","+r.Next(16, 25).ToString()+","+ r.Next(16, 25).ToString())); break; case "MEAS:CURR:ALL?\n": proxSocket.Send(Encoding.Default.GetBytes(r.Next(2, 5).ToString() + "," + r.Next(2, 5).ToString() + "," + r.Next(2, 5).ToString())); break; default: break; } this.Invoke(addTextDelegate, receiveStr + "from" + pSocket.RemoteEndPoint.ToString() + "\r\n"); } catch (Exception ex) { this.Invoke(addTextDelegate, pSocket.RemoteEndPoint.ToString() + "異常退出\r\n"); socketList.Remove(pSocket); pSocket.Shutdown(SocketShutdown.Both); pSocket.Close(); return; } } }) { IsBackground = true }.Start(proxSocket); } }); thread.IsBackground = true; thread.Start(socket); } private void btnSend_Click(object sender, EventArgs e) { string str = txtSend.Text; byte[] data = Encoding.Default.GetBytes(str); foreach (var socket in socketList) { if (socket != null && socket.Connected) { socket.Send(data); } } } }
上位機實現客戶端功能。具體如下:
1、欄位和屬性
public readonly IPEndPoint TagetIPEP;
public bool IsConnected { get; set; } = false;
private Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) { /*ReceiveTimeout=1000,SendTimeout=1000*/};
private Thread recListenThread;
public string ReceiveStr { get; set; }
public byte[] ReceiveByte { get; set; }
TagetIPEP是伺服器地址和埠。
IsConnected是連線的狀態,這個比較重要,在傳送和接收時,都要更加IsConnected進行,並更新IsConnected。
Socket用於和客戶端通訊。
recListenThread是監聽客戶端訊息的執行緒。
ReceiveStr和ReceiveByte用來儲存客戶端發來的訊息。
2、方法函式
連線方法:
public bool Connect() { try { socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) { //ReceiveTimeout = 1000, //SendTimeout=1000 }; //IAsyncResult connResult = socket.BeginConnect(TagetIPEP.Address, TagetIPEP.Port, null, null); //connResult.AsyncWaitHandle.WaitOne(5000, true); //if (connResult.IsCompleted) //{ socket.Connect(TagetIPEP.Address, TagetIPEP.Port); IsConnected = true; //開啟接收監聽 recListenThread = new Thread(() => { while (true) { try { ReceiveByte = new byte[1024]; int realLen = socket.Receive(ReceiveByte); ReceiveStr = Encoding.Default.GetString(ReceiveByte, 0, realLen); ReceiveEvent(); if (realLen <= 0) { if (socket != null && socket.Connected) { //伺服器退出 IsConnected = false; Log.WriteLog("伺服器退出!"); socket.Shutdown(SocketShutdown.Both); socket.Close(); MessageBox.Show("連線斷開!"); } return; } } catch (Exception ex) { if (socket != null && socket.Connected) { IsConnected = false; Log.WriteLog("伺服器異常退出!", ex); socket.Shutdown(SocketShutdown.Both); socket.Close(); } return; } } }) { IsBackground = true }; recListenThread.Start(); return true; //} } catch (Exception ex) { Log.WriteLog(TagetIPEP.Address + "連線失敗", ex); } return false; }
連線函式返回值為bool型別,根據返回值判斷連線是否成功連線。這裡每次連線都例項化了一個socket,因為在執行socket.close()後,重新開啟會失敗,而斷線重連會經常用到,沒有找到更好的方法,乾脆重新例項化socket。連線成功後,開啟監聽服務端訊息的執行緒。這裡使用了一個ReceiveEvent()事件,在接收到訊息時會觸發這個事件,重新整理UI介面。
傳送方法:
public bool Send(string msg) { byte[] sendMsg = Encoding.Default.GetBytes(msg); if (sendMsg.Length > 0&&IsConnected) { if (socket != null && socket.Connected) { try { socket.Send(sendMsg); return true; } catch (Exception ex) { IsConnected = false; Log.WriteLog("傳送資料失敗,目標地址" + TagetIPEP.Address, ex); } } } return false; }
關閉方法:
public void Close() { if (socket != null && socket.Connected) { IsConnected = false; recListenThread.Abort(); Log.WriteLog("關閉連線!"); socket.Shutdown(SocketShutdown.Both); socket.Close(); } }
在出現異常時呼叫
訊息接收事件:
public event Action ReceiveEvent;
每次接收訊息時觸發,獲取屬性ReceiveStr和ReceiveByte的值,重新整理UI介面。
完整程式碼:
public class TCPClient { public TCPClient(/*IPEndPoint localIPEP,*/IPEndPoint targetIPEP) { //socket.Bind(localIPEP); TagetIPEP = targetIPEP; } public readonly IPEndPoint TagetIPEP; public bool IsConnected { get; set; } = false; private Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) { /*ReceiveTimeout=1000,SendTimeout=1000*/}; public bool Connect() { try { socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) { //ReceiveTimeout = 1000, //SendTimeout=1000 }; //IAsyncResult connResult = socket.BeginConnect(TagetIPEP.Address, TagetIPEP.Port, null, null); //connResult.AsyncWaitHandle.WaitOne(5000, true); //if (connResult.IsCompleted) //{ socket.Connect(TagetIPEP.Address, TagetIPEP.Port); IsConnected = true; //開啟接收監聽 recListenThread = new Thread(() => { while (true) { try { ReceiveByte = new byte[1024]; int realLen = socket.Receive(ReceiveByte); ReceiveStr = Encoding.Default.GetString(ReceiveByte, 0, realLen); ReceiveEvent(); if (realLen <= 0) { if (socket != null && socket.Connected) { //伺服器退出 IsConnected = false; Log.WriteLog("伺服器退出!"); socket.Shutdown(SocketShutdown.Both); socket.Close(); MessageBox.Show("連線斷開!"); } return; } } catch (Exception ex) { if (socket != null && socket.Connected) { IsConnected = false; Log.WriteLog("伺服器異常退出!", ex); socket.Shutdown(SocketShutdown.Both); socket.Close(); } return; } } }) { IsBackground = true }; recListenThread.Start(); return true; //} } catch (Exception ex) { Log.WriteLog(TagetIPEP.Address + "連線失敗", ex); } return false; } public bool Send(string msg) { byte[] sendMsg = Encoding.Default.GetBytes(msg); if (sendMsg.Length > 0&&IsConnected) { if (socket != null && socket.Connected) { try { socket.Send(sendMsg); return true; } catch (Exception ex) { IsConnected = false; Log.WriteLog("傳送資料失敗,目標地址" + TagetIPEP.Address, ex); } } } return false; } public event Action ReceiveEvent; public string ReceiveStr { get; set; } public byte[] ReceiveByte { get; set; } public void Close() { if (socket != null && socket.Connected) { IsConnected = false; recListenThread.Abort(); Log.WriteLog("關閉連線!"); socket.Shutdown(SocketShutdown.Both); socket.Close(); } } private Thread recListenThread; }
前臺呼叫,宣告Timer定時器,每個一秒觸發一次。觸發事件如下:
private string flag = ""; private void QueryTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { Now = DateTime.Now; if (!tcp.Send("MEAS:VOLTage:ALL?\n")) { queryTimer.Enabled = false; StartContent = "開始"; ConnContent = "連線"; tcp.IsConnected = false; MessageBox.Show("查詢失敗!"); return; } flag = "V"; Thread.Sleep(50); if (!tcp.Send("MEAS:CURR:ALL?\n")) { queryTimer.Enabled = false; StartContent = "開始"; ConnContent = "連線"; tcp.IsConnected = false; MessageBox.Show("查詢失敗!"); return; } flag = "C"; #region 測試 //angle += 18; //if (angle > 360) //{ //angle = 18; //} #endregion }
重新整理UI介面的事件如下:
private void Tcp_ReceiveEvent() { Task.Run(() => { Application.Current.Dispatcher.Invoke(() => { RemoteIP = tcp.TagetIPEP.ToString(); switch (flag) { case "V": VoltValue = Math.Round(Convert.ToDouble(tcp.ReceiveStr.Split(',')[0]), 3); break; case "C": CurrentValue = Math.Round(Convert.ToDouble(tcp.ReceiveStr.Split(',')[0]), 3); break; default: break; } #region 測試 //VoltValue = Math.Round(Math.Sin((angle) * pi / 180) * 16 + 16, 3); //CurrentValue = Math.Round(Math.Sin((angle) * pi / 180) * 2.5 + 2.5, 3); #endregion VoltValues.Add(VoltValue); CurrentValues.Add(CurrentValue); if (VoltValues.Count > 30) { VoltValues.RemoveAt(0); CurrentValues.RemoveAt(0); } }); }); }