1. 程式人生 > >Android 中圖能夠用到的圖片處理類 BitmapUtils

Android 中圖能夠用到的圖片處理類 BitmapUtils

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Android在實際開發中非常多時候都要對圖片進行一定的處理,這裏總結的BitmapUtils 類包含一下幾個功能:

1.Android圖片倒影,

2.Android圖片模糊處理,

3.Android圖片圓角處理,

4.圖片沿著y軸旋轉一定角度,

5.Android給圖片加入邊框。

6.將View 轉換成bitmap

7.將大圖片二次壓縮

8.壓縮圖片獲得縮略圖

9.獲得本地文件視頻的縮略圖

10.獲得本地文件圖片的縮略圖


接下來就直接上代碼了,代碼中有一定的解釋

直接哪來用就能夠了。

</pre><pre name="code" class="java">/*
 * @Title: BitmapUtils.java
 * @Description: TODO<請描寫敘述此文件是做什麽的>
 * @author: xjp
 * @data: 2014年9月18日 上午10:10:30
 * @version: V1.0
 */
package com.mktech.bitmaputils;

import android.annotation.SuppressLint;
import android.annotation.TargetApi;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.BitmapShader;
import android.graphics.Camera;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PorterDuffXfermode;
import android.graphics.Bitmap.Config;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.Shader.TileMode;
import android.media.ThumbnailUtils;
import android.os.Build;
import android.renderscript.Allocation;
import android.renderscript.Element;
import android.renderscript.RenderScript;
import android.renderscript.ScriptIntrinsicBlur;
import android.util.Log;
import android.view.View;
import android.view.View.MeasureSpec;

/**
 * TODO<請描寫敘述這個類是幹什麽的>
 *
 * @author xjp
 * @data: 2014年9月18日 上午10:10:30
 * @version: V1.0
 */
public class BitmapUtils {

    private static final String TAG = "BitmapUtils";

    /**
     * TODO<將控件轉換成bitmap類型>
     *
     * @throw
     * @return Bitmap
     * @param paramView
     *            :須要轉換的控件
     */
    public static Bitmap convertViewToBitmap(View paramView) {
        paramView.measure(
                MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED),
                MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED));
        paramView.layout(0, 0, paramView.getMeasuredWidth(),
                paramView.getMeasuredHeight());
        paramView.buildDrawingCache();
        return paramView.getDrawingCache();
    }

    /**
     * TODO<創建倒影圖片>
     *
     * @throw
     * @return Bitmap
     * @param srcBitmap
     *            源圖片的bitmap
     * @param reflectionHeight
     *            圖片倒影的高度
     */
    public static Bitmap createReflectedBitmap(Bitmap srcBitmap,
            int reflectionHeight) {

        if (null == srcBitmap) {
            Log.e(TAG, "the srcBitmap is null");
            return null;
        }

        // The gap between the reflection bitmap and original bitmap.
        final int REFLECTION_GAP = 0;

        int srcWidth = srcBitmap.getWidth();
        int srcHeight = srcBitmap.getHeight();

        if (0 == srcWidth || srcHeight == 0) {
            Log.e(TAG, "the srcBitmap is null");
            return null;
        }

        // The matrix
        Matrix matrix = new Matrix();
        matrix.preScale(1, -1);

        try {

            // The reflection bitmap, width is same with original‘s, height is
            // half of original‘s.
            Bitmap reflectionBitmap = Bitmap.createBitmap(srcBitmap, 0,
                    srcHeight - reflectionHeight, srcWidth, reflectionHeight,
                    matrix, false);

            if (null == reflectionBitmap) {
                Log.e(TAG, "Create the reflectionBitmap is failed");
                return null;
            }

            // Create the bitmap which contains original and reflection bitmap.
            Bitmap bitmapWithReflection = Bitmap.createBitmap(srcWidth,
                    srcHeight + reflectionHeight, Bitmap.Config.ARGB_8888);

            if (null == bitmapWithReflection) {
                return null;
            }

            // Prepare the canvas to draw stuff.
            Canvas canvas = new Canvas(bitmapWithReflection);

            // Draw the original bitmap.
            canvas.drawBitmap(srcBitmap, 0, 0, null);

            // Draw the reflection bitmap.
            canvas.drawBitmap(reflectionBitmap, 0, srcHeight + REFLECTION_GAP,
                    null);

            Paint paint = new Paint();
            paint.setAntiAlias(true);
            LinearGradient shader = new LinearGradient(0, srcHeight, 0,
                    bitmapWithReflection.getHeight() + REFLECTION_GAP,
                    0x70FFFFFF, 0x00FFFFFF, TileMode.MIRROR);
            paint.setShader(shader);
            paint.setXfermode(new PorterDuffXfermode(
                    android.graphics.PorterDuff.Mode.DST_IN));

            canvas.save();
            // Draw the linear shader.
            canvas.drawRect(0, srcHeight, srcWidth,
                    bitmapWithReflection.getHeight() + REFLECTION_GAP, paint);
            if (reflectionBitmap != null && !reflectionBitmap.isRecycled()) {
                reflectionBitmap.recycle();
                reflectionBitmap = null;
            }

            canvas.restore();

            return bitmapWithReflection;
        } catch (Exception e) {
            e.printStackTrace();
        }
        Log.e(TAG, "Create the reflectionBitmap is failed");
        return null;
    }

    /**
     * TODO<圖片圓角處理>
     *
     * @throw
     * @return Bitmap
     * @param srcBitmap
     *            源圖片的bitmap
     * @param ret
     *            圓角的度數
     */
    public static Bitmap getRoundImage(Bitmap srcBitmap, float ret) {

        if (null == srcBitmap) {
            Log.e(TAG, "the srcBitmap is null");
            return null;
        }

        int bitWidth = srcBitmap.getWidth();
        int bitHight = srcBitmap.getHeight();

        BitmapShader bitmapShader = new BitmapShader(srcBitmap,
                Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
        Paint paint = new Paint();
        paint.setAntiAlias(true);
        paint.setShader(bitmapShader);

        RectF rectf = new RectF(0, 0, bitWidth, bitHight);

        Bitmap outBitmap = Bitmap.createBitmap(bitWidth, bitHight,
                Config.ARGB_8888);
        Canvas canvas = new Canvas(outBitmap);
        canvas.drawRoundRect(rectf, ret, ret, paint);
        canvas.save();
        canvas.restore();

        return outBitmap;
    }

    /**
     * TODO<圖片沿著Y軸旋轉一定角度>
     *
     * @throw
     * @return Bitmap
     * @param srcBitmap
     *            源圖片的bitmap
     * @param reflectionHeight
     *            圖片倒影的高度
     * @param rotate
     *            圖片旋轉的角度
     */
    public static Bitmap skewImage(Bitmap srcBitmap, float rotate,
            int reflectionHeight) {

        if (null == srcBitmap) {
            Log.e(TAG, "the srcBitmap is null");
            return null;
        }

        Bitmap reflecteBitmap = createReflectedBitmap(srcBitmap,
                reflectionHeight);

        if (null == reflecteBitmap) {
            Log.e(TAG, "failed to createReflectedBitmap");
            return null;
        }

        int wBitmap = reflecteBitmap.getWidth();
        int hBitmap = reflecteBitmap.getHeight();
        float scaleWidth = ((float) 180) / wBitmap;
        float scaleHeight = ((float) 270) / hBitmap;
        Matrix matrix = new Matrix();
        matrix.postScale(scaleWidth, scaleHeight);
        reflecteBitmap = Bitmap.createBitmap(reflecteBitmap, 0, 0, wBitmap,
                hBitmap, matrix, true);
        Camera localCamera = new Camera();
        localCamera.save();
        Matrix localMatrix = new Matrix();
        localCamera.rotateY(rotate);
        localCamera.getMatrix(localMatrix);
        localCamera.restore();
        localMatrix.preTranslate(-reflecteBitmap.getWidth() >> 1,
                -reflecteBitmap.getHeight() >> 1);
        Bitmap localBitmap2 = Bitmap.createBitmap(reflecteBitmap, 0, 0,
                reflecteBitmap.getWidth(), reflecteBitmap.getHeight(),
                localMatrix, true);
        Bitmap localBitmap3 = Bitmap.createBitmap(localBitmap2.getWidth(),
                localBitmap2.getHeight(), Bitmap.Config.ARGB_8888);
        Canvas localCanvas = new Canvas(localBitmap3);
        Paint localPaint = new Paint();
        localPaint.setAntiAlias(true);
        localPaint.setFilterBitmap(true);
        localCanvas.drawBitmap(localBitmap2, 0.0F, 0.0F, localPaint);
        if (null != reflecteBitmap && !reflecteBitmap.isRecycled()) {
            reflecteBitmap.recycle();
            reflecteBitmap = null;
        }
        if (null != localBitmap2 && !localBitmap2.isRecycled()) {
            localBitmap2.recycle();
            localBitmap2 = null;
        }
        localCanvas.save();
        localCanvas.restore();
        return localBitmap3;
    }

    /**
     * TODO<圖片模糊化處理>
     *
     * @throw
     * @return Bitmap
     * @param bitmap
     *            源圖片
     * @param radius
     *            The radius of the blur Supported range 0 < radius <= 25
     * @param context
     *            上下文
     */
    @TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
    @SuppressLint("NewApi")
    public static Bitmap blurBitmap(Bitmap bitmap, float radius, Context context) {

        // Let‘s create an empty bitmap with the same size of the bitmap we want
        // to blur
        Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(),
                bitmap.getHeight(), Config.ARGB_8888);

        // Instantiate a new Renderscript
        RenderScript rs = RenderScript.create(context);

        // Create an Intrinsic Blur Script using the Renderscript
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs,
                Element.U8_4(rs));

        // Create the Allocations (in/out) with the Renderscript and the in/out
        // bitmaps
        Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
        Allocation allOut = Allocation.createFromBitmap(rs, outBitmap);

        // Set the radius of the blur
        if (radius > 25) {
            radius = 25.0f;
        } else if (radius <= 0) {
            radius = 1.0f;
        }
        blurScript.setRadius(radius);

        // Perform the Renderscript
        blurScript.setInput(allIn);
        blurScript.forEach(allOut);

        // Copy the final bitmap created by the out Allocation to the outBitmap
        allOut.copyTo(outBitmap);

        // recycle the original bitmap
        bitmap.recycle();
        bitmap = null;
        // After finishing everything, we destroy the Renderscript.
        rs.destroy();

        return outBitmap;

    }

    /**
     * TODO<給圖片加入指定顏色的邊框>
     *
     * @param srcBitmap
     *            原圖片
     * @param borderWidth
     *            邊框寬度
     * @param color
     *            邊框的顏色值
     * @return
     */
    public static Bitmap addFrameBitmap(Bitmap srcBitmap, int borderWidth,
            int color) {
        if (srcBitmap == null) {
            Log.e(TAG, "the srcBitmap or borderBitmap is null");
            return null;
        }

        int newWidth = srcBitmap.getWidth() + borderWidth;
        int newHeight = srcBitmap.getHeight() + borderWidth;

        Bitmap outBitmap = Bitmap.createBitmap(newWidth, newHeight,
                Config.ARGB_8888);

        Canvas canvas = new Canvas(outBitmap);

        Rect rec = canvas.getClipBounds();
        rec.bottom--;
        rec.right--;
        Paint paint = new Paint();
        // 設置邊框顏色
        paint.setColor(color);
        paint.setStyle(Paint.Style.STROKE);
        // 設置邊框寬度
        paint.setStrokeWidth(borderWidth);
        canvas.drawRect(rec, paint);

        canvas.drawBitmap(srcBitmap, borderWidth / 2, borderWidth / 2, null);
        canvas.save(Canvas.ALL_SAVE_FLAG);
        canvas.restore();
        if (srcBitmap != null && !srcBitmap.isRecycled()) {
            srcBitmap.recycle();
            srcBitmap = null;
        }

        return outBitmap;
    }

    public static Bitmap decodeSampledBitmapFromResource(Resources res,
            int resId, int reqWidth, int reqHeight) {
        final BitmapFactory.Options options = new BitmapFactory.Options();
        // 先將inJustDecodeBounds屬性設置為true,解碼避免內存分配
        options.inJustDecodeBounds = true;
        // 將圖片傳入選擇器中
        BitmapFactory.decodeResource(res, resId, options);
        // 對圖片進行指定比例的壓縮
        options.inSampleSize = calculateInSampleSize(options, reqWidth,
                reqHeight);
        // 待圖片處理完畢後再進行內存的分配,避免內存泄露的發生
        options.inJustDecodeBounds = false;
        return BitmapFactory.decodeResource(res, resId, options);
    }

    // 計算圖片的壓縮比例
    public static int calculateInSampleSize(BitmapFactory.Options option,
            int reqWidth, int reqHeight) {
        // Raw height and width of image
        final int height = option.outHeight;
        final int width = option.outWidth;
        int inSampleSize = 1;

        if (height > reqHeight || width > reqWidth) {

            final int heightRatio = Math.round((float) height
                    / (float) reqHeight);
            final int widthRatio = Math.round((float) width / (float) reqWidth);
            // 選擇長寬高較小的比例。成為壓縮比例
            inSampleSize = heightRatio < widthRatio ?

heightRatio : widthRatio; } return inSampleSize; } /** * Creates a centered bitmap of the desired size. * * @param source * original bitmap source * @param width * targeted width * @param height * targeted height */ public static Bitmap Thumbnail(Bitmap bm, int reqWidth, int reqHeight) { Bitmap bmp = null; bmp = ThumbnailUtils.extractThumbnail(bm, reqWidth, reqHeight); return bmp; } /** * Creates a centered bitmap of the desired size. * * @param source * original bitmap source * @param width * targeted width * @param height * targeted height * @param options * options used during thumbnail extraction */ public static Bitmap Thumbnail(Bitmap bm, int reqWidth, int reqHeight, int options) { Bitmap bmp = null; bmp = ThumbnailUtils.extractThumbnail(bm, reqWidth, reqHeight, options); return bmp; } //創建文件視頻的縮略圖 /** * Create a video thumbnail for a video. May return null if the video is * corrupt or the format is not supported. * * @param filePath * the path of video file * @param kind * could be MINI_KIND or MICRO_KIND */ public static Bitmap createVideoThumbnail(String filePath, int kind) { return ThumbnailUtils.createVideoThumbnail(filePath, kind); } //創建文件圖片的縮略圖 /** * This method first examines if the thumbnail embedded in EXIF is bigger * than our target size. If not, then it‘ll create a thumbnail from original * image. Due to efficiency consideration, we want to let MediaThumbRequest * avoid calling this method twice for both kinds, so it only requests for * MICRO_KIND and set saveImage to true. This method always returns a * "square thumbnail" for MICRO_KIND thumbnail. * * @param filePath * the path of image file * @param kind * could be Images.Thumbnails.MINI_KIND or * Images.Thumbnails.MINI_KIND * @return Bitmap, or null on failures * @hide This method is only used by media framework and media provider * internally. */ public static Bitmap createImageThumbnail(String filePath, int kind) { return ThumbnailUtils.createImageThumbnail(filePath, kind); } }





以上代碼經驗證能夠直接使用。

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完結。



Android 中圖能夠用到的圖片處理類 BitmapUtils