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canvas 繪制圓形進度條

設置字體大小 文字 height center body 字體 指定位置 str n)

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>canvas 圓形進度條效果</title>
    <style>
    *{margin:0;padding:0;}
    body{text-align:center;background-color:#000;}
    </style>
</head>
<body>
    <canvas id="canvas" width="500" height="500" style="background:#000;"></canvas>
    <script>
        window.onload = function(){
            var canvas = document.getElementById(‘canvas‘),  //獲取canvas元素
                context = canvas.getContext(‘2d‘),  //獲取畫圖環境,指明為2d
                centerX = canvas.width/2,   //Canvas中心點x軸坐標
                centerY = canvas.height/2,  //Canvas中心點y軸坐標
                rad = Math.PI*2/100, //將360度分成100份,那麽每一份就是rad度
                speed = 0.1; //加載的快慢就靠它了 
            //繪制藍色外圈
            function blueCircle(n){
                context.save();
                context.strokeStyle = "#fff"; //設置描邊樣式
                context.lineWidth = 5; //設置線寬
                context.beginPath(); //路徑開始
                context.arc(centerX, centerY, 100 , -Math.PI/2, -Math.PI/2 +n*rad, false); //用於繪制圓弧context.arc(x坐標,y坐標,半徑,起始角度,終止角度,順時針/逆時針)
                context.stroke(); //繪制
                context.closePath(); //路徑結束
                context.restore();
            }
            //繪制白色外圈
            function whiteCircle(){
                context.save();
                context.beginPath();
                context.strokeStyle = "white";
                context.arc(centerX, centerY, 100 , 0, Math.PI*2, false);
                context.stroke();
                context.closePath();
                context.restore();
            }  
            //百分比文字繪制
            function text(n){
                context.save(); //save和restore可以保證樣式屬性只運用於該段canvas元素
                context.strokeStyle = "#fff"; //設置描邊樣式
                context.font = "40px Arial"; //設置字體大小和字體
                //繪制字體,並且指定位置
                context.strokeText(n.toFixed(0)+"%", centerX-25, centerY+10);
                context.stroke(); //執行繪制
                context.restore();
            } 
            //動畫循環
            (function drawFrame(){
                window.requestAnimationFrame(drawFrame, canvas);
                context.clearRect(0, 0, canvas.width, canvas.height);
                whiteCircle();
                text(speed);
                blueCircle(speed);
                if(speed > 100) speed = 0;
                speed += 0.1;
            }());
        }
    </script>

</body>
</html>

   有詳細解釋 練習demo

canvas 繪制圓形進度條