在C++代碼中調用L腳本語言
阿新 • • 發佈:2017-07-24
str tengine track 引擎 -m post easy rip file
extern "C" int __stdcall ScriptEngineDoString(wchar_t * ScriptString);
extern "C" int __stdcall ScriptEngineDoScriptFile(wchar_t * ScriptFileName);
C語言調用L腳本引擎的樣例:
#include <windows.h>
#include "../ScriptEngineDll/ScriptEngineDll.h"
int _tmain(int argc, _TCHAR* argv[])
{
HMODULE hDLL = LoadLibraryW(L"ScriptEngineDll.dll");
if(hDLL)
{
FUNC_ScriptEngineDoString ScriptEngineDoString =(FUNC_ScriptEngineDoString)GetProcAddress(hDLL,"ScriptEngineDoString");
if(ScriptEngineDoString)
{
ScriptEngineDoString(L"重新啟動:計算機");
}
}
return 0;
}
L腳本語言同意被其他編程語言調用。如C++,非常easy。僅僅要在宿主語言中載入L腳本引擎的動態庫
直接調用這兩個函數就能夠了extern "C" int __stdcall ScriptEngineDoString(wchar_t * ScriptString);
extern "C" int __stdcall ScriptEngineDoScriptFile(wchar_t * ScriptFileName);
C語言調用L腳本引擎的樣例:
#include <windows.h>
#include "../ScriptEngineDll/ScriptEngineDll.h"
int _tmain(int argc, _TCHAR* argv[])
{
if(hDLL)
{
FUNC_ScriptEngineDoString ScriptEngineDoString =(FUNC_ScriptEngineDoString)GetProcAddress(hDLL,"ScriptEngineDoString");
if(ScriptEngineDoString)
{
ScriptEngineDoString(L"重新啟動:計算機");
}
}
return 0;
}
在C++代碼中調用L腳本語言