1. 程式人生 > >面向對象的設計模式

面向對象的設計模式

sta rac enable 細節 port actor eat hasattr pic

1.簡單的工廠模式

from abc import abstractmethod, ABCMeta

class Payment(metaclass=ABCMeta):
    @abstractmethod
    def pay(self, money):
        pass


class Alipay(Payment):
    def pay(self, money):
        print("支付寶支付%s元"%money)


class ApplePay(Payment):
    def pay(self, money):
        print("蘋果支付%s元
"%money) class WechatPay(Payment): def pay(self, money): print("微信支付%s元"%money) payment = Alipay() payment.pay(100)

2.抽象類工廠模式

from abc import abstractmethod, ABCMeta


class Payment(metaclass=ABCMeta):
    @abstractmethod
    def pay(self, money):
        raise NotImplementedError


class Alipay(Payment): def __init__(self, enable_yuebao=False): self.enable_yuebao = enable_yuebao def pay(self, money): if self.enable_yuebao: print("余額寶支付%s元" % money) else: print("支付寶支付%s元" % money) class ApplePay(Payment): def pay(self, money):
print("蘋果支付%s元" % money) class PaymentFactory: # 工廠類 封裝了對象創建的細節 def create_payment(self, method): if method == "alipay": return Alipay() elif method == "applepay": return ApplePay() elif method == "yuebao": return Alipay(True) else: raise NameError(method) factory = PaymentFactory() payment = factory.create_payment("yuebao") payment.pay(100)

3.

from abc import abstractmethod, ABCMeta


# ------抽象產品------

class PhoneShell(metaclass=ABCMeta):
    @abstractmethod
    def show_shell(self):
        pass


class CPU(metaclass=ABCMeta):
    @abstractmethod
    def show_cpu(self):
        pass


class OS(metaclass=ABCMeta):
    @abstractmethod
    def show_os(self):
        pass


# ------抽象工廠------

class PhoneFactory(metaclass=ABCMeta):
    @abstractmethod
    def make_shell(self):
        pass

    @abstractmethod
    def make_cpu(self):
        pass

    @abstractmethod
    def make_os(self):
        pass


# ------具體產品------


class SmallShell(PhoneShell):
    def show_shell(self):
        print("普通手機小手機殼")


class BigShell(PhoneShell):
    def show_shell(self):
        print("普通手機大手機殼")


class AppleShell(PhoneShell):
    def show_shell(self):
        print("蘋果手機殼")


class SnapDragonCPU(CPU):
    def show_cpu(self):
        print("驍龍CPU")


class MediaTekCPU(CPU):
    def show_cpu(self):
        print("聯發科CPU")


class AppleCPU(CPU):
    def show_cpu(self):
        print("蘋果CPU")


class Android(OS):
    def show_os(self):
        print("Android系統")


class IOS(OS):
    def show_os(self):
        print("iOS系統")


# ------具體工廠------


class MiFactory(PhoneFactory):
    def make_cpu(self):
        return SnapDragonCPU()

    def make_os(self):
        return Android()

    def make_shell(self):
        return BigShell()


class HuaweiFactory(PhoneFactory):
    def make_cpu(self):
        return MediaTekCPU()

    def make_os(self):
        return Android()

    def make_shell(self):
        return SmallShell()


class IPhoneFactory(PhoneFactory):
    def make_cpu(self):
        return AppleCPU()

    def make_os(self):
        return IOS()

    def make_shell(self):
        return AppleShell()


# ------客戶端------


class Phone:
    def __init__(self, cpu, os, shell):
        self.cpu = cpu
        self.os = os
        self.shell = shell

    def show_info(self):
        print("手機信息:")
        self.cpu.show_cpu()
        self.os.show_os()
        self.shell.show_shell()



def make_phone(factory):
    cpu = factory.make_cpu()
    os = factory.make_os()
    shell = factory.make_shell()
    return Phone(cpu, os, shell)


p1 = make_phone(IPhoneFactory())
p1.show_info()

4.

import random
from abc import abstractmethod, ABCMeta

#------產品------

class Player:
    def __init__(self, face=None, body=None, arm=None, leg=None):
        self.face = face
        self.arm = arm
        self.leg = leg
        self.body = body

    def __str__(self):
        return "%s, %s, %s, %s" % (self.face, self.arm, self.body, self.leg)


#------建造者------


class PlayerBuilder(metaclass=ABCMeta):
    @abstractmethod
    def build_face(self):
        pass
    @abstractmethod
    def build_arm(self):
        pass
    @abstractmethod
    def build_leg(self):
        pass
    @abstractmethod
    def build_body(self):
        pass
    @abstractmethod
    def get_player(self):
        pass


class BeautifulWomanBuilder(PlayerBuilder):
    def __init__(self):
        self.player = Player()
    def build_face(self):
        self.player.face = "漂亮臉蛋"
    def build_arm(self):
        self.player.arm="細胳膊"
    def build_body(self):
        self.player.body="細腰"
    def build_leg(self):
        self.player.leg="長腿"
    def get_player(self):
        return self.player

class RandomPlayerBuilder(PlayerBuilder):
    def __init__(self):
        self.player = Player()
    def build_face(self):
        self.player.face = random.choice(["瓜子臉","西瓜子臉"])
    def build_arm(self):
        self.player.arm=random.choice(["長胳膊","短胳膊"])
    def build_body(self):
        self.player.body=random.choice(["苗條",""])
    def build_leg(self):
        self.player.leg=random.choice(["長腿","短腿"])
    def get_player(self):
        return self.player

class PlayerDirector:
    def __init__(self, builder):
        self.builder = builder
    # 控制組裝順序
    def build_player(self):
        self.builder.build_body()
        self.builder.build_face()
        self.builder.build_arm()
        self.builder.build_leg()
        return self.builder.get_player()




pd = PlayerDirector(RandomPlayerBuilder())
p = pd.build_player()
print(p)

5.單例模式

from abc import abstractmethod, ABCMeta

class Singleton(object):
    def __new__(cls, *args, **kwargs):
        if not hasattr(cls, "_instance"):
            cls._instance = super(Singleton, cls).__new__(cls)
        return cls._instance


class MyClass(Singleton):
    def __init__(self, name=None):
        if name is not None:
            self.name = name


a = MyClass("a")

print(a)
print(a.name)

b = MyClass("b")

print(b)
print(b.name)

print(a)
print(a.name)

6.

from abc import abstractmethod, ABCMeta

class Graphic(metaclass=ABCMeta):
    @abstractmethod
    def draw(self):
        pass

    @abstractmethod
    def add(self, graphic):
        pass

    @abstractmethod
    def getchildren(self):
        pass


class Point(Graphic):
    def __init__(self, x, y):
        self.x = x
        self.y = y

    def draw(self):
        print(self)

    def add(self, graphic):
        raise TypeError

    def getchildren(self):
        raise TypeError

    def __str__(self):
        return "點(%s, %s)" % (self.x, self.y)


class Line(Graphic):
    def __init__(self, p1, p2):
        self.p1 = p1
        self.p2 = p2

    def draw(self):
        print(self)

    def add(self, graphic):
        raise TypeError

    def getchildren(self):
        raise TypeError

    def __str__(self):
        return "線段[%s, %s]" % (self.p1, self.p2)


class Picture(Graphic):
    def __init__(self):
        self.children = []

    def add(self, graphic):
        self.children.append(graphic)

    def getchildren(self):
        return self.children

    def draw(self):
        print("------復合圖形------")
        for g in self.children:
            g.draw()
        print("------END------")


pic1 = Picture()
pic1.add(Point(2,3))
pic1.add(Line(Point(1,2), Point(4,5)))
pic1.add(Line(Point(0,1), Point(2,1)))

pic2 = Picture()
pic2.add(Point(-2,-1))
pic2.add(Line(Point(0,0), Point(1,1)))

pic = Picture()
pic.add(pic1)
pic.add(pic2)

pic.draw()

面向對象的設計模式