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windows c語言控制檯接收按鍵與滑鼠


#include <iostream>
#include <Windows.h>


int main()
{
	//get console handler
	HANDLE h = GetStdHandle(STD_INPUT_HANDLE);
	if (h == NULL)
	{
		return false; // console not found
	}
	//set console mode, enable window and mouse input
	DWORD cNumRead, fdwMode, i;
	fdwMode = ENABLE_EXTENDED_FLAGS | ENABLE_WINDOW_INPUT | ENABLE_MOUSE_INPUT;
	if (!SetConsoleMode(h, fdwMode))
		fprintf(stderr, "%s\n", "SetConsoleMode");
	//get input
	DWORD cc;
	INPUT_RECORD irec;
	KEY_EVENT_RECORD key;
	MOUSE_EVENT_RECORD mouse;
	for (; ; )
	{
		ReadConsoleInput(h, &irec, 1, &cc);
		//mouse input
		if (irec.EventType == MOUSE_EVENT)
		{
			mouse = (MOUSE_EVENT_RECORD&)irec.Event;
			switch (mouse.dwButtonState )
			{
			case FROM_LEFT_1ST_BUTTON_PRESSED:
				std::cout << "mouse left click" << std::endl;
				std::cout << "   mouse pos:" << mouse.dwMousePosition.X << " " << mouse.dwMousePosition.Y << std::endl;
				break;
			case RIGHTMOST_BUTTON_PRESSED:
				std::cout << "mouse right click" << std::endl;
				std::cout << "   mouse pos:" << mouse.dwMousePosition.X << " " << mouse.dwMousePosition.Y << std::endl;
				break;
			case FROM_LEFT_2ND_BUTTON_PRESSED:
				std::cout << "mouse middle click" << std::endl;
				std::cout << "   mouse pos:" << mouse.dwMousePosition.X << " " << mouse.dwMousePosition.Y << std::endl;
				break;
			default:
				break;
			}

			switch (mouse.dwEventFlags)
			{
			case DOUBLE_CLICK:
				std::cout << "mouse DOUBLE_CLICK" << std::endl;
				break;
			case MOUSE_WHEELED:
				std::cout << "mouse MOUSE_WHEELED:" << HIWORD(mouse.dwButtonState)<<std::endl;
				break;
			default:
				break;
			}
		}
		else if (irec.EventType == KEY_EVENT)
		{
			key = (KEY_EVENT_RECORD&)irec.Event;
			if (key.bKeyDown)
			{
				if (key.wVirtualKeyCode == VK_F1)
				{
					std::cout << "F1" << std::endl;
				}
				else
				{
					std::cout << "key: " << key.uChar.AsciiChar
						<< " code:  " << key.wVirtualKeyCode << std::endl;
				}
				
			}

			
		}
	}
}