1. 程式人生 > >Android-Lifecycle超能解析-生命週期的那些事兒

Android-Lifecycle超能解析-生命週期的那些事兒

本文篇幅較長,請大家耐心閱讀。

  • Lifecycle是什麼?

Lifecycle是一個生命週期感知元件,一般用來響應Activity、Fragment等元件的生命週期變化,並將變化通知到已註冊的觀察者。有助於更好地組織程式碼,讓程式碼邏輯符合生命週期規範,減少記憶體洩漏,增強穩定性。

Lifecycle已經納入新版本的AppCompatActivity和Fragment中了,並且Lifecycle還是Android Jetpack中其他兩個元件LiveData和ViewModel的基礎,意味著這個庫可能將持續伴隨著我們後續的開發,因此有什麼理由不學習一番呢?

按照國際規範,我們先講使用,後解析原始碼。

一、使用

1.新增依賴:

在app或者module目錄下的build.gradle中,新增依賴:

dependencies {
    ......
    implementation "android.arch.lifecycle:runtime:1.1.1"
    implementation "android.arch.lifecycle:extensions:1.1.1"
    // 如果你使用java8開發,可以新增這個依賴,裡面只有一個類
    implementation "android.arch.lifecycle:common-java8:1.1.1"
}

2.實現LifecycleObserver介面

public class Java7Observer implements LifecycleObserver {
    private static final String TAG = Java7Observer.class.getSimpleName();

    @OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
    public void onCreate() { Log.d(TAG, "onCreate"); }

    @OnLifecycleEvent(Lifecycle.Event.ON_START)
    public void onStart() { Log.d(TAG, "onStart"); }

    @OnLifecycleEvent(Lifecycle.Event.ON_RESUME)
    public void onResume() { Log.d(TAG, "onResume"); }

    @OnLifecycleEvent(Lifecycle.Event.ON_PAUSE)
    public void onPause() { Log.d(TAG, "onPause"); }

    @OnLifecycleEvent(Lifecycle.Event.ON_STOP)
    public void onStop() { Log.d(TAG, "onStop"); }

    @OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
    public void onDestroy() { Log.d(TAG, "onDestroy"); }
}

首先,我們需要實現LifecycleObserver這個介面,然後在我們的方法上加上@OnLifecycleEvent註解,註解值表示該方法對應生命週期的哪個函式,這裡我們把所有生命週期函式都加上了,並簡單地列印了一句Log。

我想有人會問,為什麼這個class要命名Java7Observer ? 沒錯,因為Java8中,官方推薦用另外一種方式:

public class Java8Observer implements DefaultLifecycleObserver {
    private static final String TAG = Java8Observer.class.getSimpleName();

    @Override
    public void onCreate(@NonNull LifecycleOwner owner) { Log.d(TAG, "onCreate"); }

    @Override
    public void onStart(@NonNull LifecycleOwner owner) { Log.d(TAG, "onStart"); }

    @Override
    public void onResume(@NonNull LifecycleOwner owner) { Log.d(TAG, "onResume"); }

    @Override
    public void onPause(@NonNull LifecycleOwner owner) { Log.d(TAG, "onPause"); }

    @Override
    public void onStop(@NonNull LifecycleOwner owner) { Log.d(TAG, "onStop"); }

    @Override
    public void onDestroy(@NonNull LifecycleOwner owner) { Log.d(TAG, "onDestroy"); }
}

理由很簡單,Lifecycle原始碼中有一段註釋:

/* .....
 * </pre>
 * If you use <b>Java 7 Language</b>, Lifecycle events are observed using annotations.
 * Once Java 8 Language becomes mainstream on Android, annotations will be deprecated, so between
 * {@link DefaultLifecycleObserver} and annotations,
 * you must always prefer {@code DefaultLifecycleObserver}.
 * <pre>
 * ......
 */

翻譯一下就是:“如果你丫的用的是java7,那你就用註解唄,但是我告訴你,一旦java8上位了,你那些註解就過時了,我勸你最好用DefaultLifecycleObserver”

3.將LifecycleObserver新增到Lifecycle的觀察者列表

如果你使用新版本的AppcompatActivity(>26.1.0),可以這麼寫:

public class MainActivity extends AppCompatActivity {
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        // 直接呼叫getLifecycle(),新增Observer
        getLifecycle().addObserver(new Java7Observer());
        getLifecycle().addObserver(new Java8Observer());
    }
}

如果你的AppCompatActivity沒有更新到最新,那麼你需要自實現LifecycleOwner介面,並在Activity生命週期函式中分發事件

public class MainActivity extends Activity implements LifecycleOwner {
    private LifecycleRegistry mLifecycleRegistry;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        mLifecycleRegistry = new LifecycleRegistry(this);
        mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);
        mLifecycleRegistry.addObserver(new TestObserver());
    }

    @NonNull
    @Override
    public Lifecycle getLifecycle() {
        return mLifecycleRegistry;
    }

    @Override
    public void onStart() {
        super.onStart();
        mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_START);
    }

    @Override
    public void onResume() {
        super.onResume();
        mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_RESUME);
    }

    @Override
    public void onPause() {
        mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_PAUSE);
        super.onPause();
    }

    @Override
    public void onStop() {
        mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_STOP);
        super.onStop();
    }

    @Override
    public void onDestroy() {
        mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_DESTROY);
        super.onDestroy();
    }
}

ok,完事兒了,咱們跑起來看一哈,已經成功和生命週期關聯上了。

能舉個熟悉點的例子嗎?

MVP想必大家都用過,或者聽說過,View層通過Presenter層和Model層進行通訊,因此Presenter層如果做了什麼超出View生命週期的事,又沒有及時釋放記憶體,就會造成記憶體洩漏。

所以,原來的Presenter,為了響應生命週期,我們可能會這麼寫:

先定義所有的生命週期函式

public class MainPresenter {
    public void onCreate() { }
    public void onStart() { }
    public void onResume() { }
    public void onPause() { }
    public void onStop() { }
    public void onDestroy() { }
}

然後再與Activity生命週期一一繫結,如果有多個類似的需要響應生命週期的類,Activity的生命週期函式就會變得非常臃腫

public class MainActivity extends AppCompatActivity {
    private MainPresenter mPresenter;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        mPresenter = new MainPresenter();
        mPresenter.onCreate();
    }

    @Override
    protected void onResume() {
        super.onResume();
        mPresenter.onCreate();
        // VideoPlayer.onResume();
        // ...
    }

    @Override
    protected void onStart() {
        super.onStart();
        mPresenter.onStart();
        // VideoPlayer.onStart();
        // ...
    }

    @Override
    protected void onPause() {
        super.onPause();
        mPresenter.onPause();
        // VideoPlayer.onPause();
        // ...
    }

    @Override
    protected void onStop() {
        super.onStop();
        mPresenter.onStop();
        // VideoPlayer.onStop();
        // ...
    }

    @Override
    protected void onDestroy() {
        super.onDestroy();
        mPresenter.onDestroy();
        // VideoPlayer.onDestroy();
        // ...
    }
}

因此,Lifecycle就是為了解決這個痛點,將生命週期的響應分發到各個觀察者中去,我們只需要在Activity中呼叫一行程式碼:

getLifecycle().addObserver(mPresenter);

程式碼量蹭蹭就下來了。諸如音視訊播放、圖片載入,這些吃記憶體大戶,都應該響應生命週期,及時釋放記憶體,否則很可能就會造成OOM。

二、知其然,還得知其所以然

在專案中引入一個庫,卻不懂是怎麼實現的,是一件非常危險的行為,因此我們不僅要學會怎麼用,還得知道其中的原理。

先看一張官方的圖:

lifecycle-states

可以看到兩個很顯眼的單詞:StateEvent,這也是貫穿整個Lifecycle的兩個概念:狀態和事件。

Lifecycle將Activity的生命週期函式對應成State,生命週期改變,會造成State改變,而State變化將觸發Event事件,從而被LifecycleObser接收。

  • State:狀態,是Lifecycle中對應Activity生命週期的一種狀態標識,從圖中可以看到,它有INITIALIZED、DESTROYED、CREATED、STARTED、RESUMED這5中狀態。

    • INITIALIZED:對應Activity的onCreate之前的生命週期
    • DESTROYED:對應Activity的onDestroy
    • CREATED:對應Activity的onCreate到onStop之間的生命週期
    • STARTED:對應Activity的onStart到onPause之間的生命週期
    • RESUMED:對應Activity的onResume
  • Event:事件,當State發生變化時,Lifecycle會向已註冊的LifecycleObserver傳送事件,例如:當State從INITIALIZED變化到CREATED時,就會發出ON_CREATE事件。

因此,弄懂Lifecycle,其實也就是需要弄懂兩件事:

  1. State是如何與Activity/Fragment的生命週期繫結的?
  2. Event事件是如何分發到LifecycleObserver的?

ok,帶著這兩個問題,我們開始看原始碼:

1.從AppCompatActivity的getLifecycle()開始

直接ctrl+左鍵跟進原始碼,由於AppCompatActivity繼承自SupportActivity,我們發現,AppCompatActivity.getLifecycle(),最終定位在了SupportActivity.getLifecycle()方法中

public class SupportActivity extends Activity implements LifecycleOwner {
    ......

    private LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);

    @Override
    protected void onCreate(@Nullable Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        ReportFragment.injectIfNeededIn(this);
    }

    @Override
    public Lifecycle getLifecycle() {
        return mLifecycleRegistry;
    }

    ......
}

不難看到:

  1. 最終getLifecycle()返回的是一個LifecycleRegistry 物件,所以所有對LifecycleObserver的操作都是由LifecycleRegistry 完成的
  2. 在onCreate()方法中,我們還看到了一個ReportFragment.injectIfNeededIn(this),先做個標記,後面再說

2.LifecycleRegistry

字面意思:生命週期登記處

這個類是Lifecycle中最重要的一個類,它是Lifecycle的子類,起著新增觀察者,響應生命週期事件,分發生命週期事件的作用

public class LifecycleRegistry extends Lifecycle {
    // LifecycleObserver Map,每一個Observer都有一個State
    private FastSafeIterableMap<LifecycleObserver, ObserverWithState> mObserverMap = new FastSafeIterableMap<>();
    // 當前的狀態
    private State mState;
    // 生命週期擁有者,上述的SupportActivity繼承了LifecycleOwner
    private final WeakReference<LifecycleOwner> mLifecycleOwner;

    public LifecycleRegistry(@NonNull LifecycleOwner provider) {
        mLifecycleOwner = new WeakReference<>(provider);
        mState = INITIALIZED;
    }

    /**
    * 新增LifecycleObserver觀察者,並將之前的狀態分發給這個Observer,例如我們在onResume之後註冊這個Observer,
    * 該Observer依然能收到ON_CREATE事件
    */
    public void addObserver(@NonNull LifecycleObserver observer) {
        State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
        ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
        ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);
        ......
        // 例如:Observer初始狀態是INITIALIZED,當前狀態是RESUMED,需要將INITIALIZED到RESUMED之間的
        // 所有事件分發給Observer
        // 
        while ((statefulObserver.mState.compareTo(targetState) < 0
                && mObserverMap.contains(observer))) {
            pushParentState(statefulObserver.mState);
            statefulObserver.dispatchEvent(lifecycleOwner, upEvent(statefulObserver.mState));
            popParentState();
            targetState = calculateTargetState(observer);
        }
        ......
    }

    /**
     * 處理生命週期事件
     */
    public void handleLifecycleEvent(@NonNull Lifecycle.Event event) {
        State next = getStateAfter(event);
        moveToState(next);
    }

    /**
     * 改變狀態
     */
    private void moveToState(State next) {
        if (mState == next) {
            return;
        }
        mState = next;
        ......
        sync();
        ......
    }

    /**
     * 同步Observer狀態,並分發事件
     */
    private void sync() {
        LifecycleOwner lfecycleOwner = mLifecycleOwner.get();
        if (lifecycleOwner == null) {
            Log.w(LOG_TAG, "LifecycleOwner is garbage collected, you shouldn't try dispatch "
                    + "new events from it.");
            return;
        }
        while (!isSynced()) {
            mNewEventOccurred = false;
            // State中,狀態值是從DESTROYED-INITIALIZED-CREATED-STARTED-RESUMED增大
            // 如果當前狀態值 < Observer狀態值,需要通知Observer減小狀態值,直到等於當前狀態值
            if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) {
                backwardPass(lifecycleOwner);
            }
            Entry<LifecycleObserver, ObserverWithState> newest = mObserverMap.newest();
            // 如果當前狀態值 > Observer狀態值,需要通知Observer增大狀態值,直到等於當前狀態值
            if (!mNewEventOccurred && newest != null
                    && mState.compareTo(newest.getValue().mState) > 0) {
                forwardPass(lifecycleOwner);
            }
        }
        mNewEventOccurred = false;
    }

    /**
     * 向前傳遞事件,對應圖中的INITIALIZED -> RESUMED
     * 增加Observer的狀態值,直到狀態值等於當前狀態值
     */
    private void forwardPass(LifecycleOwner lifecycleOwner) {
        Iterator<Entry<LifecycleObserver, ObserverWithState>> ascendingIterator =
                mObserverMap.iteratorWithAdditions();
        while (ascendingIterator.hasNext() && !mNewEventOccurred) {
            Entry<LifecycleObserver, ObserverWithState> entry = ascendingIterator.next();
            ObserverWithState observer = entry.getValue();
            while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred
                    && mObserverMap.contains(entry.getKey()))) {
                pushParentState(observer.mState);
                // 分發狀態改變事件
                observer.dispatchEvent(lifecycleOwner, upEvent(observer.mState));
                popParentState();
            }
        }
    }

    /**
     * 向後傳遞事件,對應圖中的RESUMED -> DESTROYED
     * 減小Observer的狀態值,直到狀態值等於當前狀態值
     */
    private void backwardPass(LifecycleOwner lifecycleOwner) {
        Iterator<Entry<LifecycleObserver, ObserverWithState>> descendingIterator =
                mObserverMap.descendingIterator();
        while (descendingIterator.hasNext() && !mNewEventOccurred) {
            Entry<LifecycleObserver, ObserverWithState> entry = descendingIterator.next();
            ObserverWithState observer = entry.getValue();
            while ((observer.mState.compareTo(mState) > 0 && !mNewEventOccurred
                    && mObserverMap.contains(entry.getKey()))) {
                Event event = downEvent(observer.mState);
                // 分發狀態改變事件
                pushParentState(getStateAfter(event));
                observer.dispatchEvent(lifecycleOwner, event);
                popParentState();
            }
        }
    }
}

我們再看看新版AppCompatActivity是如何將事件分發給LifecycleRegistry的,還記得SupportActivity中有這麼一段邏輯嗎:

public class SupportActivity extends Activity implements LifecycleOwner {
    @Override
    protected void onCreate(@Nullable Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        ReportFragment.injectIfNeededIn(this);
    }
}

我們看看ReportFragment是什麼

3.ReportFragment

public class ReportFragment extends Fragment {

    public static void injectIfNeededIn(Activity activity) {
        android.app.FragmentManager manager = activity.getFragmentManager();
        if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) {
            manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();
            manager.executePendingTransactions();
        }
    }

    @Override
    public void onStart() {
        super.onStart();
        dispatchStart(mProcessListener);
        dispatch(Lifecycle.Event.ON_START);
    }

    // ...... 其他生命週期也是同樣呼叫了dispatch(Lifecycle.Event.xxx)分發事件

    @Override
    public void onPause() {
        super.onPause();
        dispatch(Lifecycle.Event.ON_PAUSE);
    }

    private void dispatch(Lifecycle.Event event) {
        Activity activity = getActivity();
        if (activity instanceof LifecycleRegistryOwner) {
            ((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
            return;
        }

        if (activity instanceof LifecycleOwner) {
            Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
            if (lifecycle instanceof LifecycleRegistry) {
                ((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
            }
        }
    }
}

可以看到,SupportActivity添加了一個沒有頁面的ReportFragment,在ReportFragment的生命週期函式中,呼叫了LifecycleRegistry.handleLifecycleEvent()方法來分發生命週期事件。用一張圖總結一下就是:

AppCompatActivity中添加了一個ReportFragment,其生命週期變化時,呼叫LifecycleRegistry.handleLifecycleEvent()方法通知LifecycleRegistry改變狀態,LifecycleRegistry內部呼叫moveToState()改變狀態,並呼叫每個LifecycleObserver.onStateChange()方法通知生命週期變化。

  • 為什麼不直接在SupportActivity的生命週期函式中給Lifecycle分發生命週期事件,而是要加一個Fragment呢?
因為不是所有的頁面都繼承AppCompatActivity,為了相容非AppCompatActivity,所以封裝一個同樣具有生命週期的Fragment來給Lifecycle分發生命週期事件。
  • 那我們不繼承新版本AppCompatActivity時,Lifecycle是如何通過ReportFragment來分發生命週期事件的呢?
這裡我們直接使用AndroidStudio強大的搜尋功能,alt+F7搜尋ReportFragment的呼叫者,我們發現:除了SupportActivity以外,還有兩個地方使用到了ReportFragment:LifecycleDispatcherProcessLifecycleOwner

4.LifecycleDispatcher

字面意思:生命週期分發者

class LifecycleDispatcher {
    static void init(Context context) {
        ((Application) context.getApplicationContext())
            .registerActivityLifecycleCallbacks(new DispatcherActivityCallback());
    }

    /**
     * 給所有子Fragment設定State
     */
    private static void markState(FragmentManager manager, State state) {
        Collection<Fragment> fragments = manager.getFragments();
        if (fragments == null) {
            return;
        }
        for (Fragment fragment : fragments) {
            if (fragment == null) {
                continue;
            }
            markStateIn(fragment, state);
            if (fragment.isAdded()) {
                markState(fragment.getChildFragmentManager(), state);
            }
        }
    }

    private static void markStateIn(Object object, State state) {
        if (object instanceof LifecycleRegistryOwner) {
            LifecycleRegistry registry = ((LifecycleRegistryOwner) object).getLifecycle();
            registry.markState(state);
        }
    }

    // 通過註冊Application.registerActivityLifecycleCallbacks來獲取Activity的生命週期回撥
    static class DispatcherActivityCallback extends EmptyActivityLifecycleCallbacks {
            @Override
            public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
                if (activity instanceof FragmentActivity) {
                    ((FragmentActivity) activity).getSupportFragmentManager()
                            .registerFragmentLifecycleCallbacks(mFragmentCallback, true);
                }
                // 給每個Activity新增ReportFragment
                ReportFragment.injectIfNeededIn(activity);
            }

            @Override
            public void onActivityStopped(Activity activity) {
                if (activity instanceof FragmentActivity) {
                    markState((FragmentActivity) activity, CREATED);
                }
            }

            @Override
            public void onActivitySaveInstanceState(Activity activity, Bundle outState) {
                if (activity instanceof FragmentActivity) {
                    markState((FragmentActivity) activity, CREATED);
                }
            }
        }
}

可以看到LifecycleDispatcher是通過註冊Application.registerActivityLifecycleCallbacks來監聽Activity的生命週期回撥的。

  • 在onActivityCreated()中新增ReportFragment,將Activity的生命週期交給ReportFragment去分發給LifecycleRegistry
  • 在onActivityStopped()以及onActivitySaveInstanceState()中,將Activity及其所有子Fragment的State置為CREATED

5.ProcessLifecycleOwner

字面意思:執行緒生命週期擁有者

public class ProcessLifecycleOwner implements LifecycleOwner {
    public static LifecycleOwner get() { return sInstance; }

    static void init(Context context) {
        sInstance.attach(context);
    }

    void activityResumed() {
        mResumedCounter++;
        if (mResumedCounter == 1) {
            if (mPauseSent) {
                mRegistry.handleLifecycleEvent(Lifecycle.Event.ON_RESUME);
                mPauseSent = false;
            } else {
                mHandler.removeCallbacks(mDelayedPauseRunnable);
            }
        }
    }

    void activityPaused() {
        mResumedCounter--;
        if (mResumedCounter == 0) {
            mHandler.postDelayed(mDelayedPauseRunnable, TIMEOUT_MS);
        }
    }

    private ActivityInitializationListener mInitializationListener = new ActivityInitializationListener() {
        @Override
        public void onCreate() {}

        @Override
        public void onStart() {
            activityStarted();
        }

        @Override
        public void onResume() {
            activityResumed();
        }
    };

    void attach(Context context) {
        mHandler = new Handler();
        mRegistry.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);
        Application app = (Application) context.getApplicationContext();
        app.registerActivityLifecycleCallbacks(new EmptyActivityLifecycleCallbacks() {
            @Override
            public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
                ReportFragment.get(activity).setProcessListener(mInitializationListener);
            }

            @Override
            public void onActivityPaused(Activity activity) {
                activityPaused();
            }

            @Override
            public void onActivityStopped(Activity activity) {
                activityStopped();
            }
        });
    }
}

根據官方註釋,我們可以瞭解到:

  • ProcessLifecycleOwner是用來監聽Application生命週期的,因此它只會分發一次ON_CREATE事件,並且不會分發ON_DESTROY事件。
  • ProcessLifecycleOwner在Activity的onResume和onStop方法中都採用了Handle.postDelayed()方法,是為了處理Activity重建時比如橫豎螢幕切換時,不會發送事件。
  • ProcessLifecycleOwner一般用來判斷應用是在前臺還是後臺。但由於使用了Handle.postDelayed(),因此這個判斷不是即時的,有預設700ms的延遲。
  • ProcessLifecycleOwner與LifecycleDispatcher一樣,都是通過註冊Application.registerActivityLifecycleCallbacks來監聽Activity的生命週期回撥,來給每個Activity新增ReportFragment的。
那麼問題又來了,ProcessLifecycleOwner和LifecycleDispatcher兩個類是在哪裡初始化呢?

從原始碼中我們看到,他們的入口都是init(Context),繼續搜尋原始碼,我們發現:

public class ProcessLifecycleOwnerInitializer extends ContentProvider {
    @Override
    public boolean onCreate() {
        LifecycleDispatcher.init(getContext());
        ProcessLifecycleOwner.init(getContext());
        return true;
    }
    // ......
}


AndroidManifest.xml
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
  ......
  <provider
    android:name="android.arch.lifecycle.ProcessLifecycleOwnerInitializer"
    android:authorities="me.baron.achitecturelearning.lifecycle-trojan"
    android:exported="false"
    android:multiprocess="true" />
</manifest>

瞭然,Lifecycle自動在我們的AndroidManifest.xml中添加了一個ContentProvider,用於初始化ProcessLifecycleOwnerLifecycleDispatcher,這麼做的好處是,不需要我們在Application中顯示呼叫,不需要我們寫一行程式碼。

總結

回到我們最初的兩個問題:

  • State是如何與Activity/Fragment的生命週期繫結的?
在Activity中新增一個ReportFragment(如果你的Activity繼承AppCompatActivity,會在父類的onCreate()中新增ReportFragment,否則由LifecycleDispatcher新增),在ReportFragment生命週期函式中呼叫LifecycleRegistry.handleLifecycleEvent()方法改變State
  • Event事件是如何分發到LifecycleObserver的?
LifecycleRegistry在收到handleLifecycleEvent()後,內部呼叫moveToState()方法,改變State值,每一次State值改變,都會呼叫LifecycleObserver.onStateChanged()方法將Event分發到LifecycleObserver

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