1. 程式人生 > >AVL樹C++實現(插入,刪除,查詢,清空,遍歷操作)

AVL樹C++實現(插入,刪除,查詢,清空,遍歷操作)

AVL.h檔案程式碼

#pragma once
#include<iostream>
#include<stack>

#include <assert.h>
using namespace std;
using namespace std;
template<class T>
struct AVLNode{
    T data;
    AVLNode<T>*left, *right;
    int bf;
    AVLNode() :left(NULL), right(NULL), bf(0) {}
    AVLNode(T d, AVLNode<T>*l=NULL,AVLNode<T>*r=NULL):data(d),left(l),right(r),bf(0){}
};
template<class T>
class AVLTree {
public:
    AVLTree():root(NULL){}
    ~AVLTree() {};
    AVLTree(T Ref):Refvalue(Ref),root(NULL){}
    bool insert(AVLNode<T>*&ptr, T&e1);
    bool Remove(AVLNode<T>*&ptr, T x);
    void RotateL(AVLNode<T>*&ptr);
    void RotateR(AVLNode<T>*&ptr);
    void PrintBinTree(AVLNode<T>*&t, int level);
    void RotateLR(AVLNode<T>*&ptr);
    void RotateRL(AVLNode<T>*&ptr);
    AVLNode<T>* search(const T x, AVLNode<T>*ptr);
    friend istream& operator>>(istream&, AVLTree<T>& Tree);
    friend ostream& operator<<(ostream&, AVLTree<T>&Tree);
    void Delete(AVLNode<T>*ptr);
    void output(AVLNode<T>*ptr, ostream&out);
    AVLNode<T>*root;
    T Refvalue;
private:


};
template<class T>
void AVLTree<T>::RotateL(AVLNode<T>*&ptr) {
    AVLNode<T>*subL = ptr;
    ptr = subL->right;
    subL->right = ptr->left;
    ptr->left = subL;
    ptr->bf = subL->bf = 0;
}
template<class T>
void AVLTree<T>::RotateR(AVLNode<T>*&ptr) {
    AVLNode<T>*subR = ptr;
    ptr = subR->left;
    subR->left = ptr->right;
    ptr->right = subR;
    ptr->bf = subR->bf = 0;
}
template<class T>
void AVLTree<T>::RotateLR(AVLNode<T>*&ptr) {
    AVLNode<T>*subR = ptr, *subL = subR->left;
    ptr = subL->right;
    subL->right = ptr->left;
    ptr->left = subL;
    if (ptr->bf <= 0)subL->bf = 0;
    else subL->bf = -1;
    subR->left = ptr->right;
    ptr->right = subR;
    if (ptr->bf == -1)subR->bf = 1;
    else subR->bf = 0;
    ptr->bf = 0;
}
template<class T>
void AVLTree<T>::RotateRL(AVLNode<T>*&ptr) {
    AVLNode<T>*subL = ptr, *subR = subL->right;
    ptr = subR->left;
    subR->left = ptr->right;
    ptr->right = subR;
    if (ptr->bf >= 0)subR->bf = 0;
    else subR->bf = 1;
    subL->right = ptr->left;
    ptr->left = subL;
    if (ptr->bf == 1)subL->bf = -1;
    else subL->bf = 0;
    ptr->bf = 0;
}
template<class T>
bool AVLTree<T>::insert(AVLNode<T>*&ptr, T&e1) {
    AVLNode<T>*pr = NULL, *p = ptr, *q; int d;
    stack<AVLNode<T>*>st;
    while (p!=NULL)
    {
        if (e1 == p->data) {
            cout << "存在,無法插入\n"; return false;
        }
        pr = p; st.push(pr);
        if (e1 < p->data)p = p->left;
        else p = p->right;
    }
    p = new AVLNode<T>(e1);
    if (p == NULL) { cout << "記憶體不足" << endl; exit(1); }
    if (pr == NULL) { ptr = p; return true; }//空樹,根結點插入
    if (e1 < pr->data)pr->left = p;
    else pr->right = p;
    while (st.empty()==false)
    {
        pr = st.top();
        st.pop();
        if (p == pr->left)pr->bf--;
        else pr->bf++;
        if (pr->bf == 0)break;//case 1,平衡退出
        if (abs(pr->bf) == 1) {//case 2
            p = pr;//回溯
        }
        else {//case 3 |bf|==2
            d = (pr->bf < 0) ? -1 : 1;
            if (p->bf == d) {
                if (d == -1)RotateR(pr);
                else RotateL(pr);
            }
            else {
                if (d == -1)RotateLR(pr);
                else RotateRL(pr);
            }
            break;
        }
    }
    if (st.empty() == true)ptr = pr;
    else {
        q = st.top();
        if (q->data > pr->data)q->left = pr;
        else q->right = pr;
    }
    return true;
}
//template<class T>
istream& operator >>(istream& in, AVLTree<int>& Tree) {
    int item;
    in >> item;
    while (item!=Tree.Refvalue)
    {
        
        Tree.insert(Tree.root,item);
        in >> item;
    
    }
    return in;
}

//template<class T>
ostream& operator<<(  ostream&out, AVLTree<int>&Tree) {
    out << "中序遍歷輸出各個結點數值:" << endl;
    Tree.output(Tree.root,out);
    out << endl;
    return out;
    
}
template<class T>
void AVLTree<T>::output(AVLNode<T>*ptr, ostream&out) {
    if (ptr != NULL) {
        output(ptr->left, out);
        cout << ptr->data << " ";
        output(ptr->right, out);
    }
}
template<class T>
AVLNode<T>* AVLTree<T>::search(const T x, AVLNode<T>*ptr) {
    if (ptr == NULL)return NULL;
    else if (x < ptr->data)return search(x, ptr->left);
    else if (x > ptr->data)return search(x, ptr->right);
    else return ptr;
}

template<class T>
void AVLTree<T>::Delete(AVLNode<T>*ptr) {
    if (ptr != NULL){
        Delete(ptr->left);
        Delete(ptr->right);
        delete ptr;
    }

}

template <class T>
void AVLTree<T>::PrintBinTree(AVLNode<T>*&t, int level)
{
    if (t == NULL)return;
    PrintBinTree(t->right, level + 1);
    for (int i = 0; i < 4 * (level - 1); i++)cout << " ";
    cout << t->data << endl;
    PrintBinTree(t->left, level + 1);
}


template<class T>
bool  AVLTree<T>::Remove(AVLNode<T>*&t, T val)
{
    assert(t != nullptr);

    AVLNode<T> *tmp = t;
    AVLNode<T> *pre_tmp = nullptr;
    AVLNode<T> *ppre_tmp = nullptr;
    AVLNode<T> *it_tmp = nullptr;
    stack<AVLNode<T>*> st;
    int sign, lable;    //符號標記
    int flag = 0;       //子樹標記,下文具體解釋

    while (tmp != nullptr) {
        if (tmp->data == val)       //找到跳出迴圈
            break;

        pre_tmp = tmp;
        st.push(pre_tmp);

        if (tmp->data > val)
            tmp = tmp->left;
        else
            tmp = tmp->right;
    }

    if (tmp == nullptr)               //未找到,返回
        return false;
    else if (tmp->left!= nullptr && tmp->right != nullptr) {
        pre_tmp = tmp;               //將有兩個孩子的節點轉化為只有一個孩子的節點,方法是尋找它中序遍歷的直接前驅或後繼
        st.push(pre_tmp);

        it_tmp = tmp->left;
        while (it_tmp->right!= nullptr) {
            pre_tmp = it_tmp;
            st.push(pre_tmp);
            it_tmp = it_tmp->right;
        }
        tmp->data = it_tmp->data;      //覆蓋要刪除的節點
        tmp = it_tmp;                      //tmp指向要刪除的節點,函式結束前會delete tmp
    }

    if (tmp->left!= nullptr) {        //這樣的判斷方式會導致刪除一個節點下兩個沒有孩子節點的節點時,由於左孩子均為空,直接跳入else
        it_tmp = tmp->left;
    }
    else {
        it_tmp = tmp->right;
    }

    if (pre_tmp == nullptr)
        t = it_tmp;
    else {
        if (pre_tmp->left== tmp) {   //上面直接跳入else,但我們在此處加上flag,用來識別它到底是pre_tmp的左孩子還是右孩子。
            flag = 0;
            pre_tmp->left= it_tmp;
        }
        else {
            flag = 1;
            pre_tmp->right = it_tmp;
        }

        while (!st.empty()) {
            pre_tmp = st.top();
            st.pop();

            if (pre_tmp->left == it_tmp && flag == 0)//此處flag=0,防止pre_tmp的左孩子為空,右孩子同樣為空,直接進入else
                pre_tmp->bf++;
            else
                pre_tmp->bf--;

            if (!st.empty())
            {
                ppre_tmp = st.top();
                if (ppre_tmp->left == pre_tmp)
                {
                    sign = -1;      //sign用來識別是祖父節點的左孩子還是右孩子,下文連結會用上
                    flag = 0;
                }
                else {
                    sign = 1;
                    flag = 1;
                }
            }
            else
                sign = 0;    //棧空,它的祖先節點不存在,pre_tmp即為根節點,但是這裡也要寫上,否則sign的值會遺留下來

            if (pre_tmp->bf == -1 || pre_tmp->bf == 1)
                break;           //已經平衡,直接跳出
            if (pre_tmp->bf != 0) {      //m_bf為+2/-2
                if (pre_tmp->bf < 0) {
                    lable = -1;          //lable表示父節點符號,下面會用來區分同號異號
                    it_tmp = pre_tmp->left;
                }
                else {
                    lable = 1;
                    it_tmp = pre_tmp->right;
                }

                if (it_tmp->bf == 0) {       //pre_tmp的較高子樹的頭節點m_bf為0
                    if (lable == -1) {
                        RotateR(pre_tmp);
                        pre_tmp->bf = 1;
                        pre_tmp->right->bf = -1;
                    }
                    else {
                        RotateL(pre_tmp);
                        pre_tmp->bf = -1;
                        pre_tmp->left->bf = 1;
                    }
                    break;           //直接跳出,並沒有連結,需要下文寫上鍊接
                }

                if (it_tmp->bf == lable) {       //同號 
                    lable == 1 ? RotateL(pre_tmp) : RotateLR(pre_tmp);
                }
                else {                            //異號
                    lable == -1 ? RotateLR(pre_tmp): RotateRL(pre_tmp);
                }
                //sign == -1 ? ppre_tmp->left_child = pre_tmp                //不能寫成這樣,因為sign值可能為0,會直接進入後者
                //                      : ppre_tmp->right_child = pre_tmp;   //!!!!! sign maybe 0 ! not only1 or -1 !!! warning!
                if (sign == -1)
                    ppre_tmp->left = pre_tmp;
                else if (sign == 1)            //else if正確方式
                    ppre_tmp->right = pre_tmp;
            }
            it_tmp = pre_tmp;       //回溯
        }
        if (st.empty())              //棧為空,根節點
            t = pre_tmp;
        else {             //這一段else參考書上沒有,書是錯的,如果不寫此處,290break直接跳出while迴圈,會導致連結不上,資料丟失
            ppre_tmp = st.top();
            if (ppre_tmp->data > pre_tmp->data)
                ppre_tmp->left = pre_tmp;
            else
                ppre_tmp->right = pre_tmp;
        }
    }
    delete tmp;
    tmp = nullptr;
    return true;

}

源cpp程式碼

#include"AVL.h"
#include<iostream>
using namespace std;
int main()
{
    AVLTree<int> tree;
    cout << "建立AVL樹,終止表示設為0" << endl;
    tree.Refvalue = 0;
    cout << "1:建樹\n2:插入\n3:搜尋\n4:刪除\n5:輸出\n6:清空\n7:退出\n";
    bool over = false;
    while (!over)
    {
        int c;
        int num;
        
        cin >> c;
        switch (c)
        {
    case 1: {
        cin >> tree;
        cout << "建樹完畢\n";
        break;
    }
    case 2: {
        cin >> num; tree.insert(tree.root, num); cout << "插入完畢\n"; break; }
    case 3: {cin >> num; if (tree.search(num, tree.root) != NULL)cout << num << "已經被找到\n"; else cout << num << "不存在\n"; break; }
    case 4: {cin >> num; tree.Remove(tree.root, num); }
    case 5: {cout << tree; cout << " 凹凸列印AVL樹\n"; tree.PrintBinTree(tree.root, 1); break; }
    case 6: {
        //tree.Delete(tree.root); 
        tree.root=NULL;
        break; }
    case 7:{  over = true; break; }
        default:cout << "輸入有誤\n";
            break;
        }
    }

    char ch;
    cin >> ch;
}