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多執行緒(七)JDK原生執行緒池

如同資料庫連線一樣,執行緒的建立、切換和銷燬同樣會耗費大量的系統資源。為了複用建立好的執行緒,減少頻繁建立執行緒的次數,提高執行緒利用率可以引用執行緒池技術。使用執行緒池的優勢有如下幾點:
        1、保持一定數量的執行緒,減少了執行緒頻繁建立和銷燬資源消耗。
        2、使用執行緒的時候直接由執行緒池中取出執行緒,省去了建立執行緒的時間,側面提高了系統的響應時間。
        3、需要使用執行緒的時候直接從執行緒池中取出,避免了人為的不合理建立執行緒,減少了潛在的風險。
Doug Lea在實現JUC中提供了原生的執行緒池,並提供了各種執行緒管理策略來適應於不同的使用場景。使用的時候可通過Executors獲取各種執行緒池例項。

這裡提供了六對12個方法來建立ExecutorService,其中每種型別的ExecutorService可以適用於不同的應用場景,對執行緒的管理策略也各不相同。下面就看一下各個方法的註釋:

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/**
     * Creates a thread pool that creates new threads as needed, but will reuse previously constructed threads when they are available.
     * 建立一個執行緒池,需要的時候會建立新的執行緒,如果有可用的執行緒則會複用以前已經建立好的執行緒。
     * These pools will typically improve the performance of programs that execute many short-lived asynchronous tasks.
     * 這些執行緒池通常情況下可以提升哪些短期非同步任務的效能
     * Calls to {@code execute} will reuse previously constructed threads if available.
     * 如果以建立的執行緒狀態可用的話,呼叫execute可以複用他們
     * If no existing thread is available, a new thread will be created and added to the pool.
     * 如果不存在可用狀態的執行緒,那麼將會建立一個新執行緒同時會把該執行緒新增到執行緒池中
     * Threads that have not been used for sixty seconds are terminated and removed from the cache.
     *那些超過60s沒用的執行緒將會被銷燬同時從快取中移除
     * Thus, a pool that remains idle for long enough will not consume any resources.
     *因此長時間空閒的執行緒池不會消耗任何資源
     * Note that pools with similar properties but different details (for example, timeout parameters) may be created using {@link ThreadPoolExecutor} constructors.
     *可以使用ThreadPoolExecutor建立性質相似但實現細節不同的執行緒池
     * @return the newly created thread pool
     */

    public static ExecutorService newCachedThreadPool();

    //可以使用自定義的ThreadFactory 類建立執行緒,其它和無參方法一致
    public static ExecutorService newCachedThreadPool(ThreadFactory threadFactory);

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/**
     * Creates a thread pool that reuses a fixed number of threads operating off a shared unbounded queue.
     *建立一個可重用、固定數量執行緒的執行緒池
     * At any point, at most {@code nThreads} threads will be active processing tasks.
     *任何時間最多隻有 nThreads 個執行緒被啟用來執行任務
     * If additional tasks are submitted when all threads are active, they will wait in the queue until a thread is available.
     * 當無可用空閒執行緒的時候,如果有新任務被提交,這些新任務將會一直等待直至有可用執行緒來執行。
     * If any thread terminates due to a failure during execution  prior to shutdown, a new one will take its place if needed to execute subsequent tasks.
     *如果任何執行緒正常關閉之前在執行過程中因失敗而提前終止,那麼如果有未被執行的後續任務,則會建立新的執行緒來繼續執行。
     * The threads in the pool will exist  until it is explicitly {@link ExecutorService#shutdown shutdown}.
     * 執行緒池中的所有執行緒在明確掉用shutdown之後將會退出
     *
     * @param nThreads the number of threads in the pool
     * @return the newly created thread pool
     * @throws IllegalArgumentException if {@code nThreads <= 0}
     */
    public static ExecutorService newFixedThreadPool(int nThreads);
    //可自定義ThreadFactory
    public static ExecutorService newFixedThreadPool(int nThreads, ThreadFactory threadFactory);

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/**
     * Creates a thread pool that can schedule commands to run after a given delay, or to execute periodically.
     *  建立一個執行緒池,該執行緒在延遲指定時間之後可以週期性的執行執行緒體
     * @param corePoolSize the number of threads to keep in the pool,
     * even if they are idle
     * @return a newly created scheduled thread pool 注意返回值型別是ScheduledExecutorService,不要使用ExecutorService來接收,否則找不到schedule執行方法
     * @throws IllegalArgumentException if {@code corePoolSize < 0}
     */

    public static ScheduledExecutorService newScheduledThreadPool(int corePoolSize);
    //可自定義ThreadFactory
    public static ScheduledExecutorService newScheduledThreadPool(int corePoolSize, ThreadFactory threadFactory);

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/**
     * Creates an Executor that uses a single worker thread operating off an unbounded queue.
     *建立一個Executor,使用一個執行緒來工作,該執行緒儲存在LinkedBlockingQueue中
     * (Note however that if this single thread terminates due to a failure during execution prior to shutdown, a new one will take its place if needed to execute subsequent tasks.)
     *注,如果任何執行緒正常關閉之前在執行過程中因失敗而提前終止,那麼如果有未被執行的後續任務,則會建立新的執行緒來繼續執行。
     * Tasks are guaranteed to execute sequentially, and no more than one task will be active at any given time.
     *  任務是按順序執行的,任何時間都只有一個執行緒來執行任務
     * Unlike the otherwise equivalent {@code newFixedThreadPool(1)} the returned executor is guaranteed not to be reconfigurable to use additional threads.
     *
     * @return the newly created single-threaded Executor
     */

    public static ExecutorService newSingleThreadExecutor();
    //可自定義ThreadFactory
    public static ExecutorService newSingleThreadExecutor(ThreadFactory threadFactory);

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/**
     * Creates a single-threaded executor that can schedule commands
     * to run after a given delay, or to execute periodically.
     * (Note however that if this single
     * thread terminates due to a failure during execution prior to
     * shutdown, a new one will take its place if needed to execute
     * subsequent tasks.)  Tasks are guaranteed to execute
     * sequentially, and no more than one task will be active at any
     * given time. Unlike the otherwise equivalent
     * {@code newScheduledThreadPool(1)} the returned executor is
     * guaranteed not to be reconfigurable to use additional threads.
     * @return the newly created scheduled executor
     */

    public static ScheduledExecutorService newSingleThreadScheduledExecutor();

    public static ScheduledExecutorService newSingleThreadScheduledExecutor(ThreadFactory threadFactory)

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 使用示例:

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package thread.blogs.threadpool;

import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;

/**
 * Created by PerkinsZhu on 2017/8/31 13:59.
 */
public class PoolTest {

    public static void main(String[] args) {
//        testCachedThreadPool();
//        testSingleThreadExecutor();
//        testFixedThreadPool();
        testScheduledThreadPool();
    }
    private static ThreadFactory myFactory = new MyThreadFactory();

    private static void testSingleThreadExecutor() {
        //一個一個的依次執行
        doHandle(Executors.newSingleThreadExecutor(myFactory));
    }

    private static void testFixedThreadPool() {
        //兩個兩個的一起執行
        doHandle(Executors.newFixedThreadPool(2,myFactory));
    }

    private static void testCachedThreadPool() {
        //10個一起一次性執行完
        doHandle(Executors.newCachedThreadPool(myFactory));
    }

    private static void testScheduledThreadPool() {
        //定時週期執行
        Executors.newScheduledThreadPool(1,myFactory).scheduleAtFixedRate(runnable, 500, 2000, TimeUnit.MILLISECONDS);
    }

    private static Runnable runnable = () -> {
        sleep(1000);
        System.out.println(Thread.currentThread().getName() + "    work!!!");
    };


    private static void doHandle(ExecutorService executorService) {
        for (int i = 0; i < 10; i++) {
            executorService.execute(runnable);
        }
        executorService.shutdown();
    }

    private static void sleep(int time) {
        try {
            Thread.sleep(time);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
}

class MyThreadFactory implements ThreadFactory {//自定義ThreadFactory
    private static final AtomicInteger poolNumber = new AtomicInteger(1);
    private final ThreadGroup group;
    private final AtomicInteger threadNumber = new AtomicInteger(1);
    private final String namePrefix;

    MyThreadFactory() {
        SecurityManager s = System.getSecurityManager();
        group = (s != null) ? s.getThreadGroup() : Thread.currentThread().getThreadGroup();
        namePrefix = "☆☆☆--" + poolNumber.getAndIncrement() + "-****-";
    }

    public Thread newThread(Runnable r) {
        Thread t = new Thread(group, r, namePrefix + threadNumber.getAndIncrement(), 0);
        if (t.isDaemon()) {
            t.setDaemon(false);
        }
        if (t.getPriority() != Thread.NORM_PRIORITY) {
            t.setPriority(Thread.NORM_PRIORITY);
        }
        return t;
    }

}

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 在使用的時候必須明白各種執行緒池是否適用於自己的情景,選取合適的執行緒池進行使用。

 

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原文連結:多執行緒(七)JDK原生執行緒池轉載請註明出處!

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