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心形,我心飛揚,滑動鼠標出現心形軌跡

<!doctype html> <html> <head> <meta charset="utf-8"> <title>心形,我心飛揚</title> <script src="http://libs.baidu.com/jquery/1.11.3/jquery.min.js"></script> <style>  body {     margin:0;     overflow:hidden;     background:#303035; } </style> </head> <body> <canvas></canvas>

<script>  var canvas = document.querySelector("canvas");  var ctx = canvas.getContext("2d");  //初始化頁面新的數量  var num = 10;  var ww = window.innerWidth;  var wh = window.innerHeight;

 var hearts = [];

 function init() {      requestAnimationFrame(render);      canvas.width = ww;      canvas.height = wh;      for (var i = 0; i < num; i++) {          hearts.push(new Heart());      }      //      console.log(hearts)  }  var timeaur;  $("body").on("mousedown", function(event) {      var e = event || window.event;      var x = e.clientX,          y = e.clientY;      timeaur = setInterval(function() {          console.log(123123)          hearts.push(new Heart(x, y));          num++      }, 100)      $("body").on("mousemove", function(event) {

         var e = event || window.event;          var x = e.clientX,              y = e.clientY;          hearts.push(new Heart(x, y));          num++      })  })

 $("body").on("mouseup", function() {      clearInterval(timeaur)      $("body").off("mousemove")  })

 function Heart(x, y) {      if (x) {          this.x = x;          this.y = y;      } else {          this.x = Math.random() * ww;          this.y = Math.random() * wh;      }

     this.opacity = (Math.random() * 0.5) + 0.5;      this.vel = {          x: (Math.random() - 0.5) * 4,          y: (Math.random() - 0.5) * 4      };      this.targetScale = (Math.random() * 0.15) + 0.02;      this.scale = this.targetScale * Math.random();  }

 Heart.prototype.update = function() {      this.x += this.vel.x;      this.y += this.vel.y;

     this.scale += (this.targetScale - this.scale) * 0.01;      if (this.x - this.width > ww || this.x + this.width < 0) {          this.scale = 0;          this.x = Math.random() * ww;      }      if (this.y - this.height > wh || this.y + this.height < 0) {          this.scale = 0;          this.y = Math.random() * wh;      }      this.width = 473.8 * this.scale;      this.height = 408.6 * this.scale;  }  Heart.prototype.draw = function() {      ctx.globalAlpha = this.opacity;      ctx.drawImage(heartImage, this.x - this.width * 0.5, this.y - this.height * 0.5, this.width, this.height);  }

 function render() {      ctx.clearRect(0, 0, ww, wh);      // ctx.globalAlpha = 1;      // ctx.fillStyle = "rgba(255,255,255,0.3)";      // ctx.fillRect(0, 0, ww, wh);      for (var i = 0; i < num; i++) {          hearts[i].update();          hearts[i].draw();      }      requestAnimationFrame(render);  }

 var heartImage = new Image();  heartImage.onload = init();  heartImage.src = "data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI0NzMuOHB4IiBoZWlnaHQ9IjQwOC42cHgiIHZpZXdCb3g9IjAgMCA0NzMuOCA0MDguNiI+PHBhdGggZmlsbD0iI2QzMjkzMiIgZD0iTTQwNC42LDE2LjZDMzg1LjQsNi4xLDM2My41LDAsMzQwLDBjLTQxLjUsMC03OC41LDE4LjktMTAzLDQ4LjVDMjEyLjMsMTguOSwxNzUuMywwLDEzMy44LDAgYy0yMy4zLDAtNDUuMyw2LjEtNjQuNSwxNi42QzI3LjksMzkuNSwwLDgzLjQsMCwxMzMuOWMwLDE0LjQsMi40LDI4LjMsNi42LDQxLjJDMjkuNiwyNzguNCwyMzcsNDA4LjYsMjM3LDQwOC42IHMyMDcuMi0xMzAuMiwyMzAuMi0yMzMuNWM0LjMtMTIuOSw2LjYtMjYuOCw2LjYtNDEuMkM0NzMuOCw4My40LDQ0NS45LDM5LjYsNDA0LjYsMTYuNnoiLz48L3N2Zz4=";

 window.addEventListener("resize", function() {      ww = window.innerWidth;      wh = window.innerHeight;  }) </script>

</body> </html>