1. 程式人生 > >SpringBoot整合netty實現客戶端服務端互動

SpringBoot整合netty實現客戶端服務端互動

看了好幾天的netty實戰,慢慢摸索,雖然還沒有摸著很多門道,但今天還是把之前想加入到專案裡的

一些想法實現了,算是有點信心了吧(講真netty對初學者還真的不是很友好......)

 

首先,當然是在SpringBoot專案裡新增netty的依賴了,注意不要用netty5的依賴,因為已經廢棄了

        <!--netty-->
        <dependency>
            <groupId>io.netty</groupId>
            <artifactId>netty-all</artifactId>
            <version>4.1.32.Final</version>
        </dependency>

  

將埠和IP寫入application.yml檔案裡,我這裡是我雲伺服器的內網IP,如果是本機測試,用127.0.0.1就ok

netty:
  port: 7000
  url: 172.16.0.7

  

在這之後,開始寫netty的伺服器,這裡服務端的邏輯就是將客戶端發來的資訊返回回去

因為採用依賴注入的方法例項化netty,所以加上@Component註釋

 1 package com.safelocate.app.nettyServer;
 2 
 3 import io.netty.bootstrap.ServerBootstrap;
4 import io.netty.channel.*; 5 import io.netty.channel.nio.NioEventLoopGroup; 6 import io.netty.channel.socket.nio.NioServerSocketChannel; 7 import org.apache.log4j.Logger; 8 import org.springframework.stereotype.Component; 9 10 import java.net.InetSocketAddress; 11 12 @Component 13 public class
NettyServer { 14 //logger 15 private static final Logger logger = Logger.getLogger(NettyServer.class); 16 public void start(InetSocketAddress address){ 17 EventLoopGroup bossGroup = new NioEventLoopGroup(1); 18 EventLoopGroup workerGroup = new NioEventLoopGroup(); 19 try { 20 ServerBootstrap bootstrap = new ServerBootstrap() 21 .group(bossGroup,workerGroup) 22 .channel(NioServerSocketChannel.class) 23 .localAddress(address) 24 .childHandler(new ServerChannelInitializer()) 25 .option(ChannelOption.SO_BACKLOG, 128) 26 .childOption(ChannelOption.SO_KEEPALIVE, true); 27 // 繫結埠,開始接收進來的連線 28 ChannelFuture future = bootstrap.bind(address).sync(); 29 logger.info("Server start listen at " + address.getPort()); 30 future.channel().closeFuture().sync(); 31 } catch (Exception e) { 32 e.printStackTrace(); 33 bossGroup.shutdownGracefully(); 34 workerGroup.shutdownGracefully(); 35 } 36 } 37 38 }
Server.java

 

當然,這裡的ServerChannelInitializer是我自己定義的類,這個類是繼承ChannelInitializer<SocketChannel>的,裡面設定出站和入站的編碼器和解碼器

package com.safelocate.app.nettyServer;

import io.netty.channel.ChannelInitializer;
import io.netty.channel.socket.SocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
import io.netty.util.CharsetUtil;
public class ServerChannelInitializer extends ChannelInitializer<SocketChannel> {
    @Override
    protected void initChannel(SocketChannel channel) throws Exception {
        channel.pipeline().addLast("decoder",new StringDecoder(CharsetUtil.UTF_8));
        channel.pipeline().addLast("encoder",new StringEncoder(CharsetUtil.UTF_8));
        channel.pipeline().addLast(new ServerHandler());
    }
}
ServerChannelinitializer.java

最好注意被把decoder和encoder寫成了一樣的,不然會出問題

在這之後就是設定ServerHandler來處理一些簡單的邏輯了

package com.safelocate.app.nettyServer;

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.channel.SimpleChannelInboundHandler;

import java.io.IOException;
import java.io.OutputStream;
import java.io.PrintWriter;
import java.net.InetAddress;
import java.net.Socket;

public class ServerHandler extends ChannelInboundHandlerAdapter {
    @Override
    public void channelActive(ChannelHandlerContext ctx) {
        System.out.println("channelActive----->");
    }


    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
        System.out.println("server channelRead......");
        System.out.println(ctx.channel().remoteAddress()+"----->Server :"+ msg.toString());
        //將客戶端的資訊直接返回寫入ctx
        ctx.write("server say :"+msg);
        //重新整理快取區
        ctx.flush();
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
        ctx.close();
    }
}
ServerHandler.java

準備工作到這裡,現在要做到就是去啟動這個程式

將AppApplication實現CommandLineRunner這個介面,這個介面可以用來再啟動SpringBoot時同時啟動其他功能,比如配置,資料庫連線等等

然後重寫run方法,在run方法裡啟動netty伺服器,Server類用@AutoWired直接例項化

package com.safelocate.app;

import com.safelocate.app.nettyServer.NettyServer;
import io.netty.channel.ChannelFuture;
import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.beans.factory.annotation.Value;
import org.springframework.boot.CommandLineRunner;
import org.springframework.boot.SpringApplication;
import org.springframework.boot.autoconfigure.SpringBootApplication;

import java.net.InetAddress;
import java.net.InetSocketAddress;
@SpringBootApplication
public class AppApplication implements CommandLineRunner {

    @Value("${netty.port}")
    private int port;

    @Value("${netty.url}")
    private String url;

    @Autowired
    private NettyServer server;

    public static void main(String[] args) {
        SpringApplication.run(AppApplication.class, args);
    }
    @Override
    public void run(String... args) throws Exception {
        InetSocketAddress address = new InetSocketAddress(url,port);
        System.out.println("run  .... . ... "+url);
        server.start(address);
    }
}
AppApplication.java

ok,到這裡服務端已經寫完,本地我也已經測試完,現在需要打包部署伺服器,當然這個程式只為練手...

控制檯輸入mvn clean package -D skipTests 然後將jar包上傳伺服器,在這之後,需要在騰訊雲/阿里雲那邊配置好安全組,將之前yml檔案裡設定的埠的入站

規則設定好,不然訪問會被拒絕

之後java -jar命令執行,如果需保持後臺一直執行 就用nohup命令,可以看到程式已經跑起來了,等待客戶端連線互動

 

之後就是寫客戶端了,客戶端其實是依葫蘆畫瓢,跟上面類似

Handler

package client;

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;

public class ClientHandler extends ChannelInboundHandlerAdapter {
    @Override
    public void channelActive(ChannelHandlerContext ctx) {
        System.out.println("ClientHandler Active");
    }

    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) {
        System.out.println("--------");
        System.out.println("ClientHandler read Message:"+msg);
    }


    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
        cause.printStackTrace();
        ctx.close();
    }

}
ClientHandler.java

ChannelInitializer

package client;

import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelPipeline;
import io.netty.channel.socket.SocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
import io.netty.util.CharsetUtil;

public class ClientChannelInitializer extends ChannelInitializer<SocketChannel> {
    protected void initChannel(SocketChannel channel) throws Exception {
        ChannelPipeline p = channel.pipeline();
        p.addLast("decoder", new StringDecoder(CharsetUtil.UTF_8));
        p.addLast("encoder", new StringEncoder(CharsetUtil.UTF_8));
        p.addLast(new ClientHandler());
    }
}
ClientChannelInitializer

主函式所在類,即客戶端

package client;

import io.netty.bootstrap.Bootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;

public class Client {
    static final String HOST = System.getProperty("host", "伺服器的IP地址");
    static final int PORT = Integer.parseInt(System.getProperty("port", "7000"));
    static final int SIZE = Integer.parseInt(System.getProperty("size", "256"));

    public static void main(String[] args) throws Exception {
        sendMessage("hhhh");
    }
    public static void sendMessage(String content) throws InterruptedException{
        // Configure the client.
        EventLoopGroup group = new NioEventLoopGroup();
        try {
            Bootstrap b = new Bootstrap();
            b.group(group)
                    .channel(NioSocketChannel.class)
                    .option(ChannelOption.TCP_NODELAY, true)
                    .handler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        public void initChannel(SocketChannel ch) throws Exception {
                            ChannelPipeline p = ch.pipeline();
                            p.addLast("decoder", new StringDecoder());
                            p.addLast("encoder", new StringEncoder());
                            p.addLast(new ClientHandler());
                        }
                    });

            ChannelFuture future = b.connect(HOST, PORT).sync();
            future.channel().writeAndFlush(content);
            future.channel().closeFuture().sync();
        } finally {
            group.shutdownGracefully();
        }
    }

}
Client.java

 

啟動客戶端,這裡就是簡單傳送一條"hhhh",可以看到客戶端已經收到伺服器發來的資訊

然後再看服務端,也有相應的資訊列印

 

推薦一個挺好的學netty的部落格,https://blog.csdn.net/linuu/article/details/51306480,搭配netty實戰這本書一起學習效果很好