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Google's Project Stream: Chrome becomes testbed for game streaming services

Google has revealed Project Stream, a test for cloud-based game streaming services in the Chrome browser. On Monday, the tech giant said that a new partnership with Ubisoft will bring Assassin's Creed Odyssey to the Chrome browser -- at least, to US residents -- from October 5. Google has been working on Project Stream for some time in an effort to resolve some of the technical challenges posed by game streaming, such as video quality degradation, frame skipping, and buffering. A delay of a few seconds when you are watching streamed content such as television shows or films is not generally a big deal, but when it comes to gaming -- especially if there are live participants and viewers -- a few seconds can cause graphics issues and lag. "The idea of streaming such graphically-rich content that requires near-instant interaction between the game controller and the graphics on the screen poses a number of challenges," Google says. "When streaming TV or movies, consumers are comfortable with a few seconds of buffering at the start, but streaming high-quality games requires latency measured in milliseconds, with no graphic degradation."