1. 程式人生 > >Why the Chess Computer Deep Blue Played Like a Human

Why the Chess Computer Deep Blue Played Like a Human

Why the Chess Computer Deep Blue Played Like a Human

Randomness may be key to both human and computer creativity

By David Auerbach

When IBM’s Deep Blue beat chess Grandmaster Garry Kasparov in 1997 in a six-game chess match, Kasparov came to believe he was facing a machine that could experience human intuition. “The machine refused to move to a position that had a decisive short-term advantage,” Kasparov wrote after the match. It was “showing a very human sense of danger.”¹To Kasparov, Deep Blue seemed to be experiencing the…