1. 程式人生 > >Unity3D-將文字複製到剪下板

Unity3D-將文字複製到剪下板

Unity裡將文字複製到剪下板中需要分別在Android和IOS中實現

iOS端實現Clipboard.mm

@interface Clipboard : NSObject

extern "C"
{
    /*  compare the namelist with system processes  */
    void _copyTextToClipboard(const char *textList);
}

@end


@implementation Clipboard
//將文字複製到IOS剪貼簿
- (void)objc_copyTextToClipboard : (NSString
*)text { UIPasteboard *pasteboard = [UIPasteboard generalPasteboard]; pasteboard.string = text; } @end extern "C" { static Clipboard *iosClipboard; void _copyTextToClipboard(const char *textList) { NSString *text = [NSString stringWithUTF8String: textList] ; if(iosClipboard == NULL
) { iosClipboard = [[Clipboard alloc] init]; } [iosClipboard objc_copyTextToClipboard: text]; } }

Android端中實現

public void CopyTextToClipboard(final String text) {
        runOnUiThread(new Runnable() {

            @Override
            public void run() {
                ClipboardManager clipboardManager = (ClipboardManager) mInstance.getSystemService(Context.CLIPBOARD_SERVICE);
                ClipData clipData = ClipData.newPlainText("playerId"
, text); clipboardManager.setPrimaryClip(clipData); } }); }

Unity中呼叫

using UnityEngine;
using System.Collections;
using System.Runtime.InteropServices;

public class CMGE_Clipboard {

#if UNITY_IPHONE
    /* Interface to native implementation */
    [DllImport ("__Internal")]
    private static extern void _copyTextToClipboard(string text);
#endif


    public static void CopyToClipboard(string input)
    {
#if UNITY_ANDROID
        // Get the Main Plugin activity class
        AndroidJavaClass actClass = new AndroidJavaClass("com.xxx.xxx.PluginActivity");

        // Get a reference to an instance of the PluginActivity
        AndroidJavaObject pluginActivity = actClass.CallStatic<AndroidJavaObject>("getInstance");

        pluginActivity.Call("CopyTextToClipboard", input);

#elif UNITY_IPHONE
        _copyTextToClipboard(input);
#elif UNITY_EDITOR
        TextEditor t = new TextEditor();
        t.content = new GUIContent(input);
        t.OnFocus();
        t.Copy();
#endif
    }
}