c#窗體猜數字小遊戲(初級版)
阿新 • • 發佈:2019-01-24
private void button1_Click(object sender, EventArgs e)
{
Random a = new Random(); //用隨機數賦值
n = a.Next(1, 101); //答案的值
int x = 10;
int y = 60;
for(int i=0;i<100;i++) //建立100個按鈕
{
label1.Visible = false;
Button bt = new Button();
bt.BackColor = System.Drawing.Color.Blue;//改變按鈕的背景色
bt.Text = (i + 1).ToString(); //給按鈕的text屬性賦值
bt.Name = (i + 1).ToString(); //給按鈕的名字賦值
bt.Width = 40; //設定按鈕的寬和高
bt.Height = 40;
bt.Location = new Point(x, y); //設定按鈕的位置
bt.Click += new EventHandler(bt_Click); //給按鈕點選新增事件
x += 36;
if((i+1)%10==0) //每十個換一行
{
x = 10;
y += 36;
}
Controls.Add(bt); //將按鈕放入窗體控制元件集合中
}
}
private void bt_Click(object sender,EventArgs e)
{
Button but = (Button)sender;
int t = int.Parse(but.Text); //把按鈕的Text的值轉換為整型
if(t==n)
{
label1.Text = "恭喜你答對了!";
label1.Visible = true;
but.BackColor = System.Drawing.Color.Red;
}
else if (t<n)
but.Text = "小";
else
but.Text = "大";
}
private void button2_Click(object sender, EventArgs e)
{
Application.Exit();
}
}
}
{
Random a = new Random(); //用隨機數賦值
n = a.Next(1, 101); //答案的值
int x = 10;
int y = 60;
for(int i=0;i<100;i++) //建立100個按鈕
{
label1.Visible = false;
Button bt = new Button();
bt.BackColor = System.Drawing.Color.Blue;//改變按鈕的背景色
bt.Text = (i + 1).ToString(); //給按鈕的text屬性賦值
bt.Name = (i + 1).ToString(); //給按鈕的名字賦值
bt.Width = 40; //設定按鈕的寬和高
bt.Height = 40;
bt.Location = new Point(x, y); //設定按鈕的位置
bt.Click += new EventHandler(bt_Click); //給按鈕點選新增事件
x += 36;
if((i+1)%10==0) //每十個換一行
{
x = 10;
y += 36;
}
Controls.Add(bt); //將按鈕放入窗體控制元件集合中
}
}
private void bt_Click(object sender,EventArgs e)
{
Button but = (Button)sender;
int t = int.Parse(but.Text); //把按鈕的Text的值轉換為整型
if(t==n)
{
label1.Text = "恭喜你答對了!";
label1.Visible = true;
but.BackColor = System.Drawing.Color.Red;
}
else if (t<n)
but.Text = "小";
else
but.Text = "大";
}
private void button2_Click(object sender, EventArgs e)
{
Application.Exit();
}
}
}