Android 自定義進度條ColorfulProgressBar,原理簡單、效果很棒
阿新 • • 發佈:2019-01-31
Android-ColorfulProgressBar
簡介:
這是一個自定義的Progressbar,效果看著還行吧,滾動的雙色斜條作為進度條,有點類似Bootstrap風格。原生Progress的基本操作都有,自行觀摩我的原始碼吧,挺簡單的。
示例:
演示Demo
特性
與原生Progress相比,感覺更漂亮一點,可以顯示進度值,背景凹凸感明顯,進度條效果更加立體。
原理說明
額,挺簡單的。不過感覺我的做法有點複雜了,我先自定義了一個View,專門作為進度條的顯示圖層,如下所示
然後將其佈局在高度不超過20dp的ColorfulProgressBar父佈局中,設定Y方向的偏移量,然後動畫迴圈改變Y座標,實現斜條滾動的動畫效果,當你呼叫setProgress方法時,則改變其在父佈局的X座標實現進度顯示的功能,進度文字同樣原理新增到了父佈局中。
具體程式碼
ColorfulView.java 這個類例項化後新增到檢視當中後,就如上如所示。
package com.capton.colorfulprogressbar;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.support.annotation.Nullable;
import android.view.View;
/**
*這是一個繪製了多個等腰直角三角形的View,呈現出一個由很多個斜條紋組成的雙色畫布
* 可以自行通過new ColorfulView(Context context,int width,Paint paint,Paint paint2)方法,構建出來看效果
* Created by capton on 2017/8/10.
*/
public class ColorfulView extends View {
private Paint paint;
private Paint paint2;
private int mWidth;
public ColorfulView(Context context,int width,Paint paint,Paint paint2) {
super(context);
mWidth=width;
this.paint=paint;
this.paint2=paint2; ;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
setMeasuredDimension(mWidth,mWidth);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
float x,y;
float x2,y2;
for (int i = 30; i > 0; i--) {
Path p1=new Path();
x=y=((float)mWidth/30)*i;
p1.lineTo(0,y);
p1.lineTo(x,0);
p1.lineTo(0,0);
p1.close();
if(i%2==0) {
canvas.drawPath(p1, paint);
}else {
canvas.drawPath(p1, paint2);
}
}
for (int i = 0; i < 30; i++) {
Path p2=new Path();
x2=y2=((float)mWidth/30)*i;
p2.moveTo(mWidth,mWidth);
p2.lineTo(mWidth,y2);
p2.lineTo(x2,mWidth);
p2.lineTo(mWidth,mWidth);
p2.close();
if(i%2!=0) {
canvas.drawPath(p2, paint);
}else {
canvas.drawPath(p2, paint2);
}
}
}
}
主體ColorfulProgressbar.java
package com.capton.colorfulprogressbar;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.util.Log;
import android.view.Gravity;
import android.view.ViewGroup;
import android.view.animation.LinearInterpolator;
import android.view.animation.TranslateAnimation;
import android.widget.TextView;
/**
* Created by capton on 2017/8/10.
*/
public class ColorfulProgressbar extends ViewGroup {
public static final String STYLE_NORMAL="normal"; //正常單色樣式
public static final String STYLE_COLORFUL="colorful"; //雙色樣式
public String style="colorful";
private ColorfulView colofulView; //雙色View
private TextView progressView; // 第二進度條
private TextView backgroundMaskView; // 背景罩
private TextView maskView; // 進度條白色漸變圖層
private TextView percentView; //文字顯示進度層
private Paint progressPaint=new Paint(); //顏色一畫筆
private Paint progressPaint2=new Paint(); //顏色二畫筆
private Paint backgroundPaint=new Paint(); //背景畫筆
private int maxHeight; // 高度最大值
private int mHeight; // 高度
private int mWidth; // 寬度
private long progress; //進度值
private long secondProgress; //第二進度值
private long maxProgress=100; //默然最大進度100
private int backgroundColor=getResources().getColor(R.color.progressBg); //背景顏色
private int secondProgressColor=getResources().getColor(R.color.secondProgressColor); //第二進度條顏色
private int progressColor=getResources().getColor(R.color.colorAccent); //進度條顏色一
private int progressColor2=getResources().getColor(R.color.ltcolorAccent); //進度條顏色二
private int percentColor=Color.YELLOW; //進度文字的顏色,預設黃色
private int percentShaderColor=Color.DKGRAY; //進度文字的陰影顏色,預設暗灰色
private TranslateAnimation translateAnimation; //雙色進度條的動畫1
private TranslateAnimation translateAnimation2; //雙色進度條的動畫2
private boolean animationOn=true; //動畫開啟的標誌位
private boolean animationCancle; //動畫取消的標誌位
private boolean showPercent=true; // 是否顯示進度文字的標誌位
private boolean setBackgroudColor; // 是否改變背景顏色的標誌位
private boolean isSetBackgroudColorByXml;
public ColorfulProgressbar(Context context) {
super(context);
setWillNotDraw(false); //自定義ViewGroup,預設不呼叫onDraw方法,而這裡有很多步驟需要在ondraw中操作,所以呼叫setWillNotDraw(false)
initSettings();
}
public ColorfulProgressbar(Context context, AttributeSet attrs) {
this(context, attrs,0);
}
public ColorfulProgressbar(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
setWillNotDraw(false); //自定義ViewGroup,預設不呼叫onDraw方法,而這裡有很多步驟需要在ondraw中操作,所以呼叫setWillNotDraw(false)
getParameter(context,attrs);
isSetBackgroudColorByXml=true;
}
/**
* 從xml中獲取各個屬性
* @param context
* @param attrs
*/
private void getParameter(Context context, AttributeSet attrs){
if(attrs!=null) {
TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.ColorfulProgressbar);
style = ta.getString(R.styleable.ColorfulProgressbar_style);
if (!STYLE_NORMAL.equals(style) && !STYLE_COLORFUL.equals(style)) {
style = STYLE_COLORFUL; //如果沒有在xml中顯示設定style,預設使用雙色進度條
}
progress = ta.getInteger(R.styleable.ColorfulProgressbar_progress, (int)progress);
secondProgress = ta.getInteger(R.styleable.ColorfulProgressbar_secondProgress,(int)secondProgress);
maxProgress = ta.getInteger(R.styleable.ColorfulProgressbar_max, (int) maxProgress);
backgroundColor = ta.getColor(R.styleable.ColorfulProgressbar_backgroundColor, backgroundColor);
progressColor = ta.getColor(R.styleable.ColorfulProgressbar_progressColor1, progressColor);
progressColor2 = ta.getColor(R.styleable.ColorfulProgressbar_progressColor2, progressColor2);
animationOn = ta.getBoolean(R.styleable.ColorfulProgressbar_animation,animationOn);
ta.recycle();
initSettings();
}
}
private void initSettings() {
partition2= (float)this.progress/maxProgress; //進度條百分比
partition= (float)this.secondProgress/maxProgress; //第二進度條百分比
backgroundPaint.setAntiAlias(true);
backgroundPaint.setColor(backgroundColor);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int widthSize=MeasureSpec.getSize(widthMeasureSpec);
int widthMode=MeasureSpec.getMode(widthMeasureSpec);
int heightSize=MeasureSpec.getSize(heightMeasureSpec);
int heightMode=MeasureSpec.getMode(heightMeasureSpec);
widthSize=widthMode==MeasureSpec.EXACTLY?widthSize:DisplayUtil.dip2px(getContext(),200);
heightSize=heightMode==MeasureSpec.EXACTLY?heightSize:DisplayUtil.dip2px(getContext(),4);
/*
* 當你設定高度大於20dp時,強制高度變為20dp,太高了不美觀。
* */
maxHeight=DisplayUtil.dip2px(getContext(),20);
if(mHeight>maxHeight) {
mHeight = maxHeight;
}
/*
* 設定高度
* */
if(mHeight>0){
heightSize=mHeight;
} else {
heightSize=heightSize>maxHeight?maxHeight:heightSize;
}
/*
* 在高度小於10dp時,強制不能使用文字顯示進度,因為高度實在是太小了,在這個高度下字型看不清楚,放在進度條外又不美觀,只好折中設計了。
* */
if(heightSize<DisplayUtil.dip2px(getContext(),10)){
showPercent=false;
}
/*
* 設定寬度
* */
if(mWidth>0){
widthSize=mWidth;
}
setMeasuredDimension(widthSize,heightSize); //確定主檢視寬高
}
boolean once;
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
if(!once) {
progressPaint.setColor(progressColor);
progressPaint2.setColor(progressColor2);
progressPaint.setAntiAlias(true);
progressPaint2.setAntiAlias(true);
progressView = new TextView(getContext());
progressView.setWidth(getMeasuredWidth());
progressView.setHeight(getMeasuredHeight());
progressView.setBackgroundColor(secondProgressColor);
backgroundMaskView= new TextView(getContext());
backgroundMaskView.setWidth(getMeasuredWidth());
backgroundMaskView.setHeight(getMeasuredHeight());
backgroundMaskView.setBackgroundResource(R.drawable.background);
switch (style) {
case STYLE_COLORFUL:
colofulView = new ColorfulView(getContext(), getMeasuredWidth(), progressPaint, progressPaint2);
break;
case STYLE_NORMAL:
colofulView = new ColorfulView(getContext(), getMeasuredWidth(), progressPaint, progressPaint);
break;
}
percentView = new TextView(getContext());
percentView.setText((int)((float)partition2*100)+"%");
percentView.setTextSize(DisplayUtil.px2sp(getContext(), (float) (getMeasuredHeight()*0.8)));
percentView.setGravity(Gravity.CENTER);
percentView.setShadowLayer(2,1,2,percentShaderColor);
percentView.setTextColor(percentColor);
percentView.measure(0,0);
int textWidth = percentView.getMeasuredHeight()*2;
int textHeight = percentView.getMeasuredHeight();
maskView = new TextView(getContext());
maskView.setWidth(getMeasuredWidth());
maskView.setHeight(getMeasuredHeight() * 2 / 3);
maskView.setBackgroundResource(R.drawable.progress_mask);
/*
* 依次新增第二進度條,背景罩,雙色進度條(第一進度條),白色漸變層,百分比文字顯示層等四個子View
* */
addView(progressView);
addView(backgroundMaskView);
addView(colofulView);
addView(maskView);
addView(percentView);
getChildAt(0).layout(0, 0, getMeasuredWidth(), getMeasuredHeight()); //佈局第二進度條位置
getChildAt(1).layout(0, 0, getMeasuredWidth(), getMeasuredHeight()); //佈局背景罩
int ChildHeight = getMeasuredWidth();
getChildAt(2).layout(0, -ChildHeight + getMeasuredHeight(), getMeasuredWidth(), getMeasuredWidth()); //佈局雙色進度條
/*
* 根據標識位,為雙色進度條設定位移動畫(無限上下移動,視覺上達到斜條移動的效果)
* */
if (animationOn) {
translateAnimation = new TranslateAnimation(0, 0, 0, ChildHeight - getMeasuredHeight());
translateAnimation.setDuration((long) (8000 * (float) getMeasuredWidth() / DisplayUtil.getScreenWidthPx(getContext())));
translateAnimation.setInterpolator(new AccelerateDecelerateInterpolator());
translateAnimation.setRepeatCount(-1);
translateAnimation.setRepeatMode(Animation.REVERSE);
getChildAt(2).setAnimation(translateAnimation);
translateAnimation.start();
}
getChildAt(3).layout(0, 0, getMeasuredWidth(), getMeasuredHeight() * 2 / 3); //佈局白色漸變層
getChildAt(4).layout(0, 0, textWidth,textHeight); //佈局百分比文字顯示層
/*
* 根據標誌位,確定是否顯示百分比文字顯示層。
* */
if(showPercent){
getChildAt(4).setVisibility(VISIBLE);
}else {
getChildAt(4).setVisibility(GONE);
}
/*
* 設定預設背景圖,你當然也可以使用純色的資源。這裡我用了一個黑色透明漸變的背景,呈現一個由陰影效果的凹槽
* */
setBackgroundResource(R.drawable.background);
once=true;
}
}
public void showPercentText(boolean showPercent){
this.showPercent=showPercent;
postInvalidate();
}
public int getSecondProgressColor() {
return secondProgressColor;
}
public void setSecondProgressColor(int secondProgressColor) {
this.secondProgressColor = secondProgressColor;
postInvalidate();
}
public void setSecondProgressColorRes(int secondProgressColorRes) {
this.secondProgressColor = getResources().getColor(secondProgressColorRes);
postInvalidate();
}
public int getPercentColor() {
return percentColor;
}
public void setPercentColor(int percentColor) {
this.percentColor = percentColor;
}
public void setPercentColorRes(int percentColorRes) {
this.percentColor = getResources().getColor(percentColorRes);
}
public int getPercentShadeColor() {
return percentShaderColor;
}
public void setPercentShaderColor(int percentShadeColor) {
this.percentShaderColor = percentShadeColor;
}
public void setPercentShaderColorRes(int percentShaderColorRes) {
this.percentShaderColor = getResources().getColor(percentShaderColorRes);
}
public String getStyle() {
return style;
}
public void setStyle(String style) {
this.style = style;
}
public int getProgressColor() {
return progressColor;
}
public void setProgressColor(int progressColor) {
this.progressColor = progressColor;
}
public void setProgressColorRes(int progressColorRes) {
this.progressColor = getResources().getColor(progressColorRes);
}
public int getProgressColor2() {
return progressColor2;
}
public void setProgressColor2(int progressColor2) {
this.progressColor2 = progressColor2;
}
public void setProgressColor2Res(int progressColor2Res) {
this.progressColor2 = getResources().getColor(progressColor2Res);
}
public void setAnimation(boolean animationOn){
this.animationOn=animationOn;
}
public long getSecondProgress() {
return secondProgress;
}
private float partition;
public void setSecondProgress(long secondProgress) {
this.secondProgress = secondProgress;
partition= (float)this.secondProgress/maxProgress;
postInvalidate();
}
public int getBackgroundColor() {
return backgroundColor;
}
public void setBackgroundColor(int backgroundColor) {
this.backgroundColor = backgroundColor;
setBackgroudColor=true;
postInvalidate();
}
public void setBackgroundColorRes(int backgroundColorRes) {
this.backgroundColor = getResources().getColor(backgroundColorRes);
setBackgroudColor=true;
postInvalidate();
}
public void setHeight(int height){
mHeight=height;
}
public void setWidth(int width){
mWidth=width;
}
public void setMaxProgress(long progress){
maxProgress=progress;
}
public long getMaxProgress(){
return maxProgress;
}
private float partition2;
public void setProgress(long progress){
this.progress=progress;
partition2= (float)this.progress/maxProgress;
postInvalidate();
}
public long getProgress(){
return this.progress;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (getChildAt(0) != null) {
int moveX = getMeasuredWidth() - (int) (partition * getMeasuredWidth());
getChildAt(0).setX(-moveX);
}
if (getChildAt(2) != null) {
int moveX = getMeasuredWidth() - (int) (partition2 * getMeasuredWidth());
getChildAt(2).setX(-moveX);
}
if (getChildAt(3) != null) {
int moveX = getMeasuredWidth() - (int) (partition2 * getMeasuredWidth());
getChildAt(3).setX(-moveX);
}
if (getChildAt(4) != null) {
if(getChildAt(2).getX()+getMeasuredWidth()>getChildAt(4).getMeasuredHeight()*2) {
getChildAt(4).setX(getChildAt(2).getX()+getMeasuredWidth()-getChildAt(4).getMeasuredHeight()*2);
}
percentView.setText((int) ((float) partition2 * 100) + "%");
/*
* 根據標誌位,確定是否顯示百分比文字顯示層。
* */
if(showPercent){
getChildAt(4).setVisibility(VISIBLE);
}else {
getChildAt(4).setVisibility(GONE);
}
}
if (!animationOn) {
if (translateAnimation != null) {
translateAnimation.cancel();
animationCancle = true;
}
} else {
if (animationCancle) {
Log.w("onDraw", "translateAnimation animationCancle");
translateAnimation.reset();
getChildAt(2).setAnimation(translateAnimation);
translateAnimation.startNow();
animationCancle = false;
}
}
if(setBackgroudColor) {
backgroundPaint.setColor(backgroundColor);
canvas.drawRect(0, 0, getMeasuredWidth(), getMeasuredHeight(), backgroundPaint);
} else{
setBackgroundResource(R.drawable.background);
if(isSetBackgroudColorByXml)
canvas.drawRect(0, 0, getMeasuredWidth(), getMeasuredHeight(), backgroundPaint);
}
}
}
還有一個工具類DisplayUtil就不貼了,主要是負責dp,px與sp的轉換任務。
專案地址
作者的話
挺漂亮的ProgressBar,就是沒啥技術含量。。。。具體需求大家自己隨便研究琢磨