c++11特性之std::thread--初識
阿新 • • 發佈:2019-02-06
C++11中已經擁有了一個更好用的用於執行緒操作的類std::thread。
預設建構函式:
thread() noexcept;
構造一個任何執行緒不執行的執行緒物件。
初始化函式:
template <class Fn, class... Args>
explicit thread (Fn&& fn, Args&&... args);
構造一個執行緒物件,可以開啟執行緒執行
新執行的執行緒呼叫函式fn,並傳遞args作為引數
fn
可以指向函式,指向成員,或是移動建構函式
args…
傳遞給fn的引數,這些引數可以移動賦值構造。如果fn是一個成員指標,那麼第一個args引數就必須是一個物件,或是引用,或是指向該物件的指標。
拷貝建構函式:
thread (const thread&) = delete;
刪除構造的執行緒
現在介紹幾個成員函式:
std::thread::join
該函式返回時,執行緒執行完成。
當 a thread 呼叫Join方法的時候,MainThread 就被停止執行,直到 a thread 執行緒執行完畢。
#include <iostream> // std::cout
#include <thread> // std::thread, std::this_thread::sleep_for
#include < chrono> // std::chrono::seconds
void pause_thread(int n)
{
std::this_thread::sleep_for (std::chrono::seconds(n));
std::cout << "pause of " << n << " seconds ended\n";
}
int main()
{
std::cout << "Spawning 3 threads...\n";
std::thread t1 (pause_thread,1);
std::thread t2 (pause_thread,2);
std::thread t3 (pause_thread,3);
std::cout << "Done spawning threads. Now waiting for them to join:\n";
t1.join();
t2.join();
t3.join();
std::cout << "All threads joined!\n";
return 0;
}
//輸出
Output (after 3 seconds):
Spawning 3 threads...
Done spawning threads. Now waiting for them to join:
pause of 1 seconds ended
pause of 2 seconds ended
pause of 3 seconds ended
All threads joined!
std::thread::detach
分離執行緒的物件,使它們從彼此獨立地執行所表示的執行緒。這兩個執行緒繼續沒有阻止,也沒有以任何方式同步。注意,當任一結束執行,其資源被釋放。
#include <iostream> // std::cout
#include <thread> // std::thread, std::this_thread::sleep_for
#include <chrono> // std::chrono::seconds
void pause_thread(int n)
{
std::this_thread::sleep_for (std::chrono::seconds(n));
std::cout << "pause of " << n << " seconds ended\n";
}
int main()
{
std::cout << "Spawning and detaching 3 threads...\n";
std::thread (pause_thread,1).detach();
std::thread (pause_thread,2).detach();
std::thread (pause_thread,3).detach();
std::cout << "Done spawning threads.\n";
std::cout << "(the main thread will now pause for 5 seconds)\n";
// give the detached threads time to finish (but not guaranteed!):
pause_thread(5);
return 0;
}
//輸出
Output (after 5 seconds):
Spawning and detaching 3 threads...
Done spawning threads.
(the main thread will now pause for 5 seconds)
pause of 1 seconds ended
pause of 2 seconds ended
pause of 3 seconds ended
pause of 5 seconds ended
上一段程式碼 深入理解:
#include <iostream>
#include <thread>
using namespace std;
class Foo
{
void bar_i() { cout << "hello" << endl; }
public:
void bar()
{
auto func = std::bind(&Foo::bar_i, this);
std::thread t(&Foo::bar_i, std::ref(*this));
t.join();
}
};
int main()
{
Foo f;
f.bar();
}
如果你使用的是VS2015,那麼恭喜你,上面的程式碼你不會執行成功。