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Android原始碼筆記——Camera系統架構

Camera的架構Android系統的整體架構保持一致,如下圖所示,本文主要從以下四個方面對其進行說明。

  1. Framework:Camera.java
  2. Android Runtime:android_hardware_Camera.cpp
  3. Library:Camera Client和Camera Service
  4. HAL:CameraHardwareInterface

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一、Framework:Camera.java

Camera是應用層軟體直接使用的類,涵蓋了啟動、預覽、拍攝及關閉等操作攝像頭的全部介面。Camera.Java在Android原始碼中的路徑為:framework/base/core/java/android/hardware。為了說明整個Camera系統的架構,這裡暫不橫向分析Camera.java的功能,下面從open()方法著手:

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public static Camera open() {
    int numberOfCameras = getNumberOfCameras();
    CameraInfo cameraInfo = new CameraInfo();
    for (int i = 0; i < numberOfCameras; i++) {
        getCameraInfo(i, cameraInfo);
        if (cameraInfo.facing == CameraInfo.CAMERA_FACING_BACK) {
            return new
Camera(i); } } return null; }
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open()方法需要注意以下幾點:

  • getNumberOfCameras為native方法,實現在android_hardware_Camera.cpp中;
  • CameraInfo是Camera定義的靜態內部類,包含facing、orientation、canDisableShutterSound;
  • getCameraInfo內部呼叫native方法_getCameraInfo獲取攝像頭資訊;
  • open()預設啟動的是後置攝像頭(CAMERA_FACING_BACK)。
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/** used by Camera#open, Camera#open(int) 
*/ Camera(int cameraId) { int err = cameraInitNormal(cameraId); if (checkInitErrors(err)) { switch(err) { case EACCESS: throw new RuntimeException("Fail to connect to camera service"); case ENODEV: throw new RuntimeException("Camera initialization failed"); default: // Should never hit this. throw new RuntimeException("Unknown camera error"); } } }
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Camera構造器的核心實現在cameraInitNormal中,cameraInitNormal呼叫cameraInitVersion,並傳入引數cameraId和CAMERA_HAL_API_VERSION_NORMAL_CONNECT,後者代表HAL的版本。

private int cameraInitVersion(int cameraId, int halVersion) {
    ……
    String packageName = ActivityThread.currentPackageName();
    return native_setup(new WeakReference<Camera>(this), cameraId, halVersion, packageName);
}

cameraInitNormal呼叫本地方法native_setup(),由此進入到android_hardware_Camera.cpp中,native_setup()的簽名如下:

private native final int native_setup(Object camera_this, int cameraId, int halVersion, String packageName);

二、Android Runtime:android_hardware_Camera.cpp

native_setup()被動態註冊到JNI,通過JNI呼叫android_hardware_Camera_native_setup()方法。

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static JNINativeMethod camMethods[] = {
    ……
    { "native_setup",    "(Ljava/lang/Object;ILjava/lang/String;)V",
    (void*)android_hardware_Camera_native_setup }
    ……
};
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JNI的重點是android_hardware_Camera_native_setup()方法的實現:

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// connect to camera service
static jint android_hardware_Camera_native_setup(JNIEnv *env, jobject thiz,
    jobject weak_this, jint cameraId, jint halVersion, jstring clientPackageName)
{
    // Convert jstring to String16
    const char16_t *rawClientName = env->GetStringChars(clientPackageName, NULL);
    jsize rawClientNameLen = env->GetStringLength(clientPackageName);
    String16 clientName(rawClientName, rawClientNameLen);
    env->ReleaseStringChars(clientPackageName, rawClientName);

    sp<Camera> camera;
    if (halVersion == CAMERA_HAL_API_VERSION_NORMAL_CONNECT) {
        // Default path: hal version is don't care, do normal camera connect.
        camera = Camera::connect(cameraId, clientName,
                Camera::USE_CALLING_UID);
    } else {
        jint status = Camera::connectLegacy(cameraId, halVersion, clientName,
                Camera::USE_CALLING_UID, camera);
        if (status != NO_ERROR) {
            return status;
        }
    }

    if (camera == NULL) {
        return -EACCES;
    }

    // make sure camera hardware is alive
    if (camera->getStatus() != NO_ERROR) {
        return NO_INIT;
    }

    jclass clazz = env->GetObjectClass(thiz);
    if (clazz == NULL) {
        // This should never happen
        jniThrowRuntimeException(env, "Can't find android/hardware/Camera");
        return INVALID_OPERATION;
    }

    // We use a weak reference so the Camera object can be garbage collected.
    // The reference is only used as a proxy for callbacks.
    sp<JNICameraContext> context = new JNICameraContext(env, weak_this, clazz, camera);
    context->incStrong((void*)android_hardware_Camera_native_setup);
    camera->setListener(context);

    // save context in opaque field
    env->SetLongField(thiz, fields.context, (jlong)context.get());
    return NO_ERROR;
}
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android_hardware_Camera_native_setup()方法通過呼叫Camera::connect()方法請求連線CameraService服務。入參中:

  • clientName是通過將clientPackageName從jstring轉換為String16格式得到;
  • Camera::USE_CALLING_UID是定義在Camera.h中的列舉型別,其值為ICameraService::USE_CALLING_UID(同樣為列舉型別,值為-1)。

Camera::connect()位於Camera.cpp中,由此進入到Library層。

三、Library:Camera Client和Camera Service

如上述架構圖中所示,ICameraService.h、ICameraClient.h和ICamera.h三個類定義了Camera的介面和架構,ICameraService.cpp和Camera.cpp兩個檔案用於Camera架構的實現,Camera的具體功能在下層呼叫硬體相關的介面來實現。Camera.h是Camera系統對上層的介面。

具體的,Camera類繼承模板類CameraBase,Camera::connect()呼叫了CameraBase.cpp中的connect()方法。

sp<Camera> Camera::connect(int cameraId, const String16& clientPackageName,
        int clientUid)
{
    return CameraBaseT::connect(cameraId, clientPackageName, clientUid);
}

CameraBase實際上又繼承了IBinder的DeathRecipient內部類,DeathRecipient虛擬繼承自RefBase。RefBase是Android中的引用計數基礎類,其中定義了incStrong、decStrong、incWeak和decWeak等涉及sp/wp的指標操作函式,當然這扯遠了。

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template <typename TCam>
struct CameraTraits {
};

template <typename TCam, typename TCamTraits = CameraTraits<TCam> >
class CameraBase : public IBinder::DeathRecipient
{
public:
    
    static sp<TCam>      connect(int cameraId,
                                 const String16& clientPackageName,
                                 int clientUid);
    ……
}
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class DeathRecipient : public virtual RefBase
{
public:
    virtual void binderDied(const wp<IBinder>& who) = 0;
};

回到Camera::connect()的實現上,其中,new TCam(cameraId)生成BnCameraClient物件,BnCameraClient定義在ICameraClient.h檔案中,繼承自模板類BnInterface。getCameraService()方法返回CameraService的服務代理BpCameraService,BpCameraService同樣繼承自模板類BnInterface。然後通過Binder通訊傳送CONNECT命令,當BnCameraService收到CONNECT命令後呼叫CameraService的connect()成員函式來做相應的處理。

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template <typename TCam, typename TCamTraits>
sp<TCam> CameraBase<TCam, TCamTraits>::connect(int cameraId,
                                               const String16& clientPackageName,
                                               int clientUid)
{
    ALOGV("%s: connect", __FUNCTION__);
    sp<TCam> c = new TCam(cameraId); // BnCameraClient 
    sp<TCamCallbacks> cl = c;
    status_t status = NO_ERROR;
    const sp<ICameraService>& cs = getCameraService(); // BpCameraService

    if (cs != 0) {
        TCamConnectService fnConnectService = TCamTraits::fnConnectService;
        status = (cs.get()->*fnConnectService)(cl, cameraId, clientPackageName, clientUid,
                                             /*out*/ c->mCamera);
    }
    if (status == OK && c->mCamera != 0) {
        c->mCamera->asBinder()->linkToDeath(c);
        c->mStatus = NO_ERROR;
    } else {
        ALOGW("An error occurred while connecting to camera: %d", cameraId);
        c.clear();
    }
    return c;
}
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class BnCameraClient: public BnInterface<ICameraClient>
{
public:
    virtual status_t    onTransact( uint32_t code,
                                    const Parcel& data,
                                    Parcel* reply,
                                    uint32_t flags = 0);
};
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class BpCameraService: public BpInterface<ICameraService>
{
public:
    BpCameraService(const sp<IBinder>& impl)
        : BpInterface<ICameraService>(impl)
    {
    }
    ……
}
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注:connect()函式在BpCameraService和BnCameraService的父類ICameraService中宣告為純虛擬函式,在BpCameraService和CameraService中分別給出了實現,BpCameraService作為代理類,提供介面給客戶端,真正實現在BnCameraService的子類CameraService中。

在BpCameraService中,connect()函式實現如下:

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// connect to camera service (android.hardware.Camera)
    virtual status_t connect(const sp<ICameraClient>& cameraClient, int cameraId,
                             const String16 &clientPackageName, int clientUid,
                             /*out*/
                             sp<ICamera>& device)
    {
        Parcel data, reply;
        data.writeInterfaceToken(ICameraService::getInterfaceDescriptor());
        data.writeStrongBinder(cameraClient->asBinder());
        data.writeInt32(cameraId);
        data.writeString16(clientPackageName);
        data.writeInt32(clientUid);
        remote()->transact(BnCameraService::CONNECT, data, &reply); // BpBinder的transact()函式向IPCThreadState例項傳送訊息,通知其有訊息要傳送給binder driver
        if (readExceptionCode(reply)) return -EPROTO;
        status_t status = reply.readInt32();
        if (reply.readInt32() != 0) {
            device = interface_cast<ICamera>(reply.readStrongBinder()); // client端讀出server返回的bind
        }
        return status;
    }
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首先將傳遞過來的Camera物件cameraClient轉換成IBinder型別,將呼叫的引數寫到Parcel(可理解為Binder通訊的管道)中,通過BpBinder的transact()函式傳送訊息,然後由BnCameraService去響應該連線,最後就是等待服務端返回,如果成功則生成一個BpCamera例項。

真正的服務端響應實現在BnCameraService的onTransact()函式中,其負責解包收到的Parcel並執行client端的請求的方法。

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status_t BnCameraService::onTransact(
    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
    switch(code) {
    
    ……
     case CONNECT: {
            CHECK_INTERFACE(ICameraService, data, reply);
            sp<ICameraClient> cameraClient =
                    interface_cast<ICameraClient>(data.readStrongBinder()); // 使用Camera的Binder物件生成Camera客戶代理BpCameraClient例項
              int32_t cameraId = data.readInt32();
            const String16 clientName = data.readString16();
            int32_t clientUid = data.readInt32();
            sp<ICamera> camera;
            status_t status = connect(cameraClient, cameraId,
                    clientName, clientUid, /*out*/camera); // 將生成的BpCameraClient物件作為引數傳遞到CameraService的connect()函式中
              reply->writeNoException();
            reply->writeInt32(status); // 將BpCamera物件以IBinder的形式打包到Parcel中返回
              if (camera != NULL) {
                reply->writeInt32(1);
                reply->writeStrongBinder(camera->asBinder());
            } else {
                reply->writeInt32(0);
            }
            return NO_ERROR;
        } break;
    ……
    }
}
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主要的處理包括:

  1. 通過data中Camera的Binder物件生成Camera客戶代理BpCameraClient例項;
  2. 將生成的BpCameraClient物件作為引數傳遞到CameraService(/frameworks/av/services/camera /libcameraservice/CameraService.cpp)的connect()函式中,該函式會返回一個BpCamera例項;
  3. 將在上述例項物件以IBinder的形式打包到Parcel中返回。

最後,BpCamera例項是通過CameraService::connect()函式返回的。CameraService::connect()實現的核心是呼叫connectHelperLocked()函式根據HAL不同API的版本建立不同的client例項(早期版本中好像沒有connectHelperLocked()這個函式,但功能基本相似)。

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status_t CameraService::connectHelperLocked(
        /*out*/
        sp<Client>& client,
        /*in*/
        const sp<ICameraClient>& cameraClient,
        int cameraId,
        const String16& clientPackageName,
        int clientUid,
        int callingPid,
        int halVersion,
        bool legacyMode) {

    int facing = -1;
    int deviceVersion = getDeviceVersion(cameraId, &facing);

    if (halVersion < 0 || halVersion == deviceVersion) {
        // Default path: HAL version is unspecified by caller, create CameraClient
        // based on device version reported by the HAL.
        switch(deviceVersion) {
          case CAMERA_DEVICE_API_VERSION_1_0:
            client = new CameraClient(this, cameraClient,
                    clientPackageName, cameraId,
                    facing, callingPid, clientUid, getpid(), legacyMode);
            break;
          case CAMERA_DEVICE_API_VERSION_2_0:
          case CAMERA_DEVICE_API_VERSION_2_1:
          case CAMERA_DEVICE_API_VERSION_3_0:
          case CAMERA_DEVICE_API_VERSION_3_1:
          case CAMERA_DEVICE_API_VERSION_3_2:
            client = new Camera2Client(this, cameraClient,
                    clientPackageName, cameraId,
                    facing, callingPid, clientUid, getpid(), legacyMode);
            break;
          case -1:
            ALOGE("Invalid camera id %d", cameraId);
            return BAD_VALUE;
          default:
            ALOGE("Unknown camera device HAL version: %d", deviceVersion);
            return INVALID_OPERATION;
        }
    } else {
        // A particular HAL version is requested by caller. Create CameraClient
        // based on the requested HAL version.
        if (deviceVersion > CAMERA_DEVICE_API_VERSION_1_0 &&
            halVersion == CAMERA_DEVICE_API_VERSION_1_0) {
            // Only support higher HAL version device opened as HAL1.0 device.
            client = new CameraClient(this, cameraClient,
                    clientPackageName, cameraId,
                    facing, callingPid, clientUid, getpid(), legacyMode);
        } else {
            // Other combinations (e.g. HAL3.x open as HAL2.x) are not supported yet.
            ALOGE("Invalid camera HAL version %x: HAL %x device can only be"
                    " opened as HAL %x device", halVersion, deviceVersion,
                    CAMERA_DEVICE_API_VERSION_1_0);
            return INVALID_OPERATION;
        }
    }

    status_t status = connectFinishUnsafe(client, client->getRemote());
    if (status != OK) {
        // this is probably not recoverable.. maybe the client can try again
        return status;
    }

    mClient[cameraId] = client;
    LOG1("CameraService::connect X (id %d, this pid is %d)", cameraId,
         getpid());

    return OK;
}
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可見,在CAMERA_DEVICE_API_VERSION_2_0之前使用CameraClient進行例項化,之後則採用Camera2Client進行例項化。以CameraClient為例,其initialize()函式如下:

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status_t CameraClient::initialize(camera_module_t *module) {
    int callingPid = getCallingPid();
    status_t res;

    LOG1("CameraClient::initialize E (pid %d, id %d)", callingPid, mCameraId);

    // Verify ops permissions
    res = startCameraOps();
    if (res != OK) {
        return res;
    }

    char camera_device_name[10];
    snprintf(camera_device_name, sizeof(camera_device_name), "%d", mCameraId);

    mHardware = new CameraHardwareInterface(camera_device_name);
    res = mHardware->initialize(&module->common);
    if (res != OK) {
        ALOGE("%s: Camera %d: unable to initialize device: %s (%d)",
                __FUNCTION__, mCameraId, strerror(-res), res);
        mHardware.clear();
        return res;
    }

    mHardware->setCallbacks(notifyCallback,
            dataCallback,
            dataCallbackTimestamp,
            (void *)(uintptr_t)mCameraId);

    // Enable zoom, error, focus, and metadata messages by default
    enableMsgType(CAMERA_MSG_ERROR | CAMERA_MSG_ZOOM | CAMERA_MSG_FOCUS |
                  CAMERA_MSG_PREVIEW_METADATA | CAMERA_MSG_FOCUS_MOVE);

    LOG1("CameraClient::initialize X (pid %d, id %d)", callingPid, mCameraId);
    return OK;
}
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上述函式中,主要注意以下流程:

  1. 加粗的程式碼CameraHardwareInterface新建了了一個Camera硬體介面,當然,camera_device_name為攝像頭裝置名;
  2. mHardware->initialize(&module->common)呼叫底層硬體的初始化方法;
  3. mHardware->setCallbacks將CamerService處的回撥函式註冊到HAL處。

CameraHardwareInterface定義了Camera的硬體抽象特徵,由此進入到HAL。

四、HAL:CameraHardwareInterface

CameraHardwareInterface的作用在於連結Camera Server和V4L2,通過實現CameraHardwareInterface可以遮蔽不同的driver對Camera Server的影響。CameraHardwareInterface同樣虛擬繼承自RefBase。

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class CameraHardwareInterface : public virtual RefBase {
public:
    CameraHardwareInterface(const char *name)
    {
        mDevice = 0;
        mName = name;
    }
    ……
}
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CameraHardwareInterface中包含了控制通道和資料通道,控制通道用於處理預覽和視訊獲取的開始/停止、拍攝照片、自動對焦等功能,資料通道通過回撥函式來獲得預覽、視訊錄製、自動對焦等資料。當需要支援新的硬體時就需要繼承於CameraHardwareInterface ,來實現對應的功能。CameraHardwareInterface提供的public方法如下:

1258.tmp

在前一節中,initialize()函式呼叫了mHardware->initialize和mHardware->se