[中英對照]User-Space Device Drivers in Linux: A First Look
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User-Space Device Drivers in Linux: A First Look | 初識Linux用戶態設備驅動程序
User-Space Device Drivers in Linux: A First Look Mats Liljegren Senior Software Architect Device drivers in Linux are traditionally run in kernel space, but can
also be run in user space. This paper will take a look at running
drivers in user space, trying to answer the questions in what degree
the driver can run in user space and what can be gained from this?
Linux設備驅動通常運行在內核空間,但是也可以運行在用戶空間。本文將介紹運行在用戶空間中的設備驅動程序,試圖回答以下兩個問題:驅動程序在用戶空間中運行的程度,以及從中獲得的好處。
In the ‘90s, user-space drivers in Linux were much about how to make graphics run faster[1] by avoiding calling the kernel. These drivers where commonly used by the X-windows server. User-space driver has become ever more important, as a blog post by Tedd Hoff[2] illustrates. In his case the kernel is seen as the problem when trying to achieve high server connection capacity. Network interface hardware companies like Intel, Texas Instruments and Freescale have picked up on this and are now providing software solutions for user-space drivers supporting their hardware.
在上世紀90年代,在Linux中的用戶空間驅動程序集中於如何使圖形運行得更快,通過避免內核調用。這些驅動程序通常在X-windows服務器上使用。用戶空間驅動程序變得越來越重要, 在Tedd Hoff發表的博客中有所論述。在他論述的例子中,內核被認為是問題之所在,當試圖提供高並發連接服務器能力(註:c10k問題)的時候。諸如英特爾、德州儀器公司和飛思卡爾這樣的網絡接口硬件公司已經開始研究這一問題,現在他們正在為支持他們的硬件的用戶空間驅動程序提供軟件解決方案。
1. Problems with kernel-space drivers 內核空間驅動程序存在的問題
Device drivers normally run in kernel space, since handling interrupts and mapping hardware resources require privileges that only the kernel space is allowed to have. However, it is not without drawbacks.
設備驅動程序通常在內核空間中運行,因為中斷處理和硬件資源映射需要特權,對應的特權只有內核空間才允許擁有。然而,它也並非沒有缺點。
1.1 System call overhead 系統調用的開銷
Each call to the kernel must perform a switch from user mode to supervisor mode, and then back again. This takes time, which can become a performance bottleneck if the calls are frequent. Furthermore, the overhead is very much non-predictable, which has a negative performance impact on real-time applications.
對內核的每一個調用必須從用戶模式切換到超級管理(內核)模式,然後再返回。這顯然需要時間,如果調用頻繁的話,就會成為性能瓶頸。此外,開銷很大程度上是不可預測的,這對實時應用程序將產生負面的性能影響。
1.2 Steep learning curve 學習曲線陡峭
The kernel-space API is different. For example, malloc() needs to be replaced by one of the several types of memory allocations that the kernel can offer, such as kmalloc(), vmalloc(), alloc_pages() or get_zeroed_page(). There is a lot to learn before becoming productive.
跟用戶空間API相比,內核空間API有所不同。例如,如取代malloc()的話,內核就提供了幾種不同類型的內存分配API,比如kmalloc(), vmalloc(), alloc_pages()或get_zeroed_page()。想在內核編程方面卓有成效,需要學習的東西很多。
1.3 Interface stability 接口穩定性
The kernel-space API is less stable than user-space APIs, making maintenance a challenge.
與用戶空間的API比較而言, 內核空間API更不穩定,這無疑給代碼維護帶來了很大的挑戰。
1.4 Harder to debug 調試更困難
Debugging is very different in kernel space. Some tools often used by user-space applications can be used for the kernel. However, they represent exceptions rather than rule, where LTTNG[3] is an example of the exception. To compensate for this, the kernel has a lot of debug, tracing and profiling code that can be enabled at compile time.
在內核空間中,調試有所不同,而且非常不同於用戶空間調試。在用戶空間應用程序調試中經常使用的一些工具可以用於內核調試。然而,他們代表著異常而非常態, 例如LTTNG[3]就是一個例外。為了彌補這一點,內核存在著許多調試、跟蹤和分析代碼,這些代碼可以在編譯的時候被啟用。
1.5 Bugs more fatal 錯誤更加致命
A crashing or misbehaving kernel tends to have a more severe impact on the system than a crashing or misbehaving application, which can affect robustness as well as how easy it is to debug.
內核崩潰或行為不正確對系統的影響比應用程序崩潰或不正確對系統的影響更大,這影響到系統的健壯性以及調試的容易程度。
1.6 Restrictive language choice 編程語言選擇嚴格受限
The kernel space is a very different programming environment than user space. It is more restricted, for example only C language is supported. This rules out any script based prototyping.
內核空間與用戶空間的編程環境非常不一樣。它受到的限制更多,例如只支持C語言。這就將任何基於腳本的原型設計排除在外了。
2. User-space drivers 用戶空間驅動
If there are so many problems with having device drivers in kernel space, is it time to have all drivers in user space instead? As always, everything has its drawbacks, user-space drivers are no exception. Most of the issues with kernel-space drivers are solved by having the driver in user space, but the issue with interface stability is only true for very simple user-space drivers. For more advanced user-space drivers, many of the interfaces available for kernel-space drivers need to be re-implemented for user-space drivers. This means that interface stability will still be an issue.
既然在內核空間中的設備驅動程序存在著很多問題,那麽是否應該將所有驅動程序都放在用戶空間中呢?一如既往地,任何解決方案都有缺點,用戶空間驅動程序也不例外。內核空間驅動程序存在的大部分問題都可以通過用戶空間驅動程序給解決掉,但接口穩定性的問題是只適用於那些很簡單的用戶空間驅動程序。對於更高級的用戶空間設備驅動,許多在內核空間才可用的接口需要為用戶空間驅動重新實現一下,這意味著接口的穩定性仍然是一個問題。
3. Challenges with user-space drivers 用戶空間設備驅動面臨的挑戰
There is a fear in the Linux kernel community that user-space drivers are used as a tool to avoid the kernel‘s GPLv2 license. This would undermine the idea with free open source software ideas that GPLv2 has. However, this is outside the scope of this paper.
在Linux內核社區,有這樣一個恐懼,那就是用戶空間驅動程序被當做一個工具來避免了內核GPLv2許可。這無疑將破壞GPLv2一貫主張的開源軟件理念。然而,這一點超出了本文討論的範圍。
Apart from this there are technical challenges for user-space drivers.
除此之外,用戶空間設備驅動還存在技術上的諸多挑戰。
3.1 Interrupt handling 中斷處理
Without question, interrupt handling is the biggest challenge for a user-space driver. The function handling an interrupt is called in privileged execution mode, often called supervisor mode. User-space drivers have no permission to execute in privileged execution mode, making it impossible for user-space drivers to implement an interrupt handler.
毫無疑問,中斷處理是用戶空間設備驅動面臨的最大的挑戰。中斷處理函數在特權執行模式(又叫做超級管理模式)下才能被調用。用戶空間驅動程序不允許在特權模式下執行,這使得在用戶空間驅動裏實現一個中斷處理程序是不可能的。
There are two ways to deal with this problem: Either you do not use interrupts, which means that you have to poll instead. Or have a small kernel-space driver handling only the interrupt. In the latter case you can inform the user-space driver of an interrupt either by a blocking call, which unblocks when an interrupt occurs, or using POSIX signal to preempt the user-space driver.
解決這個問題有兩種辦法:要麽不使用中斷,要麽有一個內核空間的驅動來專門處理中斷。在前一種辦法中,不使用中斷意味著必須使用輪詢。在後一種辦法中,你可以通過阻塞調用來通知用戶空間驅動程序,在中斷發生時打開阻塞調用,或者使用POSIX信號來搶占用戶空間驅動。
Polling is beneficial if interrupts are frequent, since there is considerable overhead associated with each interrupt, due to the switch from user mode to supervisor mode and back that it causes. Each poll attempt on the other hand is usually only a check for a value on a specific memory address.
如果中斷頻繁發生的話,那麽輪詢就是有益的,因為每次中斷都有相當大的開銷,這些開銷來源於從用戶模式切換到內核模式,然後再從內核模式返回到用戶模式。另一方面,每一次輪詢通常只是對位於特定內存地址的值進行檢查而已(,所以輪詢有好處,能減少系統開銷)。
When interrupts become scarcer, polling will instead do a lot of work just to determine that there was no work to do. This is bad for power saving.
當中斷變得稀少時,輪詢將會做大量的工作來確定沒有什麽工作可以做,這不利於節省能源消耗。
To get power saving when using user-space drivers with polling, you can change the CPU clock frequency, or the number of CPUs used, depending on work load. Both alternatives will introduce ramp-up latency when there is a work load spike.
在用戶空間驅動程序使用輪詢的時候,如果要省電的話,可以根據工作負載來修改CPU的時鐘頻率,或者更改在用的CPU的個數。當遇到工作負載峰值的時候,這兩種方法都將引入急劇的延遲。
3.2 DMA 直接內存訪問
Many drivers use hardware dedicated to copying memory areas managed by the CPU to or from memory areas managed by hardware devices. Such dedicated hardware is called direct memory access, or DMA. DMA relieves the CPU of such memory copying.
許多驅動程序使用專門的硬件來做內存拷貝,從CPU管理的內存區域到硬件管理的內存區域,或相反。這種專門的硬件叫做DMA(直接內存訪問)。有了DMA,CPU得以從繁重的內存拷貝工作中解放出來。
There are some restrictions on the memory area used for DMA. These restrictions are unique for each DMA device. Common restrictions are that only a certain physical memory range can be used, and that the physical memory range must be consecutive.
給DMA使用的內存區域存在著一些限制。這些限制對於每一個DMA設備來說都是獨一無二的。通常的限制是只能使用一定的物理內存範圍,而且物理內存範圍必須是連續的。
Allocating memory that can be used for DMA transfers is non-trivial for user-space drivers. However, since DMA memory can be reused, you only need to allocate a pool of memory to be used for DMA transfers at start-up. This means that the kernel could help with providing such memory when the user-space driver starts, but after that no further kernel interactions would be needed.
分配可用於DMA傳輸的內存,對於用戶空間驅動程序來說是十分重要的。然而,由於用於DMA傳輸的內存是可以重用的,所以只需要分配一個內存池,以便在DMA傳輸啟動時被使用。這就意味著,當用戶空間驅動程序啟動時,內核空間可以提供這樣一段內存,但是在那之後,不再需要進一步的內核交互。
3.3 Device interdependencies
Devices are often structured in a hierarchy. For example the clock might be propagated in a tree-like fashion using different dividers for different devices and offer the possibility to power off the clock signal to save power.
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There can be devices acting as a bridge, for example a PCI host bridge. In this case you need to setup the bridge in order to have access to any device connected on the other side of the bridge.
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In kernel space there are frameworks helping a device driver programmer to solve these problems, but those frameworks are not available in user space.
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Since it is usually only the startup and shutdown phases that affect other devices, the device interdependencies can be solved by a kernel-space driver, while the user-space driver can handle the actual operation of the device.
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3.4 Kernel services
Network device drivers normally interfaces the kernel network stack, just like block device drivers normally interfaces the kernel file system framework.
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User-space drivers have no direct access to such kernel services, and must re-implement them.
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3.5 Client interface
The kernel has mechanisms for handling multiple clients accessing the same resource, and for blocking threads waiting for events or data from the device. These mechanisms are available using standard interfaces like file descriptors, sockets, or pipes.
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To avoid using the kernel, the user-space driver needs to invent its own interface.
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4. Implementing user-space drivers | 用戶態設備驅動實現
The picture above shows how a user-space driver might be designed. The application interfaces the user-space part of the driver. The user-space part handles the hardware, but uses its kernel-space part for startup, shutdown, and receiving interrupts.
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There are several frameworks and software solutions available to help designing a user-space driver.
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4.1 UIO
There is a framework in the kernel called UIO [5][4] which facilitate writing a kernel-space part of the user-space driver. UIO has mechanisms for providing memory mapped I/O accessible for the user-space part of the driver.
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The allocated memory regions are presented using a device file, typically called /dev/uioX, where X is a sequence number for the device. The user-space part will then open the file and perform mmap() on it. After that, the user-space part has direct access to its device.
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By reading from the same file being opened for mmap(), the user-space part will block until an interrupt occurs. The content read will be the number of interrupts that has occurred. You can use select() on the opened file to wait for other events as well.
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For user-space network drivers there are specialized solutions specific for certain hardware.
4.2 DPDK
Data Plane Development Kit, DPDK[6], is a solution from Intel for user-space network drivers using Intel (x86) hardware. DPDK defines an execution environment which contains user-space network drivers. This execution environment defines a thread for each CPU, called lcore in DPDK. For maximum throughput you should not have any other thread running on that CPU.
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While this package of libraries focuses on forwarding applications, you can implement server applications as well. For server DPDK applications you need to implement your own network stack and accept a DPDK specific interface for accessing the network.
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Much effort has been put in memory handling, since this is often critical for reaching the best possible performance. There are special allocation and deallocation functions that try to minimize TLB[10] misses, use the most local memory for NUMA[11] systems and ensure even spread on multi-channel memory architectures [12].
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4.3 USDPAA
User-space Data Plane Acceleration Architecture, USDPAA[7] , is a solution from Freescale for the same use case as DPDK but designed for their QorIQ architecture (PowerPC and ARM. The big difference is that QorIQ uses hardware for allocating, de-allocating and queuing network packet buffers. This makes memory management easier for the application.
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4.4 TransportNetLib
TransportNetLib[8] is a solution from Texas Instruments. It is similar to USDPAA but for the Keystone architecture (ARM).
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4.5 Open DataPlane
Open DataPlane, ODP[9], is a solution initiated by Linaro to do the same as DPDK, USDPAA and TransportNetLib, but with vendor generic interfaces.
4.6 Trying out DPDK
To get the feeling for the potential performance gain from having a user mode network device driver, a DPDK benchmark application was designed and executed.
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The design of the application can be seen in the picture above. It executes as four instances each running on its own CPU, or lcore, as DPDK calls them.
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Each instance is dedicated to its own Ethernet device sending and receiving network packets. The packets sent has a magic word used for validating the packets and a timestamp used for measuring transport latency.
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The instances are then paired using loopback cables. To be able to compare user-space driver with kernel-space driver, one pair accesses the hardware directly using the driver available in DPDK, and the other pair uses the pcap[13] interface. All four Ethernet devices are on the same PCI network card.
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There is a fifth lcore (not shown in the picture above) which periodically collects statistics and displays it to the screen.
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The hardware used was as follows: o Supermicro A1SAi-2750F mother board using Intel Atom C2750 CPU. This CPU has 8 cores with no hyperthreading. o 16GB of memory. o Intel Ethernet server adapter i350-T4, 1000 Mbps.
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The table below shows the throughput and latency for user-space driver compared to kernel-space driver.
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A graph showing the throughput:
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A graph showing the latency:
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The theoretical throughput maximum is the sum of the send and receives speed for the network interface. In this case this is 1000 Mbps in each direction, giving a theoretical maximum of 2000 Mbps. The throughput includes packet headers and padding.
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User-space driver achieved a throughput boost of about four times over kernel-space driver.
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Latency was calculated by comparing the timestamp value found in the network packet with the current clock when packet was received. The latency for user-space driver was slightly less than for kernel-space driver.
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Four threads, each continuously running netperf TCP streaming test against loop-back interface, were used as a stress while running the DPDK benchmark application. This had no noticeable impact on the measurements.
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5. Conclusion | 總結陳詞
Implementing a user-space driver requires some work and knowledge. The major challenges are interrupts versus polling, power management and designing interface towards driver clients.
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Support for user-space network drivers is a lot more developed than for other kinds of user-space drivers, especially for doing data plane forwarding type of applications.
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A user-space driver can do everything a kernel-space driver can, except for implementing an interrupt handler.
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Comparing a user-space network driver with a kernel-space network driver showed about four times better throughput for the user space driver. Latency did not show a significant difference.
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The real-time characteristics should be good for user-space drivers since they do not invoke the kernel. This was not verified in this paper, though.
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[中英對照]User-Space Device Drivers in Linux: A First Look