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C#socket通信

network 端口 127.0.0.1 class .net client ets family read

轉自:https://www.cnblogs.com/sdyinfang/p/5519708.html

關於C#socket通信,分為同步和異步通信,本文簡單介紹一下同步通信。

通信兩端分別為客戶端(Client)和服務器(Server):

(1)Cient:

1:建立一個Socket對像;

2:用socket對像的Connect()方法以上面建立的EndPoint對像做為參數,向服務器發出連接請求;

3:如果連接成功,就用socket對像的Send()方法向服務器發送信息;

4:用socket對像的Receive()方法接受服務器發來的信息 ;

5:通信結束後一定記得關閉socket;

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net.Sockets;
using System.Net;
 
namespace Client
{
    class Program
    {
       static Socket ClientSocket;
        static void Main(string[] args)
        {
            String IP = "127.0.0.1";
            int port =8885 ;
 
            IPAddress ip = IPAddress.Parse(IP);  //將IP地址字符串轉換成IPAddress實例
            ClientSocket = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);//使用指定的地址簇協議、套接字類型和通信協議
            IPEndPoint endPoint = new IPEndPoint(ip, port); // 用指定的ip和端口號初始化IPEndPoint實例
            ClientSocket.Connect(endPoint);  //與遠程主機建立連接
 
 
            Console.WriteLine("開始發送消息");
            byte[] message = Encoding.ASCII.GetBytes("Connect the Server");  //通信時實際發送的是字節數組,所以要將發送消息轉換字節
            ClientSocket.Send(message);
            Console.WriteLine("發送消息為:" + Encoding.ASCII.GetString(message));
            byte[] receive = new byte[1024];
            int length = ClientSocket.Receive(receive);  // length 接收字節數組長度
            Console.WriteLine("接收消息為:" + Encoding.ASCII.GetString(receive));
            ClientSocket.Close();  //關閉連接
        }
    }
}

  

客戶端返回結果:

技術分享圖片

(2)Server:

1:建立一個Socket對像;

2:用socket對像的Bind()方法綁定EndPoint;

3:用socket對像的Listen()方法開始監聽;

4:接受到客戶端的連接,用socket對像的Accept()方法創建新的socket對像用於和請求的客戶端進行通信;

5:用新的socket對象接收(Receive)和發送(Send)消息。

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net.Sockets;
using System.Net;
using System.Threading;
 
namespace Server
{
    class Program
    {
        static Socket ReceiveSocket;
        static void Main(string[] args)
        {
            int port = 8885;
            IPAddress ip = IPAddress.Any;  // 偵聽所有網絡客戶接口的客活動
            ReceiveSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);//使用指定的地址簇協議、套接字類型和通信協議   <br>            ReceiveSocket.SetSocketOption(SocketOptionLevel.Socket,SocketOptionName.ReuseAddress,true);  //有關套接字設置
            IPEndPoint endPoint = new IPEndPoint(ip,port);
            ReceiveSocket.Bind(new IPEndPoint(ip, port)); //綁定IP地址和端口號
            ReceiveSocket.Listen(10);  //設定最多有10個排隊連接請求
            Console.WriteLine("建立連接");
            Socket socket = ReceiveSocket.Accept();
          
            byte[] receive = new byte[1024];
            socket.Receive(receive);
            Console.WriteLine("接收到消息:" + Encoding.ASCII.GetString(receive));
            byte[] send = Encoding.ASCII.GetBytes("Success receive the message,send the back the message");
            socket.Send(send);
            Console.WriteLine("發送消息為:"+Encoding.ASCII.GetString(send));
        } 
    }
}

  

服務器返回結果:

技術分享圖片

C#socket通信