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信管117135張志海實驗二


//SeqStack.h
#ifndef SeqStack_H
#define SeqStack _H
const int StackSize=10;
template<class DataType>
class SeqStack
{
public:
SeqStack();
~SeqStack(){}
void Push(DataType x);
DataType Pop();
DataType GetTop();
int Empty();
private:
DataType data[StackSize];

int top;
};
#endif


//SeqStack.cpp
#include "SeqStack.h"
template<class DataType>
SeqStack<DataType>::SeqStack()
{
top=-1;
}
template<class DataType>
void SeqStack<DataType>::Push(DataType x)
{
if(top==StackSize-1) throw "上溢";

top++;
data[top]=x;
}
template <class DataType>
DataType SeqStack<DataType>::Pop()
{
DataType x;
if(top==1) throw "下溢";
x=data[top--];
return x;
}
template<class DataType>
DataType SeqStack<DataType>::GetTop()
{
if(top!=-1) return data[top];

}
template<class DataType>
int SeqStack<DataType>::Empty()
{
if(top==-1) return 1;
else return 0;
}


//SeqStack_main.cpp
#include<iostream>
using namespace std;
#include "SeqStack.cpp"
void main()
{
SeqStack<int>S;
if(S.Empty())
cout<<"棧為空"<<endl;
else
cout<<"棧非空"<<endl;
cout<<"對15和10執行入棧操作"<<endl;
S.Push(15);
S.Push(10);
cout<<"棧頂元素為:"<<endl;
cout<<S.GetTop()<<endl;
cout<<"執行一次出棧操作"<<endl;
S.Pop();
cout<<"棧頂元素為:"<<endl;
cout<<S.GetTop()<<endl;

}




//LinkQueue.h
#ifndef LinkQueue_H
#define LinkQueue_H
template <class DataType>
struct Node
{
DataType data;
Node<DataType> *next;
};
template <class DataType>
class LinkQueue
{
public:
LinkQueue();
~LinkQueue();
void EnQueue(DataType x);
DataType DeQueue();
DataType GetQueue();
int Empty();
private:
Node<DataType> *front, *rear;
};
#endif


//LinkQueue.cpp
#include "LinkQueue.h"
template <class DataType>
LinkQueue<DataType>::LinkQueue()
{
Node<DataType> *s=NULL;
s=new Node<DataType>;
s->next=NULL;
front=rear=s;
}
template<class DataType>
LinkQueue<DataType>::~LinkQueue()
{
Node<DataType> *p=NULL;
while(front!=NULL)
{
p=front->next;
delete front;
front=p;
}
}
template<class DataType>
void LinkQueue<DataType>::EnQueue(DataType x)
{
Node<DataType> *s=NULL;
s=new Node<DataType>;
s->data=x;
s->next=NULL;
rear->next=s;
rear=s;
}
template <class DataType>
DataType LinkQueue<DataType>::DeQueue()
{
Node<DataType> *p=NULL;
int x;
if(rear==front) throw "下溢";
p=front->next;
x=p->data;
front->next=p->next;
if(p->next==NULL) rear=front;
delete p;
return x;
}
template <class DataType>
DataType LinkQueue<DataType>::GetQueue()
{
if(front!=rear) return front->next->data;
}
template<class DataType>
int LinkQueue<DataType>::Empty()
{
if(front==rear) return 1;
else return 0;
}


//LinkQueue_main.cpp
#include<iostream>
using namespace std;
#include "LinkQueue.cpp"
void main()
{
LinkQueue<int>.Q;
if(Q.Empty())
cout<<"佇列為空"<<endl;
else
cout<<"佇列非空"<<endl;
cout<<"元素10和15進行入隊操作:"<<endl;
try
{
Q.EnQueue(10);
Q.EnQueue(15);
}
catch (char* wrong)
{
cout<<wrong<<endl;
}
cout<<"檢視隊頭元素:"<<endl;
cout<<Q.GetQueue()<<endl;
cout<<"執行出隊操作:"<<endl;
try
{
Q.DeQueue();
}
catch(char* wrong)
{
cout<<wrong<<endl;
}
cout<<"檢視隊頭元素:"<<endl;
cout<<Q.GetQueue()<<endl;
}