Android音訊驅動-ASOC之Control Device建立
阿新 • • 發佈:2019-01-04
soc-core.c
snd_soc_instantiate_card
init.c
snd_card_new
control.c
snd_ctl_create
Control裝置和PCM裝置一樣,都屬於音效卡下的邏輯裝置。使用者空間的應用程式通過alsa-lib訪問該Control裝置,
讀取或控制control的控制狀態,從而達到控制音訊Codec進行各種Mixer等控制操作。
Control裝置的建立過程大體上和PCM裝置的建立過程相同。
int snd_ctl_create(struct snd_card *card)
{
static struct snd_device_ops ops = {
.dev_free = snd_ctl_dev_free,
.dev_register = snd_ctl_dev_register,
.dev_disconnect = snd_ctl_dev_disconnect,
};
if (snd_BUG_ON(!card))
return -ENXIO;
return snd_device_new(card, SNDRV_DEV_CONTROL, card, &ops);
}
int snd_device_new(struct snd_card *card, enum snd_device_type type,
void *device_data, struct snd_device_ops *ops)
{
struct snd_device *dev;
struct list_head *p;
if (snd_BUG_ON(!card || !device_data || !ops))
return -ENXIO;
dev = kzalloc(sizeof(*dev), GFP_KERNEL);
if (dev == NULL) {
dev_err(card->dev, "Cannot allocate device, type=%d\n" , type);
return -ENOMEM;
}
INIT_LIST_HEAD(&dev->list);
dev->card = card;
dev->type = type;
dev->state = SNDRV_DEV_BUILD;
dev->device_data = device_data;
dev->ops = ops;
/* insert the entry in an incrementally sorted list */
list_for_each_prev(p, &card->devices) {
struct snd_device *pdev = list_entry(p, struct snd_device, list);
if ((unsigned int)pdev->type <= (unsigned int)type)
break;
}
list_add(&dev->list, p);
return 0;
}
soc-core.c
snd_soc_instantiate_card
init.c
snd_card_register
device.c
snd_device_register_all
__snd_device_register
dev->ops->dev_register(dev);
control.c
snd_ctl_dev_register
和pcm裝置一樣,control裝置的名字遵循一定的規則:controlCxx,這裡的xx代表音效卡的編號。
我們也可以通過程式碼正是這一點,下面的是snd_ctl_dev_register()函式的程式碼:
/*static const struct file_operations snd_ctl_f_ops =
{
.owner = THIS_MODULE,
.read = snd_ctl_read,
.open = snd_ctl_open,
.release = snd_ctl_release,
.llseek = no_llseek,
.poll = snd_ctl_poll,
.unlocked_ioctl = snd_ctl_ioctl,
.compat_ioctl = snd_ctl_ioctl_compat,
.fasync = snd_ctl_fasync,
};*/
static int snd_ctl_dev_register(struct snd_device *device)
{
struct snd_card *card = device->device_data;
int err, cardnum;
char name[16];
cardnum = card->number;
sprintf(name, "controlC%i", cardnum);
if ((err = snd_register_device(SNDRV_DEVICE_TYPE_CONTROL, card, -1,
&snd_ctl_f_ops, card, name)) < 0)
return err;
return 0;
}
static inline int snd_register_device(int type, struct snd_card *card, int dev,
const struct file_operations *f_ops,
void *private_data,
const char *name)
{
return snd_register_device_for_dev(type, card, dev, f_ops,
private_data, name,
snd_card_get_device_link(card));
}
control裝置的相關資訊被儲存在snd_minors[]陣列中,用control裝置的此裝置號作索引,
即可在snd_minors[]陣列中找出相關的資訊。使用者程式需要開啟control裝置時,
驅動程式通過snd_minors[]全域性陣列和此裝置號,可以獲得snd_ctl_f_ops結構中的各個回撥函式,
然後通過這些回撥函式訪問control中的資訊和資料
int snd_register_device_for_dev(int type, struct snd_card *card, int dev,
const struct file_operations *f_ops,
void *private_data,
const char *name, struct device *device)
{
int minor;
struct snd_minor *preg;
preg = kmalloc(sizeof *preg, GFP_KERNEL);
preg->type = type;
preg->card = card ? card->number : -1;
preg->device = dev;
preg->f_ops = f_ops;
preg->private_data = private_data;
preg->card_ptr = card;
mutex_lock(&sound_mutex);
minor = snd_kernel_minor(type, card, dev);
if (minor >= 0 && snd_minors[minor])
minor = -EBUSY;
if (minor < 0) {
mutex_unlock(&sound_mutex);
kfree(preg);
return minor;
}
snd_minors[minor] = preg;
preg->dev = device_create(sound_class, device, MKDEV(major, minor),
private_data, "%s", name);
if (IS_ERR(preg->dev)) {
snd_minors[minor] = NULL;
mutex_unlock(&sound_mutex);
minor = PTR_ERR(preg->dev);
kfree(preg);
return minor;
}
mutex_unlock(&sound_mutex);
return 0;
}