C++實戰之OpenCL矩陣相乘優化(二)
前言
上一篇文章,分析了簡單的矩陣相乘在opencl裡面的優化kernel程式碼,每個work-item只負責計算結果矩陣的一個元素。下一步準備每次計算出結果矩陣的塊元素,看看計算時間是如何。
具體分析
這裡引入opencl記憶體的概念:
比較常見的有:
全域性記憶體 __global 修飾符,通常修飾指向一個數據型別的地址,
本地記憶體 __local 修飾符。local 定義的變數在一個work-group中是共享的,也就是說一個work-group中的所有work-item都可以通過本地記憶體來進行通訊,
私有記憶體,private 每個work-item裡的內部變數
常量記憶體, constant
下面是opencl的記憶體模型:
我們分析一下之前的矩陣相乘的一些效能:
__kernel void hello_kernel(__global const int *a,
__global const int *b,
__global int *result_matrix,int result_matrix_row,
int result_matrix_col,int compute_size)
{
int row = get_global_id(0);
int col = get_global_id(1);
int sum = 0;
for(int i=0;i<compute_size;i++)
{
sum += a[row*compute_size+i] * b[i*result_matrix_col+col];
}
result_matrix[row*result_matrix_col+col] = sum;
}
首先在執行時總共有M*N個work-item同時執行,每個work-item中執行一個size為k(computesize)的for迴圈,迴圈裡面每次分別load 陣列a和b中的一個元素,所以綜合起來一個kernel會有 M*N*K*2 個載入global記憶體的操作,乘以2是因為a,b兩個陣列。
其次每個work-item計算出結果矩陣的一個元素並儲存,所以有M*N個對global記憶體的 store 的操作。
由上圖的記憶體模型可知這種訪問並不是最優的,再同一個work-group中我們可以定義local記憶體,來減少這種操作。
下面摘自國外部落格的配圖說明一下這次優化的原理:
其實就是把之前row*col的方式變成了 多個row和col相乘,究其本質還是對應元素相乘再相加。
這邊的中心思想是引入work-group分塊計算再相加,work-item的大小還是沒變為M*N,不同的是在同一個work-group中把global陣列A和B的對應值儲存在local記憶體中,之後每個work-item在這個group中訪問這個local變數速度會相對訪問global較快,後面的大小為k的迴圈訪問的也是local記憶體,所以在這個點上是被優化了。先看一下程式碼實現:
__kernel void hello_kernel(const __global int* A,
const __global int* B,
__global int* C, int M, int N, int K) {
// Thread identifiers
const int row = get_local_id(0); // Local row ID (max: TS)
const int col = get_local_id(1); // Local col ID (max: TS)
const int globalRow = TS*get_group_id(0) + row; // Row ID of C (0..M)
const int globalCol = TS*get_group_id(1) + col; // Col ID of C (0..N)
// Local memory to fit a tile of TS*TS elements of A and B
__local int Asub[TS][TS];
__local int Bsub[TS][TS];
// Initialise the accumulation register
int acc = 0;
// Loop over all tiles
const int numTiles = K/TS;
for (int t=0; t<numTiles; t++) {
// Load one tile of A and B into local memory
const int tiledRow = TS*t + row;
const int tiledCol = TS*t + col;
Asub[col][row] = A[tiledCol*M + globalRow];
Bsub[col][row] = B[globalCol*K + tiledRow];
printf("Asub[%d][%d]=A[%d]=%d\t",col,row,tiledCol*M + globalRow,A[tiledCol*M + globalRow]);
// Synchronise to make sure the tile is loaded
barrier(CLK_LOCAL_MEM_FENCE);
// Perform the computation for a single tile
for (int k=0; k<TS; k++) {
acc += Asub[k][row] * Bsub[col][k];
//printf("acc[%d][%d]=%d\n",k,row,Asub[k][row]);
}
printf("acc = %d\n",acc);
// Synchronise before loading the next tile
barrier(CLK_LOCAL_MEM_FENCE);
}
// Store the final result in C
C[globalCol*M + globalRow] = acc;
}
下面具體分析一下這個kernel在執行時的的執行情況:
線看一下cpu端的配置:
#define TS 16
size_t globalWorkSize[2];
globalWorkSize[0]= heightA;
globalWorkSize[1]=widthB;
size_t localWorkSize[2] ;
localWorkSize[0]= TS;
localWorkSize[1]= TS;
errNum = clEnqueueNDRangeKernel(commandQueue, kernel, 2, NULL,
globalWorkSize, localWorkSize,
0, NULL, NULL);
這邊新加了localworksize的引數,並且設定大小為16,這裡設定大小是有講究的:
首先TS 必須為2的冪次方
也就是
localWorkSize[0]*localWorkSize[1] <= CL_DEVICE_MAX_WORK_GROUP_SIZE 要怎麼知道自己機器的這個size呢?可以通過
size_t maxWorkItemPerGroup;
clGetDeviceInfo(device, CL_DEVICE_MAX_WORK_GROUP_SIZE,sizeof(maxWorkItemPerGroup), &maxWorkItemPerGroup, NULL);
printf("maxWorkItemPerGroup: %zd\n", maxWorkItemPerGroup);
我這邊列印的結果是256,也就是說我這邊group的size最大隻能設定到16.(16*16=256)
接下來看kernel的實現細節:
const int row = get_local_id(0); // Local row ID (max: TS)
const int col = get_local_id(1); // Local col ID (max: TS)
get_local_id 這一組操作主要是獲取work-group中當前work-item所在的2d索引。
const int globalRow = TS*get_group_id(0) + row; // Row ID of C (0..M)
const int globalCol = TS*get_group_id(1) + col; // Col ID of C (0..N)
這個是通過當前work-item所在的group-id和自己在此group中的索引計算出,當前work-item在全域性的索引。get_group_id是獲取當前work-item所在work-group的id。
__local int Asub[TS][TS];
__local int Bsub[TS][TS];
定義local 記憶體,在同一個work-group對所有work-item可見。
const int numTiles = K/TS;
這個是一個work-item 需要迴圈計算的group的數量,這邊可以知道,K也要為TS的倍數才行。
for (int t=0; t<numTiles; t++) {
// Load one tile of A and B into local memory
const int tiledRow = TS*t + row;
const int tiledCol = TS*t + col;
Asub[col][row] = A[tiledCol*M + globalRow];
Bsub[col][row] = B[globalCol*K + tiledRow];
printf("Asub[%d][%d]=A[%d]=%d\t",col,row,tiledCol*M + globalRow,A[tiledCol*M + globalRow]);
// Synchronise to make sure the tile is loaded
barrier(CLK_LOCAL_MEM_FENCE);
// Perform the computation for a single tile
for (int k=0; k<TS; k++) {
acc += Asub[k][row] * Bsub[col][k];
//printf("acc[%d][%d]=%d\n",k,row,Asub[k][row]);
}
printf("acc = %d\n",acc);
// Synchronise before loading the next tile
barrier(CLK_LOCAL_MEM_FENCE);
}
主要核心就是這個for迴圈,迴圈一進來首先計算此時work-item在當前塊的索引位置
然後開始從global記憶體中把陣列A和B 中每塊大小為16*16的值儲存到本地記憶體上。用序列的思想去看這段程式碼,會比較困難。這邊有個barrier(CLK_LOCAL_MEM_FENCE); 關鍵語句,作用就是用來再work-group中同步所有work-item。也就是說只有當前work-group中所有的work-item到達這個點,換個意思就是要保證Asub和Bsub兩個大小為16*16大小本地記憶體被賦值完畢,16*16個work-item必須全部達到這個點,才會繼續下去執行。
接下去是一個k迴圈,前面已經得到了A和B的兩個子矩陣並被儲存在本地記憶體中,通過行列相乘相加得到一個子矩陣上的結果,一個work-item一樣也只計算出一個元素,一個work-group計算出結果矩陣對應的子矩陣全部元素。
接下去又是一個同步:這個同步是保證這一個分塊或者說group全部計算完畢,再去load下一個分塊。一個大迴圈結束後,就計算出結果矩陣對應的一個元素了,把它儲存在global記憶體中:
// Store the final result in C
C[globalCol*M + globalRow] = acc;
下面是主程式碼:
//
// main.cpp
// OpenCL
//
// Created by wmy on 2017/9/19.
// Copyright © 2017年 wmy. All rights reserved.
//
#include <OpenCL/OpenCL.h>
#include <iostream>
#include <fstream>
#include <sstream>
#include <unistd.h>
#include <sys/time.h>
#include<time.h>
#include<stdio.h>
#include<stdlib.h>
#include <mach/mach_time.h>
#include <boost/algorithm/string.hpp>
using namespace std;
//const int ARRAY_SIZE = 100000;
//4*3---3*5
const int midle = 32;
const int heightA = 32;
const int widthB = 32;
//const int heightB = 3;
//一、 選擇OpenCL平臺並建立一個上下文
cl_context CreateContext()
{
cl_int errNum;
cl_uint numPlatforms;
cl_platform_id firstPlatformId;
cl_context context = NULL;
//選擇可用的平臺中的第一個
errNum = clGetPlatformIDs(1, &firstPlatformId, &numPlatforms);
if (errNum != CL_SUCCESS || numPlatforms <= 0)
{
std::cerr << "Failed to find any OpenCL platforms." << std::endl;
return NULL;
}
//建立一個OpenCL上下文環境
cl_context_properties contextProperties[] =
{
CL_CONTEXT_PLATFORM,
(cl_context_properties)firstPlatformId,
0
};
context = clCreateContextFromType(contextProperties, CL_DEVICE_TYPE_GPU,
NULL, NULL, &errNum);
return context;
}
//二、 建立裝置並建立命令佇列
cl_command_queue CreateCommandQueue(cl_context context, cl_device_id *device)
{
cl_int errNum;
cl_device_id *devices;
cl_command_queue commandQueue = NULL;
size_t deviceBufferSize = -1;
// 獲取裝置緩衝區大小
errNum = clGetContextInfo(context, CL_CONTEXT_DEVICES, 0, NULL, &deviceBufferSize);
if (deviceBufferSize <= 0)
{
std::cerr << "No devices available.";
return NULL;
}
// 為裝置分配快取空間
devices = new cl_device_id[deviceBufferSize / sizeof(cl_device_id)];
printf("deviceBufferSize / sizeof(cl_device_id)=%ld\n",deviceBufferSize / sizeof(cl_device_id));
errNum = clGetContextInfo(context, CL_CONTEXT_DEVICES, deviceBufferSize, devices, NULL);
// size_t valueSize;
// clGetDeviceInfo(devices[0], CL_DEVICE_NAME, 0, NULL, &valueSize);
// char* value = (char*) malloc(valueSize);
// clGetDeviceInfo(devices[0], CL_DEVICE_NAME, valueSize, value, NULL);
// printf("Device1 Name: %s\n", value);
// free(value);
//
// clGetDeviceInfo(devices[1], CL_DEVICE_NAME, 0, NULL, &valueSize);
// value = (char*) malloc(valueSize);
// clGetDeviceInfo(devices[1], CL_DEVICE_NAME, valueSize, value, NULL);
// printf("Device2 Name: %s\n", value);
// free(value);
//選取可用裝置中的第一個
commandQueue = clCreateCommandQueue(context, devices[1], 0, NULL);
*device = devices[0];
delete[] devices;
return commandQueue;
}
// 三、建立和構建程式物件
cl_program CreateProgram(cl_context context, cl_device_id device, const char* fileName)
{
cl_int errNum;
cl_program program;
std::ifstream kernelFile(fileName, std::ios::in);
if (!kernelFile.is_open())
{
std::cerr << "Failed to open file for reading: " << fileName << std::endl;
return NULL;
}
std::ostringstream oss;
oss << kernelFile.rdbuf();
std::string srcStdStr = oss.str();
const char *srcStr = srcStdStr.c_str();
program = clCreateProgramWithSource(context, 1,
(const char**)&srcStr,
NULL, NULL);
errNum = clBuildProgram(program, 0, NULL, NULL, NULL, NULL);
return program;
}
//建立和構建程式物件
bool CreateMemObjects(cl_context context, cl_mem memObjects[3],
int *a, int *b)
{
memObjects[0] = clCreateBuffer(context, CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR,
sizeof(int) * midle*heightA, a, NULL);
memObjects[1] = clCreateBuffer(context, CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR,
sizeof(int) * widthB*midle, b, NULL);
memObjects[2] = clCreateBuffer(context, CL_MEM_READ_WRITE,
sizeof(int) * widthB*heightA, NULL, NULL);
return true;
}
// 釋放OpenCL資源
void Cleanup(cl_context context, cl_command_queue commandQueue,
cl_program program, cl_kernel kernel, cl_mem memObjects[3])
{
for (int i = 0; i < 3; i++)
{
if (memObjects[i] != 0)
clReleaseMemObject(memObjects[i]);
}
if (commandQueue != 0)
clReleaseCommandQueue(commandQueue);
if (kernel != 0)
clReleaseKernel(kernel);
if (program != 0)
clReleaseProgram(program);
if (context != 0)
clReleaseContext(context);
}
void checkError(cl_int error, int line) {
if (error != CL_SUCCESS) {
switch (error) {
case CL_DEVICE_NOT_FOUND: printf("-- Error at %d: Device not found.\n", line); break;
case CL_DEVICE_NOT_AVAILABLE: printf("-- Error at %d: Device not available\n", line); break;
case CL_COMPILER_NOT_AVAILABLE: printf("-- Error at %d: Compiler not available\n", line); break;
case CL_MEM_OBJECT_ALLOCATION_FAILURE: printf("-- Error at %d: Memory object allocation failure\n", line); break;
case CL_OUT_OF_RESOURCES: printf("-- Error at %d: Out of resources\n", line); break;
case CL_OUT_OF_HOST_MEMORY: printf("-- Error at %d: Out of host memory\n", line); break;
case CL_PROFILING_INFO_NOT_AVAILABLE: printf("-- Error at %d: Profiling information not available\n", line); break;
case CL_MEM_COPY_OVERLAP: printf("-- Error at %d: Memory copy overlap\n", line); break;
case CL_IMAGE_FORMAT_MISMATCH: printf("-- Error at %d: Image format mismatch\n", line); break;
case CL_IMAGE_FORMAT_NOT_SUPPORTED: printf("-- Error at %d: Image format not supported\n", line); break;
case CL_BUILD_PROGRAM_FAILURE: printf("-- Error at %d: Program build failure\n", line); break;
case CL_MAP_FAILURE: printf("-- Error at %d: Map failure\n", line); break;
case CL_INVALID_VALUE: printf("-- Error at %d: Invalid value\n", line); break;
case CL_INVALID_DEVICE_TYPE: printf("-- Error at %d: Invalid device type\n", line); break;
case CL_INVALID_PLATFORM: printf("-- Error at %d: Invalid platform\n", line); break;
case CL_INVALID_DEVICE: printf("-- Error at %d: Invalid device\n", line); break;
case CL_INVALID_CONTEXT: printf("-- Error at %d: Invalid context\n", line); break;
case CL_INVALID_QUEUE_PROPERTIES: printf("-- Error at %d: Invalid queue properties\n", line); break;
case CL_INVALID_COMMAND_QUEUE: printf("-- Error at %d: Invalid command queue\n", line); break;
case CL_INVALID_HOST_PTR: printf("-- Error at %d: Invalid host pointer\n", line); break;
case CL_INVALID_MEM_OBJECT: printf("-- Error at %d: Invalid memory object\n", line); break;
case CL_INVALID_IMAGE_FORMAT_DESCRIPTOR: printf("-- Error at %d: Invalid image format descriptor\n", line); break;
case CL_INVALID_IMAGE_SIZE: printf("-- Error at %d: Invalid image size\n", line); break;
case CL_INVALID_SAMPLER: printf("-- Error at %d: Invalid sampler\n", line); break;
case CL_INVALID_BINARY: printf("-- Error at %d: Invalid binary\n", line); break;
case CL_INVALID_BUILD_OPTIONS: printf("-- Error at %d: Invalid build options\n", line); break;
case CL_INVALID_PROGRAM: printf("-- Error at %d: Invalid program\n", line); break;
case CL_INVALID_PROGRAM_EXECUTABLE: printf("-- Error at %d: Invalid program executable\n", line); break;
case CL_INVALID_KERNEL_NAME: printf("-- Error at %d: Invalid kernel name\n", line); break;
case CL_INVALID_KERNEL_DEFINITION: printf("-- Error at %d: Invalid kernel definition\n", line); break;
case CL_INVALID_KERNEL: printf("-- Error at %d: Invalid kernel\n", line); break;
case CL_INVALID_ARG_INDEX: printf("-- Error at %d: Invalid argument index\n", line); break;
case CL_INVALID_ARG_VALUE: printf("-- Error at %d: Invalid argument value\n", line); break;
case CL_INVALID_ARG_SIZE: printf("-- Error at %d: Invalid argument size\n", line); break;
case CL_INVALID_KERNEL_ARGS: printf("-- Error at %d: Invalid kernel arguments\n", line); break;
case CL_INVALID_WORK_DIMENSION: printf("-- Error at %d: Invalid work dimensionsension\n", line); break;
case CL_INVALID_WORK_GROUP_SIZE: printf("-- Error at %d: Invalid work group size\n", line); break;
case CL_INVALID_WORK_ITEM_SIZE: printf("-- Error at %d: Invalid work item size\n", line); break;
case CL_INVALID_GLOBAL_OFFSET: printf("-- Error at %d: Invalid global offset\n", line); break;
case CL_INVALID_EVENT_WAIT_LIST: printf("-- Error at %d: Invalid event wait list\n", line); break;
case CL_INVALID_EVENT: printf("-- Error at %d: Invalid event\n", line); break;
case CL_INVALID_OPERATION: printf("-- Error at %d: Invalid operation\n", line); break;
case CL_INVALID_GL_OBJECT: printf("-- Error at %d: Invalid OpenGL object\n", line); break;
case CL_INVALID_BUFFER_SIZE: printf("-- Error at %d: Invalid buffer size\n", line); break;
case CL_INVALID_MIP_LEVEL: printf("-- Error at %d: Invalid mip-map level\n", line); break;
case -1024: printf("-- Error at %d: *clBLAS* Functionality is not implemented\n", line); break;
case -1023: printf("-- Error at %d: *clBLAS* Library is not initialized yet\n", line); break;
case -1022: printf("-- Error at %d: *clBLAS* Matrix A is not a valid memory object\n", line); break;
case -1021: printf("-- Error at %d: *clBLAS* Matrix B is not a valid memory object\n", line); break;
case -1020: printf("-- Error at %d: *clBLAS* Matrix C is not a valid memory object\n", line); break;
case -1019: printf("-- Error at %d: *clBLAS* Vector X is not a valid memory object\n", line); break;
case -1018: printf("-- Error at %d: *clBLAS* Vector Y is not a valid memory object\n", line); break;
case -1017: printf("-- Error at %d: *clBLAS* An input dimension (M,N,K) is invalid\n", line); break;
case -1016: printf("-- Error at %d: *clBLAS* Leading dimension A must not be less than the size of the first dimension\n", line); break;
case -1015: printf("-- Error at %d: *clBLAS* Leading dimension B must not be less than the size of the second dimension\n", line); break;
case -1014: printf("-- Error at %d: *clBLAS* Leading dimension C must not be less than the size of the third dimension\n", line); break;
case -1013: printf("-- Error at %d: *clBLAS* The increment for a vector X must not be 0\n", line); break;
case -1012: printf("-- Error at %d: *clBLAS* The increment for a vector Y must not be 0\n", line); break;
case -1011: printf("-- Error at %d: *clBLAS* The memory object for Matrix A is too small\n", line); break;
case -1010: printf("-- Error at %d: *clBLAS* The memory object for Matrix B is too small\n", line); break;
case -1009: printf("-- Error at %d: *clBLAS* The memory object for Matrix C is too small\n", line); break;
case -1008: printf("-- Error at %d: *clBLAS* The memory object for Vector X is too small\n", line); break;
case -1007: printf("-- Error at %d: *clBLAS* The memory object for Vector Y is too small\n", line); break;
case -1001: printf("-- Error at %d: Code -1001: no GPU available?\n", line); break;
default: printf("-- Error at %d: Unknown with code %d\n", line, error);
}
exit(1);
}
}
#define TIMES 10
#define TS 16
int main(int argc, char** argv)
{
cl_context context = 0;
cl_command_queue commandQueue = 0;
cl_program program = 0;
cl_device_id device = 0;
cl_kernel kernel = 0;
cl_mem memObjects[3] = { 0, 0, 0 };
cl_int errNum;
// uint64_t t1,t2,t3;
clock_t t1,t2,t3,t4;
const char* filename = "/Users/wangmingyong/Projects/OpenCL/OpenCL/HelloWorld.cl";
// 一、選擇OpenCL平臺並建立一個上下文
context = CreateContext();
// 二、 建立裝置並建立命令佇列
commandQueue = CreateCommandQueue(context, &device);
size_t maxWorkItemPerGroup;
clGetDeviceInfo(device, CL_DEVICE_MAX_WORK_GROUP_SIZE,sizeof(maxWorkItemPerGroup), &maxWorkItemPerGroup, NULL);
printf("maxWorkItemPerGroup: %zd\n", maxWorkItemPerGroup);
size_t valueSize;
clGetDeviceInfo(device, CL_DEVICE_NAME, 0, NULL, &valueSize);
char* value = (char*) malloc(valueSize);
clGetDeviceInfo(device, CL_DEVICE_NAME, valueSize, value, NULL);
printf("Device Name: %s\n", value);
free(value);
//建立和構建程式物件
program = CreateProgram(context, device, filename);//"HelloWorld.cl");
// 四、 建立OpenCL核心並分配記憶體空間
kernel = clCreateKernel(program, "hello_kernel", NULL);
//建立要處理的資料
int result[widthB*heightA]{0};
int a[midle*heightA];
int b[widthB*midle];
for (int i = 0; i < heightA; i++)
{
for(int j = 0;j < midle;j++)
{
a[i*midle+j]=2;//10.0f * ((int) rand() / (int) RAND_MAX);
}
}
for (int k = 0; k < midle; k++)
{
for(int m = 0;m < widthB;m++)
{
b[k*widthB+m]=3;//10.0f * ((int) rand() / (int) RAND_MAX);
}
}
t1 = clock(); //mach_absolute_time();
//printf("t1 = %.8f\n",(double)t1);
for(int tt=0;tt<TIMES;tt++){
for(int l=0;l<heightA;l++){
for(int n = 0;n<widthB;n++){
for(int q=0;q<midle;q++){
result[l*widthB+n] +=a [l*midle+q]*b[q*widthB+n];
}
//std::cout<<"r = "<<result[l*widthB+n]<<std::endl;
}
}
}
t2 = clock(); //mach_absolute_time();
//printf("t2 = %.8f\n",(double)t2);
//建立記憶體物件
if (!CreateMemObjects(context, memObjects, a, b))
{
Cleanup(context, commandQueue, program, kernel, memObjects);
return 1;
}
// 五、 設定核心資料並執行核心
errNum = clSetKernelArg(kernel, 0, sizeof(cl_mem), &memObjects[0]);
errNum |= clSetKernelArg(kernel, 1, sizeof(cl_mem), &memObjects[1]);
errNum |= clSetKernelArg(kernel, 2, sizeof(cl_mem), &memObjects[2]);
errNum |= clSetKernelArg(kernel, 3, sizeof(int), &heightA);
errNum |= clSetKernelArg(kernel, 4, sizeof(int), &widthB);
errNum |= clSetKernelArg(kernel, 5, sizeof(int), &midle);
size_t globalWorkSize[2];
globalWorkSize[0]= heightA;
globalWorkSize[1]=widthB;
size_t localWorkSize[2] ;
localWorkSize[0]= TS;
localWorkSize[1]= TS;
t3 = clock();
for(int run=0;run<TIMES;run++){
errNum = clEnqueueNDRangeKernel(commandQueue, kernel, 2, NULL,
globalWorkSize, localWorkSize,
0, NULL, NULL);
checkError(errNum,__LINE__);
if(errNum == CL_SUCCESS)
cout<<"enqueue success!"<<endl;
else
printf("errNum= %d\n",errNum);
//mach_absolute_time();
// 六、 讀取執行結果並釋放OpenCL資源
errNum = clEnqueueReadBuffer(commandQueue, memObjects[2], CL_TRUE,
0, widthB*heightA * sizeof(int), result,
0, NULL, NULL);
// for(int p=0;p<20;p++){
// cout<<"new ="<<result[p];
// }
}
t4 = clock();
printf("cpu t = %.8f\n",(float)(t2-t1)/CLOCKS_PER_SEC/TIMES);
printf("gpu t = %.8f \n",(double)(t4-t3)/CLOCKS_PER_SEC/TIMES);
std::cout << std::endl;
std::cout << "Executed program succesfully." << std::endl;
getchar();
Cleanup(context, commandQueue, program, kernel, memObjects);
return 0;
}
下面是時間效能分析:
維度 | cpu | gpu |
---|---|---|
32*32 | 0.00010410 | 0.00040870 |
128*128 | 0.00676160 | 0.00040980 |
512*512 | 0.52244419 | 0.00058840 |
這是跟之前的kernel效能相比:
維度 | gpu1 | gpu2 |
---|---|---|
32*32 | 0.00029130 | 0.00040870 |
128*128 | 0.00036250 | 0.00040980 |
512*512 | 0.00056370 | 0.00058840 |
貌似時間都差不多,我這邊把readbuffer的操作去掉髮現時間少了很多,但是跟前一個kernel的都在同一個數量級差不多的時間,我這邊維數改到1024程式就會報錯,所以驗證不了高維度的效能。後續跟蹤下程式為什麼限制到了1024,不知是否是機器的原因。
kernel1
512 gpu t = 0.00000460
128 gpu t = 0.00000400
32 0.00000360
kernel2
512 0.00000320
128 gpu t = 0.00000310
32 0.00000370