1. 程式人生 > >Set去重原理和內部實現

Set去重原理和內部實現

Set可以去重,即不會出現重複元素。

分析

Set去重的原理非常簡單,Set的內部是通過Map來實現的。
我們選取平時常的HashSet來分析

    private transient HashMap<E,Object> map;
    private static final Object PRESENT = new Object();

    /**
     * Constructs a new, empty set; the backing <tt>HashMap</tt> instance has
     * default initial capacity (16) and load factor (0.75).
     */
    public HashSet() {
        map = new HashMap<>();
    }

    /**
     * Constructs a new set containing the elements in the specified
     * collection.  The <tt>HashMap</tt> is created with default load factor
     * (0.75) and an initial capacity sufficient to contain the elements in
     * the specified collection.
     *
     * @param c the collection whose elements are to be placed into this set
     * @throws NullPointerException if the specified collection is null
     */
    public HashSet(Collection<? extends E> c) {
        map = new HashMap<>(Math.max((int) (c.size()/.75f) + 1, 16));
        addAll(c);
    }

    /**
     * Constructs a new, empty set; the backing <tt>HashMap</tt> instance has
     * the specified initial capacity and the specified load factor.
     *
     * @param      initialCapacity   the initial capacity of the hash map
     * @param      loadFactor        the load factor of the hash map
     * @throws     IllegalArgumentException if the initial capacity is less
     *             than zero, or if the load factor is nonpositive
     */
    public HashSet(int initialCapacity, float loadFactor) {
        map = new HashMap<>(initialCapacity, loadFactor);
    }

    /**
     * Constructs a new, empty set; the backing <tt>HashMap</tt> instance has
     * the specified initial capacity and default load factor (0.75).
     *
     * @param      initialCapacity   the initial capacity of the hash table
     * @throws     IllegalArgumentException if the initial capacity is less
     *             than zero
     */
    public HashSet(int initialCapacity) {
        map = new HashMap<>(initialCapacity);
    }

重點需要注意的是兩個成員變數,一個是HashMap,真正來實現所有操作。另一個Object是靜態和final的,用來作為Map中所有key的value。
然後在構造方法中對map進行初始化。

繼續檢視Set的其它常用方法:

    public Iterator<E> iterator() {
        return map.keySet().iterator();
    }

    /**
     * Returns the number of elements in this set (its cardinality).
     *
     * @return the number of elements in this set (its cardinality)
     */
    public int size() {
        return map.size();
    }

    /**
     * Returns <tt>true</tt> if this set contains no elements.
     *
     * @return <tt>true</tt> if this set contains no elements
     */
    public boolean isEmpty() {
        return map.isEmpty();
    }

    /**
     * Returns <tt>true</tt> if this set contains the specified element.
     * More formally, returns <tt>true</tt> if and only if this set
     * contains an element <tt>e</tt> such that
     * <tt>(o==null ? e==null : o.equals(e))</tt>.
     *
     * @param o element whose presence in this set is to be tested
     * @return <tt>true</tt> if this set contains the specified element
     */
    public boolean contains(Object o) {
        return map.containsKey(o);
    }

    /**
     * Adds the specified element to this set if it is not already present.
     * More formally, adds the specified element <tt>e</tt> to this set if
     * this set contains no element <tt>e2</tt> such that
     * <tt>(e==null ? e2==null : e.equals(e2))</tt>.
     * If this set already contains the element, the call leaves the set
     * unchanged and returns <tt>false</tt>.
     *
     * @param e element to be added to this set
     * @return <tt>true</tt> if this set did not already contain the specified
     * element
     */
    public boolean add(E e) {
        return map.put(e, PRESENT)==null;
    }

    /**
     * Removes the specified element from this set if it is present.
     * More formally, removes an element <tt>e</tt> such that
     * <tt>(o==null ? e==null : o.equals(e))</tt>,
     * if this set contains such an element.  Returns <tt>true</tt> if
     * this set contained the element (or equivalently, if this set
     * changed as a result of the call).  (This set will not contain the
     * element once the call returns.)
     *
     * @param o object to be removed from this set, if present
     * @return <tt>true</tt> if the set contained the specified element
     */
    public boolean remove(Object o) {
        return map.remove(o)==PRESENT;
    }

    /**
     * Removes all of the elements from this set.
     * The set will be empty after this call returns.
     */
    public void clear() {
        map.clear();
    }

所以最終的去重是由HashMap來實現的

HashMap的key是可以去重的,具體的內部實現原理是什麼?

分析

檢視HashMap的原始碼發現有一靜態內部類Node<K,V>

/**
     * Basic hash bin node, used for most entries.  (See below for
     * TreeNode subclass, and in LinkedHashMap for its Entry subclass.)
     */
    static class Node<K,V> implements Map.Entry<K,V> {
        final int hash;
        final K key;
        V value;
        Node<K,V> next;

        Node(int hash, K key, V value, Node<K,V> next) {
            this.hash = hash;
            this.key = key;
            this.value = value;
            this.next = next;
        }

        public final K getKey()        { return key; }
        public final V getValue()      { return value; }
        public final String toString() { return key + "=" + value; }

        public final int hashCode() {
            return Objects.hashCode(key) ^ Objects.hashCode(value);
        }

        public final V setValue(V newValue) {
            V oldValue = value;
            value = newValue;
            return oldValue;
        }

        public final boolean equals(Object o) {
            if (o == this)
                return true;
            if (o instanceof Map.Entry) {
                Map.Entry<?,?> e = (Map.Entry<?,?>)o;
                if (Objects.equals(key, e.getKey()) &&
                    Objects.equals(value, e.getValue()))
                    return true;
            }
            return false;
        }
    }

明顯可以看出Node是一個連結串列結構。其它的後邊再分析。
檢視HashMap的成員變數和構造方法:

 /* ---------------- Fields -------------- */

    /**
     * The table, initialized on first use, and resized as
     * necessary. When allocated, length is always a power of two.
     * (We also tolerate length zero in some operations to allow
     * bootstrapping mechanics that are currently not needed.)
     */
    transient Node<K,V>[] table;

    /**
     * Holds cached entrySet(). Note that AbstractMap fields are used
     * for keySet() and values().
     */
    transient Set<Map.Entry<K,V>> entrySet;

    /**
     * The number of key-value mappings contained in this map.
     */
    transient int size;

    /**
     * The number of times this HashMap has been structurally modified
     * Structural modifications are those that change the number of mappings in
     * the HashMap or otherwise modify its internal structure (e.g.,
     * rehash).  This field is used to make iterators on Collection-views of
     * the HashMap fail-fast.  (See ConcurrentModificationException).
     */
    transient int modCount;

    /**
     * The next size value at which to resize (capacity * load factor).
     *
     * @serial
     */
    // (The javadoc description is true upon serialization.
    // Additionally, if the table array has not been allocated, this
    // field holds the initial array capacity, or zero signifying
    // DEFAULT_INITIAL_CAPACITY.)
    int threshold;

    /**
     * The load factor for the hash table.
     *
     * @serial
     */
    final float loadFactor;

    /* ---------------- Public operations -------------- */

    /**
     * Constructs an empty <tt>HashMap</tt> with the specified initial
     * capacity and load factor.
     *
     * @param  initialCapacity the initial capacity
     * @param  loadFactor      the load factor
     * @throws IllegalArgumentException if the initial capacity is negative
     *         or the load factor is nonpositive
     */
    public HashMap(int initialCapacity, float loadFactor) {
        if (initialCapacity < 0)
            throw new IllegalArgumentException("Illegal initial capacity: " +
                                               initialCapacity);
        if (initialCapacity > MAXIMUM_CAPACITY)
            initialCapacity = MAXIMUM_CAPACITY;
        if (loadFactor <= 0 || Float.isNaN(loadFactor))
            throw new IllegalArgumentException("Illegal load factor: " +
                                               loadFactor);
        this.loadFactor = loadFactor;
        this.threshold = tableSizeFor(initialCapacity);
    }

    /**
     * Constructs an empty <tt>HashMap</tt> with the specified initial
     * capacity and the default load factor (0.75).
     *
     * @param  initialCapacity the initial capacity.
     * @throws IllegalArgumentException if the initial capacity is negative.
     */
    public HashMap(int initialCapacity) {
        this(initialCapacity, DEFAULT_LOAD_FACTOR);
    }

    /**
     * Constructs an empty <tt>HashMap</tt> with the default initial capacity
     * (16) and the default load factor (0.75).
     */
    public HashMap() {
        this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
    }

    /**
     * Constructs a new <tt>HashMap</tt> with the same mappings as the
     * specified <tt>Map</tt>.  The <tt>HashMap</tt> is created with
     * default load factor (0.75) and an initial capacity sufficient to
     * hold the mappings in the specified <tt>Map</tt>.
     *
     * @param   m the map whose mappings are to be placed in this map
     * @throws  NullPointerException if the specified map is null
     */
    public HashMap(Map<? extends K, ? extends V> m) {
        this.loadFactor = DEFAULT_LOAD_FACTOR;
        putMapEntries(m, false);
    }

重點關注成員變數table,是一個Node的陣列。構造方法會進行一些長度的初始化,或者一些資料的複製等。

put方法

我們重點來研究資料是如何儲存和去重的,重點就在put方法上。

     * Associates the specified value with the specified key in this map.
     * If the map previously contained a mapping for the key, the old
     * value is replaced.
     *
     * @param key key with which the specified value is to be associated
     * @param value value to be associated with the specified key
     * @return the previous value associated with <tt>key</tt>, or
     *         <tt>null</tt> if there was no mapping for <tt>key</tt>.
     *         (A <tt>null</tt> return can also indicate that the map
     *         previously associated <tt>null</tt> with <tt>key</tt>.)
     */
    public V put(K key, V value) {
        return putVal(hash(key), key, value, false, true);
    }

檢視原始碼後,我們看到,當我們呼叫put時,會首先呼叫hash方法對key進行hash。

    /**
     * Computes key.hashCode() and spreads (XORs) higher bits of hash
     * to lower.  Because the table uses power-of-two masking, sets of
     * hashes that vary only in bits above the current mask will
     * always collide. (Among known examples are sets of Float keys
     * holding consecutive whole numbers in small tables.)  So we
     * apply a transform that spreads the impact of higher bits
     * downward. There is a tradeoff between speed, utility, and
     * quality of bit-spreading. Because many common sets of hashes
     * are already reasonably distributed (so don't benefit from
     * spreading), and because we use trees to handle large sets of
     * collisions in bins, we just XOR some shifted bits in the
     * cheapest possible way to reduce systematic lossage, as well as
     * to incorporate impact of the highest bits that would otherwise
     * never be used in index calculations because of table bounds.
     */
    static final int hash(Object key) {
        int h;
        return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
    }

其實就是把所有的物件最後通過hash分配到雜湊表中一定的區域(有興趣的同學可以研究一下)。
真正把資料儲存起來使用的是putVal方法。

    /**
     * Implements Map.put and related methods
     *
     * @param hash hash for key
     * @param key the key
     * @param value the value to put
     * @param onlyIfAbsent if true, don't change existing value
     * @param evict if false, the table is in creation mode.
     * @return previous value, or null if none
     */
    final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
        Node<K,V>[] tab; Node<K,V> p; int n, i;
        if ((tab = table) == null || (n = tab.length) == 0)
            n = (tab = resize()).length;
        if ((p = tab[i = (n - 1) & hash]) == null)
            tab[i] = newNode(hash, key, value, null);
        else {
            Node<K,V> e; K k;
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
                e = p;
            else if (p instanceof TreeNode)
                e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
            else {
                for (int binCount = 0; ; ++binCount) {
                    if ((e = p.next) == null) {
                        p.next = newNode(hash, key, value, null);
                        if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                            treeifyBin(tab, hash);
                        break;
                    }
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        break;
                    p = e;
                }
            }
            if (e != null) { // existing mapping for key
                V oldValue = e.value;
                if (!onlyIfAbsent || oldValue == null)
                    e.value = value;
                afterNodeAccess(e);
                return oldValue;
            }
        }
        ++modCount;
        if (++size > threshold)
            resize();
        afterNodeInsertion(evict);
        return null;
    }

1,首先判斷table為空或者長度為0時,進行初始化。
2,運算出需要存放在table中的位置,使用的方法是(n-1)&hash,然後去取對應位置的Node,如果沒有直接創鍵並且記為e。建立時直接把k和v放進去,所以其實我們存入的k和v都是放在node上邊的(也解釋了前邊Node的成員變數)。
3,如果對應的位置有Node,我們提過Node是一個連結串列結構。然後比較連結串列的第一個元素,比較方式使用的是p.hash == hash &&((k = p.key) == key || (key != null && key.equals(k))),hash值相等,並且key是同一個或者equals的時候才認為是相同。
如果相同,記為e(這就是去重的原理,為什麼要重寫hashCode和equals)。另外一個TreeNode是用來處理LinkedHashMap的,暫時不討論。如果和第一個元素不同,那麼迴圈遍歷連結串列去找,找到相同的記為e,一直找不到就在尾部新建一個node記為e。
4,修改e的值為新的val,然後處理一下table的長度等問題。

get方法

    /**
     * Returns the value to which the specified key is mapped,
     * or {@code null} if this map contains no mapping for the key.
     *
     * <p>More formally, if this map contains a mapping from a key
     * {@code k} to a value {@code v} such that {@code (key==null ? k==null :
     * key.equals(k))}, then this method returns {@code v}; otherwise
     * it returns {@code null}.  (There can be at most one such mapping.)
     *
     * <p>A return value of {@code null} does not <i>necessarily</i>
     * indicate that the map contains no mapping for the key; it's also
     * possible that the map explicitly maps the key to {@code null}.
     * The {@link #containsKey containsKey} operation may be used to
     * distinguish these two cases.
     *
     * @see #put(Object, Object)
     */
    public V get(Object key) {
        Node<K,V> e;
        return (e = getNode(hash(key), key)) == null ? null : e.value;
    }

內部呼叫getNode方法

     * Implements Map.get and related methods
     *
     * @param hash hash for key
     * @param key the key
     * @return the node, or null if none
     */
    final Node<K,V> getNode(int hash, Object key) {
        Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (first = tab[(n - 1) & hash]) != null) {
            if (first.hash == hash && // always check first node
                ((k = first.key) == key || (key != null && key.equals(k))))
                return first;
            if ((e = first.next) != null) {
                if (first instanceof TreeNode)
                    return ((TreeNode<K,V>)first).getTreeNode(hash, key);
                do {
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        return e;
                } while ((e = e.next) != null);
            }
        }
        return null;
    }

1,通過與put相同的方式去找在table中的位置(n-1)&hash。
2,如果這個node不為空,就遍歷整個連結串列,通過first.hash == hash && ((k = first.key) == key || (key != null && key.equals(k)))來確定元素。如果找到就返回,找不到就返回null。