Unity釋出Web版進行自適應
阿新 • • 發佈:2019-01-27
用unity製作的產品釋出成網頁版,裡面內嵌的UI需要做適應,當網頁的解析度發生變化的時候,或者螢幕大小發生變化的時候,能夠讓UI面板清楚出現在視野之中,而不需要去尋找,需要對釋出出來的.html檔案進行修改,參考了網上的一篇文章,進行了實驗,直接進行部分內容的替換即可。
預設程式碼內容如下:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity Web Player | UGUITest</title>
<script type='text/javascript' src='https://ssl-webplayer.unity3d.com/download_webplayer-3.x/3.0/uo/jquery.min.js'></script>
<script type="text/javascript">
<!--
var unityObjectUrl = "http://webplayer.unity3d.com/download_webplayer-3.x/3.0/uo/UnityObject2.js";
if (document.location.protocol == 'https:')
unityObjectUrl = unityObjectUrl.replace("http://", "https://ssl-");
document.write('<script type="text\/javascript" src="' + unityObjectUrl + '"><\/script>');
-->
</script>
<script type="text/javascript">
<!--
var config = {
width: 1280,
height: 960,
params: { enableDebugging:"0" }
};
var u = new UnityObject2(config);
jQuery(function() {
var $missingScreen = jQuery("#unityPlayer").find(".missing");
var $brokenScreen = jQuery("#unityPlayer").find(".broken");
$missingScreen.hide();
$brokenScreen.hide();
u.observeProgress(function (progress) {
switch(progress.pluginStatus) {
case "broken":
$brokenScreen.find("a").click(function (e) {
e.stopPropagation();
e.preventDefault();
u.installPlugin();
return false;
});
$brokenScreen.show();
break;
case "missing":
$missingScreen.find("a").click(function (e) {
e.stopPropagation();
e.preventDefault();
u.installPlugin();
return false;
});
$missingScreen.show();
break;
case "installed":
$missingScreen.remove();
break;
case "first":
break;
}
});
u.initPlugin(jQuery("#unityPlayer")[0], "ttt.unity3d");
});
-->
</script>
<style type="text/css">
<!--
body {
font-family: Helvetica, Verdana, Arial, sans-serif;
background-color: white;
color: black;
text-align: center;
}
a:link, a:visited {
color: #000;
}
a:active, a:hover {
color: #666;
}
p.header {
font-size: small;
}
p.header span {
font-weight: bold;
}
p.footer {
font-size: x-small;
}
div.content {
margin: auto;
width: 1280px;
}
div.broken,
div.missing {
margin: auto;
position: relative;
top: 50%;
width: 193px;
}
div.broken a,
div.missing a {
height: 63px;
position: relative;
top: -31px;
}
div.broken img,
div.missing img {
border-width: 0px;
}
div.broken {
display: none;
}
div#unityPlayer {
cursor: default;
height: 960px;
width: 1280px;
}
-->
</style>
</head>
<body>
<p class="header"><span>Unity Web Player | </span>UGUITest</p>
<div class="content">
<div id="unityPlayer">
<div class="missing">
<a href="http://unity3d.com/webplayer/" title="Unity Web Player. Install now!">
<img alt="Unity Web Player. Install now!" src="http://webplayer.unity3d.com/installation/getunity.png" width="193" height="63" />
</a>
</div>
<div class="broken">
<a href="http://unity3d.com/webplayer/" title="Unity Web Player. Install now! Restart your browser after install.">
<img alt="Unity Web Player. Install now! Restart your browser after install." src="http://webplayer.unity3d.com/installation/getunityrestart.png" width="193" height="63" />
</a>
</div>
</div>
</div>
<p class="footer">« created with <a href="http://unity3d.com/unity/" title="Go to unity3d.com">Unity</a> »</p>
</body>
</html>
將程式碼從script type=”text/javascript”處開始替換,直到最後一個標籤body處,全部替換完成即可達到需要的效果。
<script type="text/javascript">
<!--
var config = {
width: '100%', //設定成100%
height: '100%' //設定成100%
};
var u = new UnityObject2(config);
jQuery(function() {
u.initPlugin(jQuery("#unityPlayer")[0], "ttt.unity3d");
});
-->
</script>
<style type="text/css">
<!--
html, body {
height: 100%;
margin: 0px auto;
}
div#unityPlayer {
width: 100%;
margin: 0 auto;
background: #FFFF00;
height: 100%;
}
-->
</style>
</head>
<body>
<div id="unityPlayer">
</div>
</body>
接下來的內容是為網頁新增Logo還有去除右鍵提示的功能。
只需要在Var config中加入以下內容:
params: { backgroundcolor: “000000”, logoimage: “logo.png”, bordercolor: “000000”, disableContextMenu: true },
把圖示放到對應資料夾中就完成了。