1. 程式人生 > >Untiy-->C# 氣泡排序與不用第三個變數實現排序

Untiy-->C# 氣泡排序與不用第三個變數實現排序

using UnityEngine;
using System.Collections;

public class pppp : MonoBehaviour {
	public int[] a = {2,3,1,4,6,7,8,9,0};
	// Use this for initialization
	void Start () {
		for(int j=0;j<a.Length;j++){
			for(int i=0;i<a.Length-1;i++){
				if(a[i]<a[i+1]){
//					int n=a[i];
//					a[i]=a[i+1];
//					a[i+1]=n;
					a[i]=a[i]+a[i+1];
					a[i+1]=a[i]-a[i+1];
					a[i]=a[i]-a[i+1];
				}
			}
		}
		foreach(int n in a){
			Debug.Log(n);
		}
	}

	// Update is called once per frame
	void Update () {
	
	}
}