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跟我一起學opencv 第五課之調整圖像亮度和對比度

key 代碼 urn name -- 修改 圖像 load auto

一.調整圖像亮度與對比度

1.圖像變換

---像素變換-點操作

---鄰域操作-區域操作

調整圖像亮度和對比度屬於像素變換-點操作

公式為:g(i,j) = αf(i,j) + β 其中α>0 ,β是增益變量

處理圖像經常會對圖像色彩進行增強,這就是改變圖像的亮度β和對比度α,

我們看看實例代碼:

 1 #include<opencv2\opencv.hpp>
 2 #include<iostream>
 3 
 4 using namespace std;
 5 using
namespace cv; 6 /*圖像操作*/ 7 int main(int argc, char **argv) 8 { 9 Mat src1 = imread("E:\\vsprom\\learn05\\v15.jpg"); 10 11 if (src1.empty()) 12 { 13 cout << "can not load imagefile1...." << endl; 14 return -1; 15 } 16 namedWindow("in1 image win
", CV_WINDOW_AUTOSIZE); 17 imshow("in1 image win", src1); 18 19 int height = src1.rows; 20 int width = src1.cols; 21 22 Mat dst = Mat::zeros(src1.size(), src1.type());//創建一副與src1同樣的圖像,並將像素值全部給0 23 float alpha = 1.2; 24 float beta = 30; 25 for (int row = 0; row < height; row++)
26 { 27 for (int col = 0; col < width; col++) 28 { 29 if (src1.channels() == 3)//三通道圖像 30 { 31 float b = src1.at<Vec3b>(row, col)[0];//通道1 32 float g = src1.at<Vec3b>(row, col)[1];//通道2 33 float r = src1.at<Vec3b>(row, col)[2];//通道3 34 35 dst.at<Vec3b>(row, col)[0] = saturate_cast<uchar>(b*alpha + beta);//使用公式 36 dst.at<Vec3b>(row, col)[1] = saturate_cast<uchar>(g*alpha + beta); 37 dst.at<Vec3b>(row, col)[2] = saturate_cast<uchar>(r*alpha + beta); 38 39 } 40 else if (src1.channels() == 1)//單通道圖像 41 { 42 float v = src1.at<uchar>(row, col); 43 dst.at<uchar>(row, col) = saturate_cast<uchar>(v*alpha + beta); 44 } 45 } 46 } 47 namedWindow("dst image win", CV_WINDOW_AUTOSIZE); 48 imshow("dst image win", dst); 49 50 51 waitKey(0); 52 return 0; 53 }

效果如下此時α=1.2,β=30

技術分享圖片

效果如下α=1.2,β=100時,此時更亮

技術分享圖片

效果如下α=5,β=30時,對比更明顯

技術分享圖片

轉換圖像格式:

src2.convertTo(src1, CV_32F);

代碼為:

#include<opencv2\opencv.hpp>
#include<iostream>

using namespace std;
using namespace cv;
/*圖像操作*/
int main(int argc, char **argv)
{
    Mat src2 = imread("E:\\vsprom\\learn05\\v15.jpg");
    
    if (src2.empty())
    {
        cout << "can not load imagefile1...." << endl;
        return -1;
    }
    namedWindow("in1 image win", CV_WINDOW_AUTOSIZE);
    imshow("in1 image win", src2);

    Mat src1;
    src2.convertTo(src1, CV_32F);

    int height = src1.rows;
    int width = src1.cols;

    Mat dst = Mat::zeros(src2.size(), src2.type());//創建一副與src1同樣的圖像,並將像素值全部給0
    float alpha = 1.2;
    float beta = 30;
    for (int row = 0; row < height; row++)
    {
        for (int col = 0; col < width; col++)
        {
            if (src1.channels() == 3)//三通道圖像
            {
                float b = src1.at<Vec3f>(row, col)[0];//通道1
                float g = src1.at<Vec3f>(row, col)[1];//通道2
                float r = src1.at<Vec3f>(row, col)[2];//通道3
                //修改像素值
                dst.at<Vec3b>(row, col)[0] = saturate_cast<uchar>(b*alpha + beta);
                dst.at<Vec3b>(row, col)[1] = saturate_cast<uchar>(g*alpha + beta);
                dst.at<Vec3b>(row, col)[2] = saturate_cast<uchar>(r*alpha + beta);

            }
            else if (src1.channels() == 1)//單通道圖像
            {
                float v = src1.at<uchar>(row, col);
                dst.at<uchar>(row, col) = saturate_cast<uchar>(v*alpha + beta);
            }
        }
    }
    namedWindow("dst image win", CV_WINDOW_AUTOSIZE);
    imshow("dst image win", dst);


    waitKey(0);
    return 0;
}

效果圖:

技術分享圖片

跟我一起學opencv 第五課之調整圖像亮度和對比度