1. 程式人生 > >Java實現圖的深度和廣度優先遍歷算法

Java實現圖的深度和廣度優先遍歷算法

lan 圖結構 廣度搜索 源代碼下載 源代碼 earch isempty 學習 ole

概述:

近期要學習寫網絡爬蟲。所以把圖的深度和廣度搜索都再溫習一下。


圖結構展示:

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實現過程:

首先,我們來看看圖結構在代碼中的實現。有三塊邏輯:

1.圖中的節點:

public class GraphNode {

	public List<GraphEdge> edgeList = null;
	
	private String label = "";
	
	public GraphNode(String label) {
		this.label = label;
		if (edgeList == null) {
			edgeList = new ArrayList<GraphEdge>();
		}
	}
	
	/**
	 * 給當前節點加入一條邊
	 * GraphNode
	 * @param edge
	 * 			加入的邊
	 */
	public void addEdgeList(GraphEdge edge) {
		edgeList.add(edge);
	}
	
	public String getLabel() {
		return label;
	}
}

2.圖中的邊:

public class GraphEdge {

	private GraphNode nodeLeft;
	
	private GraphNode nodeRight;

	/**
	 * @param nodeLeft
	 * 			邊的左端
	 * @param nodeRight
	 * 			邊的右端
	 */
	public GraphEdge(GraphNode nodeLeft, GraphNode nodeRight) {
		this.nodeLeft = nodeLeft;
		this.nodeRight = nodeRight;
	}

	public GraphNode getNodeLeft() {
		return nodeLeft;
	}

	public GraphNode getNodeRight() {
		return nodeRight;
	}
	
}

3.把節點和邊組合成一個圖結構:

public class MyGraph {

	private List<GraphNode> nodes = null;
	
	public void initGraph(int n) {
		if (nodes == null) {
			nodes = new ArrayList<GraphNode>();
		}
		
		GraphNode node = null;
		for (int i = 0; i < n; i++) {
			node = new GraphNode(String.valueOf(i));
			nodes.add(node);
		}
	}
	
	public void initGraph(int n, boolean b) {
		initGraph(n);
		GraphEdge edge01 = new GraphEdge(nodes.get(0), nodes.get(1));
		GraphEdge edge02 = new GraphEdge(nodes.get(0), nodes.get(2));
		GraphEdge edge13 = new GraphEdge(nodes.get(1), nodes.get(3));
		GraphEdge edge14 = new GraphEdge(nodes.get(1), nodes.get(4));
		GraphEdge edge25 = new GraphEdge(nodes.get(2), nodes.get(5));
		GraphEdge edge26 = new GraphEdge(nodes.get(2), nodes.get(6));
		GraphEdge edge37 = new GraphEdge(nodes.get(3), nodes.get(7));
		GraphEdge edge47 = new GraphEdge(nodes.get(4), nodes.get(7));
		GraphEdge edge56 = new GraphEdge(nodes.get(5), nodes.get(6));
		
		
		nodes.get(0).addEdgeList(edge01);
		nodes.get(0).addEdgeList(edge02);
		nodes.get(1).addEdgeList(edge13);
		nodes.get(1).addEdgeList(edge14);
		nodes.get(2).addEdgeList(edge25);
		nodes.get(2).addEdgeList(edge26);
		nodes.get(3).addEdgeList(edge37);
		nodes.get(4).addEdgeList(edge47);
		nodes.get(5).addEdgeList(edge56);
	}
	
	public void initGraph() {
		initGraph(8, false);
	}
	
	public List<GraphNode> getGraphNodes() {
		return nodes;
	}
}

有了圖的結構,我們就能夠進行一些實際的操作了。

深度優先搜索:

public class DFSearch {
	
	/**
	 * 深度遍歷
	 * DFSearch
	 * @param node
	 * 			當前節點
	 * @param visited
	 * 			被訪問過的節點列表
	 */
	public void searchTraversing(GraphNode node, List<GraphNode> visited) {
		// 推斷是否遍歷過
		if (visited.contains(node)) {
			return;
		}
		
		visited.add(node);
		System.out.println("節點:" + node.getLabel());
		for (int i = 0; i < node.edgeList.size(); i++) {
			searchTraversing(node.edgeList.get(i).getNodeRight(), visited);
		}
	}
}

廣度優先搜索:

public class BFSearch {
	
	/**
	 * 廣度優先搜索
	 * BFSearch
	 * @param node
	 * 			搜索的入口節點
	 */
	public void searchTraversing(GraphNode node) {
		List<GraphNode> visited = new ArrayList<GraphNode>(); // 已經被訪問過的元素
		Queue<GraphNode> q = new LinkedList<GraphNode>(); // 用隊列存放依次要遍歷的元素
		q.offer(node);
		
		while (!q.isEmpty()) {
			GraphNode currNode = q.poll();
			if (!visited.contains(currNode)) {
				visited.add(currNode);
				System.out.println("節點:" + currNode.getLabel());
				for (int i = 0; i < currNode.edgeList.size(); i++) {
					q.offer(currNode.edgeList.get(i).getNodeRight());
				}
			}
		}
	}
}

執行結果:

技術分享


源代碼下載:

http://download.csdn.net/detail/u013761665/8968443

Java實現圖的深度和廣度優先遍歷算法