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c#串口通信講解(一)(winform、wpf)

定義 cep 回調 true comm ive get exc pre

串口操作需要註意的幾點如下:

1、如果是USB轉串口;則需要安裝USB轉串口驅動,附件有此驅動。

2、串口打開狀態最好不要直接插拔串口,可能會導致中控板或者串口線燒壞。

3、使用串口調試工具CEIWEI,下一章節會貼上使用教程

簡單的串口收發通信,有以下步驟:

1、打開制定的串口、綁定串口接收事件

2、初始化串口指令

3、發送串口指令

-------打開串口代碼--------

/// <summary>
        /// 打開串口
        /// </summary>
        /// <param name="strPortName">串口號</param>
        /// <param name="nRate">波特率</param>
        /// <param name="nDataBit">數據位</param>
        /// <param name="stopBits">停止位</param>
        /// /// <param name="nParity">校驗位</param>
        /// <returns></returns>
        public bool OpenSerial(string strPortName, int nRate, int nDataBit, float nStopBits, int nParity)
        {
            //這裏就是綁定串口接收回調事件,即發送一條串口命令,發送成功,則會觸發此事件進入ReciceSerialData方法,我們就進行判斷發送成功還是失敗。
            serial.DataReceived += new SerialDataReceivedEventHandler(ReciveSerialData);
            serial.PortName = strPortName;//串口號
            serial.BaudRate = nRate;//波特率
            float f = nStopBits;//停止位
            if (f == 0)
            {
                serial.StopBits = StopBits.None;
            }
            else if (f == 1.5)
            {
                serial.StopBits = StopBits.OnePointFive;
            }
            else if (f == 1)
            {
                serial.StopBits = StopBits.One;
            }
            else
            {
                serial.StopBits = StopBits.Two;
            }

            serial.DataBits = nDataBit;//數據位
            if (nParity == 0) //校驗位
            {
                serial.Parity = Parity.None;
            }
            else if (nParity == 1)
            {
                serial.Parity = Parity.Odd;
            }
            else if (nParity == 2)
            {
                serial.Parity = Parity.Even;
            }
            else
            {
                serial.Parity = Parity.None;
            }

            serial.ReadTimeout = 3000;//設置超時讀取時間
            serial.WriteTimeout = 500;//超時寫入時間
            try
            {
                if (!serial.IsOpen)
                {
                    serial.Open();
                }
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.ToString());
                return false;
            }

            return true;

        }

 -------使用實例--------

//定義串口對象
private SerialPort serial = new SerialPort();

//在按鈕Click事件裏調用打開串口的方法,串口COM號參數以本機具體串口號為準,COM1除外,如果只有COM1則需要安裝串口驅動,見附件
private void btnOpenSerial_Click(object sender, EventArgs e)
        {
            if (!OpenSerial("COM3", 115200, 8, 1, 0))
            {
                //串口打開失敗
                MessageBox.Show("串口打開失敗!");
            }
        }

-------初始化串口命令、發送指令-------

註:我這個命令並不是通用的,是根據我這邊的中控板協議;發對應的命令,但是其他中控板的命令格式也是差不多的

   /// <summary>
       /// 初始化串口命令
       /// </summary>
       /// <param name="nStaus">操作類型</param>
        public void InitialSerialCommand(int nStaus)
        {
            byte[] btyData = new byte[100];
            btyData[0] = 0x5A;
            btyData[1] = 0x55;
            btyData[2] = 0x00;
            btyData[3] = 0x00;
            btyData[4] = 0x02;
            btyData[5] = 0xD1;
            btyData[6] = 0x00;
            btyData[7] = 0x18;
            btyData[8] = 0x6A;
            btyData[9] = 0x69;

            //開燈
            if (nStaus == 0)
            {
                btyData[6] = 0x01;
            }
            //全關
            else 
            {
                btyData[6] = 0x00;
            }
           
            //發送指令
            if (serial != null)
            {
                try
                {
                    SerialWrite(0, btyData);
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.ToString());
                }
            }
        }

---------串口回調方法-----------

        /// <summary>
        /// 接收數據事件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void ReciveSerialData(object sender, SerialDataReceivedEventArgs e)
        {
            try
            {
                if (serial.BytesToRead == 0)
                {
                    return;
                }
                byte[] btyReciveData = new byte[serial.BytesToRead];
                byte[] btyResoureData = new byte[btyReciveData.Length];
                string strData = string.Empty;
                int intSp = serial.Read(btyReciveData, 0, btyReciveData.Length);//在此就可以讀取到當前緩沖區內的數據
                int i = 0;
                string[] hex = new string[] { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f" };
                for (i = 0; i < btyReciveData.Length; i++)
                {
                    btyResoureData[i] = Convert.ToByte(("0x" + (hex[btyReciveData[i] / 16]).ToString() + (hex[btyReciveData[i] % 16]).ToString()), 16);
                }
                for (int a = 0; a < btyReciveData.Length; a++)
                {
                    strData += btyResoureData[a].ToString("X2");
                }

                //若串口命令發送成功,則會返回和發送指令一樣的指令,我發送的指令是(5A55000002D101186A69 );返回的也是(5A55000002D101186A69 );則可以判定串口數據交互成功。
                if (strData.IndexOf("5A55000002D101186A69") >= 0)
                {      
                    //發送成功
                }                    
                                     
                                     
                                     
            }                        
            catch (Exception ex)     
            {
                MessageBox.Show(ex.ToString());
            }
        }

DEMO實例:https://files.cnblogs.com/files/henryzong/%E4%B8%B2%E5%8F%A3%E9%80%9A%E4%BF%A1DEMO.zip

串口驅動:https://files.cnblogs.com/files/henryzong/%E4%B8%B2%E5%8F%A3%E9%A9%B1%E5%8A%A8.zip

串口調試工具:https://files.cnblogs.com/files/henryzong/%E4%B8%B2%E5%8F%A3%E8%B0%83%E8%AF%95%E5%B7%A5%E5%85%B7.zip

c#串口通信講解(一)(winform、wpf)