1. 程式人生 > >樹及其衍生演算法(Trees and tree algorithms)

樹及其衍生演算法(Trees and tree algorithms)

1,二叉樹(Binary tree)

    二叉樹:每一個節點最多兩個子節點,如下圖所示:

      

    相關概念:節點Node,路徑path,根節點root,邊edge,子節點 children,父節點parent,兄弟節點sibling, 子樹subtree,葉子節點leaf node, 度level,樹高hight

節點Node:
路徑path:從一個節點到擰一個節點間的邊
根節點root,
邊edge:節點間的連線
子節點 children,
父節點parent,
兄弟節點sibling, 
子樹subtree,
葉子節點leaf node, 
度level:從當前節點到根節點的路徑中邊的數量
高度 hight:樹中所有節點的最大level
View Code

    二叉樹可以通過多級列表的形式實現,多級列表形式如下,根節點r,有兩個子節點a , b,且a, b節點沒有子節點。

           mytree =[ r,

                [ a, [ ], [ ] ],  [ b, [ ], [ ] ]

                ]

    python實現程式碼如下:

#coding:utf-8


#多級列表實現
def binaryTree(r):
    return [r,[],[]]  #root[]為根節點,root[1]左子樹,root[2]右子樹
def insertLeftTree(root,newbranch): t = root.pop(1) if len(t)>1: root.insert(1, [newbranch, t, []]) else: root.insert(1,[newbranch, [], []]) return root def insertRightTree(root,newbranch): t = root.pop(2) if len(t)>1: root.insert(2, [newbranch, [], t])
else: root.insert(2,[newbranch, [], []]) return root def getRootVal(root): return root[0] def setRootVal(root,val): root[0]= val def getLeftChildren(root): return root[1] def getRightChildren(root): return root[2] r = binaryTree(3) insertLeftTree(r,4) insertLeftTree(r,5) insertRightTree(r,6) insertRightTree(r,7) l = getLeftChildren(r) print(l) setRootVal(l,9) print(r) insertLeftTree(l,11) print(r) print(getRightChildren(getRightChildren(r)))
多級列表形式

    二叉樹可以通過節點的形式實現,如下所示:

          

    python實現程式碼如下:

class BinaryTree(object):
    def __init__(self,value):
        self.key = value
        self.leftChild = None
        self.rightChild = None

    def insertLeft(self,newNode):
        if self.leftChild != None:
            temp = BinaryTree(newNode)
            temp.leftChild = self.leftChild
            self.leftChild = temp
        else:
            self.leftChild = BinaryTree(newNode)

    def insertRight(self,newNode):
        if self.rightChild != None:
            temp = BinaryTree(newNode)
            temp.rightChild= self.rightChild
            self.rightChild = temp
        else:
            self.rightChild = BinaryTree(newNode)

    def getRootVal(self):
        return self.key

    def setRootVal(self,value):
        self.key = value

    def getLeftChild(self):
        return self.leftChild
    
    def getRightChild(self):
        return self.rightChild
節點形式

2,二叉樹的應用

  2.1 解析樹(parse tree)

    解析樹常用於表示真實世界的結構表示,如句子和數學表示式。如下圖是((7+3)*(5-2))的解析樹表示,根據解析樹的層級結構,從下往上計算,能很好的代替括號的表示式中括號的作用

    將一個全括號數學表示式轉化為解析樹的過程如下:

      遍歷表示式:

          1,若碰到“(”,為當前節點插入左節點,並移動到左節點

          2,若碰到 + ,- ,* , /,設定當前節點的值為該符號,併為當前節點插入右節點,並移動到右節點

          3,若碰到數字,設定當前節點的值為該數字,並移動到其父節點

          4,若碰到“)”,移動到當前節點的父節點

      python實現程式碼如下:(Stack 參見資料結構之棧

from stackDemo import Stack  #參見資料結構之棧

def buildParseTree(expstr):
    explist = expstr.split()
    s = Stack()
    t = BinaryTree('')
    s.push(t)
    current = t
    for token in explist:
        #token = token.strip()
        if token =='(':
            current.insertLeft('')
            s.push(current)
            current = current.getLeftChild()
        elif token in ['*','/','+','-']:
            current.setRootVal(token)
            current.insertRight('')
            s.push(current)
            current = current.getRightChild()
        elif token not in ['(','*','/','+','-',')']:
            current.setRootVal(token)
            current = s.pop()
        elif token==')':
            current = s.pop()
        else:
            raise ValueError
    return t

t = buildParseTree("( ( 10 + 5 ) * 3 )")
構造解析樹

    計算解析樹:數學表示式轉化為解析樹後,可以對其進行計算,python程式碼如下: 

import operator
def evaluate(parseTree):
    operators={'+':operator.add,'-':operator.sub,'*':operator.mul,'/':operator.div }
    rootval = parseTree.getRootVal()
    left = parseTree.getLeftChild()
    right = parseTree.getRightChild()

    if left and right:
        fn = operators[rootval]
        return fn(evaluate(left),evaluate(right))
    else:
        return parseTree.getRootVal()
計算解析樹

    中序遍歷解析樹,可以將其還原為全括號數學表示式,python程式碼如下:

#解析樹轉換為全括號數學表示式
def printexp(tree):
    val = ''
    if tree:
        val = '('+printexp(tree.getLeftChild())
        val = val +str(tree.getRootVal())
        val = val +printexp(tree.getRightChild())+')'
        if tree.getLeftChild()==None and tree.getRightChild()==None:
            val = val.strip('()')
    return val

t = buildParseTree("( ( 10 + 5 ) * 3 )")
exp = printexp(t)
print exp
View Code

 3,樹的遍歷

    樹的遍歷包括前序遍歷(preorder),中序遍歷(inorder)和後序遍歷(postorder).

    前序遍歷:先訪問根節點,再訪問左子樹,最後訪問右子樹(遞迴),python程式碼實現如下:

def preorder(tree):
    if tree:
        print tree.getRootVal()
        preorder(tree.getLeftChild())
        preorder(tree.getRightChild())

#定義在類中的前序遍歷
# def preorder(self):
#     print self.key
#     if self.leftChild:
#         self.leftChild.preorder()
#     if self.rightChild:
#         self.rightChild.preorder()
preorder

    中序遍歷:先訪問左子樹,再訪問根節點,最後訪問右子樹(遞迴),python程式碼實現如下:

#中序遍歷inorder
def inorder(tree):
    if tree:
        preorder(tree.getLeftChild())
        print tree.getRootVal()
        preorder(tree.getRightChild())
View Code

    後續遍歷:先訪問左子樹,再訪問右子樹,最後訪問根節點,python程式碼實現如下:

def postorder(tree):
    if tree :
        postorder(tree.getLeftChild())
        postorder(tree.getRightChild())
        print(tree.getRootVal())
View Code

4,優先佇列和二叉樹(priority queue and binary heap)

    優先佇列:優先佇列和佇列類似,enqueue操作能加入元素到佇列末尾,dequeue操作能移除佇列首位元素,不同的是優先佇列的元素具有優先順序,首位元素具有最高或最小優先順序,因此當進行enqueue操作時,還需要根據元素的優先順序將其移動到適合的位置。優先佇列一般利用二叉堆來實現,其enqueue和dequeue的複雜度都為O(logn)。(也可以用list來實現,但list的插入複雜度為O(n),再進行排序的複雜度為O(n logn))

    二叉堆:二叉堆是一顆完全二叉樹,當父節點的鍵值總是大於或等於任何一個子節點的鍵值時為最大堆,當父節點的鍵值總是小於或等於任何一個子節點的鍵值時為最小堆。(完全二叉樹:除最後一層外,每一層上的節點數均達到最大值;在最後一層上只缺少右邊的若干結點;滿二叉樹:除葉子結點外的所有結點均有兩個子結點。節點數達到最大值。所有葉子結點必須在同一層上)

    最小堆示例及操作如下:(父節點的值總是小於或等於子節點)

BinaryHeap() #建立空的二叉堆
insert(k)   #插入新元素
findMin()    #返回最小值,不刪除
delMin()     #返回最小值,並刪除
isEmpty()
size()
buildHeap(list)  #通過list建立二叉堆
View Code

                

      對於完全二叉樹,若根節點的序號為p,則左右節點的序號應該為2p和2p+1,結合上圖可以發現,可以用一個佇列(首位元素為0)來表示二叉堆的結構。最小堆的python實現程式碼如下:(heaplist中第一個元素為0,不會用到,只是為了保證二叉堆的序列從1開始,方便進行除和乘2p,2p+1)

#coding:utf-8

class BinaryHeap(object):
    def __init__(self):
        self.heapList=[0]
        self.size = 0

    #將元素加到完全二叉樹末尾,然後再根據其大小調整其位置
    def insert(self,k):
        self.heapList.append(k)
        self.size = self.size+1
        self._percUp(self.size)

    # 如果當前節點比父節點小,和父節點交換位置,一直向上重複該過程
    def _percUp(self,size):
        i = size
        while i>0:
            if self.heapList[i]<self.heapList[i//2]:
                temp = self.heapList[i]
                self.heapList[i] = self.heapList[i//2]
                self.heapList[i//2] = temp
            i=i//2

    # 將根元素返回,並將最末尾元素移動到根元素保持完全二叉樹結構不變,再根據大小,將新的根元素向下移動到合適的位置
    def delMin(self):
        temp = self.heapList[1]
        self.heapList[1]=self.heapList[self.size]
        self.size = self.size-1
        self.heapList.pop()
        self._percDown(1)
        return temp

    # 如果當前節點比最小子節點大,和該子節點交換位置,一直向下重複該過程
    def _percDown(self,i):
        while (2*i)<=self.size:
            mc = self._minChild(i)
            if self.heapList[i]>self.heapList[mc]:
                temp = self.heapList[i]
                self.heapList[i]=self.heapList[mc]
                self.heapList[mc] =temp
            i = mc

    #返回左右子節點中較小子節點的位置
    def _minChild(self,i):
        if (2*i+1)>self.size:
            return 2*i
        else:
            if self.heapList[2*i] < self.heapList[2*i+1]:
                return 2*i
            else:
                return 2*i+1

    #通過一個list建立二叉堆
    def buildHeap(self,list):
        i = len(list)//2
        self.heapList = [0]+list[:]
        self.size = len(list)
        while i>0:
            self._percDown(i)
            i = i-1
View Code

     insert()插入過程示例圖如下:將元素加到完全二叉樹末尾,然後再根據其大小調整其位置

 

    delMin()操作過程示例如下:將根元素返回,並將最末尾元素移動到根元素保持完全二叉樹結構不變,再根據大小,將新的根元素向下移動到合適的位置

    insert和delMin的複雜度都為O(log n), buildHeap的複雜度為O(n),利用二叉堆對list進行排序,複雜度為O(n log n),程式碼如下:

#通過list構造二叉堆,然後不斷將堆頂元素返回,就得到排序好的list
alist = [54,26,93,17,98,77,31,44,55,20]
h = BinaryHeap()
h.buildHeap(alist)
s=[]
while h.size>0:
    s.append(h.delMin())
print s
View Code

5,二叉搜尋樹(Binary Search Tree, bst

    二叉搜尋樹:左節點的值,總是小於其父節點的值,右節點的值總是大於其父節點的值(bst property)。如下圖所示:

                    

    利用二叉搜尋樹實現map(字典),常用操作如下:

Map()   # 建立字典
put(key,val)    #  字典中插入資料
get(key)        #  取鍵值
del                 # 刪除
len()              # 求長度
in              #  是否存在
View Code

    python實現map程式碼如下:

#coding:utf-8

class TreeNode(object):
    def __init__(self,key, value, leftChild=None,rightChild=None,parent=None):
        self.key = key
        self.value = value
        self.leftChild = leftChild
        self.rightChild = rightChild
        self.parent = parent
        self.balanceFactor =0

    def hasLeftChild(self):
        return self.leftChild

    def hasRightChild(self):
        return self.rightChild

    def isLeftChild(self):
        return self.parent and self.parent.leftChild==self

    def isRightChild(self):
        return self.parent and self.parent.rightChild==self

    def isRoot(self):
        return not self.parent

    def isLeaf(self):
        return not (self.leftChild or self.rightChild)

    def hasAnyChildren(self):
        return self.leftChild or self.rightChild

    def hasBothChildren(self):
        return self.leftChild and self.rightChild

    def replaceNodeData(self,key,value,lc=None,rc=None):
        self.key=key
        self.value = value
        self.leftChild = lc
        self.rightChild = rc
        if self.hasLeftChild():
            self.leftChild.parent = self
        if self.hasRightChild():
            self.rightChild = self

    def __iter__(self):
        if self:
            if self.hasLeftChild():
                for elem in self.leftChild:  #呼叫self.leftChiLd.__iter__(),所以此處是遞迴的
                    yield elem
            yield self.key, self.value, self.balanceFactor
            if self.hasRightChild():
                for elem in self.rightChild:  #呼叫self.rightChiLd.__iter__()
                    yield elem

    def findSuccessor(self):  #尋找繼承
        succ = None
        if self.hasRightChild():
            succ = self.rightChild._findMin()
        else:
            if self.parent:
                if self.isLeftChild():
                    succ = self.parent
                else:
                    self.parent.rightChild = None
                    succ = self.parent.findSuccessor()
                    self.parent.rightChild = self
        return succ

    def _findMin(self):
        current = self
        while current.hasLeftChild():
            current = current.leftChild
        return current

    def spliceOut(self):
        if self.isLeaf():
            if self.isLeftChild():
                self.parent.leftChild=None
            else:
                self.parent.rightChild=None
        elif self.hasAnyChildren():
            if self.hasLeftChild():
                if self.isLeftChild():
                    self.parent.leftChild = self.leftChild
                else:
                    self.parent.rightChild = self.leftChild
                self.leftChild.parent = self.parent
            else:
                if self.isLeftChild():
                    self.parent.leftChild = self.rightChild
                else:
                    self.parent.rightChild = self.rightChild
                self.rightChild.parent = self.parent


class BinarySearchTree(object):

    def __init__(self):
        self.root = None
        self.size = 0

    def length(self):
        return self.size

    def __len__(self):
        return self.size

    def __iter__(self):
        return self.root.__iter__()

    #加入元素
    def put(self,key,value):
        if self.root:
            self._put(key,value,self.root)
        else:
            self.root = TreeNode(key,value)
        self.size = self.size+1

    def _put(self,key,value,currentNode):
        if currentNode.key<key:
            if currentNode.hasRightChild():
                self._put(key,value,currentNode.rightChild)
            else:
                currentNode.rightChild=TreeNode(key,value,parent=currentNode)
        elif currentNode.key>key:
            if currentNode.hasLeftChild():
                self._put(key,value,currentNode.leftChild)
            else:
                currentNode.leftChild=TreeNode(key,value,parent=currentNode)
        else:
            currentNode.replaceNodeData(key,value)

    def __setitem__(self, key, value):
        self.put(key,value)

    #獲取元素值
    def get(self,key):
        if self.root:
            node = self._get(key,self.root)
            if node:
                return node.value
            else:
                return None
        else:
            return None

    def _get(self,key,currentNode):
        if not currentNode:
            return None
        if currentNode.key==key:
            return currentNode
        elif currentNode.key<key:
            return self._get(key,currentNode.rightChild)  #rightChild可能不存在
        else:
            return self._get(key,currentNode.leftChild)  #leftChild可能不存在

    # def _get(self,key,currentNode):
    #     if currentNode.key == key:
    #         return currentNode
    #     elif currentNode.key<key:
    #         if currentNode.hasRightChild():
    #             return self._get(key,currentNode.rightChild)
    #         else:
    #             return None
    #     else:
    #         if currentNode.hasLeftChild():
    #             return self._get(key,currentNode.leftChild)
    #         else:
    #             return None

    def __getitem__(self, key):
        return self.get(key)

    def __contains__(self, key): #實現 in 操作
        if self._get(key,self.root):
            return True
        else:
            return False

    def delete(self,key):
        if self.size>1:
            node = self._get(key,self.root)
            if node:
                self._del(node)
                self.size = self.size - 1
            else:
                raise KeyError('Error, key not in tree')
        elif self.size==1 and self.root.key==key:
            self.root = None
            self.size = self.size - 1
        else:
            raise KeyError('Error, key not in tree')

    def _del(self,currentNode):
        if currentNode.isLeaf():
            if currentNode.isLeftChild():
                currentNode.parent.leftChild = None
            elif currentNode.isRightChild():
                currentNode.parent.rightChild = None
        elif currentNode.hasBothChildren():
            successor = currentNode.findSuccessor()  #此處successor為其右子樹的最小值,即最左邊的值
            successor.spliceOut()
            currentNode.key = successor.key
            currentNode.value = successor.value
        elif currentNode.hasAnyChildren():
            if currentNode.hasLeftChild():
                if currentNode.isLeftChild():
                    currentNode.parent.leftChild = currentNode.leftChild
                    currentNode.leftChild.parent = currentNode.parent
                elif currentNode.isRightChild():
                    currentNode.parent.rightChild = currentNode.leftChild
                    currentNode.leftChild.parent = currentNode.parent
                else:  # currentNode has no parent (is root)
                    currentNode.replaceNodeData(currentNode.leftChild.key,
                                        currentNode.leftChild.value,
                                        currentNode.leftChild.leftChild,
                                        currentNode.leftChild.rightChild)
            elif currentNode.hasRightChild():
                if currentNode.isLeftChild():
                    currentNode.parent.leftChild = currentNode.rightChild
                    currentNode.rightChild.parent = currentNode.parent
                elif currentNode.isRightChild():
                    currentNode.parent.rightChild = currentNode.rightChild
                    currentNode.rightChild.parent = currentNode.parent
                else:  # currentNode has no parent (is root)
                    currentNode.replaceNodeData(currentNode.rightChild.key,
                                        currentNode.rightChild.value,
                                        currentNode.rightChild.leftChild,
                                        currentNode.rightChild.rightChild)

    def __delitem__(self, key):
        self.delete(key)
if __name__ == '__main__':
    mytree = BinarySearchTree()
    mytree[8]="red"
    mytree[4]="blue"
    mytree[6]="yellow"
    mytree[5]="at"
    mytree[9]="cat"
    mytree[11]="mat"

    print(mytree[6])
    print(mytree[5])
    for x in mytree:
        print x

    del mytree[6]
    print '-'*12
    for x in mytree:
        print x
View Code

    在上述程式碼中最複雜的為刪除操作,刪除節點時有三種情況:節點為葉子節點,節點有兩個子節點,節點有一個子節點。當節點有兩個子節點時,對其刪除時,應該用其右子樹的最小值來代替其位置(即右子樹中最左邊的值)。

    對於map進行復雜度分析,可以發現put,get取決於tree的高度,當節點隨機分配時複雜度為O(log n),但當節點分佈不平衡時,複雜度會變成O(n),如下圖所示:

6, 平衡二叉搜尋樹 (Balanced binary search tree, AVL tree)

    平衡二叉搜尋樹:又稱為AVL Tree,取名於發明者G.M. Adelson-Velskii 和E.M. Landis,在二叉搜尋樹的基礎上引入平衡因子(balance factor),每次插入和刪除節點時都保持樹平衡,從而避免上面出現的搜尋二叉樹複雜度會變成O(n)。一個節點的balance factor的計算公式如下,即該節點的左子樹高度減去右子樹高度。

    當樹所有節點的平衡因子為-1,0,1時,該樹為平衡樹,平衡因子大於1或小於-1時,樹不平衡需要調整,下圖為一顆樹的各個節點的平衡因子。(1時樹left-heavy,0時完全平衡,-1時right-heavy)

    相比於二叉搜尋樹,AVL樹的put和delete操作後,需要對節點的平衡因子進行更新,如果某個節點不平衡時,需要進行平衡處理,主要分為左旋轉和右旋轉。

    左旋轉:如圖,節點A的平衡因子為-2(right heavy),不平衡,對其進行左旋轉,即以A為旋轉點,AB邊逆時針旋轉。

        詳細操作為:1,A的右節點B作為新的子樹根節點

              2,A成為B的左節點,如果B有左節點時,將其左節點變為A的右節點(A的右節點原來為B,所以A的右節點現在為空)

    右旋轉:如圖,節點E的平衡因子為2(left heavy),不平衡,對其進行右旋轉,即以E為旋轉點,EC邊順時針旋轉。

        詳細操作為:1,E的左節點C作為新的子樹根節點

              2,E成為C的右節點,如果C有右節點時,將其右節點變為E的左節點(E的左節點原來為C,所以E的左節點現在為空)

    特殊情況:當出現下面的情況時,如圖所示,A依舊為right heavy,但若進行左旋轉,又會出現left heavy,無法完成平衡操作。 所以在進行左旋轉和右旋轉前需要進行一步判斷,具體操作如下:

      1,如果某節點需要進行左旋轉平衡時(right heavy),檢查其右子節點的平衡因子,若右子節點為left heavy,先對右子節點右旋轉,然後對該節點左旋轉

      2,如果某節點需要進行右旋轉平衡時(left heavy),檢查其左子節點的平衡因子,若左子節點為right heavy,先對左子節點左旋轉,然後對該節點右旋轉

    AVL tree用python實現的程式碼如下:

#coding:utf-8

from binarySearchTree import TreeNode, BinarySearchTree

# class AVLTreeNode(TreeNode):
#
#     def __init__(self,*args,**kwargs):
#         self.balanceFactor = 0
#         super(AVLTreeNode,self).__init__(*args,**kwargs)

class AVLTree(BinarySearchTree):

    def _put(self,key,value,currentNode):
        if currentNode.key<key:
            if currentNode.hasRightChild():
                self._put(key,value,currentNode.rightChild)
            else:
                currentNode.rightChild=TreeNode(key,value,parent=currentNode)
                self.updateBalance(currentNode.rightChild)
        elif currentNode.key>key:
            if currentNode.hasLeftChild():
                self._put(key,value,currentNode.leftChild)
            else:
                currentNode.leftChild=TreeNode(key,value,parent=currentNode)
                self.updateBalance(currentNode.leftChild)
        else:
            currentNode.replaceNodeData(key,value)

    def _del(self,currentNode):
        if currentNode.isLeaf():
            if currentNode.isLeftChild():
                currentNode.parent.leftChild = None
                currentNode.parent.balanceFactor -=1
            elif currentNode.isRightChild():
                currentNode.parent.rightChild = None
                currentNode.parent.balanceFactor += 1
            if currentNode.parent.balanceFactor>1 or currentNode.parent.balanceFactor<-1:
                self.reblance(currentNode.parent)
        elif currentNode.hasBothChildren():
            successor = currentNode.findSuccessor()  #此處successor為其右子樹的最小值,即最左邊的值
            # 先更新parent的balanceFactor
            if successor.isLeftChild():
                successor.parent.balanceFactor -= 1
            elif successor.isRightChild():
                successor.parent.balanceFactor += 1
            successor.spliceOut()
            currentNode.key = successor.key
            currentNode.value = successor.value

            # 刪除後,再判斷是否需要再平衡,然後進行再平衡操作
            if successor.parent.balanceFactor>1 or successor.parent.balanceFactor<-1:
                self.reblance(successor.parent)
        elif currentNode.hasAnyChildren():

            #先更新parent的balanceFactor
            if currentNode.isLeftChild():
                currentNode.parent.balanceFactor -= 1
            elif currentNode.isRightChild():
                currentNode.parent.balanceFactor += 1

            if currentNode.hasLeftChild():
                if currentNode.isLeftChild():
                    currentNode.parent.leftChild = currentNode.leftChild
                    currentNode.leftChild.parent = currentNode.parent
                elif currentNode.isRightChild():
                    currentNode.parent.rightChild = currentNode.leftChild
                    currentNode.leftChild.parent = currentNode.parent
                else:  # currentNode has no parent (is root)
                    currentNode.replaceNodeData(currentNode.leftChild.key,
                                        currentNode.leftChild.value,
                                        currentNode.leftChild.leftChild,
                                        currentNode.leftChild.rightChild)
            elif currentNode.hasRightChild():
                if currentNode.isLeftChild():
                    currentNode.parent.leftChild = currentNode.rightChild
                    currentNode.rightChild.parent = currentNode.parent
                elif currentNode.isRightChild():
                    currentNode.parent.rightChild = currentNode.rightChild
                    currentNode.rightChild.parent = currentNode.parent
                else:  # currentNode has no parent (is root)
                    currentNode.replaceNodeData(currentNode.rightChild.key,
                                        currentNode.rightChild.value,
                                        currentNode.rightChild.leftChild,
                                        currentNode.rightChild.rightChild)
             #刪除後,再判斷是否需要再平衡,然後進行再平衡操作
            if currentNode.parent!=None: #不是根節點
                if currentNode.parent.balanceFactor>1 or currentNode.parent.balanceFactor<-1:
                    self.reblance(currentNode.parent)

    def updateBalance(self,node):
        if node.balanceFactor>1 or node.balanceFactor<-1:
            self.reblance(node)
            return
        if node.parent!=None:
            if node.isLeftChild():
                node.parent.balanceFactor +=1
            elif node.isRightChild():
                node.parent.balanceFactor -=1
            if node.parent.balanceFactor!=0:
                self.updateBalance(node.parent)

    def reblance(self,node):
        if node.balanceFactor>1:
            if node.leftChild.balanceFactor<0:
                self.rotateLeft(node.leftChild)
            self.rotateRight(node)
        elif node.balanceFactor<-1:
            if node.rightChild.balanceFactor>0:
                self.rotateRight(node.rightChild)
            self.rotateLeft(node)

    def rotateLeft(self,node):
        newroot = node.rightChild
        node.rightChild = newroot.leftChild
        if newroot.hasLeftChild():
            newroot.leftChild.parent = node
        newroot.parent = node.parent
        if node.parent!=None:
            if node.isLeftChild():
                node.parent.leftChild = newroot
            elif node.isRightChild():
                node.parent.rightChild = newroot
        else:
            self.root = newroot
        newroot.leftChild = node
        node.parent = newroot
        node.balanceFactor = node.balanceFactor+1-min(newroot.balanceFactor,0)
        newroot.balanceFactor = newroot.balanceFactor+1+max(node.balanceFactor,0)

    def rotateRight(self,node):
        newroot = node.leftChild
        node.leftChild = newroot.rightChild
        if newroot.rightChild!=None:
            newroot.rightChild.parent = node
        newroot.parent = node.parent
        if node.parent!=None:
            if node.isLeftChild():
                node.parent.leftChild = newroot
            elif node.isRightChild():
                node.parent.rightChild = newroot
        else:
            self.root = newroot
        newroot.rightChild = node
        node.parent = newroot
        node.balanceFactor = node.balanceFactor-1-max(newroot.balanceFactor,0)
        newroot.balanceFactor = newroot.balanceFactor-1+min(node.balanceFactor,0)

if __name__ == '__main__':
    
    mytree = AVLTree()
    mytree[8]="red"
    mytree[4]="blue"
    
    mytree[6]="yellow"
    
    mytree[5]="at"
    
    mytree[9]="cat"
    
    mytree[11]="mat"
    
    print(mytree[6])
    print(mytree[5])
    
    print '-'*12
    print ('key','value','balanceFactor')
    for x in mytree:
        print x
    print 'root:',mytree.root.key


    del mytree[6]
    print '-'*12
    print ('key','value','balanceFactor')
    for x in mytree:
        print x
    print 'root:',mytree.root.key
View Code

    AVL Tree繼承了二叉搜尋樹,對其插入和刪除方法進行了重寫,另外對TreeNode增加了balanceFactor屬性。再進行左旋轉和右旋轉時,對於balanceFactor的需要計算一下,如圖的左旋轉過程中,D成為了新的根節點,只有B和D的平衡因子發生了變化,需要對其進行更新。(右旋轉和左旋轉類似)

      B的平衡因子計算過程如下:(newBal(B)為左旋轉後B的平衡因子,oldBal(B)為原來的節點B的平衡因子,h為節點的高度)

      D的平衡因子計算過程如下:

    

    由於AVL Tree總是保持平衡,其put和get操作的複雜度能保持為O(log n)

7.總結

    到目前為止,對於map(字典)資料結構,用二叉搜尋樹和AVL樹實現了,也用有序列表和雜湊表實現過,對應操作的複雜度如下:

 

參考:http://interactivepython.org/runestone/static/pythonds/Trees/toctree.html